WARNING: USE_CMAKE is deprecated; use devel/cmake/build.mk instead.
===> Building for devilutionx-1.2.1nb12
[  0%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o -MF CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o.d -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker/smk_bitstream.c 
} || exit $?
[  1%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o -MF CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o.d -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker/smk_hufftree.c 
} || exit $?
[  2%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o -MF CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o.d -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker/smacker.c 
} || exit $?
[  3%] Linking C static library libsmacker.a
{ /opt/pkg/bin/cmake -P CMakeFiles/smacker.dir/cmake_clean_target.cmake 
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{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/smacker.dir/link.txt --verbose= 
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[  3%] Built target smacker
[  3%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o -MF CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o.d -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/source/File.cpp 
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[  4%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o -MF CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o.d -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/source/Key.cpp 
} || exit $?
[  5%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o -MF CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o.d -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/source/Named.cpp 
} || exit $?
[  5%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o -MF CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o.d -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/source/Section.cpp 
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[  6%] Linking CXX static library libRadon.a
{ /opt/pkg/bin/cmake -P CMakeFiles/Radon.dir/cmake_clean_target.cmake 
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{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/Radon.dir/link.txt --verbose= 
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[  6%] Built target Radon
[  7%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/FileStream.cpp 
} || exit $?
[  8%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SBaseCommon.cpp 
} || exit $?
[  8%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SBaseFileTable.cpp 
} || exit $?
[  9%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SBaseSubTypes.cpp 
} || exit $?
[ 10%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SCompression.cpp 
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[ 10%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileExtractFile.cpp 
} || exit $?
[ 11%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileFindFile.cpp 
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[ 12%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileGetFileInfo.cpp 
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[ 12%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileOpenArchive.cpp 
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[ 13%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileOpenFileEx.cpp 
} || exit $?
[ 14%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileReadFile.cpp 
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[ 14%] Linking CXX static library libStormLib.a
{ /opt/pkg/bin/cmake -P CMakeFiles/StormLib.dir/cmake_clean_target.cmake 
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{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/StormLib.dir/link.txt --verbose= 
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[ 14%] Built target StormLib
[ 14%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o -MF CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o.d -o CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/PKWare/explode.cpp 
} || exit $?
[ 15%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++   -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o -MF CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o.d -o CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/PKWare/implode.cpp 
} || exit $?
[ 16%] Linking CXX static library libPKWare.a
{ /opt/pkg/bin/cmake -P CMakeFiles/PKWare.dir/cmake_clean_target.cmake 
} || exit $?
{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/PKWare.dir/link.txt --verbose= 
} || exit $?
[ 16%] Built target PKWare
[ 17%] Building CXX object CMakeFiles/SourceS.dir/SourceS/paths.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/SourceS.dir/SourceS/paths.cpp.o -MF CMakeFiles/SourceS.dir/SourceS/paths.cpp.o.d -o CMakeFiles/SourceS.dir/SourceS/paths.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS/paths.cpp 
} || exit $?
[ 17%] Linking CXX static library libSourceS.a
{ /opt/pkg/bin/cmake -P CMakeFiles/SourceS.dir/cmake_clean_target.cmake 
} || exit $?
{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/SourceS.dir/link.txt --verbose= 
} || exit $?
[ 17%] Built target SourceS
[ 18%] Building CXX object CMakeFiles/devilution.dir/Source/appfat.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/appfat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/appfat.cpp.o -MF CMakeFiles/devilution.dir/Source/appfat.cpp.o.d -o CMakeFiles/devilution.dir/Source/appfat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/appfat.cpp 
} || exit $?
[ 19%] Building CXX object CMakeFiles/devilution.dir/Source/automap.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/automap.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/automap.cpp.o -MF CMakeFiles/devilution.dir/Source/automap.cpp.o.d -o CMakeFiles/devilution.dir/Source/automap.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/automap.cpp 
} || exit $?
[ 19%] Building CXX object CMakeFiles/devilution.dir/Source/capture.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/capture.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/capture.cpp.o -MF CMakeFiles/devilution.dir/Source/capture.cpp.o.d -o CMakeFiles/devilution.dir/Source/capture.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/capture.cpp 
} || exit $?
