WARNING: USE_CMAKE is deprecated; use devel/cmake/build.mk instead. ===> Building for devilutionx-1.2.1nb12 [ 0%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o -MF CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o.d -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker/smk_bitstream.c } || exit $? [ 1%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o -MF CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o.d -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker/smk_hufftree.c } || exit $? [ 2%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o -MF CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o.d -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker/smacker.c } || exit $? [ 3%] Linking C static library libsmacker.a { /opt/pkg/bin/cmake -P CMakeFiles/smacker.dir/cmake_clean_target.cmake } || exit $? { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/smacker.dir/link.txt --verbose= } || exit $? [ 3%] Built target smacker [ 3%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o -MF CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o.d -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/source/File.cpp } || exit $? [ 4%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o -MF CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o.d -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/source/Key.cpp } || exit $? [ 5%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o -MF CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o.d -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/source/Named.cpp } || exit $? [ 5%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o -MF CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o.d -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/source/Section.cpp } || exit $? [ 6%] Linking CXX static library libRadon.a { /opt/pkg/bin/cmake -P CMakeFiles/Radon.dir/cmake_clean_target.cmake } || exit $? { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/Radon.dir/link.txt --verbose= } || exit $? [ 6%] Built target Radon [ 7%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/FileStream.cpp } || exit $? [ 8%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SBaseCommon.cpp } || exit $? [ 8%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SBaseFileTable.cpp } || exit $? [ 9%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SBaseSubTypes.cpp } || exit $? [ 10%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SCompression.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SCompression.cpp } || exit $? [ 10%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileExtractFile.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileExtractFile.cpp } || exit $? [ 11%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileFindFile.cpp } || exit $? [ 12%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileGetFileInfo.cpp } || exit $? [ 12%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenArchive.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileOpenArchive.cpp } || exit $? [ 13%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileOpenFileEx.cpp } || exit $? [ 14%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o -MF CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o.d -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/StormLib/src/SFileReadFile.cpp } || exit $? [ 14%] Linking CXX static library libStormLib.a { /opt/pkg/bin/cmake -P CMakeFiles/StormLib.dir/cmake_clean_target.cmake } || exit $? { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/StormLib.dir/link.txt --verbose= } || exit $? [ 14%] Built target StormLib [ 14%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o -MF CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o.d -o CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/PKWare/explode.cpp } || exit $? [ 15%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o -MF CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o.d -o CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/PKWare/implode.cpp } || exit $? [ 16%] Linking CXX static library libPKWare.a { /opt/pkg/bin/cmake -P CMakeFiles/PKWare.dir/cmake_clean_target.cmake } || exit $? { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/PKWare.dir/link.txt --verbose= } || exit $? [ 16%] Built target PKWare [ 17%] Building CXX object CMakeFiles/SourceS.dir/SourceS/paths.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -MD -MT CMakeFiles/SourceS.dir/SourceS/paths.cpp.o -MF CMakeFiles/SourceS.dir/SourceS/paths.cpp.o.d -o CMakeFiles/SourceS.dir/SourceS/paths.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS/paths.cpp } || exit $? [ 17%] Linking CXX static library libSourceS.a { /opt/pkg/bin/cmake -P CMakeFiles/SourceS.dir/cmake_clean_target.cmake } || exit $? { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/SourceS.dir/link.txt --verbose= } || exit $? [ 17%] Built target SourceS [ 18%] Building CXX object CMakeFiles/devilution.dir/Source/appfat.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/appfat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/appfat.cpp.o -MF CMakeFiles/devilution.dir/Source/appfat.cpp.o.d -o CMakeFiles/devilution.dir/Source/appfat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/appfat.cpp } || exit $? [ 19%] Building CXX object CMakeFiles/devilution.dir/Source/automap.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/automap.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/automap.cpp.o -MF CMakeFiles/devilution.dir/Source/automap.cpp.o.d -o CMakeFiles/devilution.dir/Source/automap.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/automap.cpp } || exit $? [ 19%] Building CXX object CMakeFiles/devilution.dir/Source/capture.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/capture.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/capture.cpp.o -MF CMakeFiles/devilution.dir/Source/capture.cpp.o.d -o CMakeFiles/devilution.dir/Source/capture.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/capture.cpp } || exit $? [ 20%] Building CXX object CMakeFiles/devilution.dir/Source/codec.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/codec.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/codec.cpp.o -MF CMakeFiles/devilution.dir/Source/codec.cpp.o.d -o CMakeFiles/devilution.dir/Source/codec.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/codec.cpp } || exit $? [ 21%] Building CXX object CMakeFiles/devilution.dir/Source/control.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/control.