+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/dhewm3-1.5.4/work.log + su pbulk -c '"$@"' make /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/dhewm3-1.5.4/work.log => Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for dhewm3-1.5.4 [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/CRC32.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/MD4.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/MD5.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Angles.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Lcp.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Math.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Matrix.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Ode.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Plane.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Pluecker.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Polynomial.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Quat.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Rotation.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_Generic.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_AltiVec.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_MMX.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_3DNow.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE2.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE3.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Vector.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/BitMsg.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/LangDict.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/Lexer.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/Lib.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/containers/HashIndex.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Dict.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Str.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Parser.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/MapFile.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/CmdArgs.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Token.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Base64.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Timer.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Heap.cpp.o [ 10%] Linking CXX static library libidlib.a [ 10%] Built target idlib [ 10%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Cinematic.cpp.o [ 10%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o [ 11%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/GuiModel.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_files.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_init.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_init.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_load.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_load.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_program.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_process.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_program.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Interaction.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Material.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Material.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/MegaTexture.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelDecal.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelManager.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelOverlay.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_beam.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_ase.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_liquid.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_lwo.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_ma.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_md3.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_md3.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_md5.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_md5.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_prt.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_prt.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_sprite.cpp.o [ 19%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderEntity.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderSystem.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderSystem_init.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_demo.cpp.o [ 21%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_load.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_portals.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/VertexCache.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/draw_arb2.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/draw_common.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_common.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_backend.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_deform.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_backend.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_deform.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_font.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_guisurf.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_font.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_light.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_guisurf.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/renderer/tr_light.cpp: In function 'bool R_IssueEntityDefCallback(idRenderEntityLocal*)': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/renderer/tr_light.cpp:1095:73: warning: '*((void*)(& oldBounds)+12).idVec3::z' may be used uninitialized in this function [-Wmaybe-uninitialized] oldBounds[1][1] < def->referenceBounds[1][1] - CHECK_BOUNDS_EPSILON || [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_lightrun.cpp.o /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/renderer/tr_light.cpp: In function 'bool R_IssueEntityDefCallback(idRenderEntityLocal*)': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/renderer/tr_light.cpp:1095:73: warning: '*((void*)(& oldBounds)+12).idVec3::z' may be used uninitialized in this function [-Wmaybe-uninitialized] oldBounds[1][1] < def->referenceBounds[1][1] - CHECK_BOUNDS_EPSILON || [ 25%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_lightrun.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_main.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_orderIndexes.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_main.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_polytope.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_orderIndexes.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_render.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_polytope.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_rendertools.cpp.o [ 26%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_render.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_rendertools.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_shadowbounds.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_shadowbounds.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_stencilshadow.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_subview.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_stencilshadow.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_trace.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_subview.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_trisurf.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_trace.cpp.o [ 29%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_trisurf.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_turboshadow.cpp.o [ 30%] Building C object CMakeFiles/dhewm3ded.dir/renderer/stblib_impls.c.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_turboshadow.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/CVarSystem.cpp.o [ 30%] Building C object CMakeFiles/dhewm3.dir/renderer/stblib_impls.c.o [ 30%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/CmdSystem.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/framework/CVarSystem.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Common.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/framework/CmdSystem.cpp.o [ 30%] Building CXX object CMakeFiles/dhewm3.dir/framework/Common.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Compressor.cpp.o [ 31%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Console.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/framework/Compressor.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DemoFile.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclAF.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/framework/Console.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/framework/DemoFile.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclAF.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclEntityDef.cpp.o [ 32%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclFX.cpp.o [ 33%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclManager.cpp.o [ 33%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclEntityDef.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclFX.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclParticle.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclManager.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclPDA.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclParticle.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclSkin.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclPDA.cpp.o [ 34%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclTable.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Dhewm3SettingsMenu.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/EditField.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclSkin.cpp.o [ 35%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/EventLoop.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclTable.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3.dir/framework/Dhewm3SettingsMenu.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/File.cpp.o [ 36%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/FileSystem.cpp.o /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/framework/FileSystem.cpp: In function 'int BackgroundDownloadThread(void*)': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/framework/FileSystem.cpp:3452:10: warning: ignoring return value of 'size_t fread(void*, size_t, size_t, FILE*)', declared with attribute warn_unused_result [-Wunused-result] fread( bgl->file.buffer, bgl->file.length, 1, static_cast(bgl->f)->GetFilePtr() ); ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 36%] Building CXX object CMakeFiles/dhewm3.dir/framework/EditField.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/KeyInput.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/framework/EventLoop.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/UsercmdGen.cpp.o [ 37%] Building CXX object CMakeFiles/dhewm3.dir/framework/File.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/framework/FileSystem.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Session_menu.cpp.o /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/framework/FileSystem.cpp: In function 'int BackgroundDownloadThread(void*)': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/framework/FileSystem.cpp:3452:10: warning: ignoring return value of 'size_t fread(void*, size_t, size_t, FILE*)', declared with attribute warn_unused_result [-Wunused-result] fread( bgl->file.buffer, bgl->file.length, 1, static_cast(bgl->f)->GetFilePtr() ); ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 38%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Session.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/framework/KeyInput.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/framework/UsercmdGen.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/AsyncClient.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/framework/Session_menu.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/AsyncNetwork.cpp.o [ 38%] Building CXX object CMakeFiles/dhewm3.dir/framework/Session.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/AsyncServer.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/MsgChannel.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncClient.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/NetworkSystem.cpp.o [ 39%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/async/ServerScan.cpp.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncNetwork.cpp.o [ 40%] Building C object CMakeFiles/dhewm3ded.dir/framework/miniz/miniz.c.o [ 40%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncServer.cpp.o [ 41%] Building C object CMakeFiles/dhewm3ded.dir/framework/minizip/ioapi.c.o [ 41%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/minizip/unzip.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_contacts.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/MsgChannel.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_contents.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/NetworkSystem.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_debug.cpp.o [ 41%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/ServerScan.cpp.o [ 42%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_files.cpp.o [ 42%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_load.cpp.o [ 43%] Building C object CMakeFiles/dhewm3.dir/framework/miniz/miniz.c.o [ 43%] Building C object CMakeFiles/dhewm3.dir/framework/minizip/ioapi.c.o [ 43%] Building CXX object CMakeFiles/dhewm3.dir/framework/minizip/unzip.cpp.o [ 43%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_rotate.cpp.o [ 43%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_contacts.cpp.o [ 43%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_contents.cpp.o [ 43%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_trace.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_debug.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_translate.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_files.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/dmap.cpp.o [ 44%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_load.cpp.o /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp: In function 'void Dmap(const idCmdArgs&)': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp:312:18: warning: '.reg' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ^~~~~~~~ In file included from /usr/include/stdio.h:873, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/sys/platform.h:235, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp:29: /usr/include/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output between 5 and 1028 bytes into a destination of size 1024 return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __glibc_objsize (__s), __fmt, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __va_arg_pack ()); ~~~~~~~~~~~~~~~~~ /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp:322:17: warning: '.lin' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ^~~~~~~~ In file included from /usr/include/stdio.h:873, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/sys/platform.h:235, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp:29: /usr/include/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output between 5 and 1028 bytes into a destination of size 1024 return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __glibc_objsize (__s), __fmt, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __va_arg_pack ()); ~~~~~~~~~~~~~~~~~ [ 45%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/facebsp.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/gldraw.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/glfile.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_rotate.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/leakfile.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/map.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_trace.cpp.o [ 45%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_translate.cpp.o [ 46%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/optimize.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp: In function 'void Dmap(const idCmdArgs&)': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp:312:18: warning: '.reg' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ^~~~~~~~ In file included from /usr/include/stdio.h:873, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/sys/platform.h:235, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp:29: /usr/include/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output between 5 and 1028 bytes into a destination of size 1024 return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __glibc_objsize (__s), __fmt, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __va_arg_pack ()); ~~~~~~~~~~~~~~~~~ /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp:322:17: warning: '.lin' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ^~~~~~~~ In file included from /usr/include/stdio.h:873, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/sys/platform.h:235, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/tools/compilers/dmap/dmap.cpp:29: /usr/include/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output between 5 and 1028 bytes into a destination of size 1024 return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __glibc_objsize (__s), __fmt, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __va_arg_pack ()); ~~~~~~~~~~~~~~~~~ [ 47%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/facebsp.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/output.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/gldraw.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/portals.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/glfile.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/leakfile.cpp.o [ 47%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/shadowopt3.cpp.o [ 48%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/map.cpp.o [ 48%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritjunction.cpp.o [ 48%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/optimize.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritools.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/output.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/ubrush.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/portals.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/usurface.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/shadowopt3.cpp.o [ 49%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/tritjunction.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_file.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/tritools.cpp.o [ 50%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/ubrush.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_gravity.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/usurface.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_ledge.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_merge.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASCluster.cpp.o [ 51%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile.cpp.o [ 51%] Building CXX object 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CMakeFiles/dhewm3ded.dir/tools/compilers/renderbump/renderbump.cpp.o [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/codec.cpp.o [ 57%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_cache.cpp.o [ 57%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roq.cpp.o [ 57%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roqParam.cpp.o [ 57%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_decoder.cpp.o [ 57%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_efxfile.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/renderbump/renderbump.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_emitter.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_shader.cpp.o [ 58%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_cache.cpp.o [ 58%] Building CXX object 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[ 61%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/DeviceContext.cpp.o [ 61%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/EditWindow.cpp.o [ 61%] Building CXX object CMakeFiles/dhewm3.dir/ui/BindWindow.cpp.o [ 62%] Building CXX object CMakeFiles/dhewm3.dir/ui/ChoiceWindow.cpp.o [ 62%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/FieldWindow.cpp.o [ 62%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameBearShootWindow.cpp.o [ 62%] Building CXX object CMakeFiles/dhewm3.dir/ui/DeviceContext.cpp.o [ 62%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameBustOutWindow.cpp.o [ 62%] Building CXX object CMakeFiles/dhewm3.dir/ui/EditWindow.cpp.o [ 63%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameSSDWindow.cpp.o [ 63%] Building CXX object CMakeFiles/dhewm3.dir/ui/FieldWindow.cpp.o [ 63%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameBearShootWindow.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameBustOutWindow.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GuiScript.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/GameSSDWindow.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/ListGUI.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/ListWindow.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/GuiScript.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/MarkerWindow.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/RegExp.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/ListGUI.cpp.o [ 64%] Building CXX object CMakeFiles/dhewm3.dir/ui/ListWindow.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/RenderWindow.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/SimpleWindow.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3.dir/ui/MarkerWindow.cpp.o [ 65%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/SliderWindow.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3.dir/ui/RegExp.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/UserInterface.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3.dir/ui/RenderWindow.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/Window.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3.dir/ui/SimpleWindow.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3.dir/ui/SliderWindow.cpp.o [ 66%] Building CXX object CMakeFiles/dhewm3.dir/ui/UserInterface.cpp.o [ 67%] Building CXX object CMakeFiles/dhewm3.dir/ui/Window.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/Winvar.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/stub/openal_stub.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/stub/stub_gl.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/cpu.cpp.o [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/threads.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/events.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3.dir/ui/Winvar.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3.dir/sys/cpu.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3.dir/sys/threads.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/sys_local.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3.dir/sys/events.