+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/liquidwar-5.6.5/work.log + su pbulk -c '"$@"' make /opt/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/liquidwar-5.6.5/work.log ===> Building for liquidwar-5.6.5 make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/doc' make[1]: Nothing to be done for 'all'. make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/doc' Compiling liquidwarcol.c Compiling liquidwarmap.c Compiling liquidwartex.c make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/src' Compiling about.c (cpu=default, debug=no, asm=no) liquidwartex.c: In function 'update_system_name': liquidwartex.c:289:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 289 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ liquidwarmap.c: In function 'update_system_name': liquidwarmap.c:371:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 371 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling advanced.c (cpu=default, debug=no, asm=no) liquidwarmap.c: In function 'update_readable_name': liquidwarmap.c:416:7: warning: 'strncpy' specified bound 32 equals destination size [-Wstringop-truncation] 416 | strncpy (READABLE_NAME, str, sizeof (READABLE_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Building liquidwartex Compiling alleg2.c (cpu=default, debug=no, asm=no) Building liquidwarmap Compiling area.c (cpu=default, debug=no, asm=no) Building liquidwarcol Compiling army.c (cpu=default, debug=no, asm=no) make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back' Converting lw5back.pcx to lw5back.converted.pcx Compiling asm.c (cpu=default, debug=no, asm=no) Compiling autoplay.c (cpu=default, debug=no, asm=no) Creating back.dat Compiling back.c (cpu=default, debug=no, asm=no) back.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX Writing back.dat Compiling basicopt.c (cpu=default, debug=no, asm=no) make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font' Creating font.dat Reading back.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/palette.pcx -> PALETTE_PCX Writing back.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map' Converting 007.pcx to 007.map make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx' Creating sfx.dat Compiling bigdata.c (cpu=default, debug=no, asm=no) font.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad10.pcx -> DEGRAD10_PCX Writing font.dat Converting 2d.bmp to 2d.map Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad20.pcx -> DEGRAD20_PCX Writing font.dat sfx.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/clock1.wav -> CLOCK1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/crowd1.wav -> CROWD1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/cuckoo.wav -> CUCKOO_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/foghorn.wav -> FOGHORN_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/splash1.wav -> SPLASH1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/war.wav -> WAR_WAV Writing sfx.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture' Converting amethyst.gimp.pcx to amethyst.pcx Compiling capture.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse20.pcx -> MOUSE20_PCX Writing font.dat Converting 213.pcx to 213.map Converting bricks.gimp.pcx to bricks.pcx Compiling chat.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse40.pcx -> MOUSE40_PCX Writing font.dat Converting 3d.bmp to 3d.map Converting crash1.gimp.pcx to crash1.pcx Compiling checksum.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/palette.pcx -> PALETTE_PCX Writing font.dat Converting 3x3.bmp to 3x3.map Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/void1.pcx -> VOID1_PCX Writing font.dat Compiling code.c (cpu=default, debug=no, asm=no) make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Converting 2d.orig.bmp to 2d.bmp Converting electricblue.gimp.pcx to electricblue.pcx Converting 4zones.pcx to 4zones.map Converting granite2.gimp.pcx to granite2.pcx Compiling config.c (cpu=default, debug=no, asm=no) Converting 3d.orig.bmp to 3d.bmp Converting 666.pcx to 666.map Converting greenmess.gimp.pcx to greenmess.pcx Converting 8.bmp to 8.map Converting 3x3.orig.bmp to 3x3.bmp Converting lumps.gimp.pcx to lumps.pcx Compiling connect.c (cpu=default, debug=no, asm=no) Converting ac.bmp to ac.map Converting ac.orig.bmp to ac.bmp Converting marble3.gimp.pcx to marble3.pcx Converting anaglyph1.orig.bmp to anaglyph1.bmp Converting alstar1.pcx to alstar1.map Compiling controls.c (cpu=default, debug=no, asm=no) Converting pebbles.gimp.pcx to pebbles.pcx Converting pine.gimp.pcx to pine.pcx Compiling cursor.c (cpu=default, debug=no, asm=no) Converting anaglyph2.orig.bmp to anaglyph2.bmp Converting anaglyph1.bmp to anaglyph1.map Converting poolbottom.gimp.pcx to poolbottom.pcx Compiling decal.c (cpu=default, debug=no, asm=no) Converting anaglyph2.bmp to anaglyph2.map Converting around.orig.bmp to around.bmp Converting qbert.gimp.pcx to qbert.pcx Compiling dialog.c (cpu=default, debug=no, asm=no) Converting aquarium.pcx to aquarium.map Converting big.orig.bmp to big.bmp Converting redcubes.gimp.pcx to redcubes.pcx Compiling disk.c (cpu=default, debug=no, asm=no) Converting around.bmp to around.map Converting smallsquares.gimp.pcx to smallsquares.pcx Converting blemmya.orig.bmp to blemmya.bmp Converting bestiole.pcx to bestiole.map Converting terra.gimp.pcx to terra.pcx Compiling disp.c (cpu=default, debug=no, asm=no) Converting bored.orig.bmp to bored.bmp Converting biere.pcx to biere.map Converting wood2.gimp.pcx to wood2.pcx Converting card.orig.bmp to card.bmp Compiling distor.c (cpu=default, debug=no, asm=no) Converting big.bmp to big.map Converting