[ 20%] Building CXX object CMakeFiles/devilution.dir/Source/codec.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/codec.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/codec.cpp.o -MF CMakeFiles/devilution.dir/Source/codec.cpp.o.d -o CMakeFiles/devilution.dir/Source/codec.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/codec.cpp 
} || exit $?
[ 21%] Building CXX object CMakeFiles/devilution.dir/Source/control.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/control.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/control.cpp.o -MF CMakeFiles/devilution.dir/Source/control.cpp.o.d -o CMakeFiles/devilution.dir/Source/control.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/control.cpp 
} || exit $?
[ 21%] Building CXX object CMakeFiles/devilution.dir/Source/cursor.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/cursor.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/cursor.cpp.o -MF CMakeFiles/devilution.dir/Source/cursor.cpp.o.d -o CMakeFiles/devilution.dir/Source/cursor.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/cursor.cpp 
} || exit $?
[ 22%] Building CXX object CMakeFiles/devilution.dir/Source/dead.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/dead.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/dead.cpp.o -MF CMakeFiles/devilution.dir/Source/dead.cpp.o.d -o CMakeFiles/devilution.dir/Source/dead.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/dead.cpp 
} || exit $?
[ 23%] Building CXX object CMakeFiles/devilution.dir/Source/debug.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/debug.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/debug.cpp.o -MF CMakeFiles/devilution.dir/Source/debug.cpp.o.d -o CMakeFiles/devilution.dir/Source/debug.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/debug.cpp 
} || exit $?
[ 23%] Building CXX object CMakeFiles/devilution.dir/Source/diablo.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/diablo.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/diablo.cpp.o -MF CMakeFiles/devilution.dir/Source/diablo.cpp.o.d -o CMakeFiles/devilution.dir/Source/diablo.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/diablo.cpp 
} || exit $?
[ 24%] Building CXX object CMakeFiles/devilution.dir/Source/doom.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/doom.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/doom.cpp.o -MF CMakeFiles/devilution.dir/Source/doom.cpp.o.d -o CMakeFiles/devilution.dir/Source/doom.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/doom.cpp 
} || exit $?
[ 25%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/drlg_l1.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o -MF CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o.d -o CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/drlg_l1.cpp 
} || exit $?
[ 25%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/drlg_l2.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o -MF CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o.d -o CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/drlg_l2.cpp 
} || exit $?
[ 26%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/drlg_l3.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o -MF CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o.d -o CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/drlg_l3.cpp 
} || exit $?
[ 27%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/drlg_l4.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o -MF CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o.d -o CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/drlg_l4.cpp 
} || exit $?
[ 28%] Building CXX object CMakeFiles/devilution.dir/Source/dthread.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/dthread.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/dthread.cpp.o -MF CMakeFiles/devilution.dir/Source/dthread.cpp.o.d -o CMakeFiles/devilution.dir/Source/dthread.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/dthread.cpp 
} || exit $?
[ 28%] Building CXX object CMakeFiles/devilution.dir/Source/effects.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/effects.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/effects.cpp.o -MF CMakeFiles/devilution.dir/Source/effects.cpp.o.d -o CMakeFiles/devilution.dir/Source/effects.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/effects.cpp 
} || exit $?
[ 29%] Building CXX object CMakeFiles/devilution.dir/Source/encrypt.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/encrypt.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/encrypt.cpp.o -MF CMakeFiles/devilution.dir/Source/encrypt.cpp.o.d -o CMakeFiles/devilution.dir/Source/encrypt.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/encrypt.cpp 
} || exit $?
[ 30%] Building CXX object CMakeFiles/devilution.dir/Source/engine.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/engine.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/engine.cpp.o -MF CMakeFiles/devilution.dir/Source/engine.cpp.o.d -o CMakeFiles/devilution.dir/Source/engine.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/engine.cpp 
} || exit $?
[ 30%] Building CXX object CMakeFiles/devilution.dir/Source/error.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/error.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/error.cpp.o -MF CMakeFiles/devilution.dir/Source/error.cpp.o.d -o CMakeFiles/devilution.dir/Source/error.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/error.cpp 
} || exit $?
