+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/liquidwar-5.6.5/work.log + su pbulk -c '"$@"' make /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/liquidwar-5.6.5/work.log ===> Building for liquidwar-5.6.5 make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/doc' make[1]: Nothing to be done for 'all'. make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/doc' Compiling liquidwarcol.c Compiling liquidwarmap.c make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/src' Compiling about.c (cpu=default, debug=no, asm=no) Compiling advanced.c (cpu=default, debug=no, asm=no) liquidwarmap.c: In function 'update_system_name': liquidwarmap.c:371:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 371 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ liquidwarmap.c: In function 'update_readable_name': liquidwarmap.c:416:7: warning: 'strncpy' specified bound 32 equals destination size [-Wstringop-truncation] 416 | strncpy (READABLE_NAME, str, sizeof (READABLE_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling liquidwartex.c Compiling alleg2.c (cpu=default, debug=no, asm=no) Building liquidwarcol Building liquidwarmap Compiling area.c (cpu=default, debug=no, asm=no) liquidwartex.c: In function 'update_system_name': liquidwartex.c:289:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 289 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Building liquidwartex Compiling army.c (cpu=default, debug=no, asm=no) make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back' Converting lw5back.pcx to lw5back.converted.pcx Creating back.dat back.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX Writing back.dat Compiling asm.c (cpu=default, debug=no, asm=no) Reading back.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/palette.pcx -> PALETTE_PCX Writing back.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font' Creating font.dat font.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad10.pcx -> DEGRAD10_PCX Writing font.dat Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad20.pcx -> DEGRAD20_PCX Writing font.dat Compiling autoplay.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse20.pcx -> MOUSE20_PCX Writing font.dat Compiling back.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse40.pcx -> MOUSE40_PCX Writing font.dat Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/palette.pcx -> PALETTE_PCX Writing font.dat Reading font.dat Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/void1.pcx -> VOID1_PCX Writing font.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font' make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map' Converting 007.pcx to 007.map Compiling basicopt.c (cpu=default, debug=no, asm=no) Compiling bigdata.c (cpu=default, debug=no, asm=no) Converting 2d.bmp to 2d.map Converting 213.pcx to 213.map Converting 3d.bmp to 3d.map Converting 3x3.bmp to 3x3.map Compiling capture.c (cpu=default, debug=no, asm=no) Converting 4zones.pcx to 4zones.map Converting 666.pcx to 666.map Converting 8.bmp to 8.map Converting ac.bmp to ac.map Compiling chat.c (cpu=default, debug=no, asm=no) Converting alstar1.pcx to alstar1.map make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx' Creating sfx.dat sfx.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/clock1.wav -> CLOCK1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/crowd1.wav -> CROWD1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/cuckoo.wav -> CUCKOO_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/foghorn.wav -> FOGHORN_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/splash1.wav -> SPLASH1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/war.wav -> WAR_WAV Writing sfx.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx' Converting anaglyph1.bmp to anaglyph1.map Converting anaglyph2.bmp to anaglyph2.map Compiling checksum.c (cpu=default, debug=no, asm=no) Compiling code.c (cpu=default, debug=no, asm=no) Converting aquarium.pcx to aquarium.map Converting around.bmp to around.map Converting bestiole.pcx to bestiole.map Compiling config.c (cpu=default, debug=no, asm=no) Converting biere.pcx to biere.map Converting big.bmp to big.map Converting blemmya.bmp to blemmya.map make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture' Converting amethyst.gimp.pcx to amethyst.pcx Converting boa.pcx to boa.map Converting bricks.gimp.pcx to bricks.pcx Compiling connect.c (cpu=default, debug=no, asm=no) Converting bored.bmp to bored.map Converting crash1.gimp.pcx to crash1.pcx Converting bonoball.pcx to bonoball.map Converting electricblue.gimp.pcx to electricblue.pcx Converting bubbles.bmp to bubbles.map Converting granite2.gimp.pcx to granite2.pcx Compiling controls.c (cpu=default, debug=no, asm=no) Converting card.bmp to card.map Converting greenmess.gimp.pcx to greenmess.pcx Converting carreaux.pcx to carreaux.map Converting lumps.gimp.pcx to lumps.pcx Compiling cursor.c (cpu=default, debug=no, asm=no) Converting carres.pcx to carres.map Converting marble3.gimp.pcx to marble3.pcx Converting centrik.pcx to centrik.map Converting pebbles.gimp.pcx to pebbles.pcx Converting charming.bmp to charming.map Converting pine.gimp.pcx to pine.pcx Compiling decal.c (cpu=default, debug=no, asm=no) Converting chenille.pcx to chenille.map Converting poolbottom.gimp.pcx to poolbottom.pcx Converting chess.bmp to chess.map Converting qbert.gimp.pcx to qbert.pcx Compiling dialog.c (cpu=default, debug=no, asm=no) Converting chinois.pcx to chinois.map Converting redcubes.gimp.pcx to redcubes.pcx