+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/liquidwar-5.6.5/work.log + su pbulk -c '"$@"' make /opt/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/liquidwar-5.6.5/work.log ===> Building for liquidwar-5.6.5 make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/utils' Compiling liquidwarmap.c Compiling liquidwarcol.c make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/src' Compiling about.c (cpu=default, debug=no, asm=no) make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/doc' make[1]: Nothing to be done for 'all'. make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/doc' Compiling liquidwartex.c liquidwarmap.c: In function 'update_system_name': liquidwarmap.c:371:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 371 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling advanced.c (cpu=default, debug=no, asm=no) liquidwarmap.c: In function 'update_readable_name': liquidwarmap.c:416:7: warning: 'strncpy' specified bound 32 equals destination size [-Wstringop-truncation] 416 | strncpy (READABLE_NAME, str, sizeof (READABLE_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ liquidwartex.c: In function 'update_system_name': liquidwartex.c:289:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 289 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Building liquidwartex Building liquidwarmap Compiling alleg2.c (cpu=default, debug=no, asm=no) Building liquidwarcol Compiling area.c (cpu=default, debug=no, asm=no) Compiling army.c (cpu=default, debug=no, asm=no) make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back' Converting lw5back.pcx to lw5back.converted.pcx Compiling asm.c (cpu=default, debug=no, asm=no) Compiling autoplay.c (cpu=default, debug=no, asm=no) Compiling back.c (cpu=default, debug=no, asm=no) Creating back.dat back.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX Writing back.dat Compiling basicopt.c (cpu=default, debug=no, asm=no) Compiling bigdata.c (cpu=default, debug=no, asm=no) Compiling capture.c (cpu=default, debug=no, asm=no) Reading back.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/palette.pcx -> PALETTE_PCX Writing back.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font' Creating font.dat Compiling chat.c (cpu=default, debug=no, asm=no) font.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad10.pcx -> DEGRAD10_PCX Writing font.dat Compiling checksum.c (cpu=default, debug=no, asm=no) Compiling code.c (cpu=default, debug=no, asm=no) Compiling config.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad20.pcx -> DEGRAD20_PCX Writing font.dat Compiling connect.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse20.pcx -> MOUSE20_PCX Writing font.dat Compiling controls.c (cpu=default, debug=no, asm=no) Compiling cursor.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse40.pcx -> MOUSE40_PCX Writing font.dat Compiling decal.c (cpu=default, debug=no, asm=no) Compiling dialog.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/palette.pcx -> PALETTE_PCX Writing font.dat Compiling disk.c (cpu=default, debug=no, asm=no) Compiling disp.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/void1.pcx -> VOID1_PCX Writing font.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map' Converting 007.pcx to 007.map Compiling distor.c (cpu=default, debug=no, asm=no) make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx' Creating sfx.dat Converting 2d.bmp to 2d.map Compiling dnsutil.c (cpu=default, debug=no, asm=no) sfx.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/clock1.wav -> CLOCK1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/crowd1.wav -> CROWD1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/cuckoo.wav -> CUCKOO_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/foghorn.wav -> FOGHORN_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/splash1.wav -> SPLASH1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/war.wav -> WAR_WAV Writing sfx.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture' Converting amethyst.gimp.pcx to amethyst.pcx Converting bricks.gimp.pcx to bricks.pcx Compiling error.c (cpu=default, debug=no, asm=no) Converting 213.pcx to 213.map Converting crash1.gimp.pcx to crash1.pcx Converting electricblue.gimp.pcx to electricblue.pcx Converting 3d.bmp to 3d.map Compiling exec2.c (cpu=default, debug=no, asm=no) Compiling exit.c (cpu=default, debug=no, asm=no) Converting granite2.gimp.pcx to granite2.pcx Converting 3x3.bmp to 3x3.map Converting greenmess.gimp.pcx to greenmess.pcx Converting lumps.gimp.pcx to lumps.pcx Compiling fighter.c (cpu=default, debug=no, asm=no) Converting 4zones.pcx to 4zones.map Converting marble3.gimp.pcx to marble3.pcx Converting pebbles.gimp.pcx to pebbles.pcx Converting 666.pcx to 666.map Converting pine.gimp.pcx to pine.pcx Compiling game.c (cpu=default, debug=no, asm=no) Converting poolbottom.gimp.pcx to poolbottom.pcx Converting 8.bmp to 8.map Converting qbert.gimp.pcx to qbert.pcx Converting redcubes.gimp.pcx to redcubes.pcx Converting ac.bmp to ac.map Compiling gfxmode.c (cpu=default, debug=no, asm=no) Converting smallsquares.gimp.pcx to smallsquares.pcx Converting terra.gimp.pcx to terra.pcx Converting alstar1.pcx to alstar1.map Converting wood2.gimp.pcx to wood2.pcx Compiling grad.c (cpu=default, debug=no, asm=no) make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Converting 2d.orig.bmp to 2d.bmp Converting anaglyph1.bmp to anaglyph1.map Converting amethyst.pcx to amethyst.tex Converting 3d.orig.bmp to 3d.bmp Compiling graphics.c (cpu=default, debug=no, asm=no) Converting