amethyst.pcx to amethyst.tex Converting charming.orig.bmp to charming.bmp Converting blemmya.bmp to blemmya.map Converting bricks.pcx to bricks.tex Compiling dnsutil.c (cpu=default, debug=no, asm=no) Converting chess.orig.bmp to chess.bmp Compiling error.c (cpu=default, debug=no, asm=no) Converting boa.pcx to boa.map Converting crash1.pcx to crash1.tex Converting circle.orig.bmp to circle.bmp Compiling exec2.c (cpu=default, debug=no, asm=no) Converting bored.bmp to bored.map Converting electricblue.pcx to electricblue.tex Compiling exit.c (cpu=default, debug=no, asm=no) Converting circlus.orig.bmp to circlus.bmp Converting granite2.pcx to granite2.tex Compiling fighter.c (cpu=default, debug=no, asm=no) Converting clean.orig.bmp to clean.bmp Converting bonoball.pcx to bonoball.map Converting greenmess.pcx to greenmess.tex Converting confuse.orig.bmp to confuse.bmp Converting bubbles.bmp to bubbles.map Converting lumps.pcx to lumps.tex Compiling game.c (cpu=default, debug=no, asm=no) Converting dirt.orig.bmp to dirt.bmp Converting card.bmp to card.map Converting marble3.pcx to marble3.tex Converting egg.orig.bmp to egg.bmp Converting carreaux.pcx to carreaux.map Compiling gfxmode.c (cpu=default, debug=no, asm=no) Converting pebbles.pcx to pebbles.tex Converting eyes.orig.bmp to eyes.bmp Converting carres.pcx to carres.map Converting pine.pcx to pine.tex Compiling grad.c (cpu=default, debug=no, asm=no) Converting garden.orig.bmp to garden.bmp Converting poolbottom.pcx to poolbottom.tex Converting centrik.pcx to centrik.map Compiling graphics.c (cpu=default, debug=no, asm=no) Converting honey.orig.bmp to honey.bmp Converting qbert.pcx to qbert.tex Converting charming.bmp to charming.map Compiling help.c (cpu=default, debug=no, asm=no) Converting honeymoon.orig.bmp to honeymoon.bmp Converting redcubes.pcx to redcubes.tex Converting chenille.pcx to chenille.map Compiling httputil.c (cpu=default, debug=no, asm=no) Converting jabberwocky.orig.bmp to jabberwocky.bmp Converting smallsquares.pcx to smallsquares.tex Compiling info.c (cpu=default, debug=no, asm=no) Converting chess.bmp to chess.map Converting labyrint.orig.bmp to labyrint.bmp Converting terra.pcx to terra.tex Converting chinois.pcx to chinois.map Converting logo.orig.bmp to logo.bmp Converting wood2.pcx to wood2.tex Compiling init.c (cpu=default, debug=no, asm=no) Converting circle.bmp to circle.map Converting lost.orig.bmp to lost.bmp Creating texture.dat Converting circlus.bmp to circlus.map Compiling internet.c (cpu=default, debug=no, asm=no) Converting lw.orig.bmp to lw.bmp texture.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/amethyst.tex -> AMETHYST_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/bricks.tex -> BRICKS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/crash1.tex -> CRASH1_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/electricblue.tex -> ELECTRICBLUE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/granite2.tex -> GRANITE2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/greenmess.tex -> GREENMESS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/lumps.tex -> LUMPS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/marble3.tex -> MARBLE3_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/pebbles.tex -> PEBBLES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/pine.tex -> PINE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/poolbottom.tex -> POOLBOTTOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/qbert.tex -> QBERT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/redcubes.tex -> REDCUBES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/smallsquares.tex -> SMALLSQUARES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/terra.tex -> TERRA_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/wood2.tex -> WOOD2_TEX Writing texture.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture' Converting metation.orig.bmp to metation.bmp internet.c: In function 'internet_find': internet.c:137:13: warning: storing the address of local variable 'size' in 'list_size' [-Wdangling-pointer=] 137 | list_size = &size; | ~~~~~~~~~~^~~~~~~ internet.c:127:7: note: 'size' declared here 127 | int size; | ^~~~ internet.c:90:13: note: 'list_size' declared here 90 | static int *list_size = NULL; | ^~~~~~~~~ internet.c:136:13: warning: storing the address of local variable 'data' in 'list_data' [-Wdangling-pointer=] 136 | list_data = data; | ~~~~~~~~~~^~~~~~ internet.c:126:18: note: 'data' declared here 126 | LW_WWWCLI_DATA data[LW_INTERNET_LIST_SIZE]; | ^~~~ internet.c:89:24: note: 'list_data' declared here 89 | static LW_WWWCLI_DATA *list_data = NULL; | ^~~~~~~~~ Converting clean.bmp to clean.map Converting paper.orig.bmp to paper.bmp Compiling joystick.c (cpu=default, debug=no, asm=no) Converting papercut.orig.bmp to papercut.bmp Converting clown.pcx to clown.map Compiling keyboard.c (cpu=default, debug=no, asm=no) Converting pastel.orig.bmp to pastel.bmp Converting place.orig.bmp to place.bmp Converting coccinel.pcx to coccinel.map Compiling keyexch.c (cpu=default, debug=no, asm=no) Compiling lang.c (cpu=default, debug=no, asm=no) Converting psyforcegeometry.orig.bmp to psyforcegeometry.bmp Converting psyforcemultiroom.orig.bmp to psyforcemultiroom.bmp Compiling langde.c (cpu=default, debug=no, asm=no) Converting coeurs.pcx to coeurs.map Compiling langdk.c (cpu=default, debug=no, asm=no) Compiling langen.c (cpu=default, debug=no, asm=no) Converting confuse.bmp to confuse.map Converting psyforcespheralcube.orig.bmp to psyforcespheralcube.bmp Compiling langfr.c (cpu=default, debug=no, asm=no) Converting psyforcesquares.orig.bmp to psyforcesquares.bmp Converting cornet3b.pcx to cornet3b.map Compiling langpl.c (cpu=default, debug=no, asm=no) Compiling language.c (cpu=default, debug=no, asm=no) Converting crown.pcx to crown.map Converting psyforceultramultiroom.orig.bmp to psyforceultramultiroom.bmp Converting puckman.orig.bmp to puckman.bmp Compiling level.c (cpu=default, debug=no, asm=no) Converting darkone1.bmp to darkone1.map Compiling logcli.c (cpu=default, debug=no, asm=no) Converting rect.orig.bmp to rect.bmp Compiling lw6.c (cpu=default, debug=no, asm=no) Converting darkone2.bmp to darkone2.map Converting rectangle.orig.bmp to rectangle.bmp Converting rough.orig.bmp to rough.bmp Converting darkone3.bmp to darkone3.map Compiling main.c (cpu=default, debug=no, asm=no) Compiling map.c (cpu=default, debug=no, asm=no) Converting skullbig.orig.bmp to skullbig.bmp Converting skull.orig.bmp to skull.bmp Converting darkone4.bmp to darkone4.map Compiling maptex.c (cpu=default, debug=no, asm=no) Converting slimy.orig.bmp to slimy.bmp Converting derivsol.pcx to derivsol.map Converting smile.orig.bmp to smile.bmp Compiling menu.c (cpu=default, debug=no, asm=no) Converting dirt.bmp to dirt.map Converting solsystembyn.orig.bmp to solsystembyn.bmp Converting sonnesystem.orig.bmp to sonnesystem.bmp Compiling mesh.c (cpu=default, debug=no, asm=no) Converting donuts.pcx to donuts.map Compiling message.c (cpu=default, debug=no, asm=no) Converting tiles.orig.bmp to tiles.bmp Converting echange.pcx to echange.map Compiling mouse.c (cpu=default, debug=no, asm=no) Converting underground.orig.bmp to underground.bmp Converting watch.orig.bmp to watch.bmp Converting echlune.pcx to echlune.map Compiling move.c (cpu=default, debug=no, asm=no) Converting lwtab002.orig.pcx to lwtab002.pcx Converting egg.bmp to egg.map Converting lwtab003.orig.pcx to lwtab003.pcx Converting lwtab004.orig.pcx to lwtab004.pcx Compiling music.c (cpu=default, debug=no, asm=no) Converting etoile.pcx to etoile.map Compiling mutxunix.c (cpu=default, debug=no, asm=no) Converting lwtab006.orig.pcx to lwtab006.pcx Converting eyes.bmp to eyes.map Compiling netconf.c (cpu=default, debug=no, asm=no) Converting lwtab008.orig.pcx to lwtab008.pcx Compiling netgame.c (cpu=default, debug=no, asm=no) Compiling netkey.c (cpu=default, debug=no, asm=no) Converting feuille.pcx to feuille.map Converting lwtab009.orig.pcx to lwtab009.pcx Converting lwtabbar.orig.pcx to lwtabbar.pcx Compiling netmap.c (cpu=default, debug=no, asm=no) Converting fille.pcx to fille.map Converting lwtabdrt.orig.pcx to lwtabdrt.pcx Converting lwtabmic.orig.pcx to lwtabmic.pcx Compiling netmess.c (cpu=default, debug=no, asm=no) Converting fils.pcx to fils.map Converting lwtabrec.orig.pcx to lwtabrec.pcx Compiling netplay.c (cpu=default, debug=no, asm=no) Converting flo1.pcx to flo1.map Compiling network.c (cpu=default, debug=no, asm=no) Converting lwtabses.orig.pcx to lwtabses.pcx In function 'connect_on_server_start', inlined from 'netplay_sequence' at netplay.c:131:7: netplay.c:182:3: warning: 'strncpy' output may be truncated copying 15 bytes from a string of length 50 [-Wstringop-truncation] 182 | strncpy (connect_data->address, address, sizeof (connect_data->address)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Converting garcon.pcx to garcon.map Compiling options.c (cpu=default, debug=no, asm=no) Converting lwtabto2.orig.pcx to lwtabto2.pcx Compiling palette.c (cpu=default, debug=no, asm=no) Converting garden.bmp to garden.map Converting lwtabto4.orig.pcx to lwtabto4.pcx Converting lwtabtom.orig.pcx to lwtabtom.pcx Converting glasses.pcx to glasses.map Compiling parser.c (cpu=default, debug=no, asm=no) Converting lwtabtru.orig.pcx to lwtabtru.pcx Converting 2d.bmp to 2d.tex Converting h.bmp to h.map Compiling path.c (cpu=default, debug=no, asm=no) Converting 3d.bmp to 3d.tex Converting 3x3.bmp to 3x3.tex Compiling ping.c (cpu=default, debug=no, asm=no) Converting haricot.pcx to haricot.map Converting ac.bmp to ac.tex Compiling pion.c (cpu=default, debug=no, asm=no) Compiling play.c (cpu=default, debug=no, asm=no) Converting hi.bmp to hi.map Converting anaglyph1.bmp to anaglyph1.tex Compiling profile.c (cpu=default, debug=no, asm=no) Compiling protocol.c (cpu=default, debug=no, asm=no) protocol.c: In function 'lw_protocol_ask_who': protocol.c:287:32: warning: this statement may fall through [-Wimplicit-fallthrough=] 287 | who->network = 1; | ~~~~~~~~~~~~~^~~ protocol.c:293:17: note: here 293 | case LW_NETMESS_CODE_LOCAL: | ^~~~ Converting honey.bmp to honey.map Converting anaglyph2.bmp to anaglyph2.tex Compiling random.c (cpu=default, debug=no, asm=no) Converting around.bmp to around.tex Converting honeymoon.bmp to honeymoon.map Converting big.bmp to big.tex Converting jabberwocky.bmp to jabberwocky.map Converting blemmya.bmp to blemmya.tex Converting bored.bmp to bored.tex Compiling rules.c (cpu=default, debug=no, asm=no) Converting lapin.pcx to lapin.map Converting card.bmp to card.tex Compiling score.c (cpu=default, debug=no, asm=no) Converting labyrint.bmp to labyrint.map Converting charming.bmp to charming.tex Compiling serial.c (cpu=default, debug=no, asm=no) Converting chess.bmp to chess.tex Converting liqwar.pcx to liqwar.map Converting circle.bmp to circle.tex Compiling sock2cli.c (cpu=default, debug=no, asm=no) Compiling sockex.c (cpu=default, debug=no, asm=no) Converting logo.bmp to logo.map Converting circlus.bmp to circlus.tex Compiling sockunix.c (cpu=default, debug=no, asm=no) Converting clean.bmp to clean.tex In file included from sockex.c:74: sockex.c: In function 'lw_sock_send_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ Compiling sound.c (cpu=default, debug=no, asm=no) Converting lost.bmp to lost.map sockex.c: In function 'lw_sock_recv_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ Converting confuse.bmp to confuse.tex Converting lw.bmp to lw.map Compiling speeds.c (cpu=default, debug=no, asm=no) Converting dirt.bmp to dirt.tex Converting lwtab002.pcx to lwtab002.map Converting lwtab003.pcx to lwtab003.map Compiling startinf.c (cpu=default, debug=no, asm=no) Converting egg.bmp to egg.tex Compiling startup.c (cpu=default, debug=no, asm=no) Converting eyes.bmp to eyes.tex Converting lwtab004.pcx to lwtab004.map make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water' Creating water.dat Compiling team.c (cpu=default, debug=no, asm=no) Converting garden.bmp to garden.tex water.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/amb3.wav -> AMB3_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/amb4.wav -> AMB4_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bath1.wav -> BATH1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bath2.wav -> BATH2_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bubble.wav -> BUBBLE_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/flush.wav -> FLUSH_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/forest1.wav -> FOREST1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/kitch4.wav -> KITCH4_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/lavaflow.wav -> LAVAFLOW_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/niagara.wav -> NIAGARA_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/shower1.wav -> SHOWER1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/sodapor.wav -> SODAPOR_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr2.wav -> THUNDR2_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr3.wav -> THUNDR3_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/tidal.wav -> TIDAL_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/water.wav -> WATER_WAV Writing water.dat Converting lwtab005.pcx to lwtab005.map make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water' Converting honey.bmp to honey.tex Compiling texture.c (cpu=default, debug=no, asm=no) Compiling thrdunix.c (cpu=default, debug=no, asm=no) Converting honeymoon.bmp to honeymoon.tex Converting lwtab006.pcx to lwtab006.map thrdunix.c: In function 'lw_thread_start': thrdunix.c:84:38: warning: cast between incompatible function types from 'void (*)(void *)' to 'void * (*)(void *)' [-Wcast-function-type] 84 | if (pthread_create (&thread, NULL, (void *(*)(void *)) func, args) == 0) | ^ Converting jabberwocky.bmp to jabberwocky.tex Compiling ticker.c (cpu=default, debug=no, asm=no) Converting lwtab008.pcx to lwtab008.map Converting labyrint.bmp to labyrint.tex Converting logo.bmp to logo.tex Compiling time.c (cpu=default, debug=no, asm=no) Converting lwtab009.pcx to lwtab009.map Compiling viewport.c (cpu=default, debug=no, asm=no) Converting lost.bmp to lost.tex Compiling volume.c (cpu=default, debug=no, asm=no) Converting lwtabbar.pcx to lwtabbar.map Converting lw.bmp to lw.tex Converting metation.bmp to metation.tex Compiling watchdog.c (cpu=default, debug=no, asm=no) Converting lwtabdrt.pcx to lwtabdrt.map Compiling wave.c (cpu=default, debug=no, asm=no) Converting paper.bmp to paper.tex Converting papercut.bmp to papercut.tex Converting lwtabgen.pcx to lwtabgen.map Compiling wwwcli.c (cpu=default, debug=no, asm=no) Compiling x11icon.c (cpu=default, debug=no, asm=no) Converting pastel.bmp to pastel.tex Converting place.bmp to place.tex Converting lwtabmic.pcx to lwtabmic.map Compiling execunix.c (cpu=default, debug=no, asm=no) Converting psyforcegeometry.bmp to psyforcegeometry.tex Compiling logsrv.c (cpu=default, debug=no, asm=no) Converting psyforcemultiroom.bmp to psyforcemultiroom.tex Converting lwtabrec.pcx to lwtabrec.map Converting psyforcespheralcube.bmp to psyforcespheralcube.tex Compiling server.c (cpu=default, debug=no, asm=no) Compiling sock2srv.c (cpu=default, debug=no, asm=no) Converting lwtabses.pcx to lwtabses.map Converting psyforcesquares.bmp to psyforcesquares.tex Compiling srvchan.c (cpu=default, debug=no, asm=no) Compiling srvcont.c (cpu=default, debug=no, asm=no) Converting psyforceultramultiroom.bmp to psyforceultramultiroom.tex Converting lwtabto2.pcx to lwtabto2.map Converting puckman.bmp to puckman.tex Converting lwtabto4.pcx to lwtabto4.map Converting rect.bmp to rect.tex Compiling srvteam.c (cpu=default, debug=no, asm=no) Compiling srvtime.c (cpu=default, debug=no, asm=no) Compiling wwwsrv.c (cpu=default, debug=no, asm=no) Converting rectangle.bmp to rectangle.tex Converting lwtabtom.pcx to lwtabtom.map make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music' Creating music.dat Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=no) music.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/clarity.mid -> CLARITY_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/fodder.mid -> FODDER_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/headless.mid -> HEADLESS_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/marauder.mid -> MARAUDER_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/return.mid -> RETURN_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/thmoov.mid -> THMOOV_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/torqued.mid -> TORQUED_MID Writing music.