+ case "${usergroup_phase}" in
+ local run_cmd
+ run_cmd=run_su
+ shift
+ run_su /opt/pkg/bin/bmake configure BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/ioquake3-1.36.20200125nb19/work.log
+ su pbulk -c '"$@"' make /opt/pkg/bin/bmake configure BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/ioquake3-1.36.20200125nb19/work.log
=> Bootstrap dependency digest>=20211023: found digest-20220214
=> Checksum BLAKE2s OK for ioquake3-1.36.20200125-daae32ddfdab2172a628072ed3ff7dd1fc1563fe.tar.gz
=> Checksum SHA512 OK for ioquake3-1.36.20200125-daae32ddfdab2172a628072ed3ff7dd1fc1563fe.tar.gz
===> Installing dependencies for ioquake3-1.36.20200125nb19
==========================================================================
The following variables will affect the build process of this package,
ioquake3-1.36.20200125nb19.  Their current value is shown below:

        * JPEG_DEFAULT = jpeg
        * SSLBASE (defined)
        * SSLCERTBUNDLE (not defined)
        * SSLCERTS = /etc/opt/pkg/openssl/certs
        * SSLDIR = /etc/opt/pkg/openssl
        * SSLKEYS = /etc/opt/pkg/openssl/private

Based on these variables, the following variables have been set:

