+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/openttd-12.2nb4/work.log + su pbulk -c '"$@"' make /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/openttd-12.2nb4/work.log => Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for openttd-12.2nb4 -- Version string: 12.2 -- Generating rev.cpp -- Generating CPackProperties.cmake -- Generating Doxyfile -- Generating Doxyfile_AI -- Generating Doxyfile_GS [ 0%] Built target find_version [ 0%] Copying ai/compat_0.7.nut [ 0%] Copying ai/compat_1.0.nut [ 0%] Copying ai/compat_1.1.nut [ 0%] Copying ai/compat_1.10.nut [ 0%] Copying ai/compat_1.11.nut [ 0%] Copying ai/compat_1.2.nut [ 0%] Copying ai/compat_1.3.nut [ 1%] Copying ai/compat_1.4.nut [ 1%] Copying ai/compat_1.5.nut [ 1%] Copying ai/compat_1.6.nut [ 1%] Copying ai/compat_1.7.nut [ 1%] Copying ai/compat_1.8.nut [ 1%] Copying ai/compat_1.9.nut [ 1%] Copying ai/compat_12.nut [ 1%] Built target ai_compat_files [ 1%] Copying game/compat_1.10.nut [ 1%] Copying game/compat_1.11.nut [ 2%] Copying game/compat_1.2.nut [ 2%] Copying game/compat_1.3.nut [ 2%] Copying game/compat_1.4.nut [ 2%] Copying game/compat_1.5.nut [ 2%] Copying game/compat_1.6.nut [ 2%] Copying game/compat_1.7.nut [ 2%] Copying game/compat_1.8.nut [ 3%] Copying game/compat_1.9.nut [ 3%] Copying game/compat_12.nut [ 3%] Built target gs_compat_files [ 3%] Generating script_window.hpp [ 3%] Built target script_window [ 3%] Generating game/game_accounting.hpp.sq [ 3%] Generating game/game_admin.hpp.sq [ 4%] Generating game/game_airport.hpp.sq [ 4%] Generating game/game_base.hpp.sq [ 4%] Generating game/game_basestation.hpp.sq [ 4%] Generating game/game_bridge.hpp.sq [ 4%] Generating game/game_bridgelist.hpp.sq [ 4%] Generating game/game_cargo.hpp.sq [ 4%] Generating game/game_cargolist.hpp.sq [ 4%] Generating game/game_cargomonitor.hpp.sq [ 5%] Generating game/game_client.hpp.sq [ 5%] Generating game/game_clientlist.hpp.sq [ 5%] Generating game/game_company.hpp.sq [ 5%] Generating game/game_companymode.hpp.sq [ 5%] Generating game/game_date.hpp.sq [ 5%] Generating game/game_depotlist.hpp.sq [ 5%] Generating game/game_engine.hpp.sq [ 5%] Generating game/game_enginelist.hpp.sq [ 6%] Generating game/game_error.hpp.sq [ 6%] Generating game/game_event.hpp.sq [ 6%] Generating game/game_event_types.hpp.sq [ 6%] Generating game/game_execmode.hpp.sq [ 6%] Generating game/game_game.hpp.sq [ 6%] Generating game/game_gamesettings.hpp.sq [ 6%] Generating game/game_goal.hpp.sq [ 7%] Generating game/game_group.hpp.sq [ 7%] Generating game/game_grouplist.hpp.sq [ 7%] Generating game/game_industry.hpp.sq [ 7%] Generating game/game_industrylist.hpp.sq [ 7%] Generating game/game_industrytype.hpp.sq [ 7%] Generating game/game_industrytypelist.hpp.sq [ 7%] Generating game/game_info_docs.hpp.sq [ 7%] Generating game/game_infrastructure.hpp.sq [ 8%] Generating game/game_list.hpp.sq [ 8%] Generating game/game_log.hpp.sq [ 8%] Generating game/game_map.hpp.sq [ 8%] Generating game/game_marine.hpp.sq [ 8%] Generating game/game_newgrf.hpp.sq [ 8%] Generating game/game_news.hpp.sq [ 8%] Generating game/game_object.hpp.sq [ 8%] Generating game/game_objecttype.hpp.sq [ 9%] Generating game/game_objecttypelist.hpp.sq [ 9%] Generating game/game_order.hpp.sq [ 9%] Generating game/game_priorityqueue.hpp.sq [ 9%] Generating game/game_rail.hpp.sq [ 9%] Generating game/game_railtypelist.hpp.sq [ 9%] Generating game/game_road.hpp.sq [ 9%] Generating game/game_roadtypelist.hpp.sq [ 9%] Generating game/game_sign.hpp.sq [ 10%] Generating game/game_signlist.hpp.sq [ 10%] Generating game/game_station.hpp.sq [ 10%] Generating game/game_stationlist.hpp.sq [ 10%] Generating game/game_story_page.hpp.sq [ 10%] Generating game/game_storypageelementlist.hpp.sq [ 10%] Generating game/game_storypagelist.hpp.sq [ 10%] Generating game/game_subsidy.hpp.sq [ 11%] Generating game/game_subsidylist.hpp.sq [ 11%] Generating game/game_testmode.hpp.sq [ 11%] Generating game/game_text.hpp.sq [ 11%] Generating game/game_tile.hpp.sq [ 11%] Generating game/game_tilelist.hpp.sq [ 11%] Generating game/game_town.hpp.sq [ 11%] Generating game/game_townlist.hpp.sq [ 11%] Generating game/game_tunnel.hpp.sq [ 12%] Generating game/game_types.hpp.sq [ 12%] Generating game/game_vehicle.hpp.sq [ 12%] Generating game/game_vehiclelist.hpp.sq [ 12%] Generating game/game_viewport.hpp.sq [ 12%] Generating game/game_waypoint.hpp.sq [ 12%] Generating game/game_waypointlist.hpp.sq [ 12%] Generating game/game_window.hpp.sq [ 12%] Built target script_game [ 12%] Generating ai/ai_accounting.hpp.sq [ 12%] Generating ai/ai_admin.hpp.sq [ 12%] Generating ai/ai_airport.hpp.sq [ 12%] Generating ai/ai_base.hpp.sq [ 13%] Generating ai/ai_basestation.hpp.sq [ 13%] Generating ai/ai_bridge.hpp.sq [ 13%] Generating ai/ai_bridgelist.hpp.sq [ 13%] Generating ai/ai_cargo.hpp.sq [ 13%] Generating ai/ai_cargolist.hpp.sq [ 13%] Generating ai/ai_cargomonitor.hpp.sq [ 13%] Generating ai/ai_client.hpp.sq [ 13%] Generating ai/ai_clientlist.hpp.sq [ 14%] Generating ai/ai_company.hpp.sq [ 14%] Generating ai/ai_companymode.hpp.sq [ 14%] Generating ai/ai_date.hpp.sq [ 14%] Generating ai/ai_depotlist.hpp.sq [ 14%] Generating ai/ai_engine.hpp.sq [ 14%] Generating ai/ai_enginelist.hpp.sq [ 14%] Generating ai/ai_error.hpp.sq [ 14%] Generating ai/ai_event.hpp.sq [ 15%] Generating ai/ai_event_types.hpp.sq [ 15%] Generating ai/ai_execmode.hpp.sq [ 15%] Generating ai/ai_game.hpp.sq [ 15%] Generating ai/ai_gamesettings.hpp.sq [ 15%] Generating ai/ai_goal.hpp.sq [ 15%] Generating ai/ai_group.hpp.sq [ 15%] Generating ai/ai_grouplist.hpp.sq [ 16%] Generating ai/ai_industry.hpp.sq [ 16%] Generating ai/ai_industrylist.hpp.sq [ 16%] Generating ai/ai_industrytype.hpp.sq [ 16%] Generating ai/ai_industrytypelist.hpp.sq [ 16%] Generating ai/ai_info_docs.hpp.sq [ 16%] Generating ai/ai_infrastructure.hpp.sq [ 16%] Generating ai/ai_list.hpp.sq [ 16%] Generating ai/ai_log.hpp.sq [ 17%] Generating ai/ai_map.hpp.sq [ 17%] Generating ai/ai_marine.hpp.sq [ 17%] Generating ai/ai_newgrf.hpp.sq [ 17%] Generating ai/ai_news.hpp.sq [ 17%] Generating ai/ai_object.hpp.sq [ 17%] Generating ai/ai_objecttype.hpp.sq [ 17%] Generating ai/ai_objecttypelist.hpp.sq [ 17%] Generating ai/ai_order.hpp.sq [ 18%] Generating ai/ai_priorityqueue.hpp.sq [ 18%] Generating ai/ai_rail.hpp.sq [ 18%] Generating ai/ai_railtypelist.hpp.sq [ 18%] Generating ai/ai_road.hpp.sq [ 18%] Generating ai/ai_roadtypelist.hpp.sq [ 18%] Generating ai/ai_sign.hpp.sq [ 18%] Generating ai/ai_signlist.hpp.sq [ 18%] Generating ai/ai_station.hpp.sq [ 19%] Generating ai/ai_stationlist.hpp.sq [ 19%] Generating ai/ai_story_page.hpp.sq [ 19%] Generating ai/ai_storypageelementlist.hpp.sq [ 19%] Generating ai/ai_storypagelist.hpp.sq [ 19%] Generating ai/ai_subsidy.hpp.sq [ 19%] Generating ai/ai_subsidylist.hpp.sq [ 19%] Generating ai/ai_testmode.hpp.sq [ 19%] Generating ai/ai_text.hpp.sq [ 20%] Generating ai/ai_tile.hpp.sq [ 20%] Generating ai/ai_tilelist.hpp.sq [ 20%] Generating ai/ai_town.hpp.sq [ 20%] Generating ai/ai_townlist.hpp.sq [ 20%] Generating ai/ai_tunnel.hpp.sq [ 20%] Generating ai/ai_types.hpp.sq [ 20%] Generating ai/ai_vehicle.hpp.sq [ 21%] Generating ai/ai_vehiclelist.hpp.sq [ 21%] Generating ai/ai_viewport.hpp.sq [ 21%] Generating ai/ai_waypoint.hpp.sq [ 21%] Generating ai/ai_waypointlist.hpp.sq [ 21%] Generating ai/ai_window.hpp.sq [ 21%] Built target script_ai [ 22%] Building CXX object src/strgen/CMakeFiles/strgen.dir/strgen.cpp.o In file included from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen.cpp:12: /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/../string_func.h:272:7: warning: redundant redeclaration of 'char* strcasestr(const char*, const char*)' in same scope [-Wredundant-decls] 272 | char *strcasestr(const char *haystack, const char *needle); | ^~~~~~~~~~ In file included from /opt/local/gcc12/include/c++/12.2.0/cstring:42, from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/../stdafx.h:101, from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen.cpp:10: /usr/include/string.h:125:14: note: previous declaration of 'char* strcasestr(const char*, const char*)' 125 | extern char *strcasestr(const char *, const char *); | ^~~~~~~~~~ [ 22%] Building CXX object src/strgen/CMakeFiles/strgen.dir/strgen_base.cpp.o In file included from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen_base.cpp:12: /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/../string_func.h:272:7: warning: redundant redeclaration of 'char* strcasestr(const char*, const char*)' in same scope [-Wredundant-decls] 272 | char *strcasestr(const char *haystack, const char *needle); | ^~~~~~~~~~ In file included from /opt/local/gcc12/include/c++/12.2.0/cstring:42, from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/../stdafx.h:101, from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen_base.cpp:10: /usr/include/string.h:125:14: note: previous declaration of 'char* strcasestr(const char*, const char*)' 125 | extern char *strcasestr(const char *, const char *); | ^~~~~~~~~~ In file included from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/../core/smallvec_type.hpp:13, from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/../language.h:13, from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen.h:13, from /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen_base.cpp:15: /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen_base.cpp: In function 'void EmitPlural(Buffer*, char*, int)': /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/../core/alloc_func.hpp:134:13: error: 'alloca' was not declared in this scope; did you mean 'AllocaM'? 134 | (T*)alloca((num_elements) * sizeof(T))) | ^~~~~~ /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen_base.cpp:391:30: note: in expansion of macro 'AllocaM' 391 | const char **words = AllocaM(const char *, std::max(expected, MAX_PLURALS)); | ^~~~~~~ /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen_base.cpp: In member function 'virtual void LanguageWriter::WriteLang(const StringData&)': /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/../core/alloc_func.hpp:134:13: error: 'alloca' was not declared in this scope; did you mean 'AllocaM'? 134 | (T*)alloca((num_elements) * sizeof(T))) | ^~~~~~ /home/pbulk/build/games/openttd/work/openttd-12.2/src/strgen/strgen_base.cpp:961:24: note: in expansion of macro 'AllocaM' 961 | uint *in_use = AllocaM(uint, data.tabs); | ^~~~~~~ *** [src/strgen/CMakeFiles/strgen.dir/strgen_base.cpp.o] Error code 1 bmake[2]: stopped in /home/pbulk/build/games/openttd/work/openttd-12.2/build 1 error bmake[2]: stopped in /home/pbulk/build/games/openttd/work/openttd-12.2/build *** [src/strgen/CMakeFiles/strgen.dir/all] Error code 2 bmake[1]: stopped in /home/pbulk/build/games/openttd/work/openttd-12.2/build 1 error bmake[1]: stopped in /home/pbulk/build/games/openttd/work/openttd-12.2/build *** [all] Error code 2 bmake: stopped in /home/pbulk/build/games/openttd/work/openttd-12.2/build 1 error bmake: stopped in /home/pbulk/build/games/openttd/work/openttd-12.2/build *** Error code 2 Stop. bmake[1]: stopped in /data/jenkins/workspace/pkgsrc-trunk-x86_64/games/openttd *** Error code 1 Stop. bmake: stopped in /data/jenkins/workspace/pkgsrc-trunk-x86_64/games/openttd