anaglyph2.bmp to anaglyph2.map Converting bricks.pcx to bricks.tex Converting 3x3.orig.bmp to 3x3.bmp Converting aquarium.pcx to aquarium.map Compiling help.c (cpu=default, debug=no, asm=no) Converting crash1.pcx to crash1.tex Converting ac.orig.bmp to ac.bmp Compiling httputil.c (cpu=default, debug=no, asm=no) Converting around.bmp to around.map Converting electricblue.pcx to electricblue.tex Converting anaglyph1.orig.bmp to anaglyph1.bmp Compiling info.c (cpu=default, debug=no, asm=no) Converting bestiole.pcx to bestiole.map Converting granite2.pcx to granite2.tex Converting anaglyph2.orig.bmp to anaglyph2.bmp Converting biere.pcx to biere.map Converting greenmess.pcx to greenmess.tex Compiling init.c (cpu=default, debug=no, asm=no) Converting around.orig.bmp to around.bmp Converting big.bmp to big.map Converting lumps.pcx to lumps.tex Compiling internet.c (cpu=default, debug=no, asm=no) Converting big.orig.bmp to big.bmp Converting blemmya.bmp to blemmya.map internet.c: In function 'internet_find': internet.c:137:13: warning: storing the address of local variable 'size' in 'list_size' [-Wdangling-pointer=] 137 | list_size = &size; | ~~~~~~~~~~^~~~~~~ internet.c:127:7: note: 'size' declared here 127 | int size; | ^~~~ internet.c:90:13: note: 'list_size' declared here 90 | static int *list_size = NULL; | ^~~~~~~~~ internet.c:136:13: warning: storing the address of local variable 'data' in 'list_data' [-Wdangling-pointer=] 136 | list_data = data; | ~~~~~~~~~~^~~~~~ internet.c:126:18: note: 'data' declared here 126 | LW_WWWCLI_DATA data[LW_INTERNET_LIST_SIZE]; | ^~~~ internet.c:89:24: note: 'list_data' declared here 89 | static LW_WWWCLI_DATA *list_data = NULL; | ^~~~~~~~~ Converting marble3.pcx to marble3.tex Converting blemmya.orig.bmp to blemmya.bmp Converting boa.pcx to boa.map Compiling joystick.c (cpu=default, debug=no, asm=no) Converting pebbles.pcx to pebbles.tex Converting bored.bmp to bored.map Compiling keyboard.c (cpu=default, debug=no, asm=no) Converting bored.orig.bmp to bored.bmp Converting pine.pcx to pine.tex Converting bonoball.pcx to bonoball.map Compiling keyexch.c (cpu=default, debug=no, asm=no) Converting poolbottom.pcx to poolbottom.tex Converting card.orig.bmp to card.bmp Compiling lang.c (cpu=default, debug=no, asm=no) Converting bubbles.bmp to bubbles.map Compiling langde.c (cpu=default, debug=no, asm=no) Converting qbert.pcx to qbert.tex Converting charming.orig.bmp to charming.bmp Converting card.bmp to card.map Compiling langdk.c (cpu=default, debug=no, asm=no) Converting redcubes.pcx to redcubes.tex Converting chess.orig.bmp to chess.bmp Converting carreaux.pcx to carreaux.map Compiling langen.c (cpu=default, debug=no, asm=no) Converting smallsquares.pcx to smallsquares.tex Converting circle.orig.bmp to circle.bmp Converting carres.pcx to carres.map Compiling langfr.c (cpu=default, debug=no, asm=no) Converting terra.pcx to terra.tex Converting circlus.orig.bmp to circlus.bmp Converting centrik.pcx to centrik.map Compiling langpl.c (cpu=default, debug=no, asm=no) Converting wood2.pcx to wood2.tex Converting clean.orig.bmp to clean.bmp Compiling language.c (cpu=default, debug=no, asm=no) Converting charming.bmp to charming.map Creating texture.dat Converting confuse.orig.bmp to confuse.bmp Compiling level.c (cpu=default, debug=no, asm=no) Converting chenille.pcx to chenille.map texture.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/amethyst.tex -> AMETHYST_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/bricks.tex -> BRICKS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/crash1.tex -> CRASH1_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/electricblue.tex -> ELECTRICBLUE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/granite2.tex -> GRANITE2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/greenmess.tex -> GREENMESS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/lumps.tex -> LUMPS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/marble3.tex -> MARBLE3_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/pebbles.tex -> PEBBLES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/pine.tex -> PINE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/poolbottom.tex -> POOLBOTTOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/qbert.tex -> QBERT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/redcubes.tex -> REDCUBES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/smallsquares.tex -> SMALLSQUARES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/terra.tex -> TERRA_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/wood2.tex -> WOOD2_TEX Writing texture.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water' Creating water.dat Converting dirt.orig.bmp to dirt.bmp Converting chess.bmp to chess.map water.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/amb3.wav -> AMB3_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/amb4.wav -> AMB4_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bath1.wav -> BATH1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bath2.wav -> BATH2_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bubble.wav -> BUBBLE_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/flush.wav -> FLUSH_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/forest1.wav -> FOREST1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/kitch4.wav -> KITCH4_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/lavaflow.wav -> LAVAFLOW_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/niagara.wav -> NIAGARA_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/shower1.wav -> SHOWER1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/sodapor.wav -> SODAPOR_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr2.wav -> THUNDR2_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr3.wav -> THUNDR3_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/tidal.wav -> TIDAL_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/water.wav -> WATER_WAV Writing water.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music' Converting egg.orig.bmp to egg.bmp Creating music.dat Compiling logcli.c (cpu=default, debug=no, asm=no) Converting chinois.pcx to chinois.map music.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/clarity.mid -> CLARITY_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/fodder.mid -> FODDER_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/headless.mid -> HEADLESS_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/marauder.mid -> MARAUDER_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/return.mid -> RETURN_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/thmoov.mid -> THMOOV_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/torqued.mid -> TORQUED_MID Writing music.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music' Compiling lw6.c (cpu=default, debug=no, asm=no) Compiling main.c (cpu=default, debug=no, asm=no) Converting eyes.orig.bmp to eyes.bmp Converting circle.bmp to circle.map Compiling map.c (cpu=default, debug=no, asm=no) Compiling maptex.c (cpu=default, debug=no, asm=no) Converting garden.orig.bmp to garden.bmp Converting circlus.bmp to circlus.map Compiling menu.c (cpu=default, debug=no, asm=no) Converting honey.orig.bmp to honey.bmp Converting clean.bmp to clean.map Compiling mesh.c (cpu=default, debug=no, asm=no) Converting honeymoon.orig.bmp to honeymoon.bmp Converting clown.pcx to clown.map Converting jabberwocky.orig.bmp to jabberwocky.bmp Compiling message.c (cpu=default, debug=no, asm=no) Converting labyrint.orig.bmp to labyrint.bmp Converting coccinel.pcx to coccinel.map Converting logo.orig.bmp to logo.bmp Compiling mouse.c (cpu=default, debug=no, asm=no) Compiling move.c (cpu=default, debug=no, asm=no) Converting coeurs.pcx to coeurs.map Converting lost.orig.bmp to lost.bmp Converting lw.orig.bmp to lw.bmp Converting confuse.bmp to confuse.map Compiling music.c (cpu=default, debug=no, asm=no) Converting metation.orig.bmp to metation.bmp Converting paper.orig.bmp to paper.bmp Compiling mutxunix.c (cpu=default, debug=no, asm=no) Converting cornet3b.pcx to cornet3b.map Compiling netconf.c (cpu=default, debug=no, asm=no) Converting papercut.orig.bmp to papercut.bmp Converting pastel.orig.bmp to pastel.bmp Compiling netgame.c (cpu=default, debug=no, asm=no) Converting crown.pcx to crown.map Compiling netkey.c (cpu=default, debug=no, asm=no) Converting place.orig.bmp to place.bmp Compiling netmap.c (cpu=default, debug=no, asm=no) Compiling netmess.c (cpu=default, debug=no, asm=no) Converting darkone1.bmp to darkone1.map Converting psyforcegeometry.orig.bmp to psyforcegeometry.bmp Converting psyforcemultiroom.orig.bmp to psyforcemultiroom.bmp Converting darkone2.bmp to darkone2.map Compiling netplay.c (cpu=default, debug=no, asm=no) Converting darkone3.bmp to darkone3.map Converting psyforcespheralcube.orig.bmp to psyforcespheralcube.bmp In function 'connect_on_server_start', inlined from 'netplay_sequence' at netplay.c:131:7: netplay.c:182:3: warning: 'strncpy' output may be truncated copying 15 bytes from a string of length 50 [-Wstringop-truncation] 182 | strncpy (connect_data->address, address, sizeof (connect_data->address)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling network.c (cpu=default, debug=no, asm=no) Converting darkone4.bmp to darkone4.map Converting psyforcesquares.orig.bmp to psyforcesquares.bmp Converting derivsol.pcx to derivsol.map Compiling options.c (cpu=default, debug=no, asm=no) Converting psyforceultramultiroom.orig.bmp to psyforceultramultiroom.bmp Converting dirt.bmp to dirt.map Compiling palette.c (cpu=default, debug=no, asm=no) Converting puckman.orig.bmp to puckman.bmp Converting rect.orig.bmp to rect.bmp Converting donuts.pcx to donuts.map Converting echange.pcx to echange.map Converting rectangle.orig.bmp to rectangle.bmp Compiling parser.c (cpu=default, debug=no, asm=no) Converting echlune.pcx to echlune.map Converting rough.orig.bmp to rough.bmp Compiling path.c (cpu=default, debug=no, asm=no) Converting egg.bmp to egg.map Converting etoile.pcx to etoile.map Converting skullbig.orig.bmp to skullbig.bmp Compiling ping.c (cpu=default, debug=no, asm=no) Converting skull.orig.bmp to skull.bmp Compiling pion.c (cpu=default, debug=no, asm=no) Converting eyes.bmp to eyes.map Converting feuille.pcx to feuille.map Converting slimy.orig.bmp to slimy.bmp Compiling play.c (cpu=default, debug=no, asm=no) Converting smile.orig.bmp to smile.bmp Converting fille.pcx to fille.map Converting solsystembyn.orig.bmp to solsystembyn.bmp Compiling profile.c (cpu=default, debug=no, asm=no) Converting fils.pcx to fils.map Converting sonnesystem.orig.bmp to sonnesystem.bmp Compiling protocol.c (cpu=default, debug=no, asm=no) protocol.c: In function 'lw_protocol_ask_who': protocol.c:287:32: warning: this statement may fall through [-Wimplicit-fallthrough=] 287 | who->network = 1; | ~~~~~~~~~~~~~^~~ protocol.c:293:17: note: here 293 | case LW_NETMESS_CODE_LOCAL: | ^~~~ Converting flo1.pcx to flo1.map Converting tiles.orig.bmp to tiles.bmp Converting garcon.pcx to garcon.map Compiling random.c (cpu=default, debug=no, asm=no) Converting underground.orig.bmp to underground.bmp Converting garden.bmp to garden.map Compiling rules.c (cpu=default, debug=no, asm=no) Converting watch.orig.bmp to watch.bmp Converting glasses.pcx to glasses.map Converting lwtab002.orig.pcx to lwtab002.pcx Compiling score.c (cpu=default, debug=no, asm=no) Converting h.bmp to h.map Converting lwtab003.orig.pcx to lwtab003.pcx Converting haricot.pcx to haricot.map Converting hi.bmp to hi.map Converting lwtab004.orig.pcx to lwtab004.pcx Converting lwtab006.orig.pcx to lwtab006.pcx Compiling serial.c (cpu=default, debug=no, asm=no) Converting honey.bmp to honey.map Converting honeymoon.bmp to honeymoon.map Converting lwtab008.orig.pcx to lwtab008.pcx Converting jabberwocky.bmp to jabberwocky.map Compiling sock2cli.c (cpu=default, debug=no, asm=no) Compiling sockex.c (cpu=default, debug=no, asm=no) Converting lwtab009.orig.pcx to lwtab009.pcx Compiling sockunix.c (cpu=default, debug=no, asm=no) Converting lapin.pcx to lapin.map In file included from sockex.c:74: sockex.c: In function 'lw_sock_send_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ sockex.c: In function 'lw_sock_recv_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ Converting lwtabbar.orig.pcx to lwtabbar.pcx Converting labyrint.bmp to labyrint.map Converting liqwar.pcx to liqwar.map Compiling sound.c (cpu=default, debug=no, asm=no) Converting lwtabdrt.orig.pcx to lwtabdrt.pcx Converting lwtabmic.orig.pcx to lwtabmic.pcx Converting logo.bmp to logo.map Compiling speeds.c (cpu=default, debug=no, asm=no) Converting lost.bmp to lost.map Compiling startinf.c (cpu=default, debug=no, asm=no) Converting lwtabrec.orig.pcx to lwtabrec.pcx Converting lwtabses.orig.pcx to lwtabses.pcx Converting lw.bmp to lw.map Compiling startup.c (cpu=default, debug=no, asm=no) Converting lwtab002.pcx to lwtab002.map Converting lwtabto2.orig.pcx to lwtabto2.pcx Compiling team.c (cpu=default, debug=no, asm=no) Compiling texture.c (cpu=default, debug=no, asm=no) Converting lwtab003.pcx to lwtab003.map Converting lwtabto4.orig.pcx to lwtabto4.pcx Converting lwtabtom.orig.pcx to lwtabtom.pcx Converting lwtab004.pcx to lwtab004.map Converting lwtabtru.orig.pcx to lwtabtru.pcx Compiling thrdunix.c (cpu=default, debug=no, asm=no) Converting lwtab005.pcx to lwtab005.map thrdunix.c: In function 'lw_thread_start': thrdunix.c:84:38: warning: cast between incompatible function types from 'void (*)(void *)' to 'void * (*)(void *)' [-Wcast-function-type] 84 | if (pthread_create (&thread, NULL, (void *(*)(void *)) func, args) == 0) | ^ Compiling ticker.c (cpu=default, debug=no, asm=no) Compiling time.c (cpu=default, debug=no, asm=no) Converting 2d.bmp to 2d.tex Converting lwtab006.pcx to lwtab006.map Converting lwtab008.pcx to lwtab008.map Compiling viewport.c (cpu=default, debug=no, asm=no) Converting 3d.bmp to 3d.tex Converting 3x3.bmp to 3x3.tex Converting lwtab009.pcx to lwtab009.map Converting lwtabbar.pcx to lwtabbar.map Compiling volume.c (cpu=default, debug=no, asm=no) Converting ac.bmp to ac.tex Converting anaglyph1.bmp to anaglyph1.tex Converting lwtabdrt.pcx to lwtabdrt.map Compiling watchdog.c (cpu=default, debug=no, asm=no) Converting lwtabgen.pcx to lwtabgen.map Converting anaglyph2.bmp to anaglyph2.tex Compiling wave.c (cpu=default, debug=no, asm=no) Converting around.bmp to around.tex Converting lwtabmic.pcx to lwtabmic.map Compiling wwwcli.c (cpu=default, debug=no, asm=no) Converting big.bmp to big.tex Converting lwtabrec.pcx to lwtabrec.map Compiling x11icon.c (cpu=default, debug=no, asm=no) Compiling execunix.c (cpu=default, debug=no, asm=no) Converting blemmya.bmp to blemmya.tex Converting lwtabses.pcx to lwtabses.map Converting lwtabto2.pcx to lwtabto2.map Compiling logsrv.c (cpu=default, debug=no, asm=no) Compiling server.c (cpu=default, debug=no, asm=no) Converting bored.bmp to bored.tex Converting lwtabto4.pcx to lwtabto4.map Converting lwtabtom.pcx to lwtabtom.map Compiling sock2srv.c (cpu=default, debug=no, asm=no) Converting card.bmp to card.tex Compiling srvchan.c (cpu=default, debug=no, asm=no) Converting charming.bmp to charming.tex Converting lwtabtru.pcx to lwtabtru.map Converting lwtabvid.pcx to lwtabvid.map Converting chess.bmp to chess.tex Converting marionet.pcx to marionet.map Compiling srvcont.c (cpu=default, debug=no, asm=no) Converting circle.bmp to circle.tex Compiling srvteam.c (cpu=default, debug=no, asm=no) Converting metation.bmp to metation.map Converting circlus.bmp to circlus.tex Converting clean.bmp to clean.tex Converting mouse1.bmp to mouse1.map Converting muehle.bmp to muehle.map Converting confuse.bmp to confuse.tex Compiling srvtime.c (cpu=default, debug=no, asm=no) Compiling wwwsrv.c (cpu=default, debug=no, asm=no) Converting dirt.bmp to dirt.tex Converting musique.pcx to musique.map Converting net1.pcx to net1.map Converting egg.bmp to egg.tex Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=no) Converting eyes.bmp to eyes.tex Converting net2.pcx to net2.map Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=no) Converting garden.bmp to garden.tex Converting ordino.pcx to ordino.map Converting paper.bmp to paper.map Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=no) Converting honey.bmp to honey.tex Converting honeymoon.bmp to honeymoon.tex Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=no) Converting papercut.bmp to papercut.map Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=no) Converting jabberwocky.bmp to jabberwocky.tex Converting papillon.pcx to papillon.map Converting pastel.bmp to pastel.map Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=no) Converting labyrint.bmp to labyrint.tex Converting logo.bmp to logo.tex Converting place.bmp to place.map Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=no) Converting lost.bmp to lost.tex Converting lw.bmp to lw.tex Converting penta.pcx to penta.map Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=no) Converting metation.bmp to metation.tex Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=no) Converting peur.pcx to peur.map Converting paper.bmp to paper.tex Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=no) Converting pieuvre.pcx to pieuvre.map Converting pigface.pcx to pigface.map Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=no) Converting papercut.bmp to papercut.tex Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=no) Converting platform.pcx to platform.map Converting pastel.bmp to pastel.tex Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=no) Converting poisson.pcx to poisson.map Converting place.bmp to place.tex Converting policier.pcx to policier.map Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=no) Converting psyforcegeometry.bmp to psyforcegeometry.tex Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=no) Converting portable.pcx to portable.map Converting psyforcemultiroom.bmp to psyforcemultiroom.tex Converting psyforcegeometry.bmp to psyforcegeometry.map Linking liquidwar (host=default, debug=no, static=no, asm=no) Converting psyforcespheralcube.bmp to psyforcespheralcube.tex Converting psyforcemultiroom.bmp to psyforcemultiroom.map Undefined first referenced symbol in file bind sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) recv sockex.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) send sockex.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) accept sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) listen sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) gethostbyname dnsutil.o (symbol belongs to implicit dependency /lib/amd64/libnsl.so.1) socket sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) setsockopt sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) connect sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) shutdown sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) ld: fatal: symbol referencing errors. No output written to liquidwar collect2: error: ld returned 1 exit status make[1]: *** [Makefile:255: liquidwar] Error 1 make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/src' gmake: *** [Makefile:115: build_bin] Error 2 gmake: *** Waiting for unfinished jobs.... Converting psyforcesquares.bmp to psyforcesquares.tex Converting psyforceultramultiroom.bmp to psyforceultramultiroom.tex Converting psyforcespheralcube.bmp to psyforcespheralcube.map Converting puckman.bmp to puckman.tex Converting psyforcesquares.bmp to psyforcesquares.map Converting psyforceultramultiroom.bmp to psyforceultramultiroom.map Converting puckman.bmp to puckman.map Converting rect.bmp to rect.tex Converting rectangle.bmp to rectangle.tex Converting rough.bmp to rough.tex Converting quaders.bmp to quaders.map Converting skullbig.bmp to skullbig.tex Converting rect.bmp to rect.map Converting rectangle.bmp to rectangle.map Converting rene02.bmp to rene02.map Converting skull.bmp to skull.tex Converting rene03.bmp to rene03.map Converting slimy.bmp to slimy.tex Converting smile.bmp to smile.tex Converting solsystembyn.bmp to solsystembyn.tex Converting rene04.bmp to rene04.map Converting rolz.bmp to rolz.map Converting rough.bmp to rough.map Converting sonnesystem.bmp to sonnesystem.tex Converting sgdb.pcx to sgdb.map Converting tiles.bmp to tiles.tex Converting underground.bmp to underground.tex Converting skull.bmp to skull.map Converting skullbig.bmp to skullbig.map Converting slimy.bmp to slimy.map Converting watch.bmp to watch.tex Converting smile.bmp to smile.map Converting lwtab002.pcx to lwtab002.tex Converting lwtab003.pcx to lwtab003.tex Converting sol.pcx to sol.map Converting lwtab004.pcx to lwtab004.tex Converting lwtab006.pcx to lwtab006.tex Converting lwtab008.pcx to lwtab008.tex Converting solsystembyn.bmp to solsystembyn.map Converting sonnesystem.bmp to sonnesystem.map Converting spagueti.pcx to spagueti.map Converting lwtab009.pcx to lwtab009.tex Converting lwtabbar.pcx to lwtabbar.tex Converting lwtabdrt.pcx to lwtabdrt.tex Converting strike.pcx to strike.map Converting lwtabmic.pcx to lwtabmic.tex Converting lwtabrec.pcx to lwtabrec.tex Converting lwtabses.pcx to lwtabses.tex Converting tag.bmp to tag.map Converting tuyaux.pcx to tuyaux.map Converting tiles.bmp to tiles.map Converting lwtabto2.pcx to lwtabto2.tex Converting lwtabto4.pcx to lwtabto4.tex Converting lwtabtom.pcx to lwtabtom.tex Converting tilt.pcx to tilt.map Converting lwtabtru.pcx to lwtabtru.tex Converting tipi.pcx to tipi.map Converting titanic.pcx to titanic.map Converting trumpet.pcx to trumpet.map Creating maptex.dat Converting tulipes.pcx to tulipes.map Converting underground.bmp to underground.map maptex.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/2d.tex -> 2D_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3d.tex -> 3D_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3x3.tex -> 3X3_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/ac.tex -> AC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/around.tex -> AROUND_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/big.tex -> BIG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/blemmya.tex -> BLEMMYA_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/bored.tex -> BORED_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/card.tex -> CARD_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/charming.tex -> CHARMING_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/chess.tex -> CHESS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circle.tex -> CIRCLE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circlus.tex -> CIRCLUS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/clean.tex -> CLEAN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/confuse.tex -> CONFUSE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/dirt.tex -> DIRT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/egg.tex -> EGG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/eyes.tex -> EYES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/garden.tex -> GARDEN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honey.tex -> HONEY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honeymoon.tex -> HONEYMOON_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/labyrint.tex -> LABYRINT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/logo.tex -> LOGO_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lost.tex -> LOST_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lw.tex -> LW_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/metation.tex -> METATION_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/paper.tex -> PAPER_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/papercut.tex -> PAPERCUT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/pastel.tex -> PASTEL_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/place.tex -> PLACE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcegeometry.tex -> PSYFORCEGEOMETRY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcemultiroom.tex -> PSYFORCEMULTIROOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcespheralcube.tex -> PSYFORCESPHERALCUBE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcesquares.tex -> PSYFORCESQUARES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforceultramultiroom.tex -> PSYFORCEULTRAMULTIROOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/puckman.tex -Converting velo.pcx to velo.map Converting village.pcx to village.map Converting void.pcx to void.map > PUCKMAN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rect.tex -> RECT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rectangle.tex -> RECTANGLE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rough.tex -> ROUGH_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skullbig.tex -> SKULLBIG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skull.tex -> SKULL_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/slimy.tex -> SLIMY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/smile.tex -> SMILE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/solsystembyn.tex -> SOLSYSTEMBYN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/tiles.tex -> TILES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/underground.tex -> UNDERGROUND_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/watch.tex -> WATCH_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab002.tex -> LWTAB002_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab003.tex -> LWTAB003_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab004.tex -> LWTAB004_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab006.tex -> LWTAB006_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab008.tex -> LWTAB008_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab009.tex -> LWTAB009_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabbar.tex -> LWTABBAR_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabmic.tex -> LWTABMIC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabrec.tex -> LWTABREC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabses.tex -> LWTABSES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto2.tex -> LWTABTO2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto4.tex -> LWTABTO4_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtom.tex -> LWTABTOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtru.tex -> LWTABTRU_TEX Writing maptex.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Converting volet.pcx to volet.map Converting watch.bmp to watch.map Converting world1.bmp to world1.map Converting world2.bmp to world2.map Converting world3.bmp to world3.map Converting world4.bmp to world4.map Converting z.pcx to z.map Creating map.dat map.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/007.map -> 007_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/2d.map -> 2D_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/213.map -> 213_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/3d.map -> 3D_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/3x3.map -> 3X3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/4zones.map -> 4ZONES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/666.map -> 666_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/8.map -> 8_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/ac.map -> AC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/alstar1.map -> ALSTAR1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph1.map -> ANAGLYPH1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph2.map -> ANAGLYPH2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/aquarium.map -> AQUARIUM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/around.map -> AROUND_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bestiole.map -> BESTIOLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/biere.map -> BIERE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/big.map -> BIG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/blemmya.map -> BLEMMYA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/boa.map -> BOA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bored.map -> BORED_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bonoball.map -> BONOBALL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bubbles.map -> BUBBLES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/card.map -> CARD_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/carreaux.map -> CARREAUX_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/carres.map -> CARRES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/centrik.map -> CENTRIK_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/charming.map -> CHARMING_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chenille.map -> CHENILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chess.map -> CHESS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chinois.map -> CHINOIS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/circle.map -> CIRCLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/circlus.map -> CIRCLUS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/clean.map -> CLEAN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/clown.map -> CLOWN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/coccinel.map -> COCCINEL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/coeurs.map -> COEURS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/confuse.map -> CONFUSE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/cornet3b.map -> CORNET3B_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/crown.map -> CROWN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone1.map -> DARKONE1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone2.map -> DARKONE2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone3.map -> DARKONE3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone4.map -> DARKONE4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/derivsol.map -> DERIVSOL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/dirt.map -> DIRT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/donuts.map -> DONUTS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/echange.map -> ECHANGE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/echlune.map -> ECHLUNE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/egg.map -> EGG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/etoile.map -> ETOILE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/eyes.map -> EYES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/feuille.map -> FEUILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/fille.map -> FILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/fils.map -> FILS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/flo1.map -> FLO1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/garcon.map -> GARCON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/garden.map -> GARDEN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/glasses.map -> GLASSES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/h.map -> H_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/haricot.map -> HARICOT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/hi.map -> HI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/honey.map -> HONEY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/honeymoon.map -> HONEYMOON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/jabberwocky.map -> JABBERWOCKY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lapin.map -> LAPIN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/labyrint.map -> LABYRINT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/liqwar.map -> LIQWAR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/logo.map -> LOGO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lost.map -> LOST_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lw.map -> LW_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab002.map -> LWTAB002_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab003.map -> LWTAB003_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab004.map -> LWTAB004_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab005.map -> LWTAB005_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab006.map -> LWTAB006_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab008.map -> LWTAB008_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab009.map -> LWTAB009_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabbar.map -> LWTABBAR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabdrt.map -> LWTABDRT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabgen.map -> LWTABGEN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabmic.map -> LWTABMIC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabrec.map -> LWTABREC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabses.map -> LWTABSES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto2.map -> LWTABTO2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto4.map -> LWTABTO4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtom.map -> LWTABTOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtru.map -> LWTABTRU_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabvid.map -> LWTABVID_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/marionet.map -> MARIONET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/metation.map -> METATION_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/mouse1.map -> MOUSE1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/muehle.map -> MUEHLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/musique.map -> MUSIQUE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/net1.map -> NET1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/net2.map -> NET2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/ordino.map -> ORDINO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/paper.map -> PAPER_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/papercut.map -> PAPERCUT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/papillon.map -> PAPILLON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pastel.map -> PASTEL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/place.map -> PLACE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/penta.map -> PENTA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/peur.map -> PEUR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pieuvre.map -> PIEUVRE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pigface.map -> PIGFACE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/platform.map -> PLATFORM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/poisson.map -> POISSON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/policier.map -> POLICIER_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/portable.map -> PORTABLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcegeometry.map -> PSYFORCEGEOMETRY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcemultiroom.map -> PSYFORCEMULTIROOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcespheralcube.map -> PSYFORCESPHERALCUBE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcesquares.map -> PSYFORCESQUARES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforceultramultiroom.map -> PSYFORCEULTRAMULTIROOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/puckman.map -> PUCKMAN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/quaders.map -> QUADERS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rect.map -> RECT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rectangle.map -> RECTANGLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene02.map -> RENE02_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene03.map -> RENE03_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene04.map -> RENE04_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rolz.map -> ROLZ_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rough.map -> ROUGH_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sgdb.map -> SGDB_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/skull.map -> SKULL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/skullbig.map -> SKULLBIG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/slimy.map -> SLIMY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/smile.map -> SMILE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sol.map -> SOL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/solsystembyn.map -> SOLSYSTEMBYN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sonnesystem.map -> SONNESYSTEM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/spagueti.map -> SPAGUETI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/strike.map -> STRIKE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tag.map -> TAG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tuyaux.map -> TUYAUX_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tiles.map -> TILES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tilt.map -> TILT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tipi.map -> TIPI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/titanic.map -> TITANIC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/trumpet.map -> TRUMPET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tulipes.map -> TULIPES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/underground.map -> UNDERGROUND_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/velo.map -> VELO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/village.map -> VILLAGE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/void.map -> VOID_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/volet.map -> VOLET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/watch.map -> WATCH_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world1.map -> WORLD1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world2.map -> WORLD2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world3.map -> WORLD3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world4.map -> WORLD4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/z.map -> Z_MAP Writing map.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map' Creating liquidwar.dat liquidwar.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/back.dat -> BACK_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/font.dat -> FONT_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/map.dat -> MAP_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/sfx.dat -> SFX_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/texture.dat -> TEXTURE_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/maptex.dat -> MAPTEX_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/water.dat -> WATER_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/music.dat -> MUSIC_DAT Writing liquidwar.dat make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data' *** Error code 2 Stop. bmake[1]: stopped making "all" in /data/jenkins/workspace/pkgsrc-upstream-trunk/games/liquidwar *** Error code 1 Stop. bmake: stopped making "all" in /data/jenkins/workspace/pkgsrc-upstream-trunk/games/liquidwar