[ 31%] Building CXX object CMakeFiles/devilution.dir/Source/gamemenu.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/gamemenu.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/gamemenu.cpp.o -MF CMakeFiles/devilution.dir/Source/gamemenu.cpp.o.d -o CMakeFiles/devilution.dir/Source/gamemenu.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/gamemenu.cpp 
} || exit $?
[ 32%] Building CXX object CMakeFiles/devilution.dir/Source/gendung.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/gendung.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/gendung.cpp.o -MF CMakeFiles/devilution.dir/Source/gendung.cpp.o.d -o CMakeFiles/devilution.dir/Source/gendung.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/gendung.cpp 
} || exit $?
[ 32%] Building CXX object CMakeFiles/devilution.dir/Source/gmenu.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/gmenu.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/gmenu.cpp.o -MF CMakeFiles/devilution.dir/Source/gmenu.cpp.o.d -o CMakeFiles/devilution.dir/Source/gmenu.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/gmenu.cpp 
} || exit $?
[ 33%] Building CXX object CMakeFiles/devilution.dir/Source/help.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/help.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/help.cpp.o -MF CMakeFiles/devilution.dir/Source/help.cpp.o.d -o CMakeFiles/devilution.dir/Source/help.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/help.cpp 
} || exit $?
[ 34%] Building CXX object CMakeFiles/devilution.dir/Source/init.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/init.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/init.cpp.o -MF CMakeFiles/devilution.dir/Source/init.cpp.o.d -o CMakeFiles/devilution.dir/Source/init.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/init.cpp 
} || exit $?
[ 34%] Building CXX object CMakeFiles/devilution.dir/Source/interfac.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/interfac.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/interfac.cpp.o -MF CMakeFiles/devilution.dir/Source/interfac.cpp.o.d -o CMakeFiles/devilution.dir/Source/interfac.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/interfac.cpp 
} || exit $?
[ 35%] Building CXX object CMakeFiles/devilution.dir/Source/inv.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/inv.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/inv.cpp.o -MF CMakeFiles/devilution.dir/Source/inv.cpp.o.d -o CMakeFiles/devilution.dir/Source/inv.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/inv.cpp 
} || exit $?
[ 36%] Building CXX object CMakeFiles/devilution.dir/Source/itemdat.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/itemdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/itemdat.cpp.o -MF CMakeFiles/devilution.dir/Source/itemdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/itemdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/itemdat.cpp 
} || exit $?
[ 36%] Building CXX object CMakeFiles/devilution.dir/Source/items.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/items.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/items.cpp.o -MF CMakeFiles/devilution.dir/Source/items.cpp.o.d -o CMakeFiles/devilution.dir/Source/items.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/items.cpp 
} || exit $?
/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/items.cpp:1921:10: warning: 9 enumeration values not handled in switch: 'IPL_INVALID', 'IPL_SPLCOST', 'IPL_SPLDUR'... [-Wswitch]
        switch (power) {
                ^
/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/items.cpp:1921:10: note: add missing switch cases
        switch (power) {
                ^
1 warning generated.
[ 37%] Building CXX object CMakeFiles/devilution.dir/Source/lighting.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/lighting.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/lighting.cpp.o -MF CMakeFiles/devilution.dir/Source/lighting.cpp.o.d -o CMakeFiles/devilution.dir/Source/lighting.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/lighting.cpp 
} || exit $?
[ 38%] Building CXX object CMakeFiles/devilution.dir/Source/loadsave.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/loadsave.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/loadsave.cpp.o -MF CMakeFiles/devilution.dir/Source/loadsave.cpp.o.d -o CMakeFiles/devilution.dir/Source/loadsave.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/loadsave.cpp 
} || exit $?
[ 38%] Building CXX object CMakeFiles/devilution.dir/Source/mainmenu.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/mainmenu.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/mainmenu.cpp.o -MF CMakeFiles/devilution.dir/Source/mainmenu.cpp.o.d -o CMakeFiles/devilution.dir/Source/mainmenu.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/mainmenu.cpp 
} || exit $?
[ 39%] Building CXX object CMakeFiles/devilution.dir/Source/minitext.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/minitext.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/minitext.cpp.o -MF CMakeFiles/devilution.dir/Source/minitext.cpp.o.d -o CMakeFiles/devilution.dir/Source/minitext.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/minitext.cpp 
} || exit $?