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/control.cpp.o -MF CMakeFiles/devilution.dir/Source/control.cpp.o.d -o CMakeFiles/devilution.dir/Source/control.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/control.cpp } || exit $? [ 21%] Building CXX object CMakeFiles/devilution.dir/Source/cursor.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/cursor.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/cursor.cpp.o -MF CMakeFiles/devilution.dir/Source/cursor.cpp.o.d -o CMakeFiles/devilution.dir/Source/cursor.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/cursor.cpp } || exit $? [ 22%] Building CXX object CMakeFiles/devilution.dir/Source/dead.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/dead.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/dead.cpp.o -MF CMakeFiles/devilution.dir/Source/dead.cpp.o.d -o CMakeFiles/devilution.dir/Source/dead.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/dead.cpp } || exit $? [ 23%] Building CXX object CMakeFiles/devilution.dir/Source/debug.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/debug.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/debug.cpp.o -MF CMakeFiles/devilution.dir/Source/debug.cpp.o.d -o CMakeFiles/devilution.dir/Source/debug.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/debug.cpp } || exit $? [ 23%] Building CXX object CMakeFiles/devilution.dir/Source/diablo.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/diablo.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/diablo.cpp.o -MF CMakeFiles/devilution.dir/Source/diablo.cpp.o.d -o CMakeFiles/devilution.dir/Source/diablo.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/diablo.cpp } || exit $? [ 24%] Building CXX object CMakeFiles/devilution.dir/Source/doom.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/doom.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/doom.cpp.o -MF CMakeFiles/devilution.dir/Source/doom.cpp.o.d -o CMakeFiles/devilution.dir/Source/doom.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/doom.cpp } || exit $? [ 25%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/drlg_l1.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o -MF CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o.d -o CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/drlg_l1.cpp } || exit $? [ 25%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/drlg_l2.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o -MF CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o.d -o CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/drlg_l2.cpp } || exit $? [ 26%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/drlg_l3.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o -MF CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o.d -o CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/drlg_l3.cpp } || exit $? [ 27%] Building CXX object CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/drlg_l4.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o -MF CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o.d -o CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/drlg_l4.cpp } || exit $? [ 28%] Building CXX object CMakeFiles/devilution.dir/Source/dthread.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/dthread.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/dthread.cpp.o -MF CMakeFiles/devilution.dir/Source/dthread.cpp.o.d -o CMakeFiles/devilution.dir/Source/dthread.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/dthread.cpp } || exit $? [ 28%] Building CXX object CMakeFiles/devilution.dir/Source/effects.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/effects.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/effects.cpp.o -MF CMakeFiles/devilution.dir/Source/effects.cpp.o.d -o CMakeFiles/devilution.dir/Source/effects.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/effects.cpp } || exit $? [ 29%] Building CXX object CMakeFiles/devilution.dir/Source/encrypt.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/encrypt.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/encrypt.cpp.o -MF CMakeFiles/devilution.dir/Source/encrypt.cpp.o.d -o CMakeFiles/devilution.dir/Source/encrypt.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/encrypt.cpp } || exit $? [ 30%] Building CXX object CMakeFiles/devilution.dir/Source/engine.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/engine.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/engine.cpp.o -MF CMakeFiles/devilution.dir/Source/engine.cpp.o.d -o CMakeFiles/devilution.dir/Source/engine.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/engine.cpp } || exit $? [ 30%] Building CXX object CMakeFiles/devilution.dir/Source/error.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/error.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/error.cpp.o -MF CMakeFiles/devilution.dir/Source/error.cpp.o.d -o CMakeFiles/devilution.dir/Source/error.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/error.cpp } || exit $? [ 31%] Building CXX object CMakeFiles/devilution.dir/Source/gamemenu.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/gamemenu.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/gamemenu.cpp.o -MF CMakeFiles/devilution.dir/Source/gamemenu.cpp.o.d -o CMakeFiles/devilution.dir/Source/gamemenu.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/gamemenu.cpp } || exit $? [ 32%] Building CXX object CMakeFiles/devilution.dir/Source/gendung.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/gendung.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/gendung.cpp.o -MF CMakeFiles/devilution.dir/Source/gendung.cpp.o.d -o CMakeFiles/devilution.dir/Source/gendung.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/gendung.cpp } || exit $? [ 32%] Building CXX object CMakeFiles/devilution.dir/Source/gmenu.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/gmenu.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/gmenu.cpp.o -MF CMakeFiles/devilution.dir/Source/gmenu.cpp.o.d -o CMakeFiles/devilution.dir/Source/gmenu.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/gmenu.cpp } || exit $? [ 33%] Building CXX object CMakeFiles/devilution.dir/Source/help.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/help.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/help.cpp.o -MF CMakeFiles/devilution.dir/Source/help.cpp.o.d -o CMakeFiles/devilution.dir/Source/help.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/help.cpp } || exit $? [ 34%] Building CXX object CMakeFiