+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/devilutionx-1.2.1nb9/work.log + su pbulk -c '"$@"' make /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/devilutionx-1.2.1nb9/work.log => Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for devilutionx-1.2.1nb9 [ 0%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o [ 0%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o [ 1%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o [ 2%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o [ 3%] Linking C static library libsmacker.a [ 3%] Built target smacker [ 4%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o [ 5%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o [ 6%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o [ 6%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o [ 7%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o [ 8%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o [ 9%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o [ 9%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o [ 10%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o [ 10%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o [ 11%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o [ 11%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o [ 12%] Linking CXX static library libRadon.a [ 12%] Built target Radon [ 12%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o [ 13%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o [ 14%] Linking CXX static library libPKWare.a [ 14%] Built target PKWare [ 15%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o [ 16%] Building CXX object CMakeFiles/SourceS.dir/SourceS/paths.cpp.o [ 17%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o [ 17%] Linking CXX static library libStormLib.a [ 17%] Built target StormLib [ 17%] Linking CXX static library libSourceS.a [ 17%] Built target SourceS [ 18%] Building CXX object CMakeFiles/devilution.dir/Source/appfat.cpp.o [ 19%] Building CXX object CMakeFiles/devilution.dir/Source/automap.cpp.o [ 19%] Building CXX object CMakeFiles/devilution.dir/Source/capture.cpp.o [ 20%] Building CXX object CMakeFiles/devilution.dir/Source/codec.cpp.o [ 21%] Building CXX object CMakeFiles/devilution.dir/Source/control.cpp.o [ 21%] Building CXX object CMakeFiles/devilution.dir/Source/cursor.cpp.o [ 22%] Building CXX object CMakeFiles/devilution.dir/Source/dead.cpp.o [ 23%] Building CXX object CMakeFiles/devilution.dir/Source/debug.cpp.o [ 23%] Building CXX object CMakeFiles/devilution.dir/Source/diablo.cpp.o [ 24%] Building CXX object CMakeFiles/devilution.dir/Source/doom.cpp.o [ 25%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o [ 25%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o [ 26%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o [ 27%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o [ 28%] Building CXX object CMakeFiles/devilution.dir/Source/dthread.cpp.o [ 28%] Building CXX object CMakeFiles/devilution.dir/Source/effects.cpp.o [ 29%] Building CXX object CMakeFiles/devilution.dir/Source/encrypt.cpp.o [ 30%] Building CXX object CMakeFiles/devilution.dir/Source/engine.cpp.o [ 30%] Building CXX object CMakeFiles/devilution.dir/Source/error.cpp.o [ 31%] Building CXX object CMakeFiles/devilution.dir/Source/gamemenu.cpp.o [ 32%] Building CXX object CMakeFiles/devilution.dir/Source/gendung.cpp.o [ 32%] Building CXX object CMakeFiles/devilution.dir/Source/gmenu.cpp.o [ 33%] Building CXX object CMakeFiles/devilution.dir/Source/help.cpp.o [ 34%] Building CXX object CMakeFiles/devilution.dir/Source/init.cpp.o [ 34%] Building CXX object CMakeFiles/devilution.dir/Source/interfac.cpp.o [ 35%] Building CXX object CMakeFiles/devilution.dir/Source/inv.cpp.o [ 36%] Building CXX object CMakeFiles/devilution.dir/Source/itemdat.cpp.o [ 36%] Building CXX object CMakeFiles/devilution.dir/Source/items.cpp.o [ 37%] Building CXX object CMakeFiles/devilution.dir/Source/lighting.cpp.o [ 38%] Building CXX object CMakeFiles/devilution.dir/Source/loadsave.cpp.o [ 38%] Building CXX object CMakeFiles/devilution.dir/Source/mainmenu.cpp.o [ 39%] Building CXX object CMakeFiles/devilution.dir/Source/minitext.cpp.o [ 40%] Building CXX object CMakeFiles/devilution.dir/Source/misdat.cpp.o [ 40%] Building CXX object CMakeFiles/devilution.dir/Source/missiles.cpp.o [ 41%] Building CXX object CMakeFiles/devilution.dir/Source/monstdat.cpp.o [ 42%] Building CXX object CMakeFiles/devilution.dir/Source/monster.cpp.o [ 42%] Building CXX object CMakeFiles/devilution.dir/Source/movie.cpp.o [ 43%] Building CXX object CMakeFiles/devilution.dir/Source/mpqapi.cpp.o [ 44%] Building CXX object CMakeFiles/devilution.dir/Source/msg.cpp.o [ 44%] Building CXX object CMakeFiles/devilution.dir/Source/multi.cpp.o [ 45%] Building CXX object CMakeFiles/devilution.dir/Source/nthread.cpp.o [ 46%] Building CXX object CMakeFiles/devilution.dir/Source/objdat.cpp.o [ 46%] Building CXX object CMakeFiles/devilution.dir/Source/objects.cpp.o [ 47%] Building CXX object CMakeFiles/devilution.dir/Source/pack.cpp.o [ 48%] Building CXX object CMakeFiles/devilution.dir/Source/palette.cpp.o [ 48%] Building CXX object CMakeFiles/devilution.dir/Source/path.cpp.o [ 49%] Building CXX object CMakeFiles/devilution.dir/Source/pfile.cpp.o [ 50%] Building CXX object CMakeFiles/devilution.dir/Source/player.cpp.o [ 50%] Building CXX object CMakeFiles/devilution.dir/Source/plrmsg.cpp.o [ 51%] Building CXX object CMakeFiles/devilution.dir/Source/portal.cpp.o [ 52%] Building CXX object CMakeFiles/devilution.dir/Source/quests.cpp.o [ 53%] Building CXX object CMakeFiles/devilution.dir/Source/render.cpp.o [ 53%] Building CXX object CMakeFiles/devilution.dir/Source/restrict.cpp.o [ 54%] Building CXX object CMakeFiles/devilution.dir/Source/scrollrt.cpp.o [ 55%] Building CXX object CMakeFiles/devilution.dir/Source/setmaps.cpp.o [ 55%] Building CXX object CMakeFiles/devilution.dir/Source/sha.cpp.o [ 56%] Building CXX object CMakeFiles/devilution.dir/Source/spelldat.cpp.o [ 57%] Building CXX object CMakeFiles/devilution.dir/Source/spells.cpp.o [ 57%] Building CXX object CMakeFiles/devilution.dir/Source/stores.cpp.o [ 58%] Building CXX object CMakeFiles/devilution.dir/Source/sync.cpp.o [ 59%] Building CXX object CMakeFiles/devilution.dir/Source/textdat.cpp.o [ 59%] Building CXX object CMakeFiles/devilution.dir/Source/themes.cpp.o [ 60%] Building CXX object CMakeFiles/devilution.dir/Source/tmsg.cpp.o [ 61%] Building CXX object CMakeFiles/devilution.dir/Source/town.cpp.o [ 61%] Building CXX object CMakeFiles/devilution.dir/Source/towners.cpp.o [ 62%] Building CXX object CMakeFiles/devilution.dir/Source/track.cpp.o [ 63%] Building CXX object CMakeFiles/devilution.dir/Source/trigs.cpp.o [ 63%] Linking CXX static library libdevilution.a [ 63%] Built target devilution [ 64%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o [ 65%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o [ 65%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o [ 66%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o [ 67%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o [ 67%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o [ 68%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o [ 69%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o [ 69%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o [ 70%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o [ 71%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o [ 71%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o [ 72%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o [ 73%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/display.cpp.o [ 73%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o [ 74%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o [ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o [ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o [ 76%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o [ 77%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o [ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o [ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o [ 79%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o [ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o [ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o [ 81%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o [ 82%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o [ 82%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o [ 83%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o [ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o [ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o [ 85%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o [ 86%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o [ 86%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o [ 87%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o [ 88%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/diabloui.cpp:227:6: warning: 'void dvl::{anonymous}::selhero_SetName(char*, char*, int)' defined but not used [-Wunused-function] 227 | void selhero_SetName(char *in_buf, char *out_buf, int cnt) | ^~~~~~~~~~~~~~~ [ 88%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o [ 89%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o [ 90%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o [ 90%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o [ 91%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o [ 92%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o [ 92%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o [ 93%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o [ 94%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o [ 94%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o [ 95%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o [ 96%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o [ 96%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o [ 97%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/main.cpp.o [ 