[ 40%] Building CXX object CMakeFiles/devilution.dir/Source/misdat.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/misdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/misdat.cpp.o -MF CMakeFiles/devilution.dir/Source/misdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/misdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/misdat.cpp 
} || exit $?
[ 40%] Building CXX object CMakeFiles/devilution.dir/Source/missiles.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/missiles.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/missiles.cpp.o -MF CMakeFiles/devilution.dir/Source/missiles.cpp.o.d -o CMakeFiles/devilution.dir/Source/missiles.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/missiles.cpp 
} || exit $?
/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/missiles.cpp:2391:11: warning: 136 enumeration values not handled in switch: 'MT_INVALID', 'MT_NZOMBIE', 'MT_BZOMBIE'... [-Wswitch]
                switch (mon->mtype) {
                        ^
/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/missiles.cpp:2391:11: note: add missing switch cases
                switch (mon->mtype) {
                        ^
1 warning generated.
[ 41%] Building CXX object CMakeFiles/devilution.dir/Source/monstdat.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/monstdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/monstdat.cpp.o -MF CMakeFiles/devilution.dir/Source/monstdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/monstdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/monstdat.cpp 
} || exit $?
[ 42%] Building CXX object CMakeFiles/devilution.dir/Source/monster.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/monster.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/monster.cpp.o -MF CMakeFiles/devilution.dir/Source/monster.cpp.o.d -o CMakeFiles/devilution.dir/Source/monster.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/monster.cpp 
} || exit $?
[ 42%] Building CXX object CMakeFiles/devilution.dir/Source/movie.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/movie.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/movie.cpp.o -MF CMakeFiles/devilution.dir/Source/movie.cpp.o.d -o CMakeFiles/devilution.dir/Source/movie.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/movie.cpp 
} || exit $?
[ 43%] Building CXX object CMakeFiles/devilution.dir/Source/mpqapi.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/mpqapi.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/mpqapi.cpp.o -MF CMakeFiles/devilution.dir/Source/mpqapi.cpp.o.d -o CMakeFiles/devilution.dir/Source/mpqapi.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/mpqapi.cpp 
} || exit $?
[ 44%] Building CXX object CMakeFiles/devilution.dir/Source/msg.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/msg.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/msg.cpp.o -MF CMakeFiles/devilution.dir/Source/msg.cpp.o.d -o CMakeFiles/devilution.dir/Source/msg.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/msg.cpp 
} || exit $?
[ 44%] Building CXX object CMakeFiles/devilution.dir/Source/multi.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/multi.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/multi.cpp.o -MF CMakeFiles/devilution.dir/Source/multi.cpp.o.d -o CMakeFiles/devilution.dir/Source/multi.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/multi.cpp 
} || exit $?
[ 45%] Building CXX object CMakeFiles/devilution.dir/Source/nthread.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/nthread.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/nthread.cpp.o -MF CMakeFiles/devilution.dir/Source/nthread.cpp.o.d -o CMakeFiles/devilution.dir/Source/nthread.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/nthread.cpp 
} || exit $?
[ 46%] Building CXX object CMakeFiles/devilution.dir/Source/objdat.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/objdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/objdat.cpp.o -MF CMakeFiles/devilution.dir/Source/objdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/objdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/objdat.cpp 
} || exit $?
[ 46%] Building CXX object CMakeFiles/devilution.dir/Source/objects.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/objects.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/objects.cpp.o -MF CMakeFiles/devilution.dir/Source/objects.cpp.o.d -o CMakeFiles/devilution.dir/Source/objects.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/objects.cpp 
} || exit $?
[ 47%] Building CXX object CMakeFiles/devilution.dir/Source/pack.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/pack.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/pack.cpp.o -MF CMakeFiles/devilution.dir/Source/pack.cpp.o.d -o CMakeFiles/devilution.dir/Source/pack.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/pack.cpp 
} || exit $?
[ 48%] Building CXX object CMakeFiles/devilution.dir/Source/palette.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/palette.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/palette.cpp.o -MF CMakeFiles/devilution.dir/Source/palette.cpp.o.d -o CMakeFiles/devilution.dir/Source/palette.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/palette.cpp 
} || exit $?
[ 48%] Building CXX object CMakeFiles/devilution.dir/Source/path.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/path.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/path.cpp.o -MF CMakeFiles/devilution.dir/Source/path.cpp.o.d -o CMakeFiles/devilution.dir/Source/path.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/path.cpp 
} || exit $?