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/posix/posix_net.cpp.o [ 69%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/posix/posix_main.cpp.o [ 70%] Building CXX object CMakeFiles/dhewm3.dir/sys/sys_local.cpp.o [ 70%] Building CXX object CMakeFiles/dhewm3.dir/sys/posix/posix_net.cpp.o [ 70%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/linux/main.cpp.o [ 70%] Building CXX object CMakeFiles/dhewm3.dir/sys/posix/posix_main.cpp.o [ 71%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerBreakpoint.cpp.o [ 71%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerServer.cpp.o [ 71%] Building CXX object CMakeFiles/dhewm3.dir/sys/linux/main.cpp.o [ 71%] Building CXX object CMakeFiles/dhewm3.dir/sys/glimp.cpp.o [ 71%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerScript.cpp.o [ 71%] Building CXX object CMakeFiles/dhewm3.dir/libs/imgui/backends/imgui_impl_sdl2.cpp.o [ 71%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/debugger/debugger.cpp.o [ 72%] Building CXX object CMakeFiles/dhewm3.dir/libs/imgui/backends/imgui_impl_opengl2.cpp.o [ 72%] Linking CXX executable dhewm3ded [ 72%] Building CXX object CMakeFiles/dhewm3.dir/libs/imgui/imgui.cpp.o [ 72%] Built target dhewm3ded [ 72%] Building CXX object CMakeFiles/base.dir/game/AF.cpp.o /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/game/AF.cpp: In member function 'bool idAF::Load(idEntity*, const char*)': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/game/AF.cpp:901:56: warning: comparison between 'enum declAFConstraintType_t' and 'enum constraintType_t' [-Wenum-compare] file->constraints[j]->type == constraint->GetType() ) { ^ [ 72%] Building CXX object CMakeFiles/base.dir/game/AFEntity.cpp.o [ 72%] Building CXX object CMakeFiles/base.dir/game/Actor.cpp.o [ 72%] Building CXX object CMakeFiles/base.dir/game/Camera.cpp.o [ 72%] Building CXX object CMakeFiles/base.dir/game/Entity.cpp.o [ 72%] Building CXX object CMakeFiles/dhewm3.dir/libs/imgui/imgui_draw.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/BrittleFracture.cpp.o [ 73%] Building CXX object CMakeFiles/dhewm3.dir/libs/imgui/imgui_tables.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/Fx.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/GameEdit.cpp.o [ 73%] Building CXX object CMakeFiles/dhewm3.dir/libs/imgui/imgui_widgets.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/Game_local.cpp.o [ 73%] Building CXX object CMakeFiles/base.dir/game/Game_network.cpp.o [ 74%] Building CXX object CMakeFiles/base.dir/game/Item.cpp.o [ 75%] Building CXX object CMakeFiles/dhewm3.dir/libs/imgui/imgui_demo.cpp.o [ 75%] Building CXX object CMakeFiles/base.dir/game/IK.cpp.o [ 75%] Building CXX object CMakeFiles/base.dir/game/Light.cpp.o [ 75%] Building CXX object CMakeFiles/base.dir/game/Misc.cpp.o [ 75%] Building CXX object CMakeFiles/dhewm3.dir/sys/sys_imgui.cpp.o /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/sys/sys_imgui.cpp: In function 'void D3::ImGuiHooks::NewFrame()': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/sys/sys_imgui.cpp:337:11: warning: unused variable 'font' [-Wunused-variable] ImFont* font = io.Fonts->AddFontFromMemoryCompressedTTF(ProggyVector_compressed_data, ProggyVector_compressed_size, fontSizeInt, nullptr); ^~~~ [ 75%] Building CXX object CMakeFiles/dhewm3.dir/sys/imgui_savestyle.cpp.o [ 75%] Building CXX object CMakeFiles/base.dir/game/Mover.cpp.o [ 75%] Building CXX object CMakeFiles/dhewm3.dir/tools/edit_stub.cpp.o [ 75%] Building CXX object CMakeFiles/dhewm3.dir/tools/debugger/DebuggerBreakpoint.cpp.o [ 76%] Building CXX object CMakeFiles/dhewm3.dir/tools/debugger/DebuggerServer.cpp.o [ 76%] Building CXX object CMakeFiles/dhewm3.dir/tools/debugger/DebuggerScript.cpp.o [ 77%] Building CXX object CMakeFiles/base.dir/game/Moveable.cpp.o [ 77%] Building CXX object CMakeFiles/dhewm3.dir/tools/debugger/debugger.cpp.o [ 77%] Building CXX object CMakeFiles/base.dir/game/MultiplayerGame.cpp.o [ 77%] Linking CXX executable dhewm3 /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/game/MultiplayerGame.cpp: In member function 'const char* idMultiplayerGame::GameTime()': /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/game/MultiplayerGame.cpp:564:18: warning: '%i' directive writing between 1 and 8 bytes into a region of size between 3 and 13 [-Wformat-overflow=] sprintf( buff, "%i:%i%i", m, t, s ); ^~~~~~~~~ /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/game/MultiplayerGame.cpp:564:18: note: directive argument in the range [-4294940, 4294943] In file included from /usr/include/stdio.h:873, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/sys/platform.h:235, from /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/game/MultiplayerGame.cpp:29: /usr/include/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output between 5 and 22 bytes into a destination of size 16 return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __glibc_objsize (__s), __fmt, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __va_arg_pack ()); ~~~~~~~~~~~~~~~~~ /bin/ld: warning: libatomic.so.1, needed by /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so, not found (try using -rpath or -rpath-link) /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::has_root_directory() const@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::directory_iterator::operator*() const@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::directory_iterator::directory_iterator(std::filesystem::__cxx11::path const&, std::filesystem::directory_options, std::error_code*)@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::status(std::filesystem::__cxx11::path const&)@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::operator/=(std::filesystem::__cxx11::path const&)@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::current_path[abi:cxx11]()@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::_List::_Impl_deleter::operator()(std::filesystem::__cxx11::path::_List::_Impl*) const@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::_M_split_cmpts()@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::_List::_List(std::filesystem::__cxx11::path::_List const&)@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::_M_find_extension() const@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::lexically_normal() const@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::read_symlink(std::filesystem::__cxx11::path const&)@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::_M_append(std::basic_string_view >)@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::directory_iterator::operator++()@GLIBCXX_3.4.26' /home/pbulk/build/games/dhewm3/work/.buildlink/lib/libopenal.so: undefined reference to `std::filesystem::__cxx11::path::_List::_List()@GLIBCXX_3.4.26' collect2: error: ld returned 1 exit status --- dhewm3 --- *** [dhewm3] Error code 1 bmake[2]: stopped making "CMakeFiles/dhewm3.dir/build" in /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build bmake[2]: 1 error bmake[2]: stopped making "CMakeFiles/dhewm3.dir/build" in /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build --- CMakeFiles/dhewm3.dir/all --- *** [CMakeFiles/dhewm3.dir/all] Error code 2 bmake[1]: stopped making "all" in /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build --- CMakeFiles/base.dir/all --- *** [CMakeFiles/base.dir/all] Error code 6 bmake[1]: stopped making "all" in /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build bmake[1]: 2 errors bmake[1]: stopped making "all" in /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build *** [all] Error code 2 bmake: stopped making "all" in /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build bmake: 1 error bmake: stopped making "all" in /home/pbulk/build/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build *** Error code 2 Stop. bmake[1]: stopped making "all" in /data/jenkins/workspace/pkgsrc-el8-trunk-x86_64/games/dhewm3 *** Error code 1 Stop. bmake: stopped making "all" in /data/jenkins/workspace/pkgsrc-el8-trunk-x86_64/games/dhewm3