Converting circle.bmp to circle.map Converting smallsquares.gimp.pcx to smallsquares.pcx Converting circlus.bmp to circlus.map Converting terra.gimp.pcx to terra.pcx Converting clean.bmp to clean.map Compiling disk.c (cpu=default, debug=no, asm=no) Converting wood2.gimp.pcx to wood2.pcx Converting clown.pcx to clown.map Converting amethyst.pcx to amethyst.tex Converting coccinel.pcx to coccinel.map Converting bricks.pcx to bricks.tex Converting coeurs.pcx to coeurs.map Converting crash1.pcx to crash1.tex Converting confuse.bmp to confuse.map Compiling disp.c (cpu=default, debug=no, asm=no) Converting electricblue.pcx to electricblue.tex Converting cornet3b.pcx to cornet3b.map Converting granite2.pcx to granite2.tex Compiling distor.c (cpu=default, debug=no, asm=no) Converting crown.pcx to crown.map Converting greenmess.pcx to greenmess.tex Converting darkone1.bmp to darkone1.map Converting lumps.pcx to lumps.tex Converting darkone2.bmp to darkone2.map Converting marble3.pcx to marble3.tex Converting darkone3.bmp to darkone3.map Converting pebbles.pcx to pebbles.tex Compiling dnsutil.c (cpu=default, debug=no, asm=no) Converting darkone4.bmp to darkone4.map Converting pine.pcx to pine.tex Compiling error.c (cpu=default, debug=no, asm=no) Converting derivsol.pcx to derivsol.map Converting poolbottom.pcx to poolbottom.tex Converting dirt.bmp to dirt.map Converting qbert.pcx to qbert.tex Compiling exec2.c (cpu=default, debug=no, asm=no) Converting donuts.pcx to donuts.map Converting redcubes.pcx to redcubes.tex Compiling exit.c (cpu=default, debug=no, asm=no) Converting echange.pcx to echange.map Converting smallsquares.pcx to smallsquares.tex Converting echlune.pcx to echlune.map Compiling fighter.c (cpu=default, debug=no, asm=no) Converting terra.pcx to terra.tex Converting egg.bmp to egg.map Converting wood2.pcx to wood2.tex Converting etoile.pcx to etoile.map Creating texture.dat texture.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/amethyst.tex -> AMETHYST_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/bricks.tex -> BRICKS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/crash1.tex -> CRASH1_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/electricblue.tex -> ELECTRICBLUE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/granite2.tex -> GRANITE2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/greenmess.tex -> GREENMESS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/lumps.tex -> LUMPS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/marble3.tex -> MARBLE3_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/pebbles.tex -> PEBBLES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/pine.tex -> PINE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/poolbottom.tex -> POOLBOTTOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/qbert.tex -> QBERT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/redcubes.tex -> REDCUBES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/smallsquares.tex -> SMALLSQUARES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/terra.tex -> TERRA_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/wood2.tex -> WOOD2_TEX Writing texture.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture' Converting eyes.bmp to eyes.map make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Converting 2d.orig.bmp to 2d.bmp Converting feuille.pcx to feuille.map Converting 3d.orig.bmp to 3d.bmp Converting fille.pcx to fille.map Converting 3x3.orig.bmp to 3x3.bmp Converting fils.pcx to fils.map Converting ac.orig.bmp to ac.bmp Compiling game.c (cpu=default, debug=no, asm=no) Converting flo1.pcx to flo1.map Converting anaglyph1.orig.bmp to anaglyph1.bmp Converting garcon.pcx to garcon.map Converting anaglyph2.orig.bmp to anaglyph2.bmp Converting garden.bmp to garden.map Compiling gfxmode.c (cpu=default, debug=no, asm=no) Converting around.orig.bmp to around.bmp Converting glasses.pcx to glasses.map Converting big.orig.bmp to big.bmp Converting h.bmp to h.map Converting haricot.pcx to haricot.map Compiling grad.c (cpu=default, debug=no, asm=no) Converting blemmya.orig.bmp to blemmya.bmp Converting hi.bmp to hi.map Converting bored.orig.bmp to bored.bmp Converting honey.bmp to honey.map Converting card.orig.bmp to card.bmp Converting honeymoon.bmp to honeymoon.map Compiling graphics.c (cpu=default, debug=no, asm=no) Converting charming.orig.bmp to charming.bmp Converting jabberwocky.bmp to jabberwocky.map Converting chess.orig.bmp to chess.bmp Converting lapin.pcx to lapin.map Converting circle.orig.bmp to circle.bmp Converting labyrint.bmp to labyrint.map Compiling help.c (cpu=default, debug=no, asm=no) Converting circlus.orig.bmp to circlus.bmp Converting liqwar.pcx to liqwar.map Converting clean.orig.bmp to clean.bmp Converting logo.bmp to logo.map Compiling httputil.c (cpu=default, debug=no, asm=no) Converting confuse.orig.bmp to confuse.bmp Converting lost.bmp to lost.map Converting dirt.orig.bmp to dirt.bmp Converting lw.bmp to lw.map Compiling info.c (cpu=default, debug=no, asm=no) Converting egg.orig.bmp to egg.bmp Converting lwtab002.pcx to lwtab002.map Converting eyes.orig.bmp to eyes.bmp Converting lwtab003.pcx to lwtab003.map Converting garden.orig.bmp to garden.bmp Converting lwtab004.pcx to lwtab004.map Compiling init.c (cpu=default, debug=no, asm=no) Converting lwtab005.pcx to lwtab005.map Converting honey.orig.bmp to honey.bmp Converting lwtab006.pcx to lwtab006.map Converting honeymoon.orig.bmp to honeymoon.bmp Converting lwtab008.pcx to lwtab008.map Compiling internet.c (cpu=default, debug=no, asm=no) Converting jabberwocky.orig.bmp to jabberwocky.bmp Converting lwtab009.pcx to lwtab009.map Converting labyrint.orig.bmp to labyrint.bmp internet.c: In function 'internet_find': internet.c:137:13: warning: storing the address of local variable 'size' in 'list_size' [-Wdangling-pointer=] 137 | list_size = &size; | ~~~~~~~~~~^~~~~~~ internet.c:127:7: note: 'size' declared here 127 | int size; | ^~~~ internet.c:90:13: note: 'list_size' declared here 90 | static int *list_size = NULL; | ^~~~~~~~~ internet.c:136:13: warning: storing the address of local variable 'data' in 'list_data' [-Wdangling-pointer=] 136 | list_data = data; | ~~~~~~~~~~^~~~~~ internet.c:126:18: note: 'data' declared here 126 | LW_WWWCLI_DATA data[LW_INTERNET_LIST_SIZE]; | ^~~~ internet.c:89:24: note: 'list_data' declared here 89 | static LW_WWWCLI_DATA *list_data = NULL; | ^~~~~~~~~ Converting lwtabbar.pcx to lwtabbar.map Converting logo.orig.bmp to logo.bmp Converting lwtabdrt.pcx to lwtabdrt.map Converting lost.orig.bmp to lost.bmp Compiling joystick.c (cpu=default, debug=no, asm=no) Converting lwtabgen.pcx to lwtabgen.map Converting lw.orig.bmp to lw.bmp Converting lwtabmic.pcx to lwtabmic.map Converting metation.orig.bmp to metation.bmp Converting lwtabrec.pcx to lwtabrec.map Compiling keyboard.c (cpu=default, debug=no, asm=no) Converting lwtabses.pcx to lwtabses.map Converting paper.orig.bmp to paper.bmp Converting lwtabto2.pcx to lwtabto2.map Converting papercut.orig.bmp to papercut.bmp Compiling keyexch.c (cpu=default, debug=no, asm=no) Converting lwtabto4.pcx to lwtabto4.map Converting pastel.orig.bmp to pastel.bmp Compiling lang.c (cpu=default, debug=no, asm=no) Converting lwtabtom.pcx to lwtabtom.map Converting place.orig.bmp to place.bmp Compiling langde.c (cpu=default, debug=no, asm=no) Converting lwtabtru.pcx to lwtabtru.map Converting psyforcegeometry.orig.bmp to psyforcegeometry.bmp Converting lwtabvid.pcx to lwtabvid.map Converting marionet.pcx to marionet.map Compiling langdk.c (cpu=default, debug=no, asm=no) Converting psyforcemultiroom.orig.bmp to psyforcemultiroom.bmp Converting metation.bmp to metation.map Converting psyforcespheralcube.orig.bmp to psyforcespheralcube.bmp Compiling langen.c (cpu=default, debug=no, asm=no) Converting mouse1.bmp to mouse1.map Converting muehle.bmp to muehle.map Converting psyforcesquares.orig.bmp to psyforcesquares.bmp Converting musique.pcx to musique.map Compiling langfr.c (cpu=default, debug=no, asm=no) Converting psyforceultramultiroom.orig.bmp to psyforceultramultiroom.bmp Converting net1.pcx to net1.map Converting net2.pcx to net2.map Converting puckman.orig.bmp to puckman.bmp Compiling langpl.c (cpu=default, debug=no, asm=no) Converting ordino.pcx to ordino.map Converting rect.orig.bmp to rect.bmp Converting paper.bmp to paper.map Converting rectangle.orig.bmp to rectangle.bmp Compiling language.c (cpu=default, debug=no, asm=no) Converting papercut.bmp to papercut.map Converting rough.orig.bmp to rough.bmp Converting papillon.pcx to papillon.map Converting skullbig.orig.bmp to skullbig.bmp Compiling level.c (cpu=default, debug=no, asm=no) Converting pastel.bmp to pastel.map Converting skull.orig.bmp to skull.bmp Converting place.bmp to place.map Converting slimy.orig.bmp to slimy.bmp Converting penta.pcx to penta.map Converting smile.orig.bmp to smile.bmp Converting peur.pcx to peur.map Converting solsystembyn.orig.bmp to solsystembyn.bmp Converting pieuvre.pcx to pieuvre.map Compiling logcli.c (cpu=default, debug=no, asm=no) Converting pigface.pcx to pigface.map Converting platform.pcx to platform.map Converting sonnesystem.orig.bmp to sonnesystem.bmp Compiling lw6.c (cpu=default, debug=no, asm=no) Converting poisson.pcx to poisson.map Converting tiles.orig.bmp to tiles.bmp Converting policier.pcx to policier.map Compiling main.c (cpu=default, debug=no, asm=no) Converting underground.orig.bmp to underground.bmp Converting portable.pcx to portable.map Converting watch.orig.bmp to watch.bmp Converting psyforcegeometry.bmp to psyforcegeometry.map Compiling map.c (cpu=default, debug=no, asm=no) Converting lwtab002.orig.pcx to lwtab002.pcx Converting psyforcemultiroom.bmp to psyforcemultiroom.map Converting lwtab003.orig.pcx to lwtab003.pcx Converting psyforcespheralcube.bmp to psyforcespheralcube.map Converting lwtab004.orig.pcx to lwtab004.pcx Converting lwtab006.orig.pcx to lwtab006.pcx Converting psyforcesquares.bmp to psyforcesquares.map Converting lwtab008.orig.pcx to lwtab008.pcx Converting psyforceultramultiroom.bmp to psyforceultramultiroom.map Converting lwtab009.orig.pcx to lwtab009.pcx Converting puckman.bmp to puckman.map Compiling maptex.c (cpu=default, debug=no, asm=no) Converting lwtabbar.orig.pcx to lwtabbar.pcx Converting quaders.bmp to quaders.map Converting lwtabdrt.orig.pcx to lwtabdrt.pcx Converting rect.bmp to rect.map Converting lwtabmic.orig.pcx to lwtabmic.pcx Compiling menu.c (cpu=default, debug=no, asm=no) Converting rectangle.bmp to rectangle.map Converting lwtabrec.orig.pcx to lwtabrec.pcx Converting rene02.bmp to rene02.map Converting lwtabses.orig.pcx to lwtabses.pcx Compiling mesh.c (cpu=default, debug=no, asm=no) Converting rene03.bmp to rene03.map Converting lwtabto2.orig.pcx to lwtabto2.pcx Converting rene04.bmp to rene04.map Converting lwtabto4.orig.pcx to lwtabto4.pcx Converting rolz.bmp to rolz.map Converting lwtabtom.orig.pcx to lwtabtom.pcx Converting rough.bmp to rough.map Converting lwtabtru.orig.pcx to lwtabtru.pcx