[ 49%] Building CXX object CMakeFiles/devilution.dir/Source/pfile.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/pfile.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/pfile.cpp.o -MF CMakeFiles/devilution.dir/Source/pfile.cpp.o.d -o CMakeFiles/devilution.dir/Source/pfile.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/pfile.cpp 
} || exit $?
[ 50%] Building CXX object CMakeFiles/devilution.dir/Source/player.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/player.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/player.cpp.o -MF CMakeFiles/devilution.dir/Source/player.cpp.o.d -o CMakeFiles/devilution.dir/Source/player.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/player.cpp 
} || exit $?
[ 50%] Building CXX object CMakeFiles/devilution.dir/Source/plrmsg.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/plrmsg.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/plrmsg.cpp.o -MF CMakeFiles/devilution.dir/Source/plrmsg.cpp.o.d -o CMakeFiles/devilution.dir/Source/plrmsg.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/plrmsg.cpp 
} || exit $?
[ 51%] Building CXX object CMakeFiles/devilution.dir/Source/portal.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/portal.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/portal.cpp.o -MF CMakeFiles/devilution.dir/Source/portal.cpp.o.d -o CMakeFiles/devilution.dir/Source/portal.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/portal.cpp 
} || exit $?
[ 52%] Building CXX object CMakeFiles/devilution.dir/Source/quests.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/quests.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/quests.cpp.o -MF CMakeFiles/devilution.dir/Source/quests.cpp.o.d -o CMakeFiles/devilution.dir/Source/quests.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/quests.cpp 
} || exit $?
[ 53%] Building CXX object CMakeFiles/devilution.dir/Source/render.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/render.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/render.cpp.o -MF CMakeFiles/devilution.dir/Source/render.cpp.o.d -o CMakeFiles/devilution.dir/Source/render.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/render.cpp 
} || exit $?
[ 53%] Building CXX object CMakeFiles/devilution.dir/Source/restrict.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/restrict.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/restrict.cpp.o -MF CMakeFiles/devilution.dir/Source/restrict.cpp.o.d -o CMakeFiles/devilution.dir/Source/restrict.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/restrict.cpp 
} || exit $?
[ 54%] Building CXX object CMakeFiles/devilution.dir/Source/scrollrt.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/scrollrt.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/scrollrt.cpp.o -MF CMakeFiles/devilution.dir/Source/scrollrt.cpp.o.d -o CMakeFiles/devilution.dir/Source/scrollrt.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/scrollrt.cpp 
} || exit $?
[ 55%] Building CXX object CMakeFiles/devilution.dir/Source/setmaps.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/setmaps.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/setmaps.cpp.o -MF CMakeFiles/devilution.dir/Source/setmaps.cpp.o.d -o CMakeFiles/devilution.dir/Source/setmaps.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/setmaps.cpp 
} || exit $?
[ 55%] Building CXX object CMakeFiles/devilution.dir/Source/sha.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/sha.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/sha.cpp.o -MF CMakeFiles/devilution.dir/Source/sha.cpp.o.d -o CMakeFiles/devilution.dir/Source/sha.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/sha.cpp 
} || exit $?
[ 56%] Building CXX object CMakeFiles/devilution.dir/Source/spelldat.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/spelldat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/spelldat.cpp.o -MF CMakeFiles/devilution.dir/Source/spelldat.cpp.o.d -o CMakeFiles/devilution.dir/Source/spelldat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/spelldat.cpp 
} || exit $?
[ 57%] Building CXX object CMakeFiles/devilution.dir/Source/spells.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/spells.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/spells.cpp.o -MF CMakeFiles/devilution.dir/Source/spells.cpp.o.d -o CMakeFiles/devilution.dir/Source/spells.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/spells.cpp 
} || exit $?
[ 57%] Building CXX object CMakeFiles/devilution.dir/Source/stores.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/stores.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/stores.cpp.o -MF CMakeFiles/devilution.dir/Source/stores.cpp.o.d -o CMakeFiles/devilution.dir/Source/stores.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/stores.cpp 
} || exit $?