        * JPEGBASE (defined, but empty)
        * JPEG_TYPE = jpeg

You may want to abort the process now with CTRL-C and change the value
of variables in the first group before continuing.  Be sure to run
`/opt/pkg/bin/bmake clean' after the changes.
==========================================================================
=> Tool dependency mktools-[0-9]*: found mktools-20220614
=> Tool dependency gmake>=3.81: found gmake-4.4.1
=> Tool dependency pkgconf-[0-9]*: found pkgconf-2.1.1
=> Tool dependency cwrappers>=20150314: found cwrappers-20220403
=> Tool dependency checkperms>=1.1: found checkperms-1.12
=> Build dependency xorgproto>=2016.1: found xorgproto-2023.2
=> Build dependency xcb-proto>=1.15.2nb3: found xcb-proto-1.16.0nb1
=> Full dependency openal-soft>=1.5.304: found openal-soft-1.23.1nb3
=> Full dependency opusfile>=0.12nb2: found opusfile-0.12nb2
=> Full dependency libogg>=1.1.2nb1: found libogg-1.3.5nb1
=> Full dependency libvorbis>=1.1.0nb1: found libvorbis-1.3.7
=> Full dependency SDL2>=2.28.5nb1: found SDL2-2.30.0
=> Full dependency MesaLib>=21.3.9nb3: found MesaLib-21.3.9nb4
=> Full dependency zlib>=1.2.3: found zlib-1.3.1
=> Full dependency curl>=8.4.0nb1: found curl-8.6.0
=> Full dependency jpeg>=9: found jpeg-9e
===> Overriding tools for ioquake3-1.36.20200125nb19
===> Extracting for ioquake3-1.36.20200125nb19
===> Patching for ioquake3-1.36.20200125nb19
=> Applying pkgsrc patches for ioquake3-1.36.20200125nb19
=> Verifying /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-Makefile
=> Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-Makefile
Hmm...  Looks like a unified diff to me...
The text leading up to this was:
--------------------------
|$NetBSD: patch-Makefile,v 1.2 2023/01/15 05:36:38 mrg Exp $
|
|- Add support for NetBSD-style uname.
|- Build client on NetBSD.
|- Pass ARCH_STRING on *BSD so multi-arch support works.
|
|https://github.com/ioquake/ioq3/pull/466
|
|- Add -lrt on NetBSD that binutils 2.39 wants.
|
|--- Makefile.orig	2019-12-07 05:16:15.000000000 -0800
|+++ Makefile	2023-01-14 18:34:38.285233929 -0800
--------------------------
Patching file Makefile using Plan A...
Hunk #1 succeeded at 6.
Hunk #2 succeeded at 65.
Hunk #3 succeeded at 342.
Hunk #4 succeeded at 716.
Hunk #5 succeeded at 770.
Hunk #6 succeeded at 850.
done
=> Verifying /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-code_qcommon_q__platform.h
=> Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-code_qcommon_q__platform.h
Hmm...  Looks like a unified diff to me...
The text leading up to this was:
--------------------------
|$NetBSD: patch-code_qcommon_q__platform.h,v 1.1 2021/05/21 15:01:52 nia Exp $
|
|Remove hardcoded list of BSD archs - implement multi-arch generically
|
|https://github.com/ioquake/ioq3/pull/466
|
|--- code/qcommon/q_platform.h.orig	2019-12-07 13:16:15.000000000 +0000
|+++ code/qcommon/q_platform.h
--------------------------
Patching file code/qcommon/q_platform.h using Plan A...
Hunk #1 succeeded at 221.
done
=> Verifying /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-code_renderergl1_tr__init.c
=> Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-code_renderergl1_tr__init.c
Hmm...  Looks like a unified diff to me...
The text leading up to this was:
--------------------------
|$NetBSD: patch-code_renderergl1_tr__init.c,v 1.1 2021/05/21 15:01:52 nia Exp $
|
|Debian Games Team policy seems to be to default to windowed to avoid
|resetting screen geometry, breaking multi-head, etc. r_fullscreen
|is "archived" (saved to the user configuration), so this doesn't
|affect current players.
|
|Most people will want to configure a higher resolution than 640x480
|anyway, at which point it's easy to switch fullscreen on too.
|
|Also set default r_mode to 3 (640x480) in renderergl2, matching
|renderergl1.
|
|--- code/renderergl1/tr_init.c.orig	2019-12-07 13:16:15.000000000 +0000
|+++ code/renderergl1/tr_init.c
--------------------------
Patching file code/renderergl1/tr_init.c using Plan A...
Hunk #1 succeeded at 1040.
done
=> Verifying /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-code_renderergl2_tr__init.c
=> Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-code_renderergl2_tr__init.c
Hmm...  Looks like a unified diff to me...
The text leading up to this was:
--------------------------
|$NetBSD: patch-code_renderergl2_tr__init.c,v 1.1 2021/05/21 15:01:52 nia Exp $
|
|Debian Games Team policy seems to be to default to windowed to avoid
|resetting screen geometry, breaking multi-head, etc. r_fullscreen
|is "archived" (saved to the user configuration), so this doesn't
|affect current players.
|
|Most people will want to configure a higher resolution than 640x480
|anyway, at which point it's easy to switch fullscreen on too.
|
|Also set default r_mode to 3 (640x480) in renderergl2, matching
|renderergl1.
|
|--- code/renderergl2/tr_init.c.orig	2019-12-07 13:16:15.000000000 +0000
|+++ code/renderergl2/tr_init.c
--------------------------
Patching file code/renderergl2/tr_init.c using Plan A...
Hunk #1 succeeded at 1203.
done
=> Verifying /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-code_tools_lcc_cpp_unix.c
=> Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-upstream-bulktest/games/ioquake3/patches/patch-code_tools_lcc_cpp_unix.c
Hmm...  Looks like a unified diff to me...
The text leading up to this was:
--------------------------
|$NetBSD: patch-code_tools_lcc_cpp_unix.c,v 1.2 2020/01/25 20:13:50 jmcneill Exp $
|
|Use built-in memmove on NetBSD.
|
|--- code/tools/lcc/cpp/unix.c.orig	2020-01-25 19:19:26.823146950 +0000
|+++ code/tools/lcc/cpp/unix.c
--------------------------
Patching file code/tools/lcc/cpp/unix.c using Plan A...
Hunk #1 succeeded at 106.
done
===> Creating toolchain wrappers for ioquake3-1.36.20200125nb19
===> Configuring for ioquake3-1.36.20200125nb19
=> Checking for portability problems in extracted files