Converting sgdb.pcx to sgdb.map Converting 2d.bmp to 2d.tex Converting skull.bmp to skull.map Compiling message.c (cpu=default, debug=no, asm=no) Converting 3d.bmp to 3d.tex Converting skullbig.bmp to skullbig.map Converting 3x3.bmp to 3x3.tex Converting slimy.bmp to slimy.map Compiling mouse.c (cpu=default, debug=no, asm=no) Converting ac.bmp to ac.tex Converting smile.bmp to smile.map Converting anaglyph1.bmp to anaglyph1.tex Converting sol.pcx to sol.map Compiling move.c (cpu=default, debug=no, asm=no) Converting anaglyph2.bmp to anaglyph2.tex Converting solsystembyn.bmp to solsystembyn.map Converting around.bmp to around.tex Converting sonnesystem.bmp to sonnesystem.map Converting big.bmp to big.tex Converting spagueti.pcx to spagueti.map Compiling music.c (cpu=default, debug=no, asm=no) Converting blemmya.bmp to blemmya.tex Converting strike.pcx to strike.map Converting bored.bmp to bored.tex Compiling mutxunix.c (cpu=default, debug=no, asm=no) Converting tag.bmp to tag.map Converting card.bmp to card.tex Converting tuyaux.pcx to tuyaux.map Compiling netconf.c (cpu=default, debug=no, asm=no) Converting charming.bmp to charming.tex Converting tiles.bmp to tiles.map Converting chess.bmp to chess.tex Converting tilt.pcx to tilt.map Converting circle.bmp to circle.tex Compiling netgame.c (cpu=default, debug=no, asm=no) Converting tipi.pcx to tipi.map Converting circlus.bmp to circlus.tex Converting titanic.pcx to titanic.map Converting clean.bmp to clean.tex Converting trumpet.pcx to trumpet.map Compiling netkey.c (cpu=default, debug=no, asm=no) Converting confuse.bmp to confuse.tex Converting tulipes.pcx to tulipes.map Converting dirt.bmp to dirt.tex Converting underground.bmp to underground.map Compiling netmap.c (cpu=default, debug=no, asm=no) Converting egg.bmp to egg.tex Converting velo.pcx to velo.map Converting eyes.bmp to eyes.tex Converting village.pcx to village.map Compiling netmess.c (cpu=default, debug=no, asm=no) Converting garden.bmp to garden.tex Converting void.pcx to void.map Converting volet.pcx to volet.map Converting honey.bmp to honey.tex Compiling netplay.c (cpu=default, debug=no, asm=no) Converting watch.bmp to watch.map Converting honeymoon.bmp to honeymoon.tex Converting world1.bmp to world1.map Converting jabberwocky.bmp to jabberwocky.tex In function 'connect_on_server_start', inlined from 'netplay_sequence' at netplay.c:131:7: netplay.c:182:3: warning: 'strncpy' output may be truncated copying 15 bytes from a string of length 50 [-Wstringop-truncation] 182 | strncpy (connect_data->address, address, sizeof (connect_data->address)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Converting world2.bmp to world2.map Converting labyrint.bmp to labyrint.tex Compiling network.c (cpu=default, debug=no, asm=no) Converting world3.bmp to world3.map Converting logo.bmp to logo.tex Converting world4.bmp to world4.map Converting lost.bmp to lost.tex Converting z.pcx to z.map Compiling options.c (cpu=default, debug=no, asm=no) Converting lw.bmp to lw.tex Creating map.dat Converting metation.bmp to metation.tex map.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/007.map -> 007_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/2d.map -> 2D_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/213.map -> 213_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/3d.map -> 3D_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/3x3.map -> 3X3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/4zones.map -> 4ZONES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/666.map -> 666_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/8.map -> 8_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/ac.map -> AC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/alstar1.map -> ALSTAR1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph1.map -> ANAGLYPH1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph2.map -> ANAGLYPH2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/aquarium.map -> AQUARIUM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/around.map -> AROUND_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bestiole.map -> BESTIOLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/biere.map -> BIERE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/big.map -> BIG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/blemmya.map -> BLEMMYA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/boa.map -> BOA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bored.map -> BORED_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bonoball.map -> BONOBALL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/bubbles.map -> BUBBLES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/card.map -> CARD_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/carreaux.map -> CARREAUX_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/carres.map -> CARRES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/centrik.map -> CENTRIK_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/charming.map -> CHARMING_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chenille.map -> CHENILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chess.map -> CHESS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/chinois.map -> CHINOIS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/circle.map -> CIRCLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/circlus.map -> CIRCLUS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/clean.map -> CLEAN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/clown.map -> CLOWN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/coccinel.map -> COCCINEL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/coeurs.map -> COEURS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/confuse.map -> CONFUSE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/cornet3b.map -> CORNET3B_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/crown.map -> CROWN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone1.map -> DARKONE1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone2.map -> DARKONE2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone3.map -> DARKONE3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone4.map -> DARKONE4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/derivsol.map -> DERIVSOL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/dirt.map -> DIRT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/donuts.map -> DONUTS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/echange.map -> ECHANGE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/echlune.map -> ECHLUNE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/egg.map -> EGG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/etoile.map -> ETOILE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/eyes.map -> EYES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/feuille.map -> FEUILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/fille.map -> FILLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/fils.map -> FILS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/flo1.map -> FLO1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/garcon.map -> GARCON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/garden.map -> GARDEN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/glasses.map -> GLASSES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/h.map -> H_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/haricot.map -> HARICOT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/hi.map -> HI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/honey.map -> HONEY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/honeymoon.map -> HONEYMOON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/jabberwocky.map -> JABBERWOCKY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lapin.map -> LAPIN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/labyrint.map -> LABYRINT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/liqwar.map -> LIQWAR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/logo.map -> LOGO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lost.map -> LOST_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lw.map -> LW_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab002.map -> LWTAB002_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab003.map -> LWTAB003_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab004.map -> LWTAB004_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab005.map -> LWTAB005_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab006.map -> LWTAB006_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab008.map -> LWTAB008_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab009.map -> LWTAB009_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabbar.map -> LWTABBAR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabdrt.map -> LWTABDRT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabgen.map -> LWTABGEN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabmic.map -> LWTABMIC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabrec.map -> LWTABREC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabses.map -> LWTABSES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto2.map -> LWTABTO2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto4.map -> LWTABTO4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtom.map -> LWTABTOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtru.map -> LWTABTRU_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabvid.map -> LWTABVID_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/marionet.map -> MARIONET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/metation.map -> METATION_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/mouse1.map -> MOUSE1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/muehle.map -> MUEHLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/musique.map -> MUSIQUE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/net1.map -> NET1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/net2.map -> NET2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/ordino.map -> ORDINO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/paper.map -> PAPER_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/papercut.map -> PAPERCUT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/papillon.map -> PAPILLON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pastel.map -> PASTEL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/place.map -> PLACE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/penta.map -> PENTA_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/peur.map -> PEUR_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pieuvre.map -> PIEUVRE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/pigface.map -> PIGFACE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/platform.map -> PLATFORM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/poisson.map -> POISSON_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/policier.map -> POLICIER_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/portable.map -> PORTABLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcegeometry.map -> PSYFORCEGEOMETRY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcemultiroom.map -> PSYFORCEMULTIROOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcespheralcube.map -> PSYFORCESPHERALCUBE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcesquares.map -> PSYFORCESQUARES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforceultramultiroom.map -> PSYFORCEULTRAMULTIROOM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/puckman.map -> PUCKMAN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/quaders.map -> QUADERS_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rect.map -> RECT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rectangle.map -> RECTANGLE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene02.map -> RENE02_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene03.map -> RENE03_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rene04.map -> RENE04_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rolz.map -> ROLZ_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/rough.map -> ROUGH_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sgdb.map -> SGDB_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/skull.map -> SKULL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/skullbig.map -> SKULLBIG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/slimy.map -> SLIMY_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/smile.map -> SMILE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sol.map -> SOL_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/solsystembyn.map -> SOLSYSTEMBYN_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/sonnesystem.map -> SONNESYSTEM_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/spagueti.map -> SPAGUETI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/strike.map -> STRIKE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tag.map -> TAG_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tuyaux.map -> TUYAUX_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tiles.map -> TILES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tilt.map -> TILT_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tipi.map -> TIPI_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/titanic.map -> TITANIC_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/trumpet.map -> TRUMPET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/tulipes.map -> TULIPES_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/underground.map -> UNDERGROUND_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/velo.map -> VELO_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/village.map -> VILLAGE_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/void.map -> VOID_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/volet.map -> VOLET_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/watch.map -> WATCH_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world1.map -> WORLD1_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world2.map -> WORLD2_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world3.map -> WORLD3_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/world4.map -> WORLD4_MAP Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/z.map -> Z_MAP Writing map.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map' Compiling palette.c (cpu=default, debug=no, asm=no) make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water' Converting paper.bmp to paper.tex Creating water.dat water.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/amb3.wav -> AMB3_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/amb4.wav -> AMB4_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bath1.wav -> BATH1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bath2.wav -> BATH2_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/bubble.wav -> BUBBLE_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/flush.wav -> FLUSH_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/forest1.wav -> FOREST1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/kitch4.wav -> KITCH4_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/lavaflow.wav -> LAVAFLOW_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/niagara.wav -> NIAGARA_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/shower1.wav -> SHOWER1_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/sodapor.wav -> SODAPOR_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr2.wav -> THUNDR2_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr3.wav -> THUNDR3_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/tidal.wav -> TIDAL_WAV Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/water.wav -> WATER_WAV Writing water.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water' Converting papercut.bmp to papercut.tex make[2]: Entering directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music' Creating music.dat music.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/clarity.mid -> CLARITY_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/fodder.mid -> FODDER_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/headless.mid -> HEADLESS_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/marauder.mid -> MARAUDER_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/return.mid -> RETURN_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/thmoov.mid -> THMOOV_MID Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/torqued.mid -> TORQUED_MID Writing music.