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music' Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=no) Converting lwtabtru.pcx to lwtabtru.map Converting rough.bmp to rough.tex Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=no) Converting skullbig.bmp to skullbig.tex Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=no) Converting lwtabvid.pcx to lwtabvid.map Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=no) Converting skull.bmp to skull.tex Converting slimy.bmp to slimy.tex Converting marionet.pcx to marionet.map Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=no) Converting smile.bmp to smile.tex Converting solsystembyn.bmp to solsystembyn.tex Converting metation.bmp to metation.map Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=no) Converting sonnesystem.bmp to sonnesystem.tex Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=no) Converting tiles.bmp to tiles.tex Converting mouse1.bmp to mouse1.map Converting underground.bmp to underground.tex Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=no) Converting watch.bmp to watch.tex Converting muehle.bmp to muehle.map Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=no) Converting musique.pcx to musique.map Converting lwtab002.pcx to lwtab002.tex Converting lwtab003.pcx to lwtab003.tex Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=no) Converting net1.pcx to net1.map Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=no) Converting net2.pcx to net2.map Converting lwtab004.pcx to lwtab004.tex Converting lwtab006.pcx to lwtab006.tex Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=no) Converting ordino.pcx to ordino.map Converting lwtab008.pcx to lwtab008.tex Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=no) Converting lwtab009.pcx to lwtab009.tex Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=no) Converting paper.bmp to paper.map Converting lwtabbar.pcx to lwtabbar.tex Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=no) Converting papercut.bmp to papercut.map Converting lwtabdrt.pcx to lwtabdrt.tex Converting lwtabmic.pcx to lwtabmic.tex Linking liquidwar (host=default, debug=no, static=no, asm=no) Linking liquidwar-server (host=default, debug=no, static=no) Undefined first referenced symbol in file bind sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) recv sockex.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) send sockex.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) accept sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) Converting papillon.pcx to papillon.map listen sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) gethostbyname dnsutil.o (symbol belongs to implicit dependency /lib/amd64/libnsl.so.1) socket sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) setsockopt sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) connect sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) shutdown sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) ld: fatal: symbol referencing errors. No output written to liquidwar Converting lwtabrec.pcx to lwtabrec.tex collect2: error: ld returned 1 exit status make[1]: *** [Makefile:255: liquidwar] Error 1 make[1]: *** Waiting for unfinished jobs.... Undefined first referenced symbol in file bind sockunix.o recv sockex.o send sockex.o accept sockunix.o listen sockunix.o gethostbyname dnsutil.o socket sockunix.o setsockopt sockunix.o connect sockunix.o shutdown sockunix.o ld: fatal: symbol referencing errors. No output written to liquidwar-server Converting lwtabses.pcx to lwtabses.tex collect2: error: ld returned 1 exit status make[1]: *** [Makefile:259: liquidwar-server] Error 1 make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/src' gmake: *** [Makefile:115: build_bin] Error 2 gmake: *** Waiting for unfinished jobs.... Converting lwtabto2.pcx to lwtabto2.tex Converting pastel.bmp to pastel.map Converting place.bmp to place.map Converting lwtabto4.pcx to lwtabto4.tex Converting penta.pcx to penta.map Converting lwtabtom.pcx to lwtabtom.tex Converting peur.pcx to peur.map Converting lwtabtru.pcx to lwtabtru.tex Converting pieuvre.pcx to pieuvre.map Converting pigface.pcx to pigface.map Converting platform.pcx to platform.map Creating maptex.dat Converting poisson.pcx to poisson.map Converting policier.pcx to policier.map Converting portable.pcx to portable.map maptex.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/2d.tex -> 2D_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3d.tex -> 3D_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3x3.tex -> 3X3_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/ac.tex -> AC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/around.tex -> AROUND_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/big.tex -> BIG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/blemmya.tex -> BLEMMYA_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/bored.tex -> BORED_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/card.tex -> CARD_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/charming.tex -> CHARMING_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/chess.tex -> CHESS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circle.tex -> CIRCLE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circlus.tex -> CIRCLUS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/clean.tex -> CLEAN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/confuse.tex -> CONFUSE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/dirt.tex -> DIRT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/egg.tex -> EGG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/eyes.tex -> EYES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/garden.tex -> GARDEN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honey.tex -> HONEY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honeymoon.tex -> HONEYMOON_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/labyrint.tex -> LABYRINT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/logo.tex -> LOGO_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lost.tex -> LOST_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lw.tex -> LW_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/metation.tex -> METATION_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/paper.tex -> PAPER_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/papercut.tex -> PAPERCUT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/pastel.tex -> PASTEL_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/place.tex -> PLACE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcegeometry.tex -> PSYFORCEGEOMETRY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcemultiroom.tex -> PSYFORCEMULTIROOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcespheralcube.tex -> PSYFORCESPHERALCUBE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcesquares.tex -> PSYFORCESQUARES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforceultramultiroom.tex -> PSYFORCEULTRAMULTIROOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/puckman.tex -> PUCKMAN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rect.tex -> RECT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rectangle.tex -> RECTANGLE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rough.tex -> ROUGH_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skullbig.tex -> SKULLBIG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skull.tex -> SKULL_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/slimy.tex -> SLIMY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/smile.tex -> SMILE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/solsystembyn.tex -> SOLSYSTEMBYN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/tiles.tex -> TILES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/underground.tex -> UNDERGROUND_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/watch.tex -> WATCH_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab002.tex -> LWTAB002_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab003.tex -> LWTAB003_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab004.tex -> LWTAB004_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab006.tex -> LWTAB006_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab008.tex -> LWTAB008_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab009.tex -> LWTAB009_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabbar.tex -> LWTABBAR_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabmic.tex -> LWTABMIC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabrec.tex -> LWTABREC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabses.tex -> LWTABSES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto2.tex -> LWTABTO2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto4.tex -> LWTABTO4_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtom.tex -> LWTABTOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtru.tex -> LWTABTRU_TEX Writing maptex.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Converting psyforcegeometry.bmp to psyforcegeometry.map Converting psyforcemultiroom.bmp to psyforcemultiroom.map Converting psyforcespheralcube.bmp to psyforcespheralcube.map Converting psyforcesquares.bmp to psyforcesquares.map Converting psyforceultramultiroom.bmp to psyforceultramultiroom.map Converting puckman.bmp to puckman.map Converting quaders.bmp to quaders.map Converting rect.bmp to rect.map Converting rectangle.bmp to rectangle.map Converting rene02.bmp to rene02.map Converting rene03.bmp to rene03.map Converting rene04.bmp to rene04.map Converting rolz.bmp to rolz.map Converting rough.bmp to rough.map Converting sgdb.pcx to sgdb.map Converting skull.bmp to skull.map Converting skullbig.bmp to skullbig.map Converting slimy.bmp to slimy.map Converting smile.bmp to smile.map Converting sol.pcx to sol.map Converting solsystembyn.bmp to solsystembyn.map Converting sonnesystem.bmp to sonnesystem.map Converting spagueti.pcx to spagueti.map Converting strike.pcx to strike.map Converting tag.bmp to tag.map Converting tuyaux.pcx to tuyaux.map Converting tiles.bmp to tiles.map Converting tilt.pcx to tilt.map Converting tipi.pcx to tipi.map Converting titanic.pcx to titanic.map Converting trumpet.pcx to trumpet.map Converting tulipes.pcx to tulipes.map Converting underground.bmp to underground.map Converting velo.pcx to velo.map Converting village.pcx to village.map Converting void.pcx to void.map Converting volet.pcx to volet.map Converting watch.bmp to watch.map Converting world1.bmp to world1.map Converting world2.bmp to world2.map Converting world3.bmp to world3.map Converting world4.bmp to world4.map Converting z.pcx to z.map Creating map.dat map.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/007.map -> 007_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/2d.map -> 2D_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/213.map -> 213_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/3d.map -> 3D_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/3x3.map -> 3X3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/4zones.map -> 4ZONES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/666.map -> 666_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/8.map -> 8_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/ac.map -> AC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/alstar1.map -> ALSTAR1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph1.map -> ANAGLYPH1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph2.map -> ANAGLYPH2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/aquarium.map -> AQUARIUM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/around.map -> AROUND_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bestiole.map -> BESTIOLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/biere.map -> BIERE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/big.map -> BIG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/blemmya.map -> BLEMMYA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/boa.map -> BOA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bored.map -> BORED_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bonoball.map -> BONOBALL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bubbles.map -> BUBBLES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/card.map -> CARD_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/carreaux.map -> CARREAUX_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/carres.map -> CARRES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/centrik.map -> CENTRIK_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/charming.map -> CHARMING_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chenille.map -> CHENILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chess.map -> CHESS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chinois.map -> CHINOIS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/circle.map -> CIRCLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/circlus.map -> CIRCLUS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/clean.map -> CLEAN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/clown.map -> CLOWN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/coccinel.map -> COCCINEL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/coeurs.map -> COEURS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/confuse.map -> CONFUSE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/cornet3b.map -> CORNET3B_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/crown.map -> CROWN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone1.map -> DARKONE1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone2.map -> DARKONE2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone3.map -> DARKONE3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone4.map -> DARKONE4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/derivsol.map -> DERIVSOL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/dirt.map -> DIRT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/donuts.map -> DONUTS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/echange.map -> ECHANGE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/echlune.map -> ECHLUNE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/egg.map -> EGG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/etoile.map -> ETOILE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/eyes.map -> EYES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/feuille.map -> FEUILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/fille.map -> FILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/fils.map -> FILS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/flo1.map -> FLO1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/garcon.map -> GARCON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/garden.map -> GARDEN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/glasses.map -> GLASSES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/h.map -> H_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/haricot.map -> HARICOT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/hi.map -> HI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/honey.map -> HONEY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/honeymoon.map -> HONEYMOON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/jabberwocky.map -> JABBERWOCKY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lapin.map -> LAPIN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/labyrint.map -> LABYRINT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/liqwar.map -> LIQWAR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/logo.map -> LOGO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lost.map -> LOST_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lw.map -> LW_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab002.map -> LWTAB002_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab003.map -> LWTAB003_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab004.map -> LWTAB004_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab005.map -> LWTAB005_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab006.map -> LWTAB006_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab008.map -> LWTAB008_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab009.map -> LWTAB009_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabbar.map -> LWTABBAR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabdrt.map -> LWTABDRT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabgen.map -> LWTABGEN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabmic.map -> LWTABMIC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabrec.map -> LWTABREC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabses.map -> LWTABSES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto2.map -> LWTABTO2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto4.map -> LWTABTO4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtom.map -> LWTABTOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtru.map -> LWTABTRU_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabvid.map -> LWTABVID_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/marionet.map -> MARIONET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/metation.map -> METATION_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/mouse1.map -> MOUSE1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/muehle.map -> MUEHLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/musique.map -> MUSIQUE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/net1.map -> NET1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/net2.map -> NET2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/ordino.map -> ORDINO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/paper.map -> PAPER_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/papercut.map -> PAPERCUT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/papillon.map -> PAPILLON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pastel.map -> PASTEL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/place.map -> PLACE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/penta.map -> PENTA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/peur.map -> PEUR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pieuvre.map -> PIEUVRE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pigface.map -> PIGFACE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/platform.map -> PLATFORM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/poisson.map -> POISSON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/policier.map -> POLICIER_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/portable.map -> PORTABLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcegeometry.map -> PSYFORCEGEOMETRY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcemultiroom.map -> PSYFORCEMULTIROOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcespheralcube.map -> PSYFORCESPHERALCUBE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcesquares.map -> PSYFORCESQUARES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforceultramultiroom.map -> PSYFORCEULTRAMULTIROOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/puckman.map -> PUCKMAN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/quaders.map -> QUADERS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rect.map -> RECT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rectangle.map -> RECTANGLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene02.map -> RENE02_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene03.map -> RENE03_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene04.map -> RENE04_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rolz.map -> ROLZ_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rough.map -> ROUGH_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sgdb.map -> SGDB_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/skull.map -> SKULL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/skullbig.map -> SKULLBIG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/slimy.map -> SLIMY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/smile.map -> SMILE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sol.map -> SOL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/solsystembyn.map -> SOLSYSTEMBYN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sonnesystem.map -> SONNESYSTEM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/spagueti.map -> SPAGUETI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/strike.map -> STRIKE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tag.map -> TAG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tuyaux.map -> TUYAUX_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tiles.map -> TILES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tilt.map -> TILT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tipi.map -> TIPI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/titanic.map -> TITANIC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/trumpet.map -> TRUMPET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tulipes.map -> TULIPES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/underground.map -> UNDERGROUND_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/velo.map -> VELO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/village.map -> VILLAGE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/void.map -> VOID_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/volet.map -> VOLET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/watch.map -> WATCH_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world1.map -> WORLD1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world2.map -> WORLD2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world3.map -> WORLD3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world4.map -> WORLD4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/z.map -> Z_MAP Writing map.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map' Creating liquidwar.dat liquidwar.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/back.dat -> BACK_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/font.dat -> FONT_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/map.dat -> MAP_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/sfx.dat -> SFX_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/texture.dat -> TEXTURE_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/maptex.dat -> MAPTEX_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/water.dat -> WATER_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/music.dat -> MUSIC_DAT Writing liquidwar.dat make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data' *** Error code 2 Stop. bmake[1]: stopped making "all" in /data/jenkins/workspace/pkgsrc-upstream-trunk/games/liquidwar *** Error code 1 Stop. bmake: stopped making "all" in /data/jenkins/workspace/pkgsrc-upstream-trunk/games/liquidwar