+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/eternal-lands-1.9.5.8nb12/work.log + su pbulk -c '"$@"' make /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/eternal-lands-1.9.5.8nb12/work.log => Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for eternal-lands-1.9.5.8nb12 [ 0%] Building C object CMakeFiles/el.dir/2d_objects.c.o [ 1%] Building C object CMakeFiles/el.dir/3d_objects.c.o [ 1%] Building C object CMakeFiles/el.dir/actors.c.o [ 2%] Building C object CMakeFiles/el.dir/actor_scripts.c.o [ 2%] Building C object CMakeFiles/el.dir/alphamap.c.o [ 3%] Building C object CMakeFiles/el.dir/asc.c.o [ 3%] Building C object CMakeFiles/el.dir/astrology.c.o [ 4%] Building C object CMakeFiles/el.dir/bags.c.o [ 4%] Building C object CMakeFiles/el.dir/bbox_tree.c.o [ 5%] Building C object CMakeFiles/el.dir/books.c.o [ 5%] Building C object CMakeFiles/el.dir/buddy.c.o [ 6%] Building C object CMakeFiles/el.dir/buffs.c.o [ 6%] Building C object CMakeFiles/el.dir/cache.c.o [ 7%] Building C object CMakeFiles/el.dir/cal.c.o [ 7%] Building C object CMakeFiles/el.dir/calc.c.o [ 8%] Building C object CMakeFiles/el.dir/chat.c.o [ 8%] Building C object CMakeFiles/el.dir/cluster.c.o [ 9%] Building C object CMakeFiles/el.dir/colors.c.o [ 9%] Building C object CMakeFiles/el.dir/console.c.o [ 10%] Building C object CMakeFiles/el.dir/consolewin.c.o [ 10%] Building C object CMakeFiles/el.dir/counters.c.o [ 11%] Building C object CMakeFiles/el.dir/cursors.c.o [ 11%] Building C object CMakeFiles/el.dir/dds.c.o [ 12%] Building C object CMakeFiles/el.dir/ddsimage.c.o [ 12%] Building C object CMakeFiles/el.dir/dialogues.c.o [ 13%] Building C object CMakeFiles/el.dir/draw_scene.c.o [ 13%] Building C object CMakeFiles/el.dir/elconfig.c.o [ 14%] Building C object CMakeFiles/el.dir/el_memory.c.o [ 14%] Building C object CMakeFiles/el.dir/elwindows.c.o [ 15%] Building C object CMakeFiles/el.dir/emotes.c.o [ 15%] Building C object CMakeFiles/el.dir/encyclopedia.c.o [ 16%] Building C object CMakeFiles/el.dir/errors.c.o [ 16%] Building C object CMakeFiles/el.dir/events.c.o [ 17%] Building C object CMakeFiles/el.dir/eye_candy_debugwin.c.o [ 17%] Building C object CMakeFiles/el.dir/filter.c.o [ 18%] Building C object CMakeFiles/el.dir/font.c.o [ 18%] Building C object CMakeFiles/el.dir/framebuffer.c.o [ 19%] Building C object CMakeFiles/el.dir/frustum.c.o [ 19%] Building C object CMakeFiles/el.dir/gamewin.c.o [ 20%] Building C object CMakeFiles/el.dir/gl_init.c.o [ 20%] Building C object CMakeFiles/el.dir/hash.c.o [ 21%] Building C object CMakeFiles/el.dir/help.c.o [ 21%] Building C object CMakeFiles/el.dir/highlight.c.o [ 22%] Building C object CMakeFiles/el.dir/hud.c.o [ 22%] Building C object CMakeFiles/el.dir/hud_misc_window.c.o [ 23%] Building C object CMakeFiles/el.dir/hud_quickbar_window.c.o [ 23%] Building C object CMakeFiles/el.dir/hud_quickspells_window.c.o [ 24%] Building C object CMakeFiles/el.dir/hud_statsbar_window.c.o [ 24%] Building C object CMakeFiles/el.dir/ignore.c.o [ 25%] Building C object CMakeFiles/el.dir/image.c.o [ 25%] Building C object CMakeFiles/el.dir/image_loading.c.o [ 26%] Building C object CMakeFiles/el.dir/init.c.o [ 26%] Building C object CMakeFiles/el.dir/interface.c.o [ 27%] Building C object CMakeFiles/el.dir/items.c.o [ 27%] Building C object CMakeFiles/el.dir/keys.c.o [ 28%] Building C object CMakeFiles/el.dir/knowledge.c.o [ 28%] Building C object CMakeFiles/el.dir/langselwin.c.o [ 29%] Building C object CMakeFiles/el.dir/lights.c.o [ 29%] Building C object CMakeFiles/el.dir/list.c.o [ 30%] Building C object CMakeFiles/el.dir/load_gl_extensions.c.o [ 30%] Building C object CMakeFiles/el.dir/loading_win.c.o [ 31%] Building C object CMakeFiles/el.dir/loginwin.c.o [ 31%] Building C object CMakeFiles/el.dir/main.c.o [ 32%] Building C object CMakeFiles/el.dir/makeargv.c.o [ 32%] Building C object CMakeFiles/el.dir/manufacture.c.o [ 33%] Building C object CMakeFiles/el.dir/map.c.o [ 33%] Building C object CMakeFiles/el.dir/mapwin.c.o [ 34%] Building C object CMakeFiles/el.dir/md5.c.o [ 34%] Building C object CMakeFiles/el.dir/mines.c.o [ 35%] Building C object CMakeFiles/el.dir/minimap.c.o [ 35%] Building C object CMakeFiles/el.dir/misc.c.o [ 36%] Building C object CMakeFiles/el.dir/missiles.c.o [ 36%] Building C object CMakeFiles/el.dir/multiplayer.c.o [ 37%] Building C object CMakeFiles/el.dir/new_actors.c.o [ 36%] Building C object CMakeFiles/el.dir/new_character.c.o [ 38%] Building C object CMakeFiles/el.dir/notepad.c.o [ 38%] Building C object CMakeFiles/el.dir/openingwin.c.o [ 39%] Building C object CMakeFiles/el.dir/particles.c.o [ 39%] Building C object CMakeFiles/el.dir/paste.c.o [ 40%] Building C object CMakeFiles/el.dir/pathfinder.c.o [ 40%] Building C object CMakeFiles/el.dir/pm_log.c.o [ 41%] Building C object CMakeFiles/el.dir/popup.c.o [ 41%] Building C object CMakeFiles/el.dir/queue.c.o [ 42%] Building C object CMakeFiles/el.dir/reflection.c.o [ 42%] Building C object CMakeFiles/el.dir/rules.c.o [ 43%] Building C object CMakeFiles/el.dir/serverpopup.c.o [ 43%] Building C object CMakeFiles/el.dir/servers.c.o [ 44%] Building C object CMakeFiles/el.dir/session.c.o [ 44%] Building C object CMakeFiles/el.dir/shader/noise.c.o [ 45%] Building C object CMakeFiles/el.dir/shader/shader.c.o [ 45%] Building C object CMakeFiles/el.dir/shadows.c.o [ 46%] Building C object CMakeFiles/el.dir/skeletons.c.o [ 46%] Building C object CMakeFiles/el.dir/skills.c.o [ 47%] Building C object CMakeFiles/el.dir/sky.c.o [ 47%] Building C object CMakeFiles/el.dir/sound.c.o [ 48%] Building C object CMakeFiles/el.dir/special_effects.c.o [ 48%] Building C object CMakeFiles/el.dir/spells.c.o [ 49%] Building C object CMakeFiles/el.dir/stats.c.o [ 49%] Building C object CMakeFiles/el.dir/storage.c.o [ 50%] Building C object CMakeFiles/el.dir/tabs.c.o [ 50%] Building C object CMakeFiles/el.dir/text_aliases.c.o [ 51%] Building C object CMakeFiles/el.dir/text.c.o [ 51%] Building C object CMakeFiles/el.dir/textures.c.o [ 52%] Building C object CMakeFiles/el.dir/tile_map.c.o [ 52%] Building C object CMakeFiles/el.dir/timers.c.o [ 53%] Building C object CMakeFiles/el.dir/trade.c.o [ 53%] Building C object CMakeFiles/el.dir/translate.c.o [ 54%] Building C object CMakeFiles/el.dir/update.c.o [ 54%] Building C object CMakeFiles/el.dir/url.c.o [ 55%] Building C object CMakeFiles/el.dir/weather.c.o [ 55%] Building C object CMakeFiles/el.dir/widgets.c.o [ 56%] Building C object CMakeFiles/el.dir/io/e3d_io.c.o [ 56%] Building C object CMakeFiles/el.dir/io/elc_io.c.o [ 57%] Building C object CMakeFiles/el.dir/io/elfilewrapper.c.o [ 57%] Building C object CMakeFiles/el.dir/io/elpathwrapper.c.o [ 58%] Building C object CMakeFiles/el.dir/io/fileutil.c.o [ 58%] Building C object CMakeFiles/el.dir/io/half.c.o [ 59%] Building C object CMakeFiles/el.dir/io/ioapi.c.o [ 59%] Building C object CMakeFiles/el.dir/io/map_io.c.o [ 60%] Building C object CMakeFiles/el.dir/io/normal.c.o [ 60%] Building C object CMakeFiles/el.dir/io/unzip.c.o [ 61%] Building C object CMakeFiles/el.dir/io/xmlcallbacks.c.o [ 61%] Building C object CMakeFiles/el.dir/io/zip.c.o [ 62%] Building C object CMakeFiles/el.dir/io/ziputil.c.o [ 62%] Building C object CMakeFiles/el.dir/xz/7zCrc.c.o [ 63%] Building C object CMakeFiles/el.dir/xz/7zCrcOpt.c.o [ 63%] Building C object CMakeFiles/el.dir/xz/Alloc.c.o [ 64%] Building C object CMakeFiles/el.dir/xz/Bra86.c.o [ 64%] Building C object CMakeFiles/el.dir/xz/Bra.c.o [ 65%] Building C object CMakeFiles/el.dir/xz/BraIA64.c.o [ 65%] Building C object CMakeFiles/el.dir/xz/CpuArch.c.o [ 66%] Building C object CMakeFiles/el.dir/xz/Delta.c.o [ 66%] Building C object