+ case "${usergroup_phase}" in
+ local run_cmd
+ run_cmd=run_su
+ shift
+ run_su /opt/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/quake2forge-0.3nb5/work.log
+ su pbulk -c '"$@"' make /opt/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/quake2forge-0.3nb5/work.log
=> Bootstrap dependency digest>=20211023: found digest-20220214
===> Building for quake2forge-0.3nb5
/opt/pkg/bin/gmake  all-recursive
gmake[1]: Entering directory '/home/pbulk/build/games/quake2forge/work/quake2-0.3'
Making all in src
gmake[2]: Entering directory '/home/pbulk/build/games/quake2forge/work/quake2-0.3/src'
Making all in .
gmake[3]: Entering directory '/home/pbulk/build/games/quake2forge/work/quake2-0.3/src'
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_aclip.lo -MD -MP -MF ".deps/ref_softx_la-r_aclip.Tpo" -c -o ref_softx_la-r_aclip.lo `test -f 'r_aclip.c' || echo './'`r_aclip.c; \
then mv -f ".deps/ref_softx_la-r_aclip.Tpo" ".deps/ref_softx_la-r_aclip.Plo"; else rm -f ".deps/ref_softx_la-r_aclip.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_aclip.lo -MD -MP -MF .deps/ref_softx_la-r_aclip.Tpo -c r_aclip.c  -fPIC -DPIC -o .libs/ref_softx_la-r_aclip.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_aclip.lo -MD -MP -MF .deps/ref_softx_la-r_aclip.Tpo -c r_aclip.c -o ref_softx_la-r_aclip.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_alias.lo -MD -MP -MF ".deps/ref_softx_la-r_alias.Tpo" -c -o ref_softx_la-r_alias.lo `test -f 'r_alias.c' || echo './'`r_alias.c; \
then mv -f ".deps/ref_softx_la-r_alias.Tpo" ".deps/ref_softx_la-r_alias.Plo"; else rm -f ".deps/ref_softx_la-r_alias.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_alias.lo -MD -MP -MF .deps/ref_softx_la-r_alias.Tpo -c r_alias.c  -fPIC -DPIC -o .libs/ref_softx_la-r_alias.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_alias.lo -MD -MP -MF .deps/ref_softx_la-r_alias.Tpo -c r_alias.c -o ref_softx_la-r_alias.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_bsp.lo -MD -MP -MF ".deps/ref_softx_la-r_bsp.Tpo" -c -o ref_softx_la-r_bsp.lo `test -f 'r_bsp.c' || echo './'`r_bsp.c; \
then mv -f ".deps/ref_softx_la-r_bsp.Tpo" ".deps/ref_softx_la-r_bsp.Plo"; else rm -f ".deps/ref_softx_la-r_bsp.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_bsp.lo -MD -MP -MF .deps/ref_softx_la-r_bsp.Tpo -c r_bsp.c  -fPIC -DPIC -o .libs/ref_softx_la-r_bsp.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_bsp.lo -MD -MP -MF .deps/ref_softx_la-r_bsp.Tpo -c r_bsp.c -o ref_softx_la-r_bsp.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_draw.lo -MD -MP -MF ".deps/ref_softx_la-r_draw.Tpo" -c -o ref_softx_la-r_draw.lo `test -f 'r_draw.c' || echo './'`r_draw.c; \
then mv -f ".deps/ref_softx_la-r_draw.Tpo" ".deps/ref_softx_la-r_draw.Plo"; else rm -f ".deps/ref_softx_la-r_draw.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_draw.lo -MD -MP -MF .deps/ref_softx_la-r_draw.Tpo -c r_draw.c  -fPIC -DPIC -o .libs/ref_softx_la-r_draw.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_draw.lo -MD -MP -MF .deps/ref_softx_la-r_draw.Tpo -c r_draw.c -o ref_softx_la-r_draw.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_edge.lo -MD -MP -MF ".deps/ref_softx_la-r_edge.Tpo" -c -o ref_softx_la-r_edge.lo `test -f 'r_edge.c' || echo './'`r_edge.c; \
then mv -f ".deps/ref_softx_la-r_edge.Tpo" ".deps/ref_softx_la-r_edge.Plo"; else rm -f ".deps/ref_softx_la-r_edge.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_edge.lo -MD -MP -MF .deps/ref_softx_la-r_edge.Tpo -c r_edge.c  -fPIC -DPIC -o .libs/ref_softx_la-r_edge.o
r_edge.c: In function 'R_ScanEdges':
r_edge.c:678:32: warning: result of '2000 << 24' requires 36 bits to represent, but 'int' only has 32 bits [-Wshift-overflow=]
  678 |         edge_sentinel.u = 2000 << 24;           // make sure nothing sorts past this
      |                                ^~
r_edge.c: In function 'D_CalcGradients':
r_edge.c:809:26: warning: variable 'pplane' set but not used [-Wunused-but-set-variable]
  809 |         mplane_t        *pplane;
      |                          ^~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_edge.lo -MD -MP -MF .deps/ref_softx_la-r_edge.Tpo -c r_edge.c -o ref_softx_la-r_edge.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_image.lo -MD -MP -MF ".deps/ref_softx_la-r_image.Tpo" -c -o ref_softx_la-r_image.lo `test -f 'r_image.c' || echo './'`r_image.c; \
then mv -f ".deps/ref_softx_la-r_image.Tpo" ".deps/ref_softx_la-r_image.Plo"; else rm -f ".deps/ref_softx_la-r_image.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_image.lo -MD -MP -MF .deps/ref_softx_la-r_image.Tpo -c r_image.c  -fPIC -DPIC -o .libs/ref_softx_la-r_image.o
r_image.c: In function 'LoadTGA':
r_image.c:213:25: warning: variable 'length' set but not used [-Wunused-but-set-variable]
  213 |         int             length;
      |                         ^~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_image.lo -MD -MP -MF .deps/ref_softx_la-r_image.Tpo -c r_image.c -o ref_softx_la-r_image.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_light.lo -MD -MP -MF ".deps/ref_softx_la-r_light.Tpo" -c -o ref_softx_la-r_light.lo `test -f 'r_light.c' || echo './'`r_light.c; \
then mv -f ".deps/ref_softx_la-r_light.Tpo" ".deps/ref_softx_la-r_light.Plo"; else rm -f ".deps/ref_softx_la-r_light.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_light.lo -MD -MP -MF .deps/ref_softx_la-r_light.Tpo -c r_light.c  -fPIC -DPIC -o .libs/ref_softx_la-r_light.o
r_light.c: In function 'R_LightPoint':
r_light.c:230:25: warning: variable 'light' set but not used [-Wunused-but-set-variable]
  230 |         float           light;
      |                         ^~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_light.lo -MD -MP -MF .deps/ref_softx_la-r_light.Tpo -c r_light.c -o ref_softx_la-r_light.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_main.lo -MD -MP -MF ".deps/ref_softx_la-r_main.Tpo" -c -o ref_softx_la-r_main.lo `test -f 'r_main.c' || echo './'`r_main.c; \
then mv -f ".deps/ref_softx_la-r_main.Tpo" ".deps/ref_softx_la-r_main.Plo"; else rm -f ".deps/ref_softx_la-r_main.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_main.lo -MD -MP -MF .deps/ref_softx_la-r_main.Tpo -c r_main.c  -fPIC -DPIC -o .libs/ref_softx_la-r_main.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_main.lo -MD -MP -MF .deps/ref_softx_la-r_main.Tpo -c r_main.c -o ref_softx_la-r_main.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_misc.lo -MD -MP -MF ".deps/ref_softx_la-r_misc.Tpo" -c -o ref_softx_la-r_misc.lo `test -f 'r_misc.c' || echo './'`r_misc.c; \
then mv -f ".deps/ref_softx_la-r_misc.Tpo" ".deps/ref_softx_la-r_misc.Plo"; else rm -f ".deps/ref_softx_la-r_misc.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_misc.lo -MD -MP -MF .deps/ref_softx_la-r_misc.Tpo -c r_misc.c  -fPIC -DPIC -o .libs/ref_softx_la-r_misc.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_misc.lo -MD -MP -MF .deps/ref_softx_la-r_misc.Tpo -c r_misc.c -o ref_softx_la-r_misc.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_model.lo -MD -MP -MF ".deps/ref_softx_la-r_model.Tpo" -c -o ref_softx_la-r_model.lo `test -f 'r_model.c' || echo './'`r_model.c; \
then mv -f ".deps/ref_softx_la-r_model.Tpo" ".deps/ref_softx_la-r_model.Plo"; else rm -f ".deps/ref_softx_la-r_model.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_model.lo -MD -MP -MF .deps/ref_softx_la-r_model.Tpo -c r_model.c  -fPIC -DPIC -o .libs/ref_softx_la-r_model.o
r_model.c:190:34: warning: argument 1 of type 'vec_t[3]' {aka 'float[3]'} with mismatched bound [-Warray-parameter=]
  190 | mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
      |                           ~~~~~~~^
In file included from r_local.h:142,
                 from r_model.c:27:
r_model.h:247:34: note: previously declared as 'float *'
  247 | mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
      |                           ~~~~~~~^
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_model.lo -MD -MP -MF .deps/ref_softx_la-r_model.Tpo -c r_model.c -o ref_softx_la-r_model.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_part.lo -MD -MP -MF ".deps/ref_softx_la-r_part.Tpo" -c -o ref_softx_la-r_part.lo `test -f 'r_part.c' || echo './'`r_part.c; \
then mv -f ".deps/ref_softx_la-r_part.Tpo" ".deps/ref_softx_la-r_part.Plo"; else rm -f ".deps/ref_softx_la-r_part.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_part.lo -MD -MP -MF .deps/ref_softx_la-r_part.Tpo -c r_part.c  -fPIC -DPIC -o .libs/ref_softx_la-r_part.o
r_part.c: In function 'R_DrawParticle':
r_part.c:483:17: warning: variable 'blendparticle' set but not used [-Wunused-but-set-variable]
  483 |         byte  (*blendparticle)( int, int );
      |                 ^~~~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_part.lo -MD -MP -MF .deps/ref_softx_la-r_part.Tpo -c r_part.c -o ref_softx_la-r_part.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_poly.lo -MD -MP -MF ".deps/ref_softx_la-r_poly.Tpo" -c -o ref_softx_la-r_poly.lo `test -f 'r_poly.c' || echo './'`r_poly.c; \
then mv -f ".deps/ref_softx_la-r_poly.Tpo" ".deps/ref_softx_la-r_poly.Plo"; else rm -f ".deps/ref_softx_la-r_poly.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_poly.lo -MD -MP -MF .deps/ref_softx_la-r_poly.Tpo -c r_poly.c  -fPIC -DPIC -o .libs/ref_softx_la-r_poly.o
r_poly.c: In function 'R_ClipAndDrawPoly':
r_poly.c:999:39: warning: expression does not compute the number of elements in this array; element type is 'vec_t' {aka 'float'}, not 'float *' [-Wsizeof-array-div]
  999 |                 pv += sizeof (vec5_t) / sizeof (pv);
      |                                       ^
r_poly.c:999:39: note: add parentheses around the second 'sizeof' to silence this warning
r_poly.c: In function 'R_BuildPolygonFromSurface':
r_poly.c:1016:33: warning: variable 'vertpage' set but not used [-Wunused-but-set-variable]
 1016 |         int                     vertpage;
      |                                 ^~~~~~~~
r_poly.c: In function 'R_DrawPoly':
r_poly.c:1144:25: warning: storing the address of local variable 'spans' in 's_polygon_spans' [-Wdangling-pointer=]
 1144 |         s_polygon_spans = spans;
      |         ~~~~~~~~~~~~~~~~^~~~~~~
r_poly.c:1142:17: note: 'spans' declared here
 1142 |         espan_t spans[MAXHEIGHT+1];
      |                 ^~~~~
r_poly.c:43:18: note: 's_polygon_spans' declared here
   43 | static espan_t  *s_polygon_spans;
      |                  ^~~~~~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_poly.lo -MD -MP -MF .deps/ref_softx_la-r_poly.Tpo -c r_poly.c -o ref_softx_la-r_poly.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_polyse.lo -MD -MP -MF ".deps/ref_softx_la-r_polyse.Tpo" -c -o ref_softx_la-r_polyse.lo `test -f 'r_polyse.c' || echo './'`r_polyse.c; \
then mv -f ".deps/ref_softx_la-r_polyse.Tpo" ".deps/ref_softx_la-r_polyse.Plo"; else rm -f ".deps/ref_softx_la-r_polyse.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_polyse.lo -MD -MP -MF .deps/ref_softx_la-r_polyse.Tpo -c r_polyse.c  -fPIC -DPIC -o .libs/ref_softx_la-r_polyse.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_polyse.lo -MD -MP -MF .deps/ref_softx_la-r_polyse.Tpo -c r_polyse.c -o ref_softx_la-r_polyse.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_rast.lo -MD -MP -MF ".deps/ref_softx_la-r_rast.Tpo" -c -o ref_softx_la-r_rast.lo `test -f 'r_rast.c' || echo './'`r_rast.c; \
then mv -f ".deps/ref_softx_la-r_rast.Tpo" ".deps/ref_softx_la-r_rast.Plo"; else rm -f ".deps/ref_softx_la-r_rast.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_rast.lo -MD -MP -MF .deps/ref_softx_la-r_rast.Tpo -c r_rast.c  -fPIC -DPIC -o .libs/ref_softx_la-r_rast.o
r_rast.c: In function 'R_RenderBmodelFace':
r_rast.c:776:17: warning: storing the address of local variable 'tedge' in 'r_pedge' [-Wdangling-pointer=]
  776 |         r_pedge = &tedge;
      |         ~~~~~~~~^~~~~~~~
r_rast.c:749:25: note: 'tedge' declared here
  749 |         medge_t         tedge;
      |                         ^~~~~
r_rast.c:45:26: note: 'r_pedge' declared here
   45 | medge_t                 *r_pedge;
      |                          ^~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_rast.lo -MD -MP -MF .deps/ref_softx_la-r_rast.Tpo -c r_rast.c -o ref_softx_la-r_rast.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_scan.lo -MD -MP -MF ".deps/ref_softx_la-r_scan.Tpo" -c -o ref_softx_la-r_scan.lo `test -f 'r_scan.c' || echo './'`r_scan.c; \
then mv -f ".deps/ref_softx_la-r_scan.Tpo" ".deps/ref_softx_la-r_scan.Plo"; else rm -f ".deps/ref_softx_la-r_scan.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_scan.lo -MD -MP -MF .deps/ref_softx_la-r_scan.Tpo -c r_scan.c  -fPIC -DPIC -o .libs/ref_softx_la-r_scan.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_scan.lo -MD -MP -MF .deps/ref_softx_la-r_scan.Tpo -c r_scan.c -o ref_softx_la-r_scan.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_sprite.lo -MD -MP -MF ".deps/ref_softx_la-r_sprite.Tpo" -c -o ref_softx_la-r_sprite.lo `test -f 'r_sprite.c' || echo './'`r_sprite.c; \
then mv -f ".deps/ref_softx_la-r_sprite.Tpo" ".deps/ref_softx_la-r_sprite.Plo"; else rm -f ".deps/ref_softx_la-r_sprite.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_sprite.lo -MD -MP -MF .deps/ref_softx_la-r_sprite.Tpo -c r_sprite.c  -fPIC -DPIC -o .libs/ref_softx_la-r_sprite.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_sprite.lo -MD -MP -MF .deps/ref_softx_la-r_sprite.Tpo -c r_sprite.c -o ref_softx_la-r_sprite.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-r_surf.lo -MD -MP -MF ".deps/ref_softx_la-r_surf.Tpo" -c -o ref_softx_la-r_surf.lo `test -f 'r_surf.c' || echo './'`r_surf.c; \
then mv -f ".deps/ref_softx_la-r_surf.Tpo" ".deps/ref_softx_la-r_surf.Plo"; else rm -f ".deps/ref_softx_la-r_surf.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_surf.lo -MD -MP -MF .deps/ref_softx_la-r_surf.Tpo -c r_surf.c  -fPIC -DPIC -o .libs/ref_softx_la-r_surf.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-r_surf.lo -MD -MP -MF .deps/ref_softx_la-r_surf.Tpo -c r_surf.c -o ref_softx_la-r_surf.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-q_shared.lo -MD -MP -MF ".deps/ref_softx_la-q_shared.Tpo" -c -o ref_softx_la-q_shared.lo `test -f 'q_shared.c' || echo './'`q_shared.c; \
then mv -f ".deps/ref_softx_la-q_shared.Tpo" ".deps/ref_softx_la-q_shared.Plo"; else rm -f ".deps/ref_softx_la-q_shared.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-q_shared.lo -MD -MP -MF .deps/ref_softx_la-q_shared.Tpo -c q_shared.c  -fPIC -DPIC -o .libs/ref_softx_la-q_shared.o
q_shared.c: In function 'Q_fabs':
q_shared.c:264:21: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  264 |         int tmp = * ( int * )  (char *) &f;
      |                     ^~~~~~~~~~~~~~~~~~~~~~
q_shared.c:266:18: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  266 |         return * ( float * )  (char *) &tmp;
      |                  ^~~~~~~~~~~~~~~~~~~~~~~~~~
q_shared.c:266:16: warning: 'tmp' is used uninitialized [-Wuninitialized]
  266 |         return * ( float * )  (char *) &tmp;
      |                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~
q_shared.c:264:13: note: 'tmp' declared here
  264 |         int tmp = * ( int * )  (char *) &f;
      |             ^~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-q_shared.lo -MD -MP -MF .deps/ref_softx_la-q_shared.Tpo -c q_shared.c -o ref_softx_la-q_shared.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-q_sh.lo -MD -MP -MF ".deps/ref_softx_la-q_sh.Tpo" -c -o ref_softx_la-q_sh.lo `test -f 'q_sh.c' || echo './'`q_sh.c; \
then mv -f ".deps/ref_softx_la-q_sh.Tpo" ".deps/ref_softx_la-q_sh.Plo"; else rm -f ".deps/ref_softx_la-q_sh.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-q_sh.lo -MD -MP -MF .deps/ref_softx_la-q_sh.Tpo -c q_sh.c  -fPIC -DPIC -o .libs/ref_softx_la-q_sh.o
q_sh.c: In function 'Hunk_Free':
q_sh.c:149:15: warning: unused variable 'm' [-Wunused-variable]
  149 |         byte *m;
      |               ^
q_sh.c: In function 'Sys_FindNext':
q_sh.c:307:58: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=]
  307 |                                 sprintf (findpath, "%s/%s", findbase, d->d_name);
      |                                                          ^
q_sh.c:307:33: note: 'sprintf' output between 2 and 129 bytes into a destination of size 128
  307 |                                 sprintf (findpath, "%s/%s", findbase, d->d_name);
      |                                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-q_sh.lo -MD -MP -MF .deps/ref_softx_la-q_sh.Tpo -c q_sh.c -o ref_softx_la-q_sh.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-q_glob.lo -MD -MP -MF ".deps/ref_softx_la-q_glob.Tpo" -c -o ref_softx_la-q_glob.lo `test -f 'q_glob.c' || echo './'`q_glob.c; \
then mv -f ".deps/ref_softx_la-q_glob.Tpo" ".deps/ref_softx_la-q_glob.Plo"; else rm -f ".deps/ref_softx_la-q_glob.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-q_glob.lo -MD -MP -MF .deps/ref_softx_la-q_glob.Tpo -c q_glob.c  -fPIC -DPIC -o .libs/ref_softx_la-q_glob.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-q_glob.lo -MD -MP -MF .deps/ref_softx_la-q_glob.Tpo -c q_glob.c -o ref_softx_la-q_glob.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softx_la-rw_x11.lo -MD -MP -MF ".deps/ref_softx_la-rw_x11.Tpo" -c -o ref_softx_la-rw_x11.lo `test -f 'rw_x11.c' || echo './'`rw_x11.c; \
then mv -f ".deps/ref_softx_la-rw_x11.Tpo" ".deps/ref_softx_la-rw_x11.Plo"; else rm -f ".deps/ref_softx_la-rw_x11.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-rw_x11.lo -MD -MP -MF .deps/ref_softx_la-rw_x11.Tpo -c rw_x11.c  -fPIC -DPIC -o .libs/ref_softx_la-rw_x11.o
In file included from rw_x11.c:65:
/home/pbulk/build/games/quake2forge/work/.buildlink/include/X11/extensions/xf86dga.h:9:2: warning: #warning "xf86dga.h is obsolete and may be removed in the future." [-Wcpp]
    9 | #warning "xf86dga.h is obsolete and may be removed in the future."
      |  ^~~~~~~
/home/pbulk/build/games/quake2forge/work/.buildlink/include/X11/extensions/xf86dga.h:10:2: warning: #warning "include <X11/extensions/Xxf86dga.h> instead." [-Wcpp]
   10 | #warning "include <X11/extensions/Xxf86dga.h> instead."
