+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/easyrpg-player-0.7.0nb6/work.log + su pbulk -c '"$@"' make /usr/pkg/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/easyrpg-player-0.7.0nb6/work.log => Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for easyrpg-player-0.7.0nb6 /bin/make all-am make[1]: Entering directory `/home/pbulk/build/games/easyrpg-player/work/easyrpg-player-0.7.0' CXX src/easyrpg_player-main.o CXX src/libeasyrpg_player_a-lcf_data.o CXX src/libeasyrpg_player_a-async_handler.o CXX src/libeasyrpg_player_a-algo.o CXX src/libeasyrpg_player_a-attribute.o CXX src/libeasyrpg_player_a-audio.o CXX src/libeasyrpg_player_a-audio_decoder.o CXX src/libeasyrpg_player_a-audio_decoder_base.o CXX src/libeasyrpg_player_a-audio_decoder_midi.o CXX src/libeasyrpg_player_a-audio_generic.o CXX src/libeasyrpg_player_a-audio_generic_midiout.o CXX src/libeasyrpg_player_a-audio_midi.o CXX src/libeasyrpg_player_a-audio_resampler.o CXX src/libeasyrpg_player_a-audio_sdl.o CXX src/libeasyrpg_player_a-audio_secache.o CXX src/libeasyrpg_player_a-autobattle.o CXX src/libeasyrpg_player_a-background.o CXX src/libeasyrpg_player_a-baseui.o CXX src/libeasyrpg_player_a-battle_animation.o CXX src/libeasyrpg_player_a-battle_message.o CXX src/libeasyrpg_player_a-bitmap.o CXX src/libeasyrpg_player_a-cache.o CXX src/libeasyrpg_player_a-cmdline_parser.o CXX src/libeasyrpg_player_a-decoder_fluidsynth.o CXX src/libeasyrpg_player_a-decoder_fmmidi.o CXX src/libeasyrpg_player_a-decoder_libsndfile.o CXX src/libeasyrpg_player_a-decoder_mpg123.o CXX src/libeasyrpg_player_a-decoder_oggvorbis.o CXX src/libeasyrpg_player_a-decoder_opus.o CXX src/libeasyrpg_player_a-decoder_wildmidi.o CXX src/libeasyrpg_player_a-decoder_xmp.o CXX src/libeasyrpg_player_a-directory_tree.o CXX src/libeasyrpg_player_a-drawable.o CXX src/libeasyrpg_player_a-drawable_list.o CXX src/libeasyrpg_player_a-drawable_mgr.o CXX src/libeasyrpg_player_a-dynrpg.o CXX src/libeasyrpg_player_a-dynrpg_easyrpg.o CXX src/libeasyrpg_player_a-enemyai.o CXX src/libeasyrpg_player_a-exe_reader.o CXX src/libeasyrpg_player_a-filefinder.o CXX src/libeasyrpg_player_a-filefinder_rtp.o CXX src/libeasyrpg_player_a-fileext_guesser.o CXX src/libeasyrpg_player_a-filesystem.o CXX src/libeasyrpg_player_a-filesystem_native.o CXX src/libeasyrpg_player_a-filesystem_root.o CXX src/libeasyrpg_player_a-filesystem_stream.o CXX src/libeasyrpg_player_a-filesystem_zip.o CXX src/libeasyrpg_player_a-font.o CXX src/libeasyrpg_player_a-fps_overlay.o CXX src/libeasyrpg_player_a-frame.o CXX src/libeasyrpg_player_a-game_actor.o CXX src/libeasyrpg_player_a-game_actors.o CXX src/libeasyrpg_player_a-game_battle.o CXX src/libeasyrpg_player_a-game_battlealgorithm.o CXX src/libeasyrpg_player_a-game_battler.o CXX src/libeasyrpg_player_a-game_character.o CXX src/libeasyrpg_player_a-game_clock.o CXX src/libeasyrpg_player_a-game_commonevent.o CXX src/libeasyrpg_player_a-game_config.o CXX src/libeasyrpg_player_a-game_enemy.o CXX src/libeasyrpg_player_a-game_enemyparty.o CXX src/libeasyrpg_player_a-game_event.o CXX src/libeasyrpg_player_a-game_ineluki.o CXX src/libeasyrpg_player_a-game_interpreter.o CXX src/libeasyrpg_player_a-game_interpreter_battle.o In file included from src/string_view.h:23:0, from src/async_handler.h:25, from src/game_interpreter.h:24, from src/game_interpreter.cpp:25: /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h: In substitution of 'template using mapped_type_constant = fmt::v9::detail::type_constant().map(declval())), typename Context::char_type> [with T = std::remove_cv::type; Context = fmt::v9::basic_format_context]': /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1899:15: required from 'constexpr fmt::v9::format_arg_store::format_arg_store(T&& ...) [with T = {Game_Vehicle::Type&}; Context = fmt::v9::basic_format_context; Args = {Game_Vehicle::Type}]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3207:1: required from 'std::__cxx11::string fmt::v9::format(fmt::v9::format_string, T&& ...) [with T = {Game_Vehicle::Type&}; std::__cxx11::string = std::__cxx11::basic_string; fmt::v9::format_string = fmt::v9::basic_format_string]' src/output.h:191:24: required from 'void Output::Warning(FmtStr&&, Args&& ...) [with FmtStr = const char (&)[44]; Args = {Game_Vehicle::Type&}]' src/game_interpreter.cpp:2105:76: required from here /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3206:44: in constexpr expansion of 'fmt::v9::make_format_args<>(args#0)' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1531:47: warning: 'constexpr decltype (declval >().map(static_cast >(val))) fmt::v9::detail::arg_mapper::map(const T&) [with T = Game_Vehicle::Type; typename std::enable_if<((((std::is_enum::value && std::is_convertible::value) && (! fmt::v9::detail::has_format_as::value)) && (! std::is_constructible >::value)) && (! fmt::v9::detail::has_fallback_formatter::value)), int>::type = 0; Context = fmt::v9::basic_format_context; decltype (declval >().map(static_cast >(val))) = unsigned int; fmt::v9::detail::arg_mapper = fmt::v9::detail::arg_mapper >; fmt::v9::underlying_t = unsigned int]' is deprecated [-Wdeprecated-declarations] typename Context::char_type>; ^ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1470:48: note: declared here FMT_DEPRECATED FMT_CONSTEXPR FMT_INLINE auto map(const T& val) ^~~ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h: In instantiation of 'constexpr fmt::v9::detail::value fmt::v9::detail::make_value(T&&) [with Context = fmt::v9::basic_format_context; T = Game_Vehicle::Type&]': /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1777:29: required from 'constexpr fmt::v9::detail::value fmt::v9::detail::make_arg(T&&) [with bool IS_PACKED = true; Context = fmt::v9::basic_format_context; fmt::v9::detail::type = (fmt::v9::detail::type)2; T = Game_Vehicle::Type&; typename std::enable_if::type = 0]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1901:77: required from 'constexpr fmt::v9::format_arg_store::format_arg_store(T&& ...) [with T = {Game_Vehicle::Type&}; Context = fmt::v9::basic_format_context; Args = {Game_Vehicle::Type}]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3207:1: required from 'std::__cxx11::string fmt::v9::format(fmt::v9::format_string, T&& ...) [with T = {Game_Vehicle::Type&}; std::__cxx11::string = std::__cxx11::basic_string; fmt::v9::format_string = fmt::v9::basic_format_string]' src/output.h:191:24: required from 'void Output::Warning(FmtStr&&, Args&& ...) [with FmtStr = const char (&)[44]; Args = {Game_Vehicle::Type&}]' src/game_interpreter.cpp:2105:76: required from here /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1735:15: warning: 'constexpr decltype (declval >().map(static_cast >(val))) fmt::v9::detail::arg_mapper::map(const T&) [with T = Game_Vehicle::Type; typename std::enable_if<((((std::is_enum::value && std::is_convertible::value) && (! fmt::v9::detail::has_format_as::value)) && (! std::is_constructible >::value)) && (! fmt::v9::detail::has_fallback_formatter::value)), int>::type = 0; Context = fmt::v9::basic_format_context; decltype (declval >().map(static_cast >(val))) = unsigned int; fmt::v9::detail::arg_mapper = fmt::v9::detail::arg_mapper >; fmt::v9::underlying_t = unsigned int]' is deprecated [-Wdeprecated-declarations] const auto& arg = arg_mapper().map(FMT_FORWARD(val)); ^~~ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1470:48: note: declared here FMT_DEPRECATED FMT_CONSTEXPR FMT_INLINE auto map(const T& val) ^~~ CXX src/libeasyrpg_player_a-game_interpreter_map.o CXX src/libeasyrpg_player_a-game_map.o CXX src/libeasyrpg_player_a-game_message.o CXX src/libeasyrpg_player_a-game_party.o CXX src/libeasyrpg_player_a-game_party_base.o CXX src/libeasyrpg_player_a-game_pictures.o CXX src/libeasyrpg_player_a-game_player.o CXX src/libeasyrpg_player_a-game_screen.o CXX src/libeasyrpg_player_a-game_switches.o CXX src/libeasyrpg_player_a-game_system.o CXX src/libeasyrpg_player_a-game_targets.o CXX src/libeasyrpg_player_a-game_variables.o CXX src/libeasyrpg_player_a-game_vehicle.o CXX src/libeasyrpg_player_a-graphics.o CXX src/libeasyrpg_player_a-hslrgb.o CXX src/libeasyrpg_player_a-image_bmp.o CXX src/libeasyrpg_player_a-image_png.o CXX src/libeasyrpg_player_a-image_xyz.o CXX src/libeasyrpg_player_a-input.o CXX src/libeasyrpg_player_a-input_buttons_desktop.o CXX src/libeasyrpg_player_a-input_source.o CXX src/libeasyrpg_player_a-instrumentation.o CXX src/libeasyrpg_player_a-main_data.o CXX src/libeasyrpg_player_a-message_overlay.o CXX src/libeasyrpg_player_a-meta.o CXX src/libeasyrpg_player_a-midisequencer.o CXX src/libeasyrpg_player_a-output.o CXX src/libeasyrpg_player_a-pending_message.o CXX src/libeasyrpg_player_a-plane.o CXX src/libeasyrpg_player_a-platform.o CXX src/libeasyrpg_player_a-player.o CXX src/libeasyrpg_player_a-game_quit.o CXX src/libeasyrpg_player_a-rand.o CXX src/libeasyrpg_player_a-rect.o CXX src/libeasyrpg_player_a-registry.o CXX src/libeasyrpg_player_a-registry_wine.o In file included from src/string_view.h:23:0, from src/async_handler.h:25, from src/player.cpp:45: /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h: In substitution of 'template using mapped_type_constant = fmt::v9::detail::type_constant().map(declval())), typename Context::char_type> [with T = std::remove_cv::type; Context = fmt::v9::basic_format_context]': /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1899:15: required from 'constexpr fmt::v9::format_arg_store::format_arg_store(T&& ...) [with T = {int&, const char*&, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}; Context = fmt::v9::basic_format_context; Args = {int, const char*, lcf::rpg::System::BattleFormation, lcf::rpg::System::BattleCondition, int}]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3207:1: required from 'std::__cxx11::string fmt::v9::format(fmt::v9::format_string, T&& ...) [with T = {int&, const char*, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}; std::__cxx11::string = std::__cxx11::basic_string; fmt::v9::format_string = fmt::v9::basic_format_string]' src/output.h:196:22: required from 'void Output::Debug(FmtStr&&, Args&& ...) [with FmtStr = const char (&)[90]; Args = {int&, const char*, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}]' src/player.cpp:1189:92: required from here /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3206:44: in constexpr expansion of 'fmt::v9::make_format_args<>(args#0, ((const char*&)args#1), args#2, args#3, args#4)' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1531:47: warning: 'constexpr decltype (declval >().map(static_cast >(val))) fmt::v9::detail::arg_mapper::map(const T&) [with T = lcf::rpg::System::BattleFormation; typename std::enable_if<((((std::is_enum::value && std::is_convertible::value) && (! fmt::v9::detail::has_format_as::value)) && (! std::is_constructible >::value)) && (! fmt::v9::detail::has_fallback_formatter::value)), int>::type = 0; Context = fmt::v9::basic_format_context; decltype (declval >().map(static_cast >(val))) = unsigned int; fmt::v9::detail::arg_mapper = fmt::v9::detail::arg_mapper >; fmt::v9::underlying_t = unsigned int]' is deprecated [-Wdeprecated-declarations] typename Context::char_type>; ^ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1470:48: note: declared here FMT_DEPRECATED FMT_CONSTEXPR FMT_INLINE auto map(const T& val) ^~~ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h: In substitution of 'template using mapped_type_constant = fmt::v9::detail::type_constant().map(declval())), typename Context::char_type> [with T = std::remove_cv::type; Context = fmt::v9::basic_format_context]': /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1899:15: required from 'constexpr fmt::v9::format_arg_store::format_arg_store(T&& ...) [with T = {int&, const char*&, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}; Context = fmt::v9::basic_format_context; Args = {int, const char*, lcf::rpg::System::BattleFormation, lcf::rpg::System::BattleCondition, int}]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3207:1: required from 'std::__cxx11::string fmt::v9::format(fmt::v9::format_string, T&& ...) [with T = {int&, const char*, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}; std::__cxx11::string = std::__cxx11::basic_string; fmt::v9::format_string = fmt::v9::basic_format_string]' src/output.h:196:22: required from 'void Output::Debug(FmtStr&&, Args&& ...) [with FmtStr = const char (&)[90]; Args = {int&, const char*, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}]' src/player.cpp:1189:92: required from here /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1531:47: warning: 'constexpr decltype (declval >().map(static_cast >(val))) fmt::v9::detail::arg_mapper::map(const T&) [with T = lcf::rpg::System::BattleCondition; typename std::enable_if<((((std::is_enum::value && std::is_convertible::value) && (! fmt::v9::detail::has_format_as::value)) && (! std::is_constructible >::value)) && (! fmt::v9::detail::has_fallback_formatter::value)), int>::type = 0; Context = fmt::v9::basic_format_context; decltype (declval >().map(static_cast >(val))) = unsigned int; fmt::v9::detail::arg_mapper = fmt::v9::detail::arg_mapper >; fmt::v9::underlying_t = unsigned int]' is deprecated [-Wdeprecated-declarations] typename Context::char_type>; ^ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1470:48: note: declared here FMT_DEPRECATED FMT_CONSTEXPR FMT_INLINE auto map(const T& val) ^~~ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h: In instantiation of 'constexpr fmt::v9::detail::value fmt::v9::detail::make_value(T&&) [with Context = fmt::v9::basic_format_context; T = lcf::rpg::System::BattleFormation&]': /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1777:29: required from 'constexpr fmt::v9::detail::value fmt::v9::detail::make_arg(T&&) [with bool IS_PACKED = true; Context = fmt::v9::basic_format_context; fmt::v9::detail::type = (fmt::v9::detail::type)2; T = lcf::rpg::System::BattleFormation&; typename std::enable_if::type = 0]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1901:77: required from 'constexpr fmt::v9::format_arg_store::format_arg_store(T&& ...) [with T = {int&, const char*&, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}; Context = fmt::v9::basic_format_context; Args = {int, const char*, lcf::rpg::System::BattleFormation, lcf::rpg::System::BattleCondition, int}]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3207:1: required from 'std::__cxx11::string fmt::v9::format(fmt::v9::format_string, T&& ...) [with T = {int&, const char*, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}; std::__cxx11::string = std::__cxx11::basic_string; fmt::v9::format_string = fmt::v9::basic_format_string]' src/output.h:196:22: required from 'void Output::Debug(FmtStr&&, Args&& ...) [with FmtStr = const char (&)[90]; Args = {int&, const char*, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}]' src/player.cpp:1189:92: required from here /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3206:44: in constexpr expansion of 'fmt::v9::make_format_args<>(args#0, ((const char*&)args#1), args#2, args#3, args#4)' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1735:15: warning: 'constexpr decltype (declval >().map(static_cast >(val))) fmt::v9::detail::arg_mapper::map(const T&) [with T = lcf::rpg::System::BattleFormation; typename std::enable_if<((((std::is_enum::value && std::is_convertible::value) && (! fmt::v9::detail::has_format_as::value)) && (! std::is_constructible >::value)) && (! fmt::v9::detail::has_fallback_formatter::value)), int>::type = 0; Context = fmt::v9::basic_format_context; decltype (declval >().map(static_cast >(val))) = unsigned int; fmt::v9::detail::arg_mapper = fmt::v9::detail::arg_mapper >; fmt::v9::underlying_t = unsigned int]' is deprecated [-Wdeprecated-declarations] const auto& arg = arg_mapper().map(FMT_FORWARD(val)); ^~~ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1470:48: note: declared here FMT_DEPRECATED FMT_CONSTEXPR FMT_INLINE auto map(const T& val) ^~~ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h: In instantiation of 'constexpr fmt::v9::detail::value fmt::v9::detail::make_value(T&&) [with Context = fmt::v9::basic_format_context; T = lcf::rpg::System::BattleCondition&]': /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1777:29: required from 'constexpr fmt::v9::detail::value fmt::v9::detail::make_arg(T&&) [with bool IS_PACKED = true; Context = fmt::v9::basic_format_context; fmt::v9::detail::type = (fmt::v9::detail::type)2; T = lcf::rpg::System::BattleCondition&; typename std::enable_if::type = 0]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1901:77: required from 'constexpr fmt::v9::format_arg_store::format_arg_store(T&& ...) [with T = {int&, const char*&, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}; Context = fmt::v9::basic_format_context; Args = {int, const char*, lcf::rpg::System::BattleFormation, lcf::rpg::System::BattleCondition, int}]' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3207:1: required from 'std::__cxx11::string fmt::v9::format(fmt::v9::format_string, T&& ...) [with T = {int&, const char*, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}; std::__cxx11::string = std::__cxx11::basic_string; fmt::v9::format_string = fmt::v9::basic_format_string]' src/output.h:196:22: required from 'void Output::Debug(FmtStr&&, Args&& ...) [with FmtStr = const char (&)[90]; Args = {int&, const char*, lcf::rpg::System::BattleFormation&, lcf::rpg::System::BattleCondition&, int&}]' src/player.cpp:1189:92: required from here /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:3206:44: in constexpr expansion of 'fmt::v9::make_format_args<>(args#0, ((const char*&)args#1), args#2, args#3, args#4)' /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1735:15: warning: 'constexpr decltype (declval >().map(static_cast >(val))) fmt::v9::detail::arg_mapper::map(const T&) [with T = lcf::rpg::System::BattleCondition; typename std::enable_if<((((std::is_enum::value && std::is_convertible::value) && (! fmt::v9::detail::has_format_as::value)) && (! std::is_constructible >::value)) && (! fmt::v9::detail::has_fallback_formatter::value)), int>::type = 0; Context = fmt::v9::basic_format_context; decltype (declval >().map(static_cast >(val))) = unsigned int; fmt::v9::detail::arg_mapper = fmt::v9::detail::arg_mapper >; fmt::v9::underlying_t = unsigned int]' is deprecated [-Wdeprecated-declarations] const auto& arg = arg_mapper().map(FMT_FORWARD(val)); ^~~ /home/pbulk/build/games/easyrpg-player/work/.buildlink/include/fmt/core.h:1470:48: note: declared here FMT_DEPRECATED FMT_CONSTEXPR FMT_INLINE auto map(const T& val) ^~~ CXX src/libeasyrpg_player_a-rtp.o CXX src/libeasyrpg_player_a-rtp_table.o CXX src/libeasyrpg_player_a-scene.o CXX src/libeasyrpg_player_a-scene_import.o CXX src/libeasyrpg_player_a-scene_actortarget.o CXX src/libeasyrpg_player_a-scene_battle.o CXX src/libeasyrpg_player_a-scene_battle_rpg2k.o CXX src/libeasyrpg_player_a-scene_battle_rpg2k3.o CXX src/libeasyrpg_player_a-scene_debug.o CXX src/libeasyrpg_player_a-scene_end.o CXX src/libeasyrpg_player_a-scene_equip.o CXX src/libeasyrpg_player_a-scene_file.o CXX src/libeasyrpg_player_a-scene_gamebrowser.o CXX src/libeasyrpg_player_a-scene_gameover.o CXX src/libeasyrpg_player_a-scene_item.o CXX src/libeasyrpg_player_a-scene_load.o CXX src/libeasyrpg_player_a-scene_logo.o CXX src/libeasyrpg_player_a-scene_map.o CXX src/libeasyrpg_player_a-scene_menu.o CXX src/libeasyrpg_player_a-scene_name.o CXX src/libeasyrpg_player_a-scene_order.o CXX src/libeasyrpg_player_a-scene_save.o CXX src/libeasyrpg_player_a-scene_shop.o CXX src/libeasyrpg_player_a-scene_skill.o CXX src/libeasyrpg_player_a-scene_status.o CXX src/libeasyrpg_player_a-scene_teleport.o CXX src/libeasyrpg_player_a-scene_title.o CXX src/libeasyrpg_player_a-screen.o CXX src/libeasyrpg_player_a-sdl2_ui.o CXX src/libeasyrpg_player_a-sdl_ui.o CXX src/libeasyrpg_player_a-sprite.o CXX src/libeasyrpg_player_a-sprite_airshipshadow.o CXX src/libeasyrpg_player_a-sprite_actor.o CXX src/libeasyrpg_player_a-sprite_battler.o CXX src/libeasyrpg_player_a-sprite_enemy.o CXX src/libeasyrpg_player_a-sprite_character.o CXX src/libeasyrpg_player_a-sprite_picture.o CXX src/libeasyrpg_player_a-sprite_timer.o CXX src/libeasyrpg_player_a-sprite_weapon.o CXX src/libeasyrpg_player_a-spriteset_battle.o CXX src/libeasyrpg_player_a-spriteset_map.o CXX src/libeasyrpg_player_a-state.o CXX src/libeasyrpg_player_a-text.o CXX src/libeasyrpg_player_a-tilemap.o CXX src/libeasyrpg_player_a-tilemap_layer.o CXX src/libeasyrpg_player_a-transition.o CXX src/libeasyrpg_player_a-translation.o CXX src/libeasyrpg_player_a-utils.o CXX src/libeasyrpg_player_a-weather.o CXX src/libeasyrpg_player_a-window.o CXX src/libeasyrpg_player_a-window_about.o CXX src/libeasyrpg_player_a-window_actorinfo.o CXX src/libeasyrpg_player_a-window_actorsp.o CXX src/libeasyrpg_player_a-window_actorstatus.o CXX src/libeasyrpg_player_a-window_actortarget.o CXX src/libeasyrpg_player_a-window_base.o CXX src/libeasyrpg_player_a-window_battlecommand.o CXX src/libeasyrpg_player_a-window_battlemessage.o CXX src/libeasyrpg_player_a-window_battlestatus.o CXX src/libeasyrpg_player_a-window_command.o CXX src/libeasyrpg_player_a-window_equip.o CXX src/libeasyrpg_player_a-window_equipitem.o CXX src/libeasyrpg_player_a-window_equipstatus.o CXX src/libeasyrpg_player_a-window_face.o CXX src/libeasyrpg_player_a-window_gamelist.o CXX src/libeasyrpg_player_a-window_gold.o CXX src/libeasyrpg_player_a-window_help.o CXX src/libeasyrpg_player_a-window_import_progress.o CXX src/libeasyrpg_player_a-window_item.o CXX src/libeasyrpg_player_a-window_keyboard.o CXX src/libeasyrpg_player_a-window_menustatus.o CXX src/libeasyrpg_player_a-window_message.o CXX src/libeasyrpg_player_a-window_name.o CXX src/libeasyrpg_player_a-window_numberinput.o CXX src/libeasyrpg_player_a-window_paramstatus.o CXX src/libeasyrpg_player_a-window_savefile.o CXX src/libeasyrpg_player_a-window_selectable.o CXX src/libeasyrpg_player_a-window_shop.o CXX src/libeasyrpg_player_a-window_shopbuy.o CXX src/libeasyrpg_player_a-window_shopnumber.o CXX src/libeasyrpg_player_a-window_shopparty.o CXX src/libeasyrpg_player_a-window_shopsell.o CXX src/libeasyrpg_player_a-window_shopstatus.o CXX src/libeasyrpg_player_a-window_skill.o CXX src/libeasyrpg_player_a-window_skillstatus.o CXX src/libeasyrpg_player_a-window_targetstatus.o CXX src/libeasyrpg_player_a-window_teleport.o CXX src/libeasyrpg_player_a-window_varlist.o CXX src/libeasyrpg_player_a-decoder_drwav.o CXX src/platform/linux/libeasyrpg_player_a-midiout_device_alsa.o AR libeasyrpg-player.a CXXLD easyrpg-player libeasyrpg-player.a(libeasyrpg_player_a-player.o): In function `Player::SetupBattleTest()': player.cpp:(.text+0xbb5): undefined reference to `fmt::v9::vformat[abi:cxx11](fmt::v9::basic_string_view, fmt::v9::basic_format_args >)' player.cpp:(.text+0xd54): undefined reference to `fmt::v9::vformat[abi:cxx11](fmt::v9::basic_string_view, fmt::v9::basic_format_args >)' player.cpp:(.text+0xdb6): undefined reference to `fmt::v9::vformat[abi:cxx11](fmt::v9::basic_string_view, fmt::v9::basic_format_args >)' libeasyrpg-player.a(libeasyrpg_player_a-player.o): In function `Player::GuessNonStandardExtensions()': player.cpp:(.text+0x15b2): undefined reference to `fmt::v9::vformat[abi:cxx11](fmt::v9::basic_string_view, fmt::v9::basic_format_args >)' libeasyrpg-player.a(libeasyrpg_player_a-player.o): In function `Player::ParseCommandLine(int, char**)': player.cpp:(.text+0x196c): undefined reference to `fmt::v9::vformat[abi:cxx11](fmt::v9::basic_string_view, fmt::v9::basic_format_args >)' libeasyrpg-player.a(libeasyrpg_player_a-player.o):player.cpp:(.text+0x59d6): more undefined references to `fmt::v9::vformat[abi:cxx11](fmt::v9::basic_string_view, fmt::v9::basic_format_args >)' follow collect2: error: ld returned 1 exit status make[1]: *** [easyrpg-player] Error 1 make[1]: Leaving directory `/home/pbulk/build/games/easyrpg-player/work/easyrpg-player-0.7.0' make: *** [all] Error 2 *** Error code 2 Stop. bmake[1]: stopped in /data/jenkins/workspace/pkgsrc-el7-trunk-x86_64/games/easyrpg-player *** Error code 1 Stop. bmake: stopped in /data/jenkins/workspace/pkgsrc-el7-trunk-x86_64/games/easyrpg-player