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music' Converting pastel.bmp to pastel.tex Converting place.bmp to place.tex Converting psyforcegeometry.bmp to psyforcegeometry.tex Converting psyforcemultiroom.bmp to psyforcemultiroom.tex Compiling parser.c (cpu=default, debug=no, asm=no) Converting psyforcespheralcube.bmp to psyforcespheralcube.tex Compiling path.c (cpu=default, debug=no, asm=no) Compiling ping.c (cpu=default, debug=no, asm=no) Converting psyforcesquares.bmp to psyforcesquares.tex Compiling pion.c (cpu=default, debug=no, asm=no) Converting psyforceultramultiroom.bmp to psyforceultramultiroom.tex Converting puckman.bmp to puckman.tex Converting rect.bmp to rect.tex Converting rectangle.bmp to rectangle.tex Compiling play.c (cpu=default, debug=no, asm=no) Compiling profile.c (cpu=default, debug=no, asm=no) Converting rough.bmp to rough.tex Converting skullbig.bmp to skullbig.tex Compiling protocol.c (cpu=default, debug=no, asm=no) Compiling random.c (cpu=default, debug=no, asm=no) Converting skull.bmp to skull.tex protocol.c: In function 'lw_protocol_ask_who': protocol.c:287:32: warning: this statement may fall through [-Wimplicit-fallthrough=] 287 | who->network = 1; | ~~~~~~~~~~~~~^~~ protocol.c:293:17: note: here 293 | case LW_NETMESS_CODE_LOCAL: | ^~~~ Converting slimy.bmp to slimy.tex Compiling rules.c (cpu=default, debug=no, asm=no) Converting smile.bmp to smile.tex Converting solsystembyn.bmp to solsystembyn.tex Converting sonnesystem.bmp to sonnesystem.tex Compiling score.c (cpu=default, debug=no, asm=no) Converting tiles.bmp to tiles.tex Compiling serial.c (cpu=default, debug=no, asm=no) Converting underground.bmp to underground.tex Converting watch.bmp to watch.tex Compiling sock2cli.c (cpu=default, debug=no, asm=no) Converting lwtab002.pcx to lwtab002.tex Converting lwtab003.pcx to lwtab003.tex Compiling sockex.c (cpu=default, debug=no, asm=no) Converting lwtab004.pcx to lwtab004.tex Converting lwtab006.pcx to lwtab006.tex Converting lwtab008.pcx to lwtab008.tex Converting lwtab009.pcx to lwtab009.tex In file included from sockex.c:74: sockex.c: In function 'lw_sock_send_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ sockex.c: In function 'lw_sock_recv_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ Converting lwtabbar.pcx to lwtabbar.tex Converting lwtabdrt.pcx to lwtabdrt.tex Compiling sockunix.c (cpu=default, debug=no, asm=no) Converting lwtabmic.pcx to lwtabmic.tex Converting lwtabrec.pcx to lwtabrec.tex Converting lwtabses.pcx to lwtabses.tex Converting lwtabto2.pcx to lwtabto2.tex Compiling sound.c (cpu=default, debug=no, asm=no) Converting lwtabto4.pcx to lwtabto4.tex Converting lwtabtom.pcx to lwtabtom.tex Converting lwtabtru.pcx to lwtabtru.tex Compiling speeds.c (cpu=default, debug=no, asm=no) Compiling startinf.c (cpu=default, debug=no, asm=no) Creating maptex.dat maptex.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/2d.tex -> 2D_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3d.tex -> 3D_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3x3.tex -> 3X3_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/ac.tex -> AC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/around.tex -> AROUND_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/big.tex -> BIG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/blemmya.tex -> BLEMMYA_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/bored.tex -> BORED_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/card.tex -> CARD_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/charming.tex -> CHARMING_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/chess.tex -> CHESS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circle.tex -> CIRCLE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circlus.tex -> CIRCLUS_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/clean.tex -> CLEAN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/confuse.tex -> CONFUSE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/dirt.tex -> DIRT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/egg.tex -> EGG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/eyes.tex -> EYES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/garden.tex -> GARDEN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honey.tex -> HONEY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honeymoon.tex -> HONEYMOON_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/labyrint.tex -> LABYRINT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/logo.tex -> LOGO_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lost.tex -> LOST_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lw.tex -> LW_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/metation.tex -> METATION_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/paper.tex -> PAPER_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/papercut.tex -> PAPERCUT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/pastel.tex -> PASTEL_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/place.tex -> PLACE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcegeometry.tex -> PSYFORCEGEOMETRY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcemultiroom.tex -> PSYFORCEMULTIROOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcespheralcube.tex -> PSYFORCESPHERALCUBE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcesquares.tex -> PSYFORCESQUARES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforceultramultiroom.tex -> PSYFORCEULTRAMULTIROOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/puckman.tex -Compiling startup.c (cpu=default, debug=no, asm=no) Compiling team.c (cpu=default, debug=no, asm=no) > PUCKMAN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rect.tex -> RECT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rectangle.tex -> RECTANGLE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rough.tex -> ROUGH_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skullbig.tex -> SKULLBIG_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skull.tex -> SKULL_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/slimy.tex -> SLIMY_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/smile.tex -> SMILE_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/solsystembyn.tex -> SOLSYSTEMBYN_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/tiles.tex -> TILES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/underground.tex -> UNDERGROUND_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/watch.tex -> WATCH_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab002.tex -> LWTAB002_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab003.tex -> LWTAB003_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab004.tex -> LWTAB004_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab006.tex -> LWTAB006_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab008.tex -> LWTAB008_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab009.tex -> LWTAB009_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabbar.tex -> LWTABBAR_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabmic.tex -> LWTABMIC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabrec.tex -> LWTABREC_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabses.tex -> LWTABSES_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto2.tex -> LWTABTO2_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto4.tex -> LWTABTO4_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtom.tex -> LWTABTOM_TEX Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtru.tex -> LWTABTRU_TEX Writing maptex.dat make[2]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Creating liquidwar.dat Compiling texture.c (cpu=default, debug=no, asm=no) Compiling thrdunix.c (cpu=default, debug=no, asm=no) thrdunix.c: In function 'lw_thread_start': thrdunix.c:84:38: warning: cast between incompatible function types from 'void (*)(void *)' to 'void * (*)(void *)' [-Wcast-function-type] 84 | if (pthread_create (&thread, NULL, (void *(*)(void *)) func, args) == 0) | ^ liquidwar.dat not found: creating new datafile Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/back/back.dat -> BACK_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/font/font.dat -> FONT_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/map/map.dat -> MAP_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/sfx/sfx.dat -> SFX_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/texture/texture.dat -> TEXTURE_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/maptex/maptex.dat -> MAPTEX_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/water/water.dat -> WATER_DAT Inserting /home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data/music/music.dat -> MUSIC_DAT Writing liquidwar.dat make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/data' Compiling ticker.c (cpu=default, debug=no, asm=no) Compiling time.c (cpu=default, debug=no, asm=no) Compiling viewport.c (cpu=default, debug=no, asm=no) Compiling volume.c (cpu=default, debug=no, asm=no) Compiling watchdog.c (cpu=default, debug=no, asm=no) Compiling wave.c (cpu=default, debug=no, asm=no) Compiling wwwcli.c (cpu=default, debug=no, asm=no) Compiling x11icon.c (cpu=default, debug=no, asm=no) Compiling execunix.c (cpu=default, debug=no, asm=no) Compiling logsrv.c (cpu=default, debug=no, asm=no) Compiling server.c (cpu=default, debug=no, asm=no) Compiling sock2srv.c (cpu=default, debug=no, asm=no) Compiling srvchan.c (cpu=default, debug=no, asm=no) Compiling srvcont.c (cpu=default, debug=no, asm=no) Compiling srvteam.c (cpu=default, debug=no, asm=no) Compiling srvtime.c (cpu=default, debug=no, asm=no) Compiling wwwsrv.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=no) Linking liquidwar (host=default, debug=no, static=no, asm=no) Undefined first referenced symbol in file bind sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) recv sockex.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) send sockex.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) accept sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) listen sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) gethostbyname dnsutil.o (symbol belongs to implicit dependency /lib/amd64/libnsl.so.1) socket sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) setsockopt sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) connect sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) shutdown sockunix.o (symbol belongs to implicit dependency /lib/amd64/libsocket.so.1) ld: fatal: symbol referencing errors. No output written to liquidwar collect2: error: ld returned 1 exit status make[1]: *** [Makefile:255: liquidwar] Error 1 make[1]: *** Waiting for unfinished jobs.... make[1]: Leaving directory '/home/pbulk/build/games/liquidwar/work/liquidwar-5.6.5/src' gmake: *** [Makefile:115: build_bin] Error 2 *** Error code 2 Stop. bmake[1]: stopped making "all" in /data/jenkins/workspace/pkgsrc-trunk-x86_64/games/liquidwar *** Error code 1 Stop. bmake: stopped making "all" in /data/jenkins/workspace/pkgsrc-trunk-x86_64/games/liquidwar