+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/liquidwar-5.6.5/work.log + su pbulk -c '"$@"' make /opt/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/liquidwar-5.6.5/work.log ===> Building for liquidwar-5.6.5 make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/src' Compiling liquidwarcol.c Compiling about.c (cpu=default, debug=no, asm=no) make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/doc' make[1]: Nothing to be done for 'all'. make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/doc' Compiling liquidwarmap.c Compiling advanced.c (cpu=default, debug=no, asm=no) liquidwarmap.c: In function 'update_system_name': liquidwarmap.c:371:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 371 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ liquidwarmap.c: In function 'update_readable_name': liquidwarmap.c:416:7: warning: 'strncpy' specified bound 32 equals destination size [-Wstringop-truncation] 416 | strncpy (READABLE_NAME, str, sizeof (READABLE_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling liquidwartex.c Compiling alleg2.c (cpu=default, debug=no, asm=no) Compiling area.c (cpu=default, debug=no, asm=no) liquidwartex.c: In function 'update_system_name': liquidwartex.c:289:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 289 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling army.c (cpu=default, debug=no, asm=no) Building liquidwarmap Building liquidwartex Building liquidwarcol Compiling asm.c (cpu=default, debug=no, asm=no) make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back' Converting lw5back.pcx to lw5back.converted.pcx Compiling autoplay.c (cpu=default, debug=no, asm=no) Creating back.dat Compiling back.c (cpu=default, debug=no, asm=no) Compiling basicopt.c (cpu=default, debug=no, asm=no) back.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX Writing back.dat Compiling bigdata.c (cpu=default, debug=no, asm=no) Compiling capture.c (cpu=default, debug=no, asm=no) Reading back.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/palette.pcx -> PALETTE_PCX Writing back.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font' Creating font.dat Compiling chat.c (cpu=default, debug=no, asm=no) font.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad10.pcx -> DEGRAD10_PCX Writing font.dat Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad20.pcx -> DEGRAD20_PCX Writing font.dat Compiling checksum.c (cpu=default, debug=no, asm=no) Compiling code.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse20.pcx -> MOUSE20_PCX Writing font.dat Compiling config.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse40.pcx -> MOUSE40_PCX Writing font.dat Compiling connect.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/palette.pcx -> PALETTE_PCX Writing font.dat Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/void1.pcx -> VOID1_PCX Writing font.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map' Converting 007.pcx to 007.map Converting 2d.bmp to 2d.map Compiling controls.c (cpu=default, debug=no, asm=no) Converting 213.pcx to 213.map Converting 3d.bmp to 3d.map Converting 3x3.bmp to 3x3.map Compiling cursor.c (cpu=default, debug=no, asm=no) Converting 4zones.pcx to 4zones.map Converting 666.pcx to 666.map Converting 8.bmp to 8.map Converting ac.bmp to ac.map Compiling decal.c (cpu=default, debug=no, asm=no) Converting alstar1.pcx to alstar1.map Converting anaglyph1.bmp to anaglyph1.map Compiling dialog.c (cpu=default, debug=no, asm=no) Converting anaglyph2.bmp to anaglyph2.map Converting aquarium.pcx to aquarium.map make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx' Creating sfx.dat sfx.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/clock1.wav -> CLOCK1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/crowd1.wav -> CROWD1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/cuckoo.wav -> CUCKOO_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/foghorn.wav -> FOGHORN_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/splash1.wav -> SPLASH1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/war.wav -> WAR_WAV Writing sfx.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture' Converting amethyst.gimp.pcx to amethyst.pcx Compiling disk.c (cpu=default, debug=no, asm=no) Converting around.bmp to around.map Converting bricks.gimp.pcx to bricks.pcx Converting bestiole.pcx to bestiole.map Converting crash1.gimp.pcx to crash1.pcx Converting biere.pcx to biere.map Converting electricblue.gimp.pcx to electricblue.pcx Converting big.bmp to big.map Compiling disp.c (cpu=default, debug=no, asm=no) Converting granite2.gimp.pcx to granite2.pcx Converting blemmya.bmp to blemmya.map Compiling distor.c (cpu=default, debug=no, asm=no) Converting greenmess.gimp.pcx to greenmess.pcx Converting boa.pcx to boa.map Converting lumps.gimp.pcx to lumps.pcx Converting bored.bmp to bored.map Compiling dnsutil.c (cpu=default, debug=no, asm=no) Converting bonoball.pcx to bonoball.map Converting marble3.gimp.pcx to marble3.pcx Compiling error.c (cpu=default, debug=no, asm=no) Converting bubbles.bmp to bubbles.map Converting pebbles.gimp.pcx to pebbles.pcx Compiling exec2.c (cpu=default, debug=no, asm=no) Converting card.bmp to card.map Converting pine.gimp.pcx to pine.pcx Compiling exit.c (cpu=default, debug=no, asm=no) Converting carreaux.pcx to carreaux.map Converting poolbottom.gimp.pcx to poolbottom.pcx Compiling fighter.c (cpu=default, debug=no, asm=no) Converting carres.pcx to carres.map Converting qbert.gimp.pcx to qbert.pcx Converting centrik.pcx to centrik.map Converting redcubes.gimp.pcx to redcubes.pcx Converting charming.bmp to charming.map Converting smallsquares.gimp.pcx to smallsquares.pcx Compiling game.c (cpu=default, debug=no, asm=no) Converting chenille.pcx to chenille.map Converting terra.gimp.pcx to terra.pcx Converting chess.bmp to chess.map Converting wood2.gimp.pcx to wood2.pcx Compiling gfxmode.c (cpu=default, debug=no, asm=no) Converting chinois.pcx to chinois.map Converting amethyst.pcx to amethyst.tex Converting circle.bmp to circle.map Compiling grad.c (cpu=default, debug=no, asm=no) Converting bricks.pcx to bricks.tex Converting circlus.bmp to circlus.map Converting crash1.pcx to crash1.tex Converting clean.bmp to clean.map Compiling graphics.c (cpu=default, debug=no, asm=no) Converting electricblue.pcx to electricblue.tex Converting clown.pcx to clown.map Converting granite2.pcx to granite2.tex Compiling help.c (cpu=default, debug=no, asm=no) Converting coccinel.pcx to coccinel.map Converting greenmess.pcx to greenmess.tex Converting coeurs.pcx to coeurs.map Compiling httputil.c (cpu=default, debug=no, asm=no) Converting lumps.pcx to lumps.tex Converting confuse.bmp to confuse.map Compiling info.c (cpu=default, debug=no, asm=no) Converting marble3.pcx to marble3.tex Converting cornet3b.pcx to cornet3b.map Converting pebbles.pcx to pebbles.tex Converting crown.pcx to crown.map Converting pine.pcx to pine.tex Compiling init.c (cpu=default, debug=no, asm=no) Converting darkone1.bmp to darkone1.map Converting poolbottom.pcx to poolbottom.tex Compiling internet.c (cpu=default, debug=no, asm=no) Converting darkone2.bmp to darkone2.map Converting qbert.pcx to qbert.tex internet.c: In function 'internet_find': internet.c:137:13: warning: storing the address of local variable 'size' in 'list_size' [-Wdangling-pointer=] 137 | list_size = &size; | ~~~~~~~~~~^~~~~~~ internet.c:127:7: note: 'size' declared here 127 | int size; | ^~~~ internet.c:90:13: note: 'list_size' declared here 90 | static int *list_size = NULL; | ^~~~~~~~~ internet.c:136:13: warning: storing the address of local variable 'data' in 'list_data' [-Wdangling-pointer=] 136 | list_data = data; | ~~~~~~~~~~^~~~~~ internet.c:126:18: note: 'data' declared here 126 | LW_WWWCLI_DATA data[LW_INTERNET_LIST_SIZE]; | ^~~~ internet.c:89:24: note: 'list_data' declared here 89 | static LW_WWWCLI_DATA *list_data = NULL; | ^~~~~~~~~ Converting darkone3.bmp to darkone3.map Converting redcubes.pcx to redcubes.tex Converting darkone4.bmp to darkone4.map Compiling joystick.c (cpu=default, debug=no, asm=no) Converting smallsquares.pcx to smallsquares.tex Converting derivsol.pcx to derivsol.map Converting terra.pcx to terra.tex Compiling keyboard.c (cpu=default, debug=no, asm=no) Converting dirt.bmp to dirt.map Compiling keyexch.c (cpu=default, debug=no, asm=no) Converting wood2.pcx to wood2.tex Converting donuts.pcx to donuts.map Compiling lang.c (cpu=default, debug=no, asm=no) Creating texture.dat Compiling langde.c (cpu=default, debug=no, asm=no) Converting echange.pcx to echange.map texture.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/amethyst.tex -> AMETHYST_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/bricks.tex -> BRICKS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/crash1.tex -> CRASH1_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/electricblue.tex -> ELECTRICBLUE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/granite2.tex -> GRANITE2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/greenmess.tex -> GREENMESS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/lumps.tex -> LUMPS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/marble3.tex -> MARBLE3_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/pebbles.tex -> PEBBLES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/pine.tex -> PINE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/poolbottom.tex -> POOLBOTTOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/qbert.tex -> QBERT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/redcubes.tex -> REDCUBES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/smallsquares.tex -> SMALLSQUARES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/terra.tex -> TERRA_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/wood2.tex -> WOOD2_TEX Writing texture.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Converting 2d.orig.bmp to 2d.bmp Converting echlune.pcx to echlune.map Compiling langdk.c (cpu=default, debug=no, asm=no) Converting 3d.orig.bmp to 3d.bmp Compiling langen.c (cpu=default, debug=no, asm=no) Converting egg.bmp to egg.map Converting 3x3.orig.bmp to 3x3.bmp Converting etoile.pcx to etoile.map Compiling langfr.c (cpu=default, debug=no, asm=no) Converting ac.orig.bmp to ac.bmp Converting eyes.bmp to eyes.map Compiling langpl.c (cpu=default, debug=no, asm=no) Converting anaglyph1.orig.bmp to anaglyph1.bmp Converting feuille.pcx to feuille.map Compiling language.c (cpu=default, debug=no, asm=no) Converting anaglyph2.orig.bmp to anaglyph2.bmp Converting fille.pcx to fille.map Compiling level.c (cpu=default, debug=no, asm=no) Converting around.orig.bmp to around.bmp Converting fils.pcx to fils.map Converting flo1.pcx to flo1.map Converting big.orig.bmp to big.bmp Converting garcon.pcx to garcon.map Compiling logcli.c (cpu=default, debug=no, asm=no) Converting garden.bmp to garden.map Converting blemmya.orig.bmp to blemmya.bmp Compiling lw6.c (cpu=default, debug=no, asm=no) Converting glasses.pcx to glasses.map Compiling main.c (cpu=default, debug=no, asm=no) Converting bored.orig.bmp to bored.bmp Converting card.orig.bmp to card.bmp Converting h.bmp to h.map Compiling map.c (cpu=default, debug=no, asm=no) Converting haricot.pcx to haricot.map Converting charming.orig.bmp to charming.bmp Converting hi.bmp to hi.map Converting chess.orig.bmp to chess.bmp Converting honey.bmp to honey.map Converting circle.orig.bmp to circle.bmp Compiling maptex.c (cpu=default, debug=no, asm=no) Converting honeymoon.bmp to honeymoon.map Converting circlus.orig.bmp to circlus.bmp Compiling menu.c (cpu=default, debug=no, asm=no) Converting jabberwocky.bmp to jabberwocky.map Converting clean.orig.bmp to clean.bmp Compiling mesh.c (cpu=default, debug=no, asm=no) Converting lapin.pcx to lapin.map Converting confuse.orig.bmp to confuse.bmp Converting labyrint.bmp to labyrint.map Converting dirt.orig.bmp to dirt.bmp Converting liqwar.pcx to liqwar.map Converting egg.orig.bmp to egg.bmp Converting logo.bmp to logo.map Compiling message.c (cpu=default, debug=no, asm=no) Converting lost.bmp to lost.map Converting eyes.orig.bmp to eyes.bmp Compiling mouse.c (cpu=default, debug=no, asm=no) Converting lw.bmp to lw.map Converting garden.orig.bmp to garden.bmp Compiling move.c (cpu=default, debug=no, asm=no) Converting lwtab002.pcx to lwtab002.map Converting honey.orig.bmp to honey.bmp Converting lwtab003.pcx to lwtab003.map Compiling music.c (cpu=default, debug=no, asm=no) Converting lwtab004.pcx to lwtab004.map Converting honeymoon.orig.bmp to honeymoon.bmp Compiling mutxunix.c (cpu=default, debug=no, asm=no) Converting lwtab005.pcx to lwtab005.map Converting jabberwocky.orig.bmp to jabberwocky.bmp Compiling netconf.c (cpu=default, debug=no, asm=no) Compiling netgame.c (cpu=default, debug=no, asm=no) Converting labyrint.orig.bmp to labyrint.bmp Converting lwtab006.pcx to lwtab006.map Converting logo.orig.bmp to logo.bmp Converting lwtab008.pcx to lwtab008.map Compiling netkey.c (cpu=default, debug=no, asm=no) Compiling netmap.c (cpu=default, debug=no, asm=no) Converting lwtab009.pcx to lwtab009.map Converting lost.orig.bmp to lost.bmp Converting lwtabbar.pcx to lwtabbar.map Compiling netmess.c (cpu=default, debug=no, asm=no) Converting lw.orig.bmp to lw.bmp Converting lwtabdrt.pcx to lwtabdrt.map Converting lwtabgen.pcx to lwtabgen.map Converting metation.orig.bmp to metation.bmp Compiling netplay.c (cpu=default, debug=no, asm=no) Converting lwtabmic.pcx to lwtabmic.map Converting paper.orig.bmp to paper.bmp In function 'connect_on_server_start', inlined from 'netplay_sequence' at netplay.c:131:7: netplay.c:182:3: warning: 'strncpy' output may be truncated copying 15 bytes from a string of length 50 [-Wstringop-truncation] 182 | strncpy (connect_data->address, address, sizeof (connect_data->address)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling network.c (cpu=default, debug=no, asm=no) Converting lwtabrec.pcx to lwtabrec.map Converting papercut.orig.bmp to papercut.bmp Compiling options.c (cpu=default, debug=no, asm=no) Converting lwtabses.pcx to lwtabses.map Converting pastel.orig.bmp to pastel.bmp Compiling palette.c (cpu=default, debug=no, asm=no) Converting lwtabto2.pcx to lwtabto2.map Converting place.orig.bmp to place.bmp Converting lwtabto4.pcx to lwtabto4.map Compiling parser.c (cpu=default, debug=no, asm=no) Converting lwtabtom.pcx to lwtabtom.map Converting psyforcegeometry.orig.bmp to psyforcegeometry.bmp Compiling path.c (cpu=default, debug=no, asm=no) Converting lwtabtru.pcx to lwtabtru.map Compiling ping.c (cpu=default, debug=no, asm=no) Converting psyforcemultiroom.orig.bmp to psyforcemultiroom.bmp Converting lwtabvid.pcx to lwtabvid.map Compiling pion.c (cpu=default, debug=no, asm=no) Converting psyforcespheralcube.orig.bmp to psyforcespheralcube.bmp Converting marionet.pcx to marionet.map Converting metation.bmp to metation.map Compiling play.c (cpu=default, debug=no, asm=no) Converting psyforcesquares.orig.bmp to psyforcesquares.bmp Converting mouse1.bmp to mouse1.map Compiling profile.c (cpu=default, debug=no, asm=no) Converting psyforceultramultiroom.orig.bmp to psyforceultramultiroom.bmp Converting muehle.bmp to muehle.map Compiling protocol.c (cpu=default, debug=no, asm=no) protocol.c: In function 'lw_protocol_ask_who': protocol.c:287:32: warning: this statement may fall through [-Wimplicit-fallthrough=] 287 | who->network = 1; | ~~~~~~~~~~~~~^~~ protocol.c:293:17: note: here 293 | case LW_NETMESS_CODE_LOCAL: | ^~~~ Converting puckman.orig.bmp to puckman.bmp Converting musique.pcx to musique.map Converting rect.orig.bmp to rect.bmp Converting net1.pcx to net1.map Compiling random.c (cpu=default, debug=no, asm=no) Converting net2.pcx to net2.map Converting rectangle.orig.bmp to rectangle.bmp Compiling rules.c (cpu=default, debug=no, asm=no) Converting ordino.pcx to ordino.map Converting rough.orig.bmp to rough.bmp Compiling score.c (cpu=default, debug=no, asm=no) Converting paper.bmp to paper.map Converting skullbig.orig.bmp to skullbig.bmp Converting papercut.bmp to papercut.map Converting skull.orig.bmp to skull.bmp Converting papillon.pcx to papillon.map Compiling serial.c (cpu=default, debug=no, asm=no) Converting slimy.orig.bmp to slimy.bmp Converting pastel.bmp to pastel.map Converting smile.orig.bmp to smile.bmp Compiling sock2cli.c (cpu=default, debug=no, asm=no) Converting place.bmp to place.map Compiling sockex.c (cpu=default, debug=no, asm=no) Converting solsystembyn.orig.bmp to solsystembyn.bmp Converting penta.pcx to penta.map In file included from sockex.c:74: sockex.c: In function 'lw_sock_send_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ sockex.c: In function 'lw_sock_recv_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ Converting