[ 58%] Building CXX object CMakeFiles/devilution.dir/Source/sync.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/sync.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/sync.cpp.o -MF CMakeFiles/devilution.dir/Source/sync.cpp.o.d -o CMakeFiles/devilution.dir/Source/sync.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/sync.cpp 
} || exit $?
[ 59%] Building CXX object CMakeFiles/devilution.dir/Source/textdat.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/textdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/textdat.cpp.o -MF CMakeFiles/devilution.dir/Source/textdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/textdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/textdat.cpp 
} || exit $?
[ 59%] Building CXX object CMakeFiles/devilution.dir/Source/themes.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/themes.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/themes.cpp.o -MF CMakeFiles/devilution.dir/Source/themes.cpp.o.d -o CMakeFiles/devilution.dir/Source/themes.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/themes.cpp 
} || exit $?
[ 60%] Building CXX object CMakeFiles/devilution.dir/Source/tmsg.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/tmsg.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/tmsg.cpp.o -MF CMakeFiles/devilution.dir/Source/tmsg.cpp.o.d -o CMakeFiles/devilution.dir/Source/tmsg.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/tmsg.cpp 
} || exit $?
[ 61%] Building CXX object CMakeFiles/devilution.dir/Source/town.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/town.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/town.cpp.o -MF CMakeFiles/devilution.dir/Source/town.cpp.o.d -o CMakeFiles/devilution.dir/Source/town.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/town.cpp 
} || exit $?
[ 61%] Building CXX object CMakeFiles/devilution.dir/Source/towners.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/towners.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/towners.cpp.o -MF CMakeFiles/devilution.dir/Source/towners.cpp.o.d -o CMakeFiles/devilution.dir/Source/towners.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/towners.cpp 
} || exit $?
[ 62%] Building CXX object CMakeFiles/devilution.dir/Source/track.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/track.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/track.cpp.o -MF CMakeFiles/devilution.dir/Source/track.cpp.o.d -o CMakeFiles/devilution.dir/Source/track.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/track.cpp 
} || exit $?
[ 63%] Building CXX object CMakeFiles/devilution.dir/Source/trigs.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++  -D__FILE__=\"Source/trigs.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/trigs.cpp.o -MF CMakeFiles/devilution.dir/Source/trigs.cpp.o.d -o CMakeFiles/devilution.dir/Source/trigs.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/trigs.cpp 
} || exit $?
[ 63%] Linking CXX static library libdevilution.a
{ /opt/pkg/bin/cmake -P CMakeFiles/devilution.dir/cmake_clean_target.cmake 
} || exit $?
{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/devilution.dir/link.txt --verbose= 
} || exit $?
[ 63%] Built target devilution
[ 64%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/qol.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/qol.cpp 
} || exit $?
[ 65%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dx.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dx.cpp 
} || exit $?
[ 65%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/devices/game_controller.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/devices/game_controller.cpp 
} || exit $?
[ 66%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/devices/joystick.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/devices/joystick.cpp 
} || exit $?
[ 67%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/devices/kbcontroller.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/devices/kbcontroller.cpp 
} || exit $?
[ 67%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/axis_direction.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/axis_direction.cpp 
} || exit $?
[ 68%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/controller.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/controller.cpp 
} || exit $?
[ 69%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/controller_motion.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/controller_motion.cpp 
} || exit $?
[ 69%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/game_controls.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/game_controls.cpp 
} || exit $?
[ 70%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/menu_controls.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/menu_controls.cpp 
} || exit $?
[ 71%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/modifier_hints.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/modifier_hints.cpp 
} || exit $?
[ 71%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/plrctrls.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/plrctrls.cpp 
} || exit $?
[ 72%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/touch.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/touch.cpp 
} || exit $?
[ 73%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/display.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/display.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/display.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/display.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/display.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/display.cpp 
} || exit $?
[ 73%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/miniwin/misc_msg.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/miniwin/misc_msg.cpp 
} || exit $?
[ 74%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/thread.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/thread.cpp 
} || exit $?
[ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/sound.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/sound.cpp 
} || exit $?
[ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/soundsample.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/soundsample.cpp 
} || exit $?
[ 76%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/storm_sdl_rw.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/storm_sdl_rw.cpp 
} || exit $?
[ 77%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/storm/storm.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/storm/storm.cpp 
} || exit $?
[ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/storm/storm_net.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/storm/storm_net.cpp 
} || exit $?
[ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/abstract_net.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/abstract_net.cpp 
} || exit $?
[ 79%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/loopback.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/loopback.cpp 
} || exit $?
[ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/packet.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/packet.cpp 
} || exit $?
[ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/base.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/base.cpp 
} || exit $?
[ 81%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/frame_queue.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/frame_queue.cpp 
} || exit $?
[ 82%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/cdwrap.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/cdwrap.cpp 
} || exit $?
[ 82%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/art_draw.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/art_draw.cpp 
} || exit $?
[ 83%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/errorart.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/errorart.cpp 
} || exit $?
[ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/art.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/art.cpp 
} || exit $?
[ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/button.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/button.cpp 
} || exit $?
[ 85%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/credits.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/credits.cpp 
} || exit $?
[ 86%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/credits_lines.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/credits_lines.cpp 
} || exit $?
[ 86%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/support_lines.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/support_lines.cpp 
} || exit $?
[ 87%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/diabloui.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/diabloui.cpp 
} || exit $?
/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/diabloui.cpp:227:6: warning: unused function 'selhero_SetName' [-Wunused-function]
void selhero_SetName(char *in_buf, char *out_buf, int cnt)
     ^
1 warning generated.
[ 88%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/dialogs.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/dialogs.cpp 
} || exit $?
[ 88%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/fonts.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/fonts.cpp 
} || exit $?
[ 89%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/mainmenu.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/mainmenu.cpp 
} || exit $?
[ 90%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/progress.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/progress.cpp 
} || exit $?
[ 90%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/scrollbar.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/scrollbar.cpp 
} || exit $?
[ 91%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selconn.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selconn.cpp 
} || exit $?
[ 92%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selgame.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selgame.cpp 
} || exit $?
[ 92%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selhero.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selhero.cpp 
} || exit $?
[ 93%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selyesno.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selyesno.cpp 
} || exit $?
[ 94%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selok.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selok.cpp 
} || exit $?
[ 94%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/text_draw.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/text_draw.cpp 
} || exit $?
[ 95%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/text.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/text.cpp 
} || exit $?
[ 96%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/title.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/title.cpp 
} || exit $?
[ 96%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/ttf_render_wrapped.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/ttf_render_wrapped.cpp 
} || exit $?
[ 97%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/main.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/main.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/main.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/main.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/main.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/main.cpp 
} || exit $?
[ 98%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/tcp_client.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/tcp_client.cpp 
} || exit $?
[ 98%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/tcp_server.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/tcp_server.cpp 
} || exit $?
[ 99%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o
{ /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/udp_p2p.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/udp_p2p.cpp 
} || exit $?
Copying OS X content devilutionx.app/Contents/Resources/AppIcon.icns
{ /opt/pkg/bin/cmake -E copy /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Packaging/macOS/AppIcon.icns devilutionx.app/Contents/Resources/AppIcon.icns 
} || exit $?
Copying OS X content devilutionx.app/Contents/Resources/CharisSILB.ttf
{ /opt/pkg/bin/cmake -E copy /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Packaging/resources/CharisSILB.ttf devilutionx.app/Contents/Resources/CharisSILB.ttf 
} || exit $?
[100%] Linking CXX executable devilutionx.app/Contents/MacOS/devilutionx
{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/devilutionx.dir/link.txt --verbose= 
} || exit $?
ld: warning: dylib (/Users/pbulk/build/games/devilutionx/work/.buildlink/lib/libsodium.dylib) was built for newer macOS version (12.3) than being linked (10.12)
ld: warning: dylib (/Users/pbulk/build/games/devilutionx/work/.buildlink/lib/libSDL2.dylib) was built for newer macOS version (12.3) than being linked (10.12)
ld: warning: dylib (/Users/pbulk/build/games/devilutionx/work/.buildlink/lib/libSDL2_ttf.dylib) was built for newer macOS version (12.3) than being linked (10.12)
ld: warning: dylib (/Users/pbulk/build/games/devilutionx/work/.buildlink/lib/libSDL2_mixer.dylib) was built for newer macOS version (12.3) than being linked (10.12)
[100%] Built target devilutionx
*** Please use pkgtools/verifypc to sanity check dependencies.