+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/fallingtime-1.0.2nb13/work.log + su pbulk -c '"$@"' make /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/fallingtime-1.0.2nb13/work.log WARNING: USE_CMAKE is deprecated; use devel/cmake/build.mk instead. ===> Building for fallingtime-1.0.2nb13 [ 1%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpArray.c.o [ 3%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/chipmunk.c.o [ 5%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpArbiter.c.o [ 7%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpBBTree.c.o [ 9%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpBody.c.o [ 11%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpCollision.c.o In file included from /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include/chipmunk/chipmunk_private.h:28, from /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpBBTree.c:25: /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpBBTree.c: In function 'partitionNodes': /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include/chipmunk/chipmunk.h:85:26: warning: argument 1 range [18446744071562067968, 18446744073709551615] exceeds maximum object size 9223372036854775807 [-Walloc-size-larger-than=] 85 | #define cpcalloc calloc /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpBBTree.c:760:38: note: in expansion of macro 'cpcalloc' 760 | cpFloat *bounds = (cpFloat *)cpcalloc(count*2, sizeof(cpFloat)); | ^~~~~~~~ In file included from /usr/include/stdlib.h:40, from /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpBBTree.c:22: /usr/include/iso/stdlib_iso.h:134:14: note: in a call to allocation function 'calloc' declared here 134 | extern void *calloc(size_t, size_t); | ^~~~~~ [ 13%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpConstraint.c.o [ 15%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpDampedRotarySpring.c.o [ 17%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpDampedSpring.c.o [ 19%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpGearJoint.c.o [ 21%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpGrooveJoint.c.o [ 23%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpHashSet.c.o [ 25%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpMarch.c.o [ 27%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPinJoint.c.o [ 29%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPivotJoint.c.o [ 31%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPolyShape.c.o [ 33%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpRatchetJoint.c.o [ 35%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpRotaryLimitJoint.c.o [ 37%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpShape.c.o [ 39%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSimpleMotor.c.o [ 41%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSlideJoint.c.o [ 43%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpace.c.o [ 45%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceComponent.c.o [ 47%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceDebug.c.o [ 49%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceHash.c.o [ 50%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceQuery.c.o [ 52%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceStep.c.o [ 54%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpatialIndex.c.o [ 56%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSweep1D.c.o [ 58%] Linking C static library libchipmunk.a [ 58%] Built target chipmunk_static [ 60%] Building C object CMakeFiles/falling_time.dir/animation.c.o [ 62%] Building C object CMakeFiles/falling_time.dir/box.c.o [ 64%] Building C object CMakeFiles/falling_time.dir/bg.c.o [ 66%] Building C object CMakeFiles/falling_time.dir/c_array.c.o [ 68%] Building C object CMakeFiles/falling_time.dir/camera.c.o [ 70%] Building C object CMakeFiles/falling_time.dir/draw.c.o [ 72%] Building C object CMakeFiles/falling_time.dir/game.c.o [ 74%] Building C object CMakeFiles/falling_time.dir/gap.c.o [ 76%] Building C object CMakeFiles/falling_time.dir/high_score.c.o [ 78%] Building C object CMakeFiles/falling_time.dir/init.c.o In file included from /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:30: /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:61:2: error: #error cfgpath.h functions have not been implemented for your platform! Please send patches. 61 | #error cfgpath.h functions have not been implemented for your platform! Please send patches. | ^~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h: In function 'get_user_config_file': /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:89:47: warning: unused parameter 'out' [-Wunused-parameter] 89 | static inline void get_user_config_file(char *out, unsigned int maxlen, const char *appname) | ~~~~~~^~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:89:65: warning: unused parameter 'maxlen' [-Wunused-parameter] 89 | static inline void get_user_config_file(char *out, unsigned int maxlen, const char *appname) | ~~~~~~~~~~~~~^~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:89:85: warning: unused parameter 'appname' [-Wunused-parameter] 89 | static inline void get_user_config_file(char *out, unsigned int maxlen, const char *appname) | ~~~~~~~~~~~~^~~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h: In function 'get_user_config_folder': /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:195:49: warning: unused parameter 'out' [-Wunused-parameter] 195 | static inline void get_user_config_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~^~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:195:67: warning: unused parameter 'maxlen' [-Wunused-parameter] 195 | static inline void get_user_config_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~~~~~~~~^~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:195:87: warning: unused parameter 'appname' [-Wunused-parameter] 195 | static inline void get_user_config_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~~~~~~~^~~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h: In function 'get_user_data_folder': /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:312:47: warning: unused parameter 'out' [-Wunused-parameter] 312 | static inline void get_user_data_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~^~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:312:65: warning: unused parameter 'maxlen' [-Wunused-parameter] 312 | static inline void get_user_data_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~~~~~~~~^~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:312:85: warning: unused parameter 'appname' [-Wunused-parameter] 312 | static inline void get_user_data_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~~~~~~~^~~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h: In function 'get_user_cache_folder': /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:397:48: warning: unused parameter 'out' [-Wunused-parameter] 397 | static inline void get_user_cache_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~^~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:397:66: warning: unused parameter 'maxlen' [-Wunused-parameter] 397 | static inline void get_user_cache_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~~~~~~~~^~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/cfgpath.h:397:86: warning: unused parameter 'appname' [-Wunused-parameter] 397 | static inline void get_user_cache_folder(char *out, unsigned int maxlen, const char *appname) | ~~~~~~~~~~~~^~~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c: In function 'HighScoresInit': /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:45:18: error: 'MAX_PATH' undeclared (first use in this function) 45 | char buf[MAX_PATH]; | ^~~~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:45:18: note: each undeclared identifier is reported only once for each function it appears in /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:45:14: warning: unused variable 'buf' [-Wunused-variable] 45 | char buf[MAX_PATH]; | ^~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c: In function 'HighScoresAdd': /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:103:18: error: 'MAX_PATH' undeclared (first use in this function) 103 | char buf[MAX_PATH]; | ^~~~~~~~ /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:103:14: warning: unused variable 'buf' [-Wunused-variable] 103 | char buf[MAX_PATH]; | ^~~ --- CMakeFiles/falling_time.dir/high_score.c.o --- *** [CMakeFiles/falling_time.dir/high_score.c.o] Error code 1 bmake[2]: stopped making "CMakeFiles/falling_time.dir/build" in /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 bmake[2]: 1 error bmake[2]: stopped making "CMakeFiles/falling_time.dir/build" in /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 --- CMakeFiles/falling_time.dir/all --- *** [CMakeFiles/falling_time.dir/all] Error code 2 bmake[1]: stopped making "all" in /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 bmake[1]: 1 error bmake[1]: stopped making "all" in /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 *** [all] Error code 2 bmake: stopped making "all" in /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 bmake: 1 error bmake: stopped making "all" in /home/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 *** Error code 2 Stop. bmake[1]: stopped making "all" in /data/jenkins/workspace/pkgsrc-trunk-x86_64/games/fallingtime *** Error code 1 Stop. bmake: stopped making "all" in /data/jenkins/workspace/pkgsrc-trunk-x86_64/games/fallingtime