98%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o [ 98%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o In file included from /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/connect.hpp:1058, from /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/ts/socket.hpp:25, from /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/ts/net.hpp:23, from /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/tcp_client.h:8, from /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/tcp_client.cpp:1: /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/impl/connect.hpp: In instantiation of 'const bool asio::detail::is_legacy_connect_condition >::value': /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/impl/connect.hpp:94:38: required by substitution of 'template Iterator asio::detail::call_connect_condition(ConnectCondition&, const error_code&, Iterator, Iterator, typename std::enable_if<(! asio::detail::is_legacy_connect_condition::value)>::type*) [with ConnectCondition = asio::detail::default_connect_condition; Iterator = asio::ip::basic_resolver_iterator]' /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/impl/connect.hpp:239:43: required from 'Iterator asio::connect(asio::basic_socket&, Iterator, Iterator, ConnectCondition, asio::error_code&) [with Protocol = asio::ip::tcp; Iterator = asio::ip::basic_resolver_iterator; ConnectCondition = asio::detail::default_connect_condition; asio::error_code = std::error_code]' /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/impl/connect.hpp:124:14: required from 'typename Protocol::endpoint asio::connect(asio::basic_socket&, const EndpointSequence&, asio::error_code&, typename std::enable_if::value>::type*) [with Protocol = asio::ip::tcp; EndpointSequence = asio::ip::basic_resolver_results; typename Protocol::endpoint = asio::ip::basic_endpoint; asio::error_code = std::error_code; typename std::enable_if::value>::type = void]' /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/impl/connect.hpp:111:47: required from 'typename Protocol::endpoint asio::connect(asio::basic_socket&, const EndpointSequence&, typename std::enable_if::value>::type*) [with Protocol = asio::ip::tcp; EndpointSequence = asio::ip::basic_resolver_results; typename Protocol::endpoint = asio::ip::basic_endpoint; typename std::enable_if::value>::type = void]' /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/tcp_client.cpp:38:16: required from here /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/impl/connect.hpp:74:73: warning: 'this' pointer is null [-Wnonnull] 74 | (*static_cast*>(0))( | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 75 | *static_cast(0), | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 76 | *static_cast(0)))) != 1; | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include/asio/impl/connect.hpp:39:10: note: in a call to non-static member function 'bool asio::detail::default_connect_condition::operator()(const error_code&, const Endpoint&) [with Endpoint = asio::ip::basic_resolver_iterator; asio::error_code = std::error_code]' 39 | bool operator()(const asio::error_code&, const Endpoint&) | ^~~~~~~~ [ 99%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o [100%] Linking CXX executable devilutionx /bin/ld: /tmp/cciG2qYO.ltrans1.ltrans.o: in function `dvl::net::packet_out::encrypt()': :(.text+0x3de7): undefined reference to `randombytes_buf' /bin/ld: :(.text+0x3dfe): undefined reference to `crypto_secretbox_easy' /bin/ld: /tmp/cciG2qYO.ltrans1.ltrans.o: in function `dvl::net::packet_factory::packet_factory(std::__cxx11::basic_string, std::allocator >)': :(.text+0x3f0f): undefined reference to `sodium_init' /bin/ld: :(.text+0x3fba): undefined reference to `crypto_pwhash' /bin/ld: /tmp/cciG2qYO.ltrans2.ltrans.o: in function `dvl::net::packet_factory::make_packet(std::vector >)': :(.text+0x306f): undefined reference to `crypto_secretbox_open_easy' /bin/ld: /tmp/cciG2qYO.ltrans3.ltrans.o: in function `dvl::net::tcp_client::join(std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >)': :(.text+0x52ef): undefined reference to `randombytes_buf' collect2: error: ld returned 1 exit status --- devilutionx --- *** [devilutionx] Error code 1 bmake[2]: stopped in /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build 1 error bmake[2]: stopped in /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build --- CMakeFiles/devilutionx.dir/all --- *** [CMakeFiles/devilutionx.dir/all] Error code 2 bmake[1]: stopped in /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build 1 error bmake[1]: stopped in /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build *** [all] Error code 2 bmake: stopped in /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build 1 error bmake: stopped in /home/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build *** Error code 2 Stop. bmake[1]: stopped in /data/jenkins/workspace/pkgsrc-el9-trunk-x86_64/games/devilutionx *** Error code 1 Stop. bmake: stopped in /data/jenkins/workspace/pkgsrc-el9-trunk-x86_64/games/devilutionx