+ case "${usergroup_phase}" in
+ local run_cmd
+ run_cmd=run_su
+ shift
+ run_su /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/easyrpg-player-0.7.0nb13/work.log
+ su pbulk -c '"$@"' make /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/easyrpg-player-0.7.0nb13/work.log
=> Bootstrap dependency digest>=20211023: found digest-20220214
===> Building for easyrpg-player-0.7.0nb13
/bin/make  all-am
make[1]: Entering directory '/home/pbulk/build/games/easyrpg-player/work/easyrpg-player-0.7.0'
  CXX      src/easyrpg_player-main.o
  CXX      src/libeasyrpg_player_a-lcf_data.o
  CXX      src/libeasyrpg_player_a-async_handler.o
  CXX      src/libeasyrpg_player_a-algo.o
  CXX      src/libeasyrpg_player_a-attribute.o
  CXX      src/libeasyrpg_player_a-audio.o
  CXX      src/libeasyrpg_player_a-audio_decoder.o
  CXX      src/libeasyrpg_player_a-audio_decoder_base.o
  CXX      src/libeasyrpg_player_a-audio_decoder_midi.o
  CXX      src/libeasyrpg_player_a-audio_generic.o
  CXX      src/libeasyrpg_player_a-audio_generic_midiout.o
  CXX      src/libeasyrpg_player_a-audio_midi.o
  CXX      src/libeasyrpg_player_a-audio_resampler.o
  CXX      src/libeasyrpg_player_a-audio_sdl.o
  CXX      src/libeasyrpg_player_a-audio_secache.o
  CXX      src/libeasyrpg_player_a-autobattle.o
  CXX      src/libeasyrpg_player_a-background.o
  CXX      src/libeasyrpg_player_a-baseui.o
  CXX      src/libeasyrpg_player_a-battle_animation.o
  CXX      src/libeasyrpg_player_a-battle_message.o
  CXX      src/libeasyrpg_player_a-bitmap.o
  CXX      src/libeasyrpg_player_a-cache.o
  CXX      src/libeasyrpg_player_a-cmdline_parser.o
  CXX      src/libeasyrpg_player_a-decoder_fluidsynth.o
  CXX      src/libeasyrpg_player_a-decoder_fmmidi.o
  CXX      src/libeasyrpg_player_a-decoder_libsndfile.o
  CXX      src/libeasyrpg_player_a-decoder_mpg123.o
  CXX      src/libeasyrpg_player_a-decoder_oggvorbis.o
  CXX      src/libeasyrpg_player_a-decoder_opus.o
  CXX      src/libeasyrpg_player_a-decoder_wildmidi.o
  CXX      src/libeasyrpg_player_a-decoder_xmp.o
  CXX      src/libeasyrpg_player_a-directory_tree.o
  CXX      src/libeasyrpg_player_a-drawable.o
  CXX      src/libeasyrpg_player_a-drawable_list.o
  CXX      src/libeasyrpg_player_a-drawable_mgr.o
  CXX      src/libeasyrpg_player_a-dynrpg.o
  CXX      src/libeasyrpg_player_a-dynrpg_easyrpg.o
In file included from src/output.h:24,
                 from src/dynrpg.h:26,
                 from src/dynrpg_easyrpg.h:21,
                 from src/dynrpg_easyrpg.cpp:21:
/home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h: In instantiation of 'constexpr fmt::v10::detail::value<Context> fmt::v10::detail::make_arg(T&) [with bool PACKED = true; Context = fmt::v10::basic_format_context<fmt::v10::appender, char>; T = nonstd::sv_lite::basic_string_view<char>; typename std::enable_if<PACKED, int>::type <anonymous> = 0]':
/home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1808:51:   required from 'constexpr fmt::v10::format_arg_store<Context, Args>::format_arg_store(T& ...) [with T = {nonstd::sv_lite::basic_string_view<char, std::char_traits<char> >, long unsigned int, long unsigned int}; Context = fmt::v10::basic_format_context<fmt::v10::appender, char>; Args = {nonstd::sv_lite::basic_string_view<char, std::char_traits<char> >, long unsigned int, long unsigned int}]'
/home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1826:18:   required from 'constexpr fmt::v10::format_arg_store<Context, typename std::remove_cv<typename std::remove_reference<T>::type>::type ...> fmt::v10::make_format_args(T& ...) [with Context = fmt::v10::basic_format_context<fmt::v10::appender, char>; T = {nonstd::sv_lite::basic_string_view<char, std::char_traits<char> >, long unsigned int, long unsigned int}]'
/home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:2788:44:   required from 'std::string fmt::v10::format(fmt::v10::format_string<T ...>, T&& ...) [with T = {nonstd::sv_lite::basic_string_view<char, std::char_traits<char> >&, long unsigned int, long unsigned int}; std::string = std::__cxx11::basic_string<char>; fmt::v10::format_string<T ...> = fmt::v10::basic_format_string<char, nonstd::sv_lite::basic_string_view<char, std::char_traits<char> >&, long unsigned int, long unsigned int>]'
src/output.h:191:24:   required from 'void Output::Warning(FmtStr&&, Args&& ...) [with FmtStr = const char (&)[35]; Args = {nonstd::sv_lite::basic_string_view<char, std::char_traits<char> >&, long unsigned int, long unsigned int}]'
src/dynrpg.h:120:19:   required from 'std::tuple<_Tps ...> DynRpg::ParseArgs(StringView, dyn_arg_list, bool*) [with Targs = {std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >}; StringView = nonstd::sv_lite::basic_string_view<char>; dyn_arg_list = const nonstd::span_lite::span<std::__cxx11::basic_string<char>, 18446744073709551615>]'
src/dynrpg_easyrpg.cpp:31:75:   required from here
/home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1580:7: error: static assertion failed: Cannot format an argument. To make type T formattable provide a formatter<T> specialization: https://fmt.dev/latest/api.html#udt
 1580 |       formattable,
      |       ^~~~~~~~~~~
/home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1580:7: note: 'formattable' evaluates to false
make[1]: *** [Makefile:2810: src/libeasyrpg_player_a-dynrpg_easyrpg.o] Error 1
make[1]: *** Waiting for unfinished jobs....
make[1]: Leaving directory '/home/pbulk/build/games/easyrpg-player/work/easyrpg-player-0.7.0'
make: *** [Makefile:1441: all] Error 2
*** Error code 2

Stop.
bmake[1]: stopped in /data/jenkins/workspace/pkgsrc-el9-trunk-x86_64/games/easyrpg-player
*** Error code 1

Stop.
bmake: stopped in /data/jenkins/workspace/pkgsrc-el9-trunk-x86_64/games/easyrpg-player