CMakeFiles/el.dir/xz/LzFind.c.o [ 67%] Building C object CMakeFiles/el.dir/xz/Lzma2Dec.c.o [ 67%] Building C object CMakeFiles/el.dir/xz/Lzma2Enc.c.o [ 68%] Building C object CMakeFiles/el.dir/xz/LzmaDec.c.o [ 68%] Building C object CMakeFiles/el.dir/xz/LzmaEnc.c.o [ 69%] Building C object CMakeFiles/el.dir/xz/Sha256.c.o [ 69%] Building C object CMakeFiles/el.dir/xz/Xz.c.o [ 70%] Building C object CMakeFiles/el.dir/xz/XzCrc64.c.o [ 70%] Building C object CMakeFiles/el.dir/xz/XzDec.c.o [ 71%] Building C object CMakeFiles/el.dir/xz/XzEnc.c.o /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c: In function 'XzBlock_Parse': /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:499:3: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 499 | if (s == 0) return SZ_ERROR_ARCHIVE; pos += s; } | ^~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:518:5: note: in expansion of macro 'READ_VARINT_AND_CHECK' 518 | READ_VARINT_AND_CHECK(header, pos, headerSize, &p->packSize); | ^~~~~~~~~~~~~~~~~~~~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:518:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 518 | READ_VARINT_AND_CHECK(header, pos, headerSize, &p->packSize); | ^~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:499:40: note: in definition of macro 'READ_VARINT_AND_CHECK' 499 | if (s == 0) return SZ_ERROR_ARCHIVE; pos += s; } | ^~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:499:3: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 499 | if (s == 0) return SZ_ERROR_ARCHIVE; pos += s; } | ^~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:524:5: note: in expansion of macro 'READ_VARINT_AND_CHECK' 524 | READ_VARINT_AND_CHECK(header, pos, headerSize, &p->unpackSize); | ^~~~~~~~~~~~~~~~~~~~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:524:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 524 | READ_VARINT_AND_CHECK(header, pos, headerSize, &p->unpackSize); | ^~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:499:40: note: in definition of macro 'READ_VARINT_AND_CHECK' 499 | if (s == 0) return SZ_ERROR_ARCHIVE; pos += s; } | ^~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:499:3: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 499 | if (s == 0) return SZ_ERROR_ARCHIVE; pos += s; } | ^~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:531:5: note: in expansion of macro 'READ_VARINT_AND_CHECK' 531 | READ_VARINT_AND_CHECK(header, pos, headerSize, &filter->id); | ^~~~~~~~~~~~~~~~~~~~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:531:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 531 | READ_VARINT_AND_CHECK(header, pos, headerSize, &filter->id); | ^~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:499:40: note: in definition of macro 'READ_VARINT_AND_CHECK' 499 | if (s == 0) return SZ_ERROR_ARCHIVE; pos += s; } | ^~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:499:3: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 499 | if (s == 0) return SZ_ERROR_ARCHIVE; pos += s; } | ^~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:532:5: note: in expansion of macro 'READ_VARINT_AND_CHECK' 532 | READ_VARINT_AND_CHECK(header, pos, headerSize, &size); | ^~~~~~~~~~~~~~~~~~~~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:532:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 532 | READ_VARINT_AND_CHECK(header, pos, headerSize, &size); | ^~~ /home/pbulk/build/games/eternal-lands/work/Eternal-Lands-1.9.5.8/xz/XzDec.c:499:40: note: in definition of macro 'READ_VARINT_AND_CHECK' 499 | if (s == 0) return SZ_ERROR_ARCHIVE; pos += s; } | ^~~ [ 71%] Building CXX object CMakeFiles/el.dir/achievements.cpp.o [ 72%] Building CXX object CMakeFiles/el.dir/actor_init.cpp.o [ 72%] Building CXX object CMakeFiles/el.dir/cal3d_wrapper.cpp.o [ 73%] Building CXX object CMakeFiles/el.dir/command_queue.cpp.o [ 73%] Building