      |  ^~~~~~~
rw_x11.c: In function 'SWimp_SetPalette':
rw_x11.c:1447:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation]
 1447 |     if ( !palette )
      |     ^~
rw_x11.c:1450:9: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if'
 1450 |         for(i=0;i<256;i++) {
      |         ^~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softx_la-rw_x11.lo -MD -MP -MF .deps/ref_softx_la-rw_x11.Tpo -c rw_x11.c -o ref_softx_la-rw_x11.o >/dev/null 2>&1
/usr/bin/bash ../libtool --mode=link gcc  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include  -L/opt/pkg/lib -Wl,-R/opt/pkg/lib -L/usr/lib/amd64 -Wl,-R/usr/lib/amd64 -liconv -o ref_softx.la  -module -avoid-version -rpath /opt/pkg/lib/quake2forge ref_softx_la-r_aclip.lo ref_softx_la-r_alias.lo ref_softx_la-r_bsp.lo ref_softx_la-r_draw.lo ref_softx_la-r_edge.lo ref_softx_la-r_image.lo ref_softx_la-r_light.lo ref_softx_la-r_main.lo ref_softx_la-r_misc.lo ref_softx_la-r_model.lo ref_softx_la-r_part.lo ref_softx_la-r_poly.lo ref_softx_la-r_polyse.lo ref_softx_la-r_rast.lo ref_softx_la-r_scan.lo ref_softx_la-r_sprite.lo ref_softx_la-r_surf.lo ref_softx_la-q_shared.lo ref_softx_la-q_sh.lo ref_softx_la-q_glob.lo  ref_softx_la-rw_x11.lo -lSM -lICE  -lX11 -lXext -lXxf86vm -lXxf86dga -lsocket  -lnsl 
libtool: link: gcc -shared  -fPIC -DPIC -Wl,-z -Wl,text -Wl,-h -Wl,ref_softx.so -o .libs/ref_softx.so  .libs/ref_softx_la-r_aclip.o .libs/ref_softx_la-r_alias.o .libs/ref_softx_la-r_bsp.o .libs/ref_softx_la-r_draw.o .libs/ref_softx_la-r_edge.o .libs/ref_softx_la-r_image.o .libs/ref_softx_la-r_light.o .libs/ref_softx_la-r_main.o .libs/ref_softx_la-r_misc.o .libs/ref_softx_la-r_model.o .libs/ref_softx_la-r_part.o .libs/ref_softx_la-r_poly.o .libs/ref_softx_la-r_polyse.o .libs/ref_softx_la-r_rast.o .libs/ref_softx_la-r_scan.o .libs/ref_softx_la-r_sprite.o .libs/ref_softx_la-r_surf.o .libs/ref_softx_la-q_shared.o .libs/ref_softx_la-q_sh.o .libs/ref_softx_la-q_glob.o .libs/ref_softx_la-rw_x11.o   -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -L/home/pbulk/build/games/quake2forge/work/.buildlink/lib /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libiconv.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libSM.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libICE.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXxf86vm.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXxf86dga.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXext.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libX11.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libxcb.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXau.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXdmcp.so -lsocket -lnsl  -O2 -msave-args -Wl,-rpath -Wl,/opt/pkg/lib  
libtool: link: ar cr .libs/ref_softx.a  ref_softx_la-r_aclip.o ref_softx_la-r_alias.o ref_softx_la-r_bsp.o ref_softx_la-r_draw.o ref_softx_la-r_edge.o ref_softx_la-r_image.o ref_softx_la-r_light.o ref_softx_la-r_main.o ref_softx_la-r_misc.o ref_softx_la-r_model.o ref_softx_la-r_part.o ref_softx_la-r_poly.o ref_softx_la-r_polyse.o ref_softx_la-r_rast.o ref_softx_la-r_scan.o ref_softx_la-r_sprite.o ref_softx_la-r_surf.o ref_softx_la-q_shared.o ref_softx_la-q_sh.o ref_softx_la-q_glob.o ref_softx_la-rw_x11.o
libtool: link: ranlib .libs/ref_softx.a
libtool: link: ( cd ".libs" && rm -f "ref_softx.la" && ln -s "../ref_softx.la" "ref_softx.la" )
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_aclip.lo -MD -MP -MF ".deps/ref_softsdl_la-r_aclip.Tpo" -c -o ref_softsdl_la-r_aclip.lo `test -f 'r_aclip.c' || echo './'`r_aclip.c; \
then mv -f ".deps/ref_softsdl_la-r_aclip.Tpo" ".deps/ref_softsdl_la-r_aclip.Plo"; else rm -f ".deps/ref_softsdl_la-r_aclip.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_aclip.lo -MD -MP -MF .deps/ref_softsdl_la-r_aclip.Tpo -c r_aclip.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_aclip.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_aclip.lo -MD -MP -MF .deps/ref_softsdl_la-r_aclip.Tpo -c r_aclip.c -o ref_softsdl_la-r_aclip.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_alias.lo -MD -MP -MF ".deps/ref_softsdl_la-r_alias.Tpo" -c -o ref_softsdl_la-r_alias.lo `test -f 'r_alias.c' || echo './'`r_alias.c; \
then mv -f ".deps/ref_softsdl_la-r_alias.Tpo" ".deps/ref_softsdl_la-r_alias.Plo"; else rm -f ".deps/ref_softsdl_la-r_alias.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_alias.lo -MD -MP -MF .deps/ref_softsdl_la-r_alias.Tpo -c r_alias.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_alias.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_alias.lo -MD -MP -MF .deps/ref_softsdl_la-r_alias.Tpo -c r_alias.c -o ref_softsdl_la-r_alias.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_bsp.lo -MD -MP -MF ".deps/ref_softsdl_la-r_bsp.Tpo" -c -o ref_softsdl_la-r_bsp.lo `test -f 'r_bsp.c' || echo './'`r_bsp.c; \
then mv -f ".deps/ref_softsdl_la-r_bsp.Tpo" ".deps/ref_softsdl_la-r_bsp.Plo"; else rm -f ".deps/ref_softsdl_la-r_bsp.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_bsp.lo -MD -MP -MF .deps/ref_softsdl_la-r_bsp.Tpo -c r_bsp.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_bsp.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_bsp.lo -MD -MP -MF .deps/ref_softsdl_la-r_bsp.Tpo -c r_bsp.c -o ref_softsdl_la-r_bsp.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_draw.lo -MD -MP -MF ".deps/ref_softsdl_la-r_draw.Tpo" -c -o ref_softsdl_la-r_draw.lo `test -f 'r_draw.c' || echo './'`r_draw.c; \
then mv -f ".deps/ref_softsdl_la-r_draw.Tpo" ".deps/ref_softsdl_la-r_draw.Plo"; else rm -f ".deps/ref_softsdl_la-r_draw.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_draw.lo -MD -MP -MF .deps/ref_softsdl_la-r_draw.Tpo -c r_draw.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_draw.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_draw.lo -MD -MP -MF .deps/ref_softsdl_la-r_draw.Tpo -c r_draw.c -o ref_softsdl_la-r_draw.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_edge.lo -MD -MP -MF ".deps/ref_softsdl_la-r_edge.Tpo" -c -o ref_softsdl_la-r_edge.lo `test -f 'r_edge.c' || echo './'`r_edge.c; \
then mv -f ".deps/ref_softsdl_la-r_edge.Tpo" ".deps/ref_softsdl_la-r_edge.Plo"; else rm -f ".deps/ref_softsdl_la-r_edge.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_edge.lo -MD -MP -MF .deps/ref_softsdl_la-r_edge.Tpo -c r_edge.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_edge.o
r_edge.c: In function 'R_ScanEdges':
r_edge.c:678:32: warning: result of '2000 << 24' requires 36 bits to represent, but 'int' only has 32 bits [-Wshift-overflow=]
  678 |         edge_sentinel.u = 2000 << 24;           // make sure nothing sorts past this
      |                                ^~
r_edge.c: In function 'D_CalcGradients':
r_edge.c:809:26: warning: variable 'pplane' set but not used [-Wunused-but-set-variable]
  809 |         mplane_t        *pplane;
      |                          ^~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_edge.lo -MD -MP -MF .deps/ref_softsdl_la-r_edge.Tpo -c r_edge.c -o ref_softsdl_la-r_edge.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_image.lo -MD -MP -MF ".deps/ref_softsdl_la-r_image.Tpo" -c -o ref_softsdl_la-r_image.lo `test -f 'r_image.c' || echo './'`r_image.c; \
then mv -f ".deps/ref_softsdl_la-r_image.Tpo" ".deps/ref_softsdl_la-r_image.Plo"; else rm -f ".deps/ref_softsdl_la-r_image.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_image.lo -MD -MP -MF .deps/ref_softsdl_la-r_image.Tpo -c r_image.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_image.o
r_image.c: In function 'LoadTGA':
r_image.c:213:25: warning: variable 'length' set but not used [-Wunused-but-set-variable]
  213 |         int             length;
      |                         ^~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_image.lo -MD -MP -MF .deps/ref_softsdl_la-r_image.Tpo -c r_image.c -o ref_softsdl_la-r_image.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_light.lo -MD -MP -MF ".deps/ref_softsdl_la-r_light.Tpo" -c -o ref_softsdl_la-r_light.lo `test -f 'r_light.c' || echo './'`r_light.c; \
then mv -f ".deps/ref_softsdl_la-r_light.Tpo" ".deps/ref_softsdl_la-r_light.Plo"; else rm -f ".deps/ref_softsdl_la-r_light.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_light.lo -MD -MP -MF .deps/ref_softsdl_la-r_light.Tpo -c r_light.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_light.o
r_light.c: In function 'R_LightPoint':
r_light.c:230:25: warning: variable 'light' set but not used [-Wunused-but-set-variable]
  230 |         float           light;
      |                         ^~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_light.lo -MD -MP -MF .deps/ref_softsdl_la-r_light.Tpo -c r_light.c -o ref_softsdl_la-r_light.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_main.lo -MD -MP -MF ".deps/ref_softsdl_la-r_main.Tpo" -c -o ref_softsdl_la-r_main.lo `test -f 'r_main.c' || echo './'`r_main.c; \
then mv -f ".deps/ref_softsdl_la-r_main.Tpo" ".deps/ref_softsdl_la-r_main.Plo"; else rm -f ".deps/ref_softsdl_la-r_main.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_main.lo -MD -MP -MF .deps/ref_softsdl_la-r_main.Tpo -c r_main.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_main.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_main.lo -MD -MP -MF .deps/ref_softsdl_la-r_main.Tpo -c r_main.c -o ref_softsdl_la-r_main.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_misc.lo -MD -MP -MF ".deps/ref_softsdl_la-r_misc.Tpo" -c -o ref_softsdl_la-r_misc.lo `test -f 'r_misc.c' || echo './'`r_misc.c; \
then mv -f ".deps/ref_softsdl_la-r_misc.Tpo" ".deps/ref_softsdl_la-r_misc.Plo"; else rm -f ".deps/ref_softsdl_la-r_misc.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_misc.lo -MD -MP -MF .deps/ref_softsdl_la-r_misc.Tpo -c r_misc.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_misc.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_misc.lo -MD -MP -MF .deps/ref_softsdl_la-r_misc.Tpo -c r_misc.c -o ref_softsdl_la-r_misc.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_model.lo -MD -MP -MF ".deps/ref_softsdl_la-r_model.Tpo" -c -o ref_softsdl_la-r_model.lo `test -f 'r_model.c' || echo './'`r_model.c; \