peur.pcx to peur.map Compiling sockunix.c (cpu=default, debug=no, asm=no) Converting sonnesystem.orig.bmp to sonnesystem.bmp Converting pieuvre.pcx to pieuvre.map Compiling sound.c (cpu=default, debug=no, asm=no) Converting tiles.orig.bmp to tiles.bmp Converting pigface.pcx to pigface.map Converting underground.orig.bmp to underground.bmp Compiling speeds.c (cpu=default, debug=no, asm=no) Converting platform.pcx to platform.map Converting watch.orig.bmp to watch.bmp Converting poisson.pcx to poisson.map Compiling startinf.c (cpu=default, debug=no, asm=no) Compiling startup.c (cpu=default, debug=no, asm=no) Converting lwtab002.orig.pcx to lwtab002.pcx Converting policier.pcx to policier.map Converting portable.pcx to portable.map Converting lwtab003.orig.pcx to lwtab003.pcx Compiling team.c (cpu=default, debug=no, asm=no) Converting psyforcegeometry.bmp to psyforcegeometry.map Converting lwtab004.orig.pcx to lwtab004.pcx Compiling texture.c (cpu=default, debug=no, asm=no) Converting lwtab006.orig.pcx to lwtab006.pcx Converting psyforcemultiroom.bmp to psyforcemultiroom.map Converting psyforcespheralcube.bmp to psyforcespheralcube.map Converting lwtab008.orig.pcx to lwtab008.pcx Converting psyforcesquares.bmp to psyforcesquares.map Converting lwtab009.orig.pcx to lwtab009.pcx Converting psyforceultramultiroom.bmp to psyforceultramultiroom.map Compiling thrdunix.c (cpu=default, debug=no, asm=no) Converting lwtabbar.orig.pcx to lwtabbar.pcx thrdunix.c: In function 'lw_thread_start': thrdunix.c:84:38: warning: cast between incompatible function types from 'void (*)(void *)' to 'void * (*)(void *)' [-Wcast-function-type] 84 | if (pthread_create (&thread, NULL, (void *(*)(void *)) func, args) == 0) | ^ Compiling ticker.c (cpu=default, debug=no, asm=no) Converting puckman.bmp to puckman.map Converting lwtabdrt.orig.pcx to lwtabdrt.pcx Compiling time.c (cpu=default, debug=no, asm=no) Converting quaders.bmp to quaders.map Compiling viewport.c (cpu=default, debug=no, asm=no) Converting lwtabmic.orig.pcx to lwtabmic.pcx Converting rect.bmp to rect.map Converting lwtabrec.orig.pcx to lwtabrec.pcx Compiling volume.c (cpu=default, debug=no, asm=no) Converting rectangle.bmp to rectangle.map Converting lwtabses.orig.pcx to lwtabses.pcx Converting rene02.bmp to rene02.map Compiling watchdog.c (cpu=default, debug=no, asm=no) Converting lwtabto2.orig.pcx to lwtabto2.pcx Converting rene03.bmp to rene03.map Compiling wave.c (cpu=default, debug=no, asm=no) Converting lwtabto4.orig.pcx to lwtabto4.pcx Converting rene04.bmp to rene04.map Converting lwtabtom.orig.pcx to lwtabtom.pcx Converting rolz.bmp to rolz.map Compiling wwwcli.c (cpu=default, debug=no, asm=no) Converting lwtabtru.orig.pcx to lwtabtru.pcx Converting rough.bmp to rough.map Compiling x11icon.c (cpu=default, debug=no, asm=no) Converting 2d.bmp to 2d.tex Converting sgdb.pcx to sgdb.map Compiling execunix.c (cpu=default, debug=no, asm=no) Converting 3d.bmp to 3d.tex Converting skull.bmp to skull.map Compiling logsrv.c (cpu=default, debug=no, asm=no) Converting 3x3.bmp to 3x3.tex Converting skullbig.bmp to skullbig.map Compiling server.c (cpu=default, debug=no, asm=no) Converting ac.bmp to ac.tex Converting slimy.bmp to slimy.map Compiling sock2srv.c (cpu=default, debug=no, asm=no) Converting anaglyph1.bmp to anaglyph1.tex Converting smile.bmp to smile.map Compiling srvchan.c (cpu=default, debug=no, asm=no) Converting anaglyph2.bmp to anaglyph2.tex Converting sol.pcx to sol.map Converting around.bmp to around.tex Converting solsystembyn.bmp to solsystembyn.map Compiling srvcont.c (cpu=default, debug=no, asm=no) Converting big.bmp to big.tex Converting sonnesystem.bmp to sonnesystem.map Converting spagueti.pcx to spagueti.map Converting blemmya.bmp to blemmya.tex Converting strike.pcx to strike.map Converting bored.bmp to bored.tex Compiling srvteam.c (cpu=default, debug=no, asm=no) Converting tag.bmp to tag.map Compiling srvtime.c (cpu=default, debug=no, asm=no) Converting card.bmp to card.tex Compiling wwwsrv.c (cpu=default, debug=no, asm=no) Converting tuyaux.pcx to tuyaux.map Converting charming.bmp to charming.tex Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=no) Converting tiles.bmp to tiles.map Converting chess.bmp to chess.tex Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=no) Converting tilt.pcx to tilt.map Converting circle.bmp to circle.tex Converting tipi.pcx to tipi.map Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=no) Converting circlus.bmp to circlus.tex Converting titanic.pcx to titanic.map Converting clean.bmp to clean.tex Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=no) Converting trumpet.pcx to trumpet.map Converting confuse.bmp to confuse.tex Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=no) Converting tulipes.pcx to tulipes.map Converting dirt.bmp to dirt.tex Converting underground.bmp to underground.map Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=no) Converting egg.bmp to egg.tex Converting velo.pcx to velo.map Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=no) Converting eyes.bmp to eyes.tex Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=no) Converting village.pcx to village.map Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=no) Converting garden.bmp to garden.tex Converting void.pcx to void.map Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=no) Converting honey.bmp to honey.tex Converting volet.pcx to volet.map Converting honeymoon.bmp to honeymoon.tex Converting watch.bmp to watch.map Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=no) Converting jabberwocky.bmp to jabberwocky.tex Converting world1.bmp to world1.map Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=no) Converting labyrint.bmp to labyrint.tex Converting world2.bmp to world2.map Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=no) Converting logo.bmp to logo.tex Converting world3.bmp to world3.map Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=no) Converting lost.bmp to lost.tex Converting world4.bmp to world4.map Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=no) Converting lw.bmp to lw.tex Converting z.pcx to z.map Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=no) Converting metation.bmp to metation.tex Creating map.dat Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=no) map.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/007.map -> 007_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/2d.map -> 2D_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/213.map -> 213_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/3d.map -> 3D_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/3x3.map -> 3X3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/4zones.map -> 4ZONES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/666.map -> 666_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/8.map -> 8_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/ac.map -> AC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/alstar1.map -> ALSTAR1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph1.map -> ANAGLYPH1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph2.map -> ANAGLYPH2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/aquarium.map -> AQUARIUM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/around.map -> AROUND_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bestiole.map -> BESTIOLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/biere.map -> BIERE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/big.map -> BIG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/blemmya.map -> BLEMMYA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/boa.map -> BOA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bored.map -> BORED_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bonoball.map -> BONOBALL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bubbles.map -> BUBBLES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/card.map -> CARD_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/carreaux.map -> CARREAUX_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/carres.map -> CARRES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/centrik.map -> CENTRIK_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/charming.map -> CHARMING_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chenille.map -> CHENILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chess.map -> CHESS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chinois.map -> CHINOIS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/circle.map -> CIRCLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/circlus.map -> CIRCLUS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/clean.map -> CLEAN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/clown.map -> CLOWN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/coccinel.map -> COCCINEL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/coeurs.map -> COEURS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/confuse.map -> CONFUSE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/cornet3b.map -> CORNET3B_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/crown.map -> CROWN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone1.map -> DARKONE1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone2.map -> DARKONE2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone3.map -> DARKONE3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone4.map -> DARKONE4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/derivsol.map -> DERIVSOL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/dirt.map -> DIRT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/donuts.map -> DONUTS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/echange.map -> ECHANGE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/echlune.map -> ECHLUNE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/egg.map -> EGG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/etoile.map -> ETOILE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/eyes.map -> EYES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/feuille.map -> FEUILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/fille.map -> FILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/fils.map -> FILS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/flo1.map -> FLO1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/garcon.map -> GARCON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/garden.map -> GARDEN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/glasses.map -> GLASSES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/h.map -> H_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/haricot.map -> HARICOT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/hi.map -> HI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/honey.map -> HONEY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/honeymoon.map -> HONEYMOON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/jabberwocky.map -> JABBERWOCKY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lapin.map -> LAPIN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/labyrint.map -> LABYRINT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/liqwar.map -> LIQWAR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/logo.map -> LOGO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lost.map -> LOST_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lw.map -> LW_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab002.map -> LWTAB002_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab003.map -> LWTAB003_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab004.map -> LWTAB004_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab005.map -> LWTAB005_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab006.map -> LWTAB006_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab008.map -> LWTAB008_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab009.map -> LWTAB009_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabbar.map -> LWTABBAR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabdrt.map -> LWTABDRT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabgen.map -> LWTABGEN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabmic.map -> LWTABMIC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabrec.map -> LWTABREC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabses.map -> LWTABSES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto2.map -> LWTABTO2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto4.map -> LWTABTO4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtom.map -> LWTABTOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtru.map -> LWTABTRU_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabvid.map -> LWTABVID_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/marionet.map -> MARIONET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/metation.map -> METATION_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/mouse1.map -> MOUSE1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/muehle.map -> MUEHLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/musique.map -> MUSIQUE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/net1.map -> NET1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/net2.map -> NET2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/ordino.map -> ORDINO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/paper.map -> PAPER_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/papercut.map -> PAPERCUT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/papillon.map -> PAPILLON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pastel.map -> PASTEL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/place.map -> PLACE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/penta.map -> PENTA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/peur.map -> PEUR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pieuvre.map -> PIEUVRE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pigface.map -> PIGFACE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/platform.map -> PLATFORM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/poisson.map -> POISSON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/policier.map -> POLICIER_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/portable.map -> PORTABLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcegeometry.map -> PSYFORCEGEOMETRY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcemultiroom.map -> PSYFORCEMULTIROOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcespheralcube.map -> PSYFORCESPHERALCUBE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcesquares.map -> PSYFORCESQUARES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforceultramultiroom.map -> PSYFORCEULTRAMULTIROOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/puckman.map -> PUCKMAN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/quaders.map -> QUADERS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rect.map -> RECT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rectangle.map -> RECTANGLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene02.map -> RENE02_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene03.map -> RENE03_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene04.map -> RENE04_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rolz.map -> ROLZ_MAPConverting paper.bmp to paper.tex Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rough.map -> ROUGH_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sgdb.map -> SGDB_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/skull.map -> SKULL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/skullbig.map -> SKULLBIG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/slimy.map -> SLIMY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/smile.map -> SMILE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sol.map -> SOL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/solsystembyn.map -> SOLSYSTEMBYN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sonnesystem.map -> SONNESYSTEM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/spagueti.map -> SPAGUETI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/strike.map -> STRIKE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tag.map -> TAG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tuyaux.map -> TUYAUX_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tiles.map -> TILES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tilt.map -> TILT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tipi.map -> TIPI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/titanic.map -> TITANIC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/trumpet.map -> TRUMPET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tulipes.map -> TULIPES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/underground.map -> UNDERGROUND_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/velo.map -> VELO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/village.map -> VILLAGE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/void.map -> VOID_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/volet.map -> VOLET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/watch.map -> WATCH_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world1.map -> WORLD1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world2.map -> WORLD2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world3.map -> WORLD3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world4.map -> WORLD4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/z.map -> Z_MAP Writing map.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map' Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=no) Converting papercut.bmp to papercut.tex Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=no) Linking liquidwar (host=default, debug=no, static=no, asm=no) Undefined first referenced symbol in file bind sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) recv sockex.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) send sockex.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) accept sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) listen sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) gethostbyname dnsutil.o (symbol belongs to implicit dependency /lib/amd64/libnsl.so.1) socket sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) setsockopt sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) connect sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) shutdown sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) ld: fatal: symbol referencing errors. No output written to liquidwar Converting pastel.bmp to pastel.tex collect2: error: ld returned 1 exit status make[1]: *** [Makefile:255: liquidwar] Error 1 make[1]: *** Waiting for unfinished jobs.... Converting place.bmp to place.tex make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/src' gmake: *** [Makefile:115: build_bin] Error 2 gmake: *** Waiting for unfinished jobs.... Converting psyforcegeometry.bmp to psyforcegeometry.tex Converting psyforcemultiroom.bmp to psyforcemultiroom.tex Converting psyforcespheralcube.bmp to psyforcespheralcube.tex Converting psyforcesquares.bmp to psyforcesquares.tex Converting psyforceultramultiroom.bmp to psyforceultramultiroom.tex Converting puckman.bmp to puckman.tex Converting rect.bmp to rect.tex Converting rectangle.bmp to rectangle.tex Converting rough.bmp to rough.tex Converting skullbig.bmp to skullbig.tex Converting skull.bmp to skull.tex Converting slimy.bmp to slimy.tex Converting smile.bmp to smile.tex Converting solsystembyn.bmp to solsystembyn.tex Converting sonnesystem.bmp to sonnesystem.tex Converting tiles.bmp to tiles.tex Converting underground.bmp to underground.tex Converting watch.bmp to watch.tex Converting lwtab002.pcx to lwtab002.tex Converting lwtab003.pcx to lwtab003.tex Converting lwtab004.pcx to lwtab004.tex Converting lwtab006.pcx to lwtab006.tex Converting lwtab008.pcx to lwtab008.tex make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water' Creating water.dat Converting lwtab009.pcx to lwtab009.tex Converting lwtabbar.pcx to lwtabbar.tex water.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/amb3.wav -> AMB3_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/amb4.wav -> AMB4_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bath1.wav -> BATH1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bath2.wav -> BATH2_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bubble.wav -> BUBBLE_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/flush.wav -> FLUSH_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/forest1.wav -> FOREST1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/kitch4.wav -> KITCH4_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/lavaflow.wav -> LAVAFLOW_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/niagara.wav -> NIAGARA_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/shower1.wav -> SHOWER1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/sodapor.wav -> SODAPOR_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr2.wav -> THUNDR2_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr3.wav -> THUNDR3_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/tidal.wav -> TIDAL_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/water.wav -> WATER_WAV Writing water.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music' Creating music.dat Converting lwtabdrt.pcx to lwtabdrt.tex Converting lwtabmic.pcx to lwtabmic.tex music.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/clarity.mid -> CLARITY_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/fodder.mid -> FODDER_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/headless.mid -> HEADLESS_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/marauder.mid -> MARAUDER_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/return.mid -> RETURN_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/thmoov.mid -> THMOOV_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/torqued.mid -> TORQUED_MID Writing music.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music' Converting lwtabrec.pcx to lwtabrec.tex Converting lwtabses.pcx to lwtabses.tex Converting lwtabto2.pcx to lwtabto2.tex Converting lwtabto4.pcx to lwtabto4.tex Converting lwtabtom.pcx to lwtabtom.tex Converting lwtabtru.pcx to lwtabtru.tex Creating maptex.dat maptex.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/2d.tex -> 2D_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3d.tex -> 3D_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3x3.tex -> 3X3_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/ac.tex -> AC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/around.tex -> AROUND_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/big.tex -> BIG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/blemmya.tex -> BLEMMYA_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/bored.tex -> BORED_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/card.tex -> CARD_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/charming.tex -> CHARMING_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/chess.tex -> CHESS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circle.tex -> CIRCLE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circlus.tex -> CIRCLUS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/clean.tex -> CLEAN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/confuse.tex -> CONFUSE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/dirt.tex -> DIRT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/egg.tex -> EGG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/eyes.tex -> EYES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/garden.tex -> GARDEN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honey.tex -> HONEY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honeymoon.tex -> HONEYMOON_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/labyrint.tex -> LABYRINT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/logo.tex -> LOGO_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lost.tex -> LOST_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lw.tex -> LW_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/metation.tex -> METATION_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/paper.tex -> PAPER_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/papercut.tex -> PAPERCUT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/pastel.tex -> PASTEL_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/place.tex -> PLACE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcegeometry.tex -> PSYFORCEGEOMETRY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcemultiroom.tex -> PSYFORCEMULTIROOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcespheralcube.tex -> PSYFORCESPHERALCUBE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcesquares.tex -> PSYFORCESQUARES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforceultramultiroom.tex -> PSYFORCEULTRAMULTIROOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/puckman.tex -> PUCKMAN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rect.tex -> RECT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rectangle.tex -> RECTANGLE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rough.tex -> ROUGH_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skullbig.tex -> SKULLBIG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skull.tex -> SKULL_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/slimy.tex -> SLIMY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/smile.tex -> SMILE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/solsystembyn.tex -> SOLSYSTEMBYN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/tiles.tex -> TILES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/underground.tex -> UNDERGROUND_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/watch.tex -> WATCH_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab002.tex -> LWTAB002_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab003.tex -> LWTAB003_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab004.tex -> LWTAB004_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab006.tex -> LWTAB006_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab008.tex -> LWTAB008_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab009.tex -> LWTAB009_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabbar.tex -> LWTABBAR_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabmic.tex -> LWTABMIC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabrec.tex -> LWTABREC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabses.tex -> LWTABSES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto2.tex -> LWTABTO2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto4.tex -> LWTABTO4_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtom.tex -> LWTABTOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtru.tex -> LWTABTRU_TEX Writing maptex.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Creating liquidwar.dat liquidwar.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/back.dat -> BACK_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/font.dat -> FONT_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/map.dat -> MAP_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/sfx.dat -> SFX_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/texture.dat -> TEXTURE_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/maptex.dat -> MAPTEX_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/water.dat -> WATER_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/music.dat -> MUSIC_DAT Writing liquidwar.dat make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data' *** Error code 2 Stop. bmake[1]: stopped making "all" in /data/jenkins/workspace/pkgsrc-upstream-trunk/games/liquidwar *** Error code 1 Stop. bmake: stopped making "all" in /data/jenkins/workspace/pkgsrc-upstream-trunk/games/liquidwar