CXX object CMakeFiles/el.dir/context_menu.cpp.o [ 74%] Building CXX object CMakeFiles/el.dir/elloggingwrapper.cpp.o [ 74%] Building CXX object CMakeFiles/el.dir/hud_indicators.cpp.o [ 75%] Building CXX object CMakeFiles/el.dir/hud_timer.cpp.o [ 75%] Building CXX object CMakeFiles/el.dir/icon_window.cpp.o [ 76%] Building CXX object CMakeFiles/el.dir/io/cal3d_io_wrapper.cpp.o [ 76%] Building CXX object CMakeFiles/el.dir/item_info.cpp.o [ 77%] Building CXX object CMakeFiles/el.dir/item_lists.cpp.o [ 77%] Building CXX object CMakeFiles/el.dir/named_colours.cpp.o [ 78%] Building CXX object CMakeFiles/el.dir/optimizer.cpp.o [ 78%] Building CXX object CMakeFiles/el.dir/password_manager.cpp.o [ 79%] Building CXX object CMakeFiles/el.dir/quest_log.cpp.o [ 79%] Building CXX object CMakeFiles/el.dir/select.cpp.o [ 80%] Building CXX object CMakeFiles/el.dir/sendvideoinfo.cpp.o [ 80%] Building CXX object CMakeFiles/el.dir/trade_log.cpp.o [ 81%] Building CXX object CMakeFiles/el.dir/user_menus.cpp.o [ 81%] Building CXX object CMakeFiles/el.dir/xor_cipher.cpp.o [ 82%] Building CXX object CMakeFiles/el.dir/engine/hardwarebuffer.cpp.o [ 82%] Building CXX object CMakeFiles/el.dir/engine/logging.cpp.o [ 83%] Building CXX object CMakeFiles/el.dir/exceptions/extendedexception.cpp.o [ 83%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_bag.cpp.o [ 84%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_breath.cpp.o [ 84%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_campfire.cpp.o [ 85%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_candle.cpp.o [ 85%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_cloud.cpp.o [ 86%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_firefly.cpp.o [ 86%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_fountain.cpp.o [ 87%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_glow.cpp.o [ 87%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_harvesting.cpp.o [ 88%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_impact.cpp.o [ 88%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_lamp.cpp.o [ 89%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_mines.cpp.o [ 89%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_missile.cpp.o [ 90%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_ongoing.cpp.o [ 90%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_selfmagic.cpp.o [ 91%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_smoke.cpp.o [ 91%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_staff.cpp.o [ 92%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_summon.cpp.o [ 92%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_sword.cpp.o [ 93%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_targetmagic.cpp.o [ 93%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_teleporter.cpp.o [ 94%] Building CXX object CMakeFiles/el.dir/eye_candy/effect_wind.cpp.o [ 94%] Building CXX object CMakeFiles/el.dir/eye_candy/eye_candy.cpp.o [ 95%] Building CXX object CMakeFiles/el.dir/eye_candy/kepler_orbit.cpp.o [ 95%] Building CXX object CMakeFiles/el.dir/eye_candy/math_cache.cpp.o [ 96%] Building CXX object CMakeFiles/el.dir/eye_candy/orbital_mover.cpp.o [ 96%] Building CXX object CMakeFiles/el.dir/eye_candy_wrapper.cpp.o [ 97%] Building CXX object CMakeFiles/el.dir/xml/xmlhelper.cpp.o [ 97%] Building C object CMakeFiles/el.dir/custom_update.c.o [ 98%] Building C object CMakeFiles/el.dir/new_update.c.o [ 98%] Building C object CMakeFiles/el.dir/fsaa/fsaa_dummy.c.o [ 99%] Building C object CMakeFiles/el.dir/fsaa/fsaa.c.o [100%] Linking CXX executable el [100%] Built target el *** Please use pkgtools/verifypc to sanity check dependencies. /bin/sed -e 's,@PREFIX@,/usr/pkg,g' /data/jenkins/workspace/pkgsrc-el9-trunk-x86_64/games/eternal-lands/files/eternal-lands.in > /home/pbulk/build/games/eternal-lands/work/eternal-lands.sh