then mv -f ".deps/ref_softsdl_la-r_model.Tpo" ".deps/ref_softsdl_la-r_model.Plo"; else rm -f ".deps/ref_softsdl_la-r_model.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_model.lo -MD -MP -MF .deps/ref_softsdl_la-r_model.Tpo -c r_model.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_model.o
r_model.c:190:34: warning: argument 1 of type 'vec_t[3]' {aka 'float[3]'} with mismatched bound [-Warray-parameter=]
  190 | mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
      |                           ~~~~~~~^
In file included from r_local.h:142,
                 from r_model.c:27:
r_model.h:247:34: note: previously declared as 'float *'
  247 | mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
      |                           ~~~~~~~^
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_model.lo -MD -MP -MF .deps/ref_softsdl_la-r_model.Tpo -c r_model.c -o ref_softsdl_la-r_model.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_part.lo -MD -MP -MF ".deps/ref_softsdl_la-r_part.Tpo" -c -o ref_softsdl_la-r_part.lo `test -f 'r_part.c' || echo './'`r_part.c; \
then mv -f ".deps/ref_softsdl_la-r_part.Tpo" ".deps/ref_softsdl_la-r_part.Plo"; else rm -f ".deps/ref_softsdl_la-r_part.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_part.lo -MD -MP -MF .deps/ref_softsdl_la-r_part.Tpo -c r_part.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_part.o
r_part.c: In function 'R_DrawParticle':
r_part.c:483:17: warning: variable 'blendparticle' set but not used [-Wunused-but-set-variable]
  483 |         byte  (*blendparticle)( int, int );
      |                 ^~~~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_part.lo -MD -MP -MF .deps/ref_softsdl_la-r_part.Tpo -c r_part.c -o ref_softsdl_la-r_part.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_poly.lo -MD -MP -MF ".deps/ref_softsdl_la-r_poly.Tpo" -c -o ref_softsdl_la-r_poly.lo `test -f 'r_poly.c' || echo './'`r_poly.c; \
then mv -f ".deps/ref_softsdl_la-r_poly.Tpo" ".deps/ref_softsdl_la-r_poly.Plo"; else rm -f ".deps/ref_softsdl_la-r_poly.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_poly.lo -MD -MP -MF .deps/ref_softsdl_la-r_poly.Tpo -c r_poly.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_poly.o
r_poly.c: In function 'R_ClipAndDrawPoly':
r_poly.c:999:39: warning: expression does not compute the number of elements in this array; element type is 'vec_t' {aka 'float'}, not 'float *' [-Wsizeof-array-div]
  999 |                 pv += sizeof (vec5_t) / sizeof (pv);
      |                                       ^
r_poly.c:999:39: note: add parentheses around the second 'sizeof' to silence this warning
r_poly.c: In function 'R_BuildPolygonFromSurface':
r_poly.c:1016:33: warning: variable 'vertpage' set but not used [-Wunused-but-set-variable]
 1016 |         int                     vertpage;
      |                                 ^~~~~~~~
r_poly.c: In function 'R_DrawPoly':
r_poly.c:1144:25: warning: storing the address of local variable 'spans' in 's_polygon_spans' [-Wdangling-pointer=]
 1144 |         s_polygon_spans = spans;
      |         ~~~~~~~~~~~~~~~~^~~~~~~
r_poly.c:1142:17: note: 'spans' declared here
 1142 |         espan_t spans[MAXHEIGHT+1];
      |                 ^~~~~
r_poly.c:43:18: note: 's_polygon_spans' declared here
   43 | static espan_t  *s_polygon_spans;
      |                  ^~~~~~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_poly.lo -MD -MP -MF .deps/ref_softsdl_la-r_poly.Tpo -c r_poly.c -o ref_softsdl_la-r_poly.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_polyse.lo -MD -MP -MF ".deps/ref_softsdl_la-r_polyse.Tpo" -c -o ref_softsdl_la-r_polyse.lo `test -f 'r_polyse.c' || echo './'`r_polyse.c; \
then mv -f ".deps/ref_softsdl_la-r_polyse.Tpo" ".deps/ref_softsdl_la-r_polyse.Plo"; else rm -f ".deps/ref_softsdl_la-r_polyse.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_polyse.lo -MD -MP -MF .deps/ref_softsdl_la-r_polyse.Tpo -c r_polyse.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_polyse.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_polyse.lo -MD -MP -MF .deps/ref_softsdl_la-r_polyse.Tpo -c r_polyse.c -o ref_softsdl_la-r_polyse.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_rast.lo -MD -MP -MF ".deps/ref_softsdl_la-r_rast.Tpo" -c -o ref_softsdl_la-r_rast.lo `test -f 'r_rast.c' || echo './'`r_rast.c; \
then mv -f ".deps/ref_softsdl_la-r_rast.Tpo" ".deps/ref_softsdl_la-r_rast.Plo"; else rm -f ".deps/ref_softsdl_la-r_rast.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_rast.lo -MD -MP -MF .deps/ref_softsdl_la-r_rast.Tpo -c r_rast.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_rast.o
r_rast.c: In function 'R_RenderBmodelFace':
r_rast.c:776:17: warning: storing the address of local variable 'tedge' in 'r_pedge' [-Wdangling-pointer=]
  776 |         r_pedge = &tedge;
      |         ~~~~~~~~^~~~~~~~
r_rast.c:749:25: note: 'tedge' declared here
  749 |         medge_t         tedge;
      |                         ^~~~~
r_rast.c:45:26: note: 'r_pedge' declared here
   45 | medge_t                 *r_pedge;
      |                          ^~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_rast.lo -MD -MP -MF .deps/ref_softsdl_la-r_rast.Tpo -c r_rast.c -o ref_softsdl_la-r_rast.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_scan.lo -MD -MP -MF ".deps/ref_softsdl_la-r_scan.Tpo" -c -o ref_softsdl_la-r_scan.lo `test -f 'r_scan.c' || echo './'`r_scan.c; \
then mv -f ".deps/ref_softsdl_la-r_scan.Tpo" ".deps/ref_softsdl_la-r_scan.Plo"; else rm -f ".deps/ref_softsdl_la-r_scan.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_scan.lo -MD -MP -MF .deps/ref_softsdl_la-r_scan.Tpo -c r_scan.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_scan.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_scan.lo -MD -MP -MF .deps/ref_softsdl_la-r_scan.Tpo -c r_scan.c -o ref_softsdl_la-r_scan.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_sprite.lo -MD -MP -MF ".deps/ref_softsdl_la-r_sprite.Tpo" -c -o ref_softsdl_la-r_sprite.lo `test -f 'r_sprite.c' || echo './'`r_sprite.c; \
then mv -f ".deps/ref_softsdl_la-r_sprite.Tpo" ".deps/ref_softsdl_la-r_sprite.Plo"; else rm -f ".deps/ref_softsdl_la-r_sprite.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_sprite.lo -MD -MP -MF .deps/ref_softsdl_la-r_sprite.Tpo -c r_sprite.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_sprite.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_sprite.lo -MD -MP -MF .deps/ref_softsdl_la-r_sprite.Tpo -c r_sprite.c -o ref_softsdl_la-r_sprite.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-r_surf.lo -MD -MP -MF ".deps/ref_softsdl_la-r_surf.Tpo" -c -o ref_softsdl_la-r_surf.lo `test -f 'r_surf.c' || echo './'`r_surf.c; \
then mv -f ".deps/ref_softsdl_la-r_surf.Tpo" ".deps/ref_softsdl_la-r_surf.Plo"; else rm -f ".deps/ref_softsdl_la-r_surf.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_surf.lo -MD -MP -MF .deps/ref_softsdl_la-r_surf.Tpo -c r_surf.c  -fPIC -DPIC -o .libs/ref_softsdl_la-r_surf.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-r_surf.lo -MD -MP -MF .deps/ref_softsdl_la-r_surf.Tpo -c r_surf.c -o ref_softsdl_la-r_surf.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-q_shared.lo -MD -MP -MF ".deps/ref_softsdl_la-q_shared.Tpo" -c -o ref_softsdl_la-q_shared.lo `test -f 'q_shared.c' || echo './'`q_shared.c; \
then mv -f ".deps/ref_softsdl_la-q_shared.Tpo" ".deps/ref_softsdl_la-q_shared.Plo"; else rm -f ".deps/ref_softsdl_la-q_shared.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-q_shared.lo -MD -MP -MF .deps/ref_softsdl_la-q_shared.Tpo -c q_shared.c  -fPIC -DPIC -o .libs/ref_softsdl_la-q_shared.o
q_shared.c: In function 'Q_fabs':
q_shared.c:264:21: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  264 |         int tmp = * ( int * )  (char *) &f;
      |                     ^~~~~~~~~~~~~~~~~~~~~~
q_shared.c:266:18: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  266 |         return * ( float * )  (char *) &tmp;
      |                  ^~~~~~~~~~~~~~~~~~~~~~~~~~
q_shared.c:266:16: warning: 'tmp' is used uninitialized [-Wuninitialized]
  266 |         return * ( float * )  (char *) &tmp;
      |                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~
q_shared.c:264:13: note: 'tmp' declared here
  264 |         int tmp = * ( int * )  (char *) &f;
      |             ^~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-q_shared.lo -MD -MP -MF .deps/ref_softsdl_la-q_shared.Tpo -c q_shared.c -o ref_softsdl_la-q_shared.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-q_sh.lo -MD -MP -MF ".deps/ref_softsdl_la-q_sh.Tpo" -c -o ref_softsdl_la-q_sh.lo `test -f 'q_sh.c' || echo './'`q_sh.c; \
then mv -f ".deps/ref_softsdl_la-q_sh.Tpo" ".deps/ref_softsdl_la-q_sh.Plo"; else rm -f ".deps/ref_softsdl_la-q_sh.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-q_sh.lo -MD -MP -MF .deps/ref_softsdl_la-q_sh.Tpo -c q_sh.c  -fPIC -DPIC -o .libs/ref_softsdl_la-q_sh.o
q_sh.c: In function 'Hunk_Free':
q_sh.c:149:15: warning: unused variable 'm' [-Wunused-variable]
  149 |         byte *m;
      |               ^
q_sh.c: In function 'Sys_FindNext':
q_sh.c:307:58: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=]
  307 |                                 sprintf (findpath, "%s/%s", findbase, d->d_name);
      |                                                          ^
q_sh.c:307:33: note: 'sprintf' output between 2 and 129 bytes into a destination of size 128
  307 |                                 sprintf (findpath, "%s/%s", findbase, d->d_name);
      |                                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-q_sh.lo -MD -MP -MF .deps/ref_softsdl_la-q_sh.Tpo -c q_sh.c -o ref_softsdl_la-q_sh.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-q_glob.lo -MD -MP -MF ".deps/ref_softsdl_la-q_glob.Tpo" -c -o ref_softsdl_la-q_glob.lo `test -f 'q_glob.c' || echo './'`q_glob.c; \
then mv -f ".deps/ref_softsdl_la-q_glob.Tpo" ".deps/ref_softsdl_la-q_glob.Plo"; else rm -f ".deps/ref_softsdl_la-q_glob.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-q_glob.lo -MD -MP -MF .deps/ref_softsdl_la-q_glob.Tpo -c q_glob.c  -fPIC -DPIC -o .libs/ref_softsdl_la-q_glob.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-q_glob.lo -MD -MP -MF .deps/ref_softsdl_la-q_glob.Tpo -c q_glob.c -o ref_softsdl_la-q_glob.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_softsdl_la-rw_sdl.lo -MD -MP -MF ".deps/ref_softsdl_la-rw_sdl.Tpo" -c -o ref_softsdl_la-rw_sdl.lo `test -f 'rw_sdl.c' || echo './'`rw_sdl.c; \
then mv -f ".deps/ref_softsdl_la-rw_sdl.Tpo" ".deps/ref_softsdl_la-rw_sdl.Plo"; else rm -f ".deps/ref_softsdl_la-rw_sdl.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-rw_sdl.lo -MD -MP -MF .deps/ref_softsdl_la-rw_sdl.Tpo -c rw_sdl.c  -fPIC -DPIC -o .libs/ref_softsdl_la-rw_sdl.o
rw_sdl.c: In function 'RW_IN_Commands':
rw_sdl.c:233:33: warning: '*' in boolean context, suggest '&&' instead [-Wint-in-bool-context]
  233 |         if (!(mouse_buttonstate * (1<<3)) && (mouse_oldbuttonstate & (1<<3)))
      |              ~~~~~~~~~~~~~~~~~~~^~~~~~~~~
rw_sdl.c:238:33: warning: '*' in boolean context, suggest '&&' instead [-Wint-in-bool-context]
  238 |         if (!(mouse_buttonstate * (1<<4)) && (mouse_oldbuttonstate & (1<<4)))
      |              ~~~~~~~~~~~~~~~~~~~^~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_softsdl_la-rw_sdl.lo -MD -MP -MF .deps/ref_softsdl_la-rw_sdl.Tpo -c rw_sdl.c -o ref_softsdl_la-rw_sdl.o >/dev/null 2>&1
/usr/bin/bash ../libtool --mode=link gcc  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include  -L/opt/pkg/lib -Wl,-R/opt/pkg/lib -L/usr/lib/amd64 -Wl,-R/usr/lib/amd64 -liconv -o ref_softsdl.la  -module -avoid-version -rpath /opt/pkg/lib/quake2forge ref_softsdl_la-r_aclip.lo ref_softsdl_la-r_alias.lo ref_softsdl_la-r_bsp.lo ref_softsdl_la-r_draw.lo ref_softsdl_la-r_edge.lo ref_softsdl_la-r_image.lo ref_softsdl_la-r_light.lo ref_softsdl_la-r_main.lo ref_softsdl_la-r_misc.lo ref_softsdl_la-r_model.lo ref_softsdl_la-r_part.lo ref_softsdl_la-r_poly.lo ref_softsdl_la-r_polyse.lo ref_softsdl_la-r_rast.lo ref_softsdl_la-r_scan.lo ref_softsdl_la-r_sprite.lo ref_softsdl_la-r_surf.lo ref_softsdl_la-q_shared.lo ref_softsdl_la-q_sh.lo ref_softsdl_la-q_glob.lo  ref_softsdl_la-rw_sdl.lo -L/opt/pkg/lib -R/opt/pkg/lib -lSDL -lpthread -lposix4 
libtool: link: gcc -shared  -fPIC -DPIC -Wl,-z -Wl,text -Wl,-h -Wl,ref_softsdl.so -o .libs/ref_softsdl.so  .libs/ref_softsdl_la-r_aclip.o .libs/ref_softsdl_la-r_alias.o .libs/ref_softsdl_la-r_bsp.o .libs/ref_softsdl_la-r_draw.o .libs/ref_softsdl_la-r_edge.o .libs/ref_softsdl_la-r_image.o .libs/ref_softsdl_la-r_light.o .libs/ref_softsdl_la-r_main.o .libs/ref_softsdl_la-r_misc.o .libs/ref_softsdl_la-r_model.o .libs/ref_softsdl_la-r_part.o .libs/ref_softsdl_la-r_poly.o .libs/ref_softsdl_la-r_polyse.o .libs/ref_softsdl_la-r_rast.o .libs/ref_softsdl_la-r_scan.o .libs/ref_softsdl_la-r_sprite.o .libs/ref_softsdl_la-r_surf.o .libs/ref_softsdl_la-q_shared.o .libs/ref_softsdl_la-q_sh.o .libs/ref_softsdl_la-q_glob.o .libs/ref_softsdl_la-rw_sdl.o   -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -L/home/pbulk/build/games/quake2forge/work/.buildlink/lib /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libSDL.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libiconv.so -lm /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXrandr.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXext.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXrender.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libX11.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libxcb.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXau.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXdmcp.so -lnsl -lsocket -lpthread -lposix4  -O2 -msave-args -Wl,-rpath -Wl,/opt/pkg/lib -Wl,-rpath -Wl,/opt/pkg/lib  
libtool: link: ar cr .libs/ref_softsdl.a  ref_softsdl_la-r_aclip.o ref_softsdl_la-r_alias.o ref_softsdl_la-r_bsp.o ref_softsdl_la-r_draw.o ref_softsdl_la-r_edge.o ref_softsdl_la-r_image.o ref_softsdl_la-r_light.o ref_softsdl_la-r_main.o ref_softsdl_la-r_misc.o ref_softsdl_la-r_model.o ref_softsdl_la-r_part.o ref_softsdl_la-r_poly.o ref_softsdl_la-r_polyse.o ref_softsdl_la-r_rast.o ref_softsdl_la-r_scan.o ref_softsdl_la-r_sprite.o ref_softsdl_la-r_surf.o ref_softsdl_la-q_shared.o ref_softsdl_la-q_sh.o ref_softsdl_la-q_glob.o ref_softsdl_la-rw_sdl.o
libtool: link: ranlib .libs/ref_softsdl.a
libtool: link: ( cd ".libs" && rm -f "ref_softsdl.la" && ln -s "../ref_softsdl.la" "ref_softsdl.la" )
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-q_sh.lo -MD -MP -MF ".deps/ref_glx_la-q_sh.Tpo" -c -o ref_glx_la-q_sh.lo `test -f 'q_sh.c' || echo './'`q_sh.c; \
then mv -f ".deps/ref_glx_la-q_sh.Tpo" ".deps/ref_glx_la-q_sh.Plo"; else rm -f ".deps/ref_glx_la-q_sh.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-q_sh.lo -MD -MP -MF .deps/ref_glx_la-q_sh.Tpo -c q_sh.c  -fPIC -DPIC -o .libs/ref_glx_la-q_sh.o
q_sh.c: In function 'Hunk_Free':
q_sh.c:149:15: warning: unused variable 'm' [-Wunused-variable]
  149 |         byte *m;
      |               ^
q_sh.c: In function 'Sys_FindNext':
q_sh.c:307:58: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=]
  307 |                                 sprintf (findpath, "%s/%s", findbase, d->d_name);
      |                                                          ^
q_sh.c:307:33: note: 'sprintf' output between 2 and 129 bytes into a destination of size 128
  307 |                                 sprintf (findpath, "%s/%s", findbase, d->d_name);
      |                                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-q_sh.lo -MD -MP -MF .deps/ref_glx_la-q_sh.Tpo -c q_sh.c -o ref_glx_la-q_sh.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-q_shared.lo -MD -MP -MF ".deps/ref_glx_la-q_shared.Tpo" -c -o ref_glx_la-q_shared.lo `test -f 'q_shared.c' || echo './'`q_shared.c; \
then mv -f ".deps/ref_glx_la-q_shared.Tpo" ".deps/ref_glx_la-q_shared.Plo"; else rm -f ".deps/ref_glx_la-q_shared.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-q_shared.lo -MD -MP -MF .deps/ref_glx_la-q_shared.Tpo -c q_shared.c  -fPIC -DPIC -o .libs/ref_glx_la-q_shared.o
q_shared.c: In function 'Q_fabs':
q_shared.c:264:21: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  264 |         int tmp = * ( int * )  (char *) &f;
      |                     ^~~~~~~~~~~~~~~~~~~~~~
q_shared.c:266:18: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  266 |         return * ( float * )  (char *) &tmp;
      |                  ^~~~~~~~~~~~~~~~~~~~~~~~~~
q_shared.c:266:16: warning: 'tmp' is used uninitialized [-Wuninitialized]
  266 |         return * ( float * )  (char *) &tmp;
      |                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~
q_shared.c:264:13: note: 'tmp' declared here
  264 |         int tmp = * ( int * )  (char *) &f;
      |             ^~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-q_shared.lo -MD -MP -MF .deps/ref_glx_la-q_shared.Tpo -c q_shared.c -o ref_glx_la-q_shared.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-q_glob.lo -MD -MP -MF ".deps/ref_glx_la-q_glob.Tpo" -c -o ref_glx_la-q_glob.lo `test -f 'q_glob.c' || echo './'`q_glob.c; \
then mv -f ".deps/ref_glx_la-q_glob.Tpo" ".deps/ref_glx_la-q_glob.Plo"; else rm -f ".deps/ref_glx_la-q_glob.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-q_glob.lo -MD -MP -MF .deps/ref_glx_la-q_glob.Tpo -c q_glob.c  -fPIC -DPIC -o .libs/ref_glx_la-q_glob.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-q_glob.lo -MD -MP -MF .deps/ref_glx_la-q_glob.Tpo -c q_glob.c -o ref_glx_la-q_glob.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-qgl.lo -MD -MP -MF ".deps/ref_glx_la-qgl.Tpo" -c -o ref_glx_la-qgl.lo `test -f 'qgl.c' || echo './'`qgl.c; \
then mv -f ".deps/ref_glx_la-qgl.Tpo" ".deps/ref_glx_la-qgl.Plo"; else rm -f ".deps/ref_glx_la-qgl.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-qgl.lo -MD -MP -MF .deps/ref_glx_la-qgl.Tpo -c qgl.c  -fPIC -DPIC -o .libs/ref_glx_la-qgl.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-qgl.lo -MD -MP -MF .deps/ref_glx_la-qgl.Tpo -c qgl.c -o ref_glx_la-qgl.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_draw.lo -MD -MP -MF ".deps/ref_glx_la-gl_draw.Tpo" -c -o ref_glx_la-gl_draw.lo `test -f 'gl_draw.c' || echo './'`gl_draw.c; \
then mv -f ".deps/ref_glx_la-gl_draw.Tpo" ".deps/ref_glx_la-gl_draw.Plo"; else rm -f ".deps/ref_glx_la-gl_draw.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_draw.lo -MD -MP -MF .deps/ref_glx_la-gl_draw.Tpo -c gl_draw.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_draw.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_draw.lo -MD -MP -MF .deps/ref_glx_la-gl_draw.Tpo -c gl_draw.c -o ref_glx_la-gl_draw.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_image.lo -MD -MP -MF ".deps/ref_glx_la-gl_image.Tpo" -c -o ref_glx_la-gl_image.lo `test -f 'gl_image.c' || echo './'`gl_image.c; \
then mv -f ".deps/ref_glx_la-gl_image.Tpo" ".deps/ref_glx_la-gl_image.Plo"; else rm -f ".deps/ref_glx_la-gl_image.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_image.lo -MD -MP -MF .deps/ref_glx_la-gl_image.Tpo -c gl_image.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_image.o
gl_image.c: In function 'LoadTGA':
gl_image.c:558:25: warning: variable 'length' set but not used [-Wunused-but-set-variable]
  558 |         int             length;
      |                         ^~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_image.lo -MD -MP -MF .deps/ref_glx_la-gl_image.Tpo -c gl_image.c -o ref_glx_la-gl_image.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_light.lo -MD -MP -MF ".deps/ref_glx_la-gl_light.Tpo" -c -o ref_glx_la-gl_light.lo `test -f 'gl_light.c' || echo './'`gl_light.c; \
then mv -f ".deps/ref_glx_la-gl_light.Tpo" ".deps/ref_glx_la-gl_light.Plo"; else rm -f ".deps/ref_glx_la-gl_light.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_light.lo -MD -MP -MF .deps/ref_glx_la-gl_light.Tpo -c gl_light.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_light.o
gl_light.c: In function 'R_LightPoint':
gl_light.c:315:25: warning: variable 'light' set but not used [-Wunused-but-set-variable]
  315 |         float           light;
      |                         ^~~~~
gl_light.c: In function 'R_BuildLightMap':
gl_light.c:475:26: warning: variable 'style' set but not used [-Wunused-but-set-variable]
  475 |         lightstyle_t    *style;
      |                          ^~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_light.lo -MD -MP -MF .deps/ref_glx_la-gl_light.Tpo -c gl_light.c -o ref_glx_la-gl_light.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_mesh.lo -MD -MP -MF ".deps/ref_glx_la-gl_mesh.Tpo" -c -o ref_glx_la-gl_mesh.lo `test -f 'gl_mesh.c' || echo './'`gl_mesh.c; \
then mv -f ".deps/ref_glx_la-gl_mesh.Tpo" ".deps/ref_glx_la-gl_mesh.Plo"; else rm -f ".deps/ref_glx_la-gl_mesh.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_mesh.lo -MD -MP -MF .deps/ref_glx_la-gl_mesh.Tpo -c gl_mesh.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_mesh.o
gl_mesh.c: In function 'GL_DrawAliasShadow':
gl_mesh.c:312:26: warning: variable 'verts' set but not used [-Wunused-but-set-variable]
  312 |         dtrivertx_t     *verts;
      |                          ^~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_mesh.lo -MD -MP -MF .deps/ref_glx_la-gl_mesh.Tpo -c gl_mesh.c -o ref_glx_la-gl_mesh.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_model.lo -MD -MP -MF ".deps/ref_glx_la-gl_model.Tpo" -c -o ref_glx_la-gl_model.lo `test -f 'gl_model.c' || echo './'`gl_model.c; \
then mv -f ".deps/ref_glx_la-gl_model.Tpo" ".deps/ref_glx_la-gl_model.Plo"; else rm -f ".deps/ref_glx_la-gl_model.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_model.lo -MD -MP -MF .deps/ref_glx_la-gl_model.Tpo -c gl_model.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_model.o
gl_model.c:50:34: warning: argument 1 of type 'vec_t[3]' {aka 'float[3]'} with mismatched bound [-Warray-parameter=]
   50 | mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
      |                           ~~~~~~~^
In file included from gl_local.h:130,
                 from gl_model.c:24:
gl_model.h:250:34: note: previously declared as 'float *'
  250 | mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
      |                           ~~~~~~~^
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_model.lo -MD -MP -MF .deps/ref_glx_la-gl_model.Tpo -c gl_model.c -o ref_glx_la-gl_model.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_rmain.lo -MD -MP -MF ".deps/ref_glx_la-gl_rmain.Tpo" -c -o ref_glx_la-gl_rmain.lo `test -f 'gl_rmain.c' || echo './'`gl_rmain.c; \
then mv -f ".deps/ref_glx_la-gl_rmain.Tpo" ".deps/ref_glx_la-gl_rmain.Plo"; else rm -f ".deps/ref_glx_la-gl_rmain.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_rmain.lo -MD -MP -MF .deps/ref_glx_la-gl_rmain.Tpo -c gl_rmain.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_rmain.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_rmain.lo -MD -MP -MF .deps/ref_glx_la-gl_rmain.Tpo -c gl_rmain.c -o ref_glx_la-gl_rmain.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_rmisc.lo -MD -MP -MF ".deps/ref_glx_la-gl_rmisc.Tpo" -c -o ref_glx_la-gl_rmisc.lo `test -f 'gl_rmisc.c' || echo './'`gl_rmisc.c; \
then mv -f ".deps/ref_glx_la-gl_rmisc.Tpo" ".deps/ref_glx_la-gl_rmisc.Plo"; else rm -f ".deps/ref_glx_la-gl_rmisc.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_rmisc.lo -MD -MP -MF .deps/ref_glx_la-gl_rmisc.Tpo -c gl_rmisc.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_rmisc.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_rmisc.lo -MD -MP -MF .deps/ref_glx_la-gl_rmisc.Tpo -c gl_rmisc.c -o ref_glx_la-gl_rmisc.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_rsurf.lo -MD -MP -MF ".deps/ref_glx_la-gl_rsurf.Tpo" -c -o ref_glx_la-gl_rsurf.lo `test -f 'gl_rsurf.c' || echo './'`gl_rsurf.c; \
then mv -f ".deps/ref_glx_la-gl_rsurf.Tpo" ".deps/ref_glx_la-gl_rsurf.Plo"; else rm -f ".deps/ref_glx_la-gl_rsurf.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_rsurf.lo -MD -MP -MF .deps/ref_glx_la-gl_rsurf.Tpo -c gl_rsurf.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_rsurf.o
gl_rsurf.c: In function 'GL_BuildPolygonFromSurface':
gl_rsurf.c:1460:33: warning: variable 'vertpage' set but not used [-Wunused-but-set-variable]
 1460 |         int                     vertpage;
      |                                 ^~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_rsurf.lo -MD -MP -MF .deps/ref_glx_la-gl_rsurf.Tpo -c gl_rsurf.c -o ref_glx_la-gl_rsurf.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_warp.lo -MD -MP -MF ".deps/ref_glx_la-gl_warp.Tpo" -c -o ref_glx_la-gl_warp.lo `test -f 'gl_warp.c' || echo './'`gl_warp.c; \
then mv -f ".deps/ref_glx_la-gl_warp.Tpo" ".deps/ref_glx_la-gl_warp.Plo"; else rm -f ".deps/ref_glx_la-gl_warp.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_warp.lo -MD -MP -MF .deps/ref_glx_la-gl_warp.Tpo -c gl_warp.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_warp.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_warp.lo -MD -MP -MF .deps/ref_glx_la-gl_warp.Tpo -c gl_warp.c -o ref_glx_la-gl_warp.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_glx_la-gl_glx.lo -MD -MP -MF ".deps/ref_glx_la-gl_glx.Tpo" -c -o ref_glx_la-gl_glx.lo `test -f 'gl_glx.c' || echo './'`gl_glx.c; \
then mv -f ".deps/ref_glx_la-gl_glx.Tpo" ".deps/ref_glx_la-gl_glx.Plo"; else rm -f ".deps/ref_glx_la-gl_glx.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_glx.lo -MD -MP -MF .deps/ref_glx_la-gl_glx.Tpo -c gl_glx.c  -fPIC -DPIC -o .libs/ref_glx_la-gl_glx.o
In file included from gl_glx.c:67:
/home/pbulk/build/games/quake2forge/work/.buildlink/include/X11/extensions/xf86dga.h:9:2: warning: #warning "xf86dga.h is obsolete and may be removed in the future." [-Wcpp]
    9 | #warning "xf86dga.h is obsolete and may be removed in the future."
      |  ^~~~~~~
/home/pbulk/build/games/quake2forge/work/.buildlink/include/X11/extensions/xf86dga.h:10:2: warning: #warning "include <X11/extensions/Xxf86dga.h> instead." [-Wcpp]
   10 | #warning "include <X11/extensions/Xxf86dga.h> instead."
      |  ^~~~~~~
gl_glx.c: In function 'RW_IN_Commands':
gl_glx.c:433:33: warning: '*' in boolean context, suggest '&&' instead [-Wint-in-bool-context]
  433 |         if (!(mouse_buttonstate * (1<<3)) && (mouse_oldbuttonstate & (1<<3)))
      |              ~~~~~~~~~~~~~~~~~~~^~~~~~~~~
gl_glx.c:438:33: warning: '*' in boolean context, suggest '&&' instead [-Wint-in-bool-context]
  438 |         if (!(mouse_buttonstate * (1<<4)) && (mouse_oldbuttonstate & (1<<4)))
      |              ~~~~~~~~~~~~~~~~~~~^~~~~~~~~
gl_glx.c: In function 'GLimp_SetMode':
gl_glx.c:1011:26: warning: variable 'actualHeight' set but not used [-Wunused-but-set-variable]
 1011 |         int actualWidth, actualHeight;
      |                          ^~~~~~~~~~~~
gl_glx.c:1011:13: warning: variable 'actualWidth' set but not used [-Wunused-but-set-variable]
 1011 |         int actualWidth, actualHeight;
      |             ^~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_glx_la-gl_glx.lo -MD -MP -MF .deps/ref_glx_la-gl_glx.Tpo -c gl_glx.c -o ref_glx_la-gl_glx.o >/dev/null 2>&1
/usr/bin/bash ../libtool --mode=link gcc  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include  -L/opt/pkg/lib -Wl,-R/opt/pkg/lib -L/usr/lib/amd64 -Wl,-R/usr/lib/amd64 -liconv -o ref_glx.la  -module -avoid-version -rpath /opt/pkg/lib/quake2forge ref_glx_la-q_sh.lo ref_glx_la-q_shared.lo ref_glx_la-q_glob.lo ref_glx_la-qgl.lo ref_glx_la-gl_draw.lo ref_glx_la-gl_image.lo ref_glx_la-gl_light.lo ref_glx_la-gl_mesh.lo ref_glx_la-gl_model.lo ref_glx_la-gl_rmain.lo ref_glx_la-gl_rmisc.lo ref_glx_la-gl_rsurf.lo ref_glx_la-gl_warp.lo ref_glx_la-gl_glx.lo -lSM -lICE  -lX11 -lXext -lXxf86vm -lXxf86dga -lsocket  -lnsl  
libtool: link: gcc -shared  -fPIC -DPIC -Wl,-z -Wl,text -Wl,-h -Wl,ref_glx.so -o .libs/ref_glx.so  .libs/ref_glx_la-q_sh.o .libs/ref_glx_la-q_shared.o .libs/ref_glx_la-q_glob.o .libs/ref_glx_la-qgl.o .libs/ref_glx_la-gl_draw.o .libs/ref_glx_la-gl_image.o .libs/ref_glx_la-gl_light.o .libs/ref_glx_la-gl_mesh.o .libs/ref_glx_la-gl_model.o .libs/ref_glx_la-gl_rmain.o .libs/ref_glx_la-gl_rmisc.o .libs/ref_glx_la-gl_rsurf.o .libs/ref_glx_la-gl_warp.o .libs/ref_glx_la-gl_glx.o   -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -L/home/pbulk/build/games/quake2forge/work/.buildlink/lib /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libiconv.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libSM.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libICE.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXxf86vm.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXxf86dga.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXext.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libX11.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libxcb.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXau.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXdmcp.so -lsocket -lnsl  -O2 -msave-args -Wl,-rpath -Wl,/opt/pkg/lib  
libtool: link: ar cr .libs/ref_glx.a  ref_glx_la-q_sh.o ref_glx_la-q_shared.o ref_glx_la-q_glob.o ref_glx_la-qgl.o ref_glx_la-gl_draw.o ref_glx_la-gl_image.o ref_glx_la-gl_light.o ref_glx_la-gl_mesh.o ref_glx_la-gl_model.o ref_glx_la-gl_rmain.o ref_glx_la-gl_rmisc.o ref_glx_la-gl_rsurf.o ref_glx_la-gl_warp.o ref_glx_la-gl_glx.o
libtool: link: ranlib .libs/ref_glx.a
libtool: link: ( cd ".libs" && rm -f "ref_glx.la" && ln -s "../ref_glx.la" "ref_glx.la" )
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-q_sh.lo -MD -MP -MF ".deps/ref_sdlgl_la-q_sh.Tpo" -c -o ref_sdlgl_la-q_sh.lo `test -f 'q_sh.c' || echo './'`q_sh.c; \
then mv -f ".deps/ref_sdlgl_la-q_sh.Tpo" ".deps/ref_sdlgl_la-q_sh.Plo"; else rm -f ".deps/ref_sdlgl_la-q_sh.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-q_sh.lo -MD -MP -MF .deps/ref_sdlgl_la-q_sh.Tpo -c q_sh.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-q_sh.o
q_sh.c: In function 'Hunk_Free':
q_sh.c:149:15: warning: unused variable 'm' [-Wunused-variable]
  149 |         byte *m;
      |               ^
q_sh.c: In function 'Sys_FindNext':
q_sh.c:307:58: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=]
  307 |                                 sprintf (findpath, "%s/%s", findbase, d->d_name);
      |                                                          ^
q_sh.c:307:33: note: 'sprintf' output between 2 and 129 bytes into a destination of size 128
  307 |                                 sprintf (findpath, "%s/%s", findbase, d->d_name);
      |                                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-q_sh.lo -MD -MP -MF .deps/ref_sdlgl_la-q_sh.Tpo -c q_sh.c -o ref_sdlgl_la-q_sh.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-q_shared.lo -MD -MP -MF ".deps/ref_sdlgl_la-q_shared.Tpo" -c -o ref_sdlgl_la-q_shared.lo `test -f 'q_shared.c' || echo './'`q_shared.c; \
then mv -f ".deps/ref_sdlgl_la-q_shared.Tpo" ".deps/ref_sdlgl_la-q_shared.Plo"; else rm -f ".deps/ref_sdlgl_la-q_shared.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-q_shared.lo -MD -MP -MF .deps/ref_sdlgl_la-q_shared.Tpo -c q_shared.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-q_shared.o
q_shared.c: In function 'Q_fabs':
q_shared.c:264:21: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  264 |         int tmp = * ( int * )  (char *) &f;
      |                     ^~~~~~~~~~~~~~~~~~~~~~
q_shared.c:266:18: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
  266 |         return * ( float * )  (char *) &tmp;
      |                  ^~~~~~~~~~~~~~~~~~~~~~~~~~
q_shared.c:266:16: warning: 'tmp' is used uninitialized [-Wuninitialized]
  266 |         return * ( float * )  (char *) &tmp;
      |                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~
q_shared.c:264:13: note: 'tmp' declared here
  264 |         int tmp = * ( int * )  (char *) &f;
      |             ^~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-q_shared.lo -MD -MP -MF .deps/ref_sdlgl_la-q_shared.Tpo -c q_shared.c -o ref_sdlgl_la-q_shared.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-q_glob.lo -MD -MP -MF ".deps/ref_sdlgl_la-q_glob.Tpo" -c -o ref_sdlgl_la-q_glob.lo `test -f 'q_glob.c' || echo './'`q_glob.c; \
then mv -f ".deps/ref_sdlgl_la-q_glob.Tpo" ".deps/ref_sdlgl_la-q_glob.Plo"; else rm -f ".deps/ref_sdlgl_la-q_glob.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-q_glob.lo -MD -MP -MF .deps/ref_sdlgl_la-q_glob.Tpo -c q_glob.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-q_glob.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-q_glob.lo -MD -MP -MF .deps/ref_sdlgl_la-q_glob.Tpo -c q_glob.c -o ref_sdlgl_la-q_glob.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-qgl.lo -MD -MP -MF ".deps/ref_sdlgl_la-qgl.Tpo" -c -o ref_sdlgl_la-qgl.lo `test -f 'qgl.c' || echo './'`qgl.c; \
then mv -f ".deps/ref_sdlgl_la-qgl.Tpo" ".deps/ref_sdlgl_la-qgl.Plo"; else rm -f ".deps/ref_sdlgl_la-qgl.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-qgl.lo -MD -MP -MF .deps/ref_sdlgl_la-qgl.Tpo -c qgl.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-qgl.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-qgl.lo -MD -MP -MF .deps/ref_sdlgl_la-qgl.Tpo -c qgl.c -o ref_sdlgl_la-qgl.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_draw.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_draw.Tpo" -c -o ref_sdlgl_la-gl_draw.lo `test -f 'gl_draw.c' || echo './'`gl_draw.c; \
then mv -f ".deps/ref_sdlgl_la-gl_draw.Tpo" ".deps/ref_sdlgl_la-gl_draw.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_draw.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_draw.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_draw.Tpo -c gl_draw.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_draw.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_draw.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_draw.Tpo -c gl_draw.c -o ref_sdlgl_la-gl_draw.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_image.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_image.Tpo" -c -o ref_sdlgl_la-gl_image.lo `test -f 'gl_image.c' || echo './'`gl_image.c; \
then mv -f ".deps/ref_sdlgl_la-gl_image.Tpo" ".deps/ref_sdlgl_la-gl_image.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_image.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_image.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_image.Tpo -c gl_image.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_image.o
gl_image.c: In function 'LoadTGA':
gl_image.c:558:25: warning: variable 'length' set but not used [-Wunused-but-set-variable]
  558 |         int             length;
      |                         ^~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_image.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_image.Tpo -c gl_image.c -o ref_sdlgl_la-gl_image.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_light.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_light.Tpo" -c -o ref_sdlgl_la-gl_light.lo `test -f 'gl_light.c' || echo './'`gl_light.c; \
then mv -f ".deps/ref_sdlgl_la-gl_light.Tpo" ".deps/ref_sdlgl_la-gl_light.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_light.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_light.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_light.Tpo -c gl_light.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_light.o
gl_light.c: In function 'R_LightPoint':
gl_light.c:315:25: warning: variable 'light' set but not used [-Wunused-but-set-variable]
  315 |         float           light;
      |                         ^~~~~
gl_light.c: In function 'R_BuildLightMap':
gl_light.c:475:26: warning: variable 'style' set but not used [-Wunused-but-set-variable]
  475 |         lightstyle_t    *style;
      |                          ^~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_light.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_light.Tpo -c gl_light.c -o ref_sdlgl_la-gl_light.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_mesh.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_mesh.Tpo" -c -o ref_sdlgl_la-gl_mesh.lo `test -f 'gl_mesh.c' || echo './'`gl_mesh.c; \
then mv -f ".deps/ref_sdlgl_la-gl_mesh.Tpo" ".deps/ref_sdlgl_la-gl_mesh.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_mesh.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_mesh.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_mesh.Tpo -c gl_mesh.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_mesh.o
gl_mesh.c: In function 'GL_DrawAliasShadow':
gl_mesh.c:312:26: warning: variable 'verts' set but not used [-Wunused-but-set-variable]
  312 |         dtrivertx_t     *verts;
      |                          ^~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_mesh.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_mesh.Tpo -c gl_mesh.c -o ref_sdlgl_la-gl_mesh.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_model.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_model.Tpo" -c -o ref_sdlgl_la-gl_model.lo `test -f 'gl_model.c' || echo './'`gl_model.c; \
then mv -f ".deps/ref_sdlgl_la-gl_model.Tpo" ".deps/ref_sdlgl_la-gl_model.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_model.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_model.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_model.Tpo -c gl_model.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_model.o
gl_model.c:50:34: warning: argument 1 of type 'vec_t[3]' {aka 'float[3]'} with mismatched bound [-Warray-parameter=]
   50 | mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
      |                           ~~~~~~~^
In file included from gl_local.h:130,
                 from gl_model.c:24:
gl_model.h:250:34: note: previously declared as 'float *'
  250 | mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
      |                           ~~~~~~~^
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_model.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_model.Tpo -c gl_model.c -o ref_sdlgl_la-gl_model.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_rmain.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_rmain.Tpo" -c -o ref_sdlgl_la-gl_rmain.lo `test -f 'gl_rmain.c' || echo './'`gl_rmain.c; \
then mv -f ".deps/ref_sdlgl_la-gl_rmain.Tpo" ".deps/ref_sdlgl_la-gl_rmain.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_rmain.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_rmain.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_rmain.Tpo -c gl_rmain.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_rmain.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_rmain.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_rmain.Tpo -c gl_rmain.c -o ref_sdlgl_la-gl_rmain.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_rmisc.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_rmisc.Tpo" -c -o ref_sdlgl_la-gl_rmisc.lo `test -f 'gl_rmisc.c' || echo './'`gl_rmisc.c; \
then mv -f ".deps/ref_sdlgl_la-gl_rmisc.Tpo" ".deps/ref_sdlgl_la-gl_rmisc.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_rmisc.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_rmisc.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_rmisc.Tpo -c gl_rmisc.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_rmisc.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_rmisc.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_rmisc.Tpo -c gl_rmisc.c -o ref_sdlgl_la-gl_rmisc.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_rsurf.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_rsurf.Tpo" -c -o ref_sdlgl_la-gl_rsurf.lo `test -f 'gl_rsurf.c' || echo './'`gl_rsurf.c; \
then mv -f ".deps/ref_sdlgl_la-gl_rsurf.Tpo" ".deps/ref_sdlgl_la-gl_rsurf.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_rsurf.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_rsurf.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_rsurf.Tpo -c gl_rsurf.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_rsurf.o
gl_rsurf.c: In function 'GL_BuildPolygonFromSurface':
gl_rsurf.c:1460:33: warning: variable 'vertpage' set but not used [-Wunused-but-set-variable]
 1460 |         int                     vertpage;
      |                                 ^~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_rsurf.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_rsurf.Tpo -c gl_rsurf.c -o ref_sdlgl_la-gl_rsurf.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-gl_warp.lo -MD -MP -MF ".deps/ref_sdlgl_la-gl_warp.Tpo" -c -o ref_sdlgl_la-gl_warp.lo `test -f 'gl_warp.c' || echo './'`gl_warp.c; \
then mv -f ".deps/ref_sdlgl_la-gl_warp.Tpo" ".deps/ref_sdlgl_la-gl_warp.Plo"; else rm -f ".deps/ref_sdlgl_la-gl_warp.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_warp.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_warp.Tpo -c gl_warp.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-gl_warp.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-gl_warp.lo -MD -MP -MF .deps/ref_sdlgl_la-gl_warp.Tpo -c gl_warp.c -o ref_sdlgl_la-gl_warp.o >/dev/null 2>&1
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT ref_sdlgl_la-rw_sdl.lo -MD -MP -MF ".deps/ref_sdlgl_la-rw_sdl.Tpo" -c -o ref_sdlgl_la-rw_sdl.lo `test -f 'rw_sdl.c' || echo './'`rw_sdl.c; \
then mv -f ".deps/ref_sdlgl_la-rw_sdl.Tpo" ".deps/ref_sdlgl_la-rw_sdl.Plo"; else rm -f ".deps/ref_sdlgl_la-rw_sdl.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-rw_sdl.lo -MD -MP -MF .deps/ref_sdlgl_la-rw_sdl.Tpo -c rw_sdl.c  -fPIC -DPIC -o .libs/ref_sdlgl_la-rw_sdl.o
rw_sdl.c: In function 'RW_IN_Commands':
rw_sdl.c:233:33: warning: '*' in boolean context, suggest '&&' instead [-Wint-in-bool-context]
  233 |         if (!(mouse_buttonstate * (1<<3)) && (mouse_oldbuttonstate & (1<<3)))
      |              ~~~~~~~~~~~~~~~~~~~^~~~~~~~~
rw_sdl.c:238:33: warning: '*' in boolean context, suggest '&&' instead [-Wint-in-bool-context]
  238 |         if (!(mouse_buttonstate * (1<<4)) && (mouse_oldbuttonstate & (1<<4)))
      |              ~~~~~~~~~~~~~~~~~~~^~~~~~~~~
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -DOPENGL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT ref_sdlgl_la-rw_sdl.lo -MD -MP -MF .deps/ref_sdlgl_la-rw_sdl.Tpo -c rw_sdl.c -o ref_sdlgl_la-rw_sdl.o >/dev/null 2>&1
/usr/bin/bash ../libtool --mode=link gcc  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include  -L/opt/pkg/lib -Wl,-R/opt/pkg/lib -L/usr/lib/amd64 -Wl,-R/usr/lib/amd64 -liconv -o ref_sdlgl.la  -module -avoid-version -rpath /opt/pkg/lib/quake2forge ref_sdlgl_la-q_sh.lo ref_sdlgl_la-q_shared.lo ref_sdlgl_la-q_glob.lo ref_sdlgl_la-qgl.lo ref_sdlgl_la-gl_draw.lo ref_sdlgl_la-gl_image.lo ref_sdlgl_la-gl_light.lo ref_sdlgl_la-gl_mesh.lo ref_sdlgl_la-gl_model.lo ref_sdlgl_la-gl_rmain.lo ref_sdlgl_la-gl_rmisc.lo ref_sdlgl_la-gl_rsurf.lo ref_sdlgl_la-gl_warp.lo ref_sdlgl_la-rw_sdl.lo -L/opt/pkg/lib -R/opt/pkg/lib -lSDL -lpthread -lposix4 -lGL 
libtool: link: gcc -shared  -fPIC -DPIC -Wl,-z -Wl,text -Wl,-h -Wl,ref_sdlgl.so -o .libs/ref_sdlgl.so  .libs/ref_sdlgl_la-q_sh.o .libs/ref_sdlgl_la-q_shared.o .libs/ref_sdlgl_la-q_glob.o .libs/ref_sdlgl_la-qgl.o .libs/ref_sdlgl_la-gl_draw.o .libs/ref_sdlgl_la-gl_image.o .libs/ref_sdlgl_la-gl_light.o .libs/ref_sdlgl_la-gl_mesh.o .libs/ref_sdlgl_la-gl_model.o .libs/ref_sdlgl_la-gl_rmain.o .libs/ref_sdlgl_la-gl_rmisc.o .libs/ref_sdlgl_la-gl_rsurf.o .libs/ref_sdlgl_la-gl_warp.o .libs/ref_sdlgl_la-rw_sdl.o   -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -L/home/pbulk/build/games/quake2forge/work/.buildlink/lib /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libSDL.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libiconv.so -lm /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXrandr.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXext.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXrender.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libX11.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libxcb.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXau.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXdmcp.so -lnsl -lsocket -lpthread -lposix4 -lGL  -O2 -msave-args -Wl,-rpath -Wl,/opt/pkg/lib -Wl,-rpath -Wl,/opt/pkg/lib  
libtool: link: ar cr .libs/ref_sdlgl.a  ref_sdlgl_la-q_sh.o ref_sdlgl_la-q_shared.o ref_sdlgl_la-q_glob.o ref_sdlgl_la-qgl.o ref_sdlgl_la-gl_draw.o ref_sdlgl_la-gl_image.o ref_sdlgl_la-gl_light.o ref_sdlgl_la-gl_mesh.o ref_sdlgl_la-gl_model.o ref_sdlgl_la-gl_rmain.o ref_sdlgl_la-gl_rmisc.o ref_sdlgl_la-gl_rsurf.o ref_sdlgl_la-gl_warp.o ref_sdlgl_la-rw_sdl.o
libtool: link: ranlib .libs/ref_sdlgl.a
libtool: link: ( cd ".libs" && rm -f "ref_sdlgl.la" && ln -s "../ref_sdlgl.la" "ref_sdlgl.la" )
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/opt/pkg/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT snd_sdl_la-snd_sdl.lo -MD -MP -MF ".deps/snd_sdl_la-snd_sdl.Tpo" -c -o snd_sdl_la-snd_sdl.lo `test -f 'snd_sdl.c' || echo './'`snd_sdl.c; \
then mv -f ".deps/snd_sdl_la-snd_sdl.Tpo" ".deps/snd_sdl_la-snd_sdl.Plo"; else rm -f ".deps/snd_sdl_la-snd_sdl.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT snd_sdl_la-snd_sdl.lo -MD -MP -MF .deps/snd_sdl_la-snd_sdl.Tpo -c snd_sdl.c  -fPIC -DPIC -o .libs/snd_sdl_la-snd_sdl.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT snd_sdl_la-snd_sdl.lo -MD -MP -MF .deps/snd_sdl_la-snd_sdl.Tpo -c snd_sdl.c -o snd_sdl_la-snd_sdl.o >/dev/null 2>&1
/usr/bin/bash ../libtool --mode=link gcc  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include  -L/opt/pkg/lib -Wl,-R/opt/pkg/lib -L/usr/lib/amd64 -Wl,-R/usr/lib/amd64 -liconv -o snd_sdl.la  -module -avoid-version -rpath /opt/pkg/lib/quake2forge snd_sdl_la-snd_sdl.lo -L/opt/pkg/lib -R/opt/pkg/lib -lSDL -lpthread -lposix4 
libtool: link: gcc -shared  -fPIC -DPIC -Wl,-z -Wl,text -Wl,-h -Wl,snd_sdl.so -o .libs/snd_sdl.so  .libs/snd_sdl_la-snd_sdl.o   -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -L/home/pbulk/build/games/quake2forge/work/.buildlink/lib /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libSDL.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libiconv.so -lm /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXrandr.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXext.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXrender.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libX11.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libxcb.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXau.so /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libXdmcp.so -lnsl -lsocket -lpthread -lposix4  -O2 -msave-args -Wl,-rpath -Wl,/opt/pkg/lib -Wl,-rpath -Wl,/opt/pkg/lib  
libtool: link: ar cr .libs/snd_sdl.a  snd_sdl_la-snd_sdl.o
libtool: link: ranlib .libs/snd_sdl.a
libtool: link: ( cd ".libs" && rm -f "snd_sdl.la" && ln -s "../snd_sdl.la" "snd_sdl.la" )
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT snd_oss_la-snd_oss.lo -MD -MP -MF ".deps/snd_oss_la-snd_oss.Tpo" -c -o snd_oss_la-snd_oss.lo `test -f 'snd_oss.c' || echo './'`snd_oss.c; \
then mv -f ".deps/snd_oss_la-snd_oss.Tpo" ".deps/snd_oss_la-snd_oss.Plo"; else rm -f ".deps/snd_oss_la-snd_oss.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT snd_oss_la-snd_oss.lo -MD -MP -MF .deps/snd_oss_la-snd_oss.Tpo -c snd_oss.c  -fPIC -DPIC -o .libs/snd_oss_la-snd_oss.o
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT snd_oss_la-snd_oss.lo -MD -MP -MF .deps/snd_oss_la-snd_oss.Tpo -c snd_oss.c -o snd_oss_la-snd_oss.o >/dev/null 2>&1
/usr/bin/bash ../libtool --mode=link gcc  -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include  -L/opt/pkg/lib -Wl,-R/opt/pkg/lib -L/usr/lib/amd64 -Wl,-R/usr/lib/amd64 -liconv -o snd_oss.la  -module -avoid-version -rpath /opt/pkg/lib/quake2forge snd_oss_la-snd_oss.lo  
libtool: link: gcc -shared  -fPIC -DPIC -Wl,-z -Wl,text -Wl,-h -Wl,snd_oss.so -o .libs/snd_oss.so  .libs/snd_oss_la-snd_oss.o   -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -R/home/pbulk/build/games/quake2forge/work/.buildlink/lib -L/home/pbulk/build/games/quake2forge/work/.buildlink/lib /home/pbulk/build/games/quake2forge/work/.buildlink/lib/libiconv.so  -O2 -msave-args -Wl,-rpath -Wl,/opt/pkg/lib  
libtool: link: ar cr .libs/snd_oss.a  snd_oss_la-snd_oss.o
libtool: link: ranlib .libs/snd_oss.a
libtool: link: ( cd ".libs" && rm -f "snd_oss.la" && ln -s "../snd_oss.la" "snd_oss.la" )
if /usr/bin/bash ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I..   -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -pipe  -Wall -Werror  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/libdrm -I/usr/include -MT snd_solaris_la-snd_solaris.lo -MD -MP -MF ".deps/snd_solaris_la-snd_solaris.Tpo" -c -o snd_solaris_la-snd_solaris.lo `test -f 'snd_solaris.c' || echo './'`snd_solaris.c; \
then mv -f ".deps/snd_solaris_la-snd_solaris.Tpo" ".deps/snd_solaris_la-snd_solaris.Plo"; else rm -f ".deps/snd_solaris_la-snd_solaris.Tpo"; exit 1; fi
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I.. -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/SDL -I/home/pbulk/build/games/quake2forge/work/.buildlink/include -I/home/pbulk/build/games/quake2forge/work/.buildlink/include/libdrm -pipe -Wall -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -MT snd_solaris_la-snd_solaris.lo -MD -MP -MF .deps/snd_solaris_la-snd_solaris.Tpo -c snd_solaris.c  -fPIC -DPIC -o .libs/snd_solaris_la-snd_solaris.o
snd_solaris.c:34:10: fatal error: ../client/client.h: No such file or directory
   34 | #include "../client/client.h"
      |          ^~~~~~~~~~~~~~~~~~~~
compilation terminated.
gmake[3]: *** [Makefile:3745: snd_solaris_la-snd_solaris.lo] Error 1
gmake[3]: Leaving directory '/home/pbulk/build/games/quake2forge/work/quake2-0.3/src'
gmake[2]: *** [Makefile:4993: all-recursive] Error 1
gmake[2]: Leaving directory '/home/pbulk/build/games/quake2forge/work/quake2-0.3/src'
gmake[1]: *** [Makefile:326: all-recursive] Error 1
gmake[1]: Leaving directory '/home/pbulk/build/games/quake2forge/work/quake2-0.3'
gmake: *** [Makefile:253: all] Error 2
*** Error code 2

Stop.
bmake[1]: stopped in /data/jenkins/workspace/pkgsrc-upstream-trunk/games/quake2forge
*** Error code 1

Stop.
bmake: stopped in /data/jenkins/workspace/pkgsrc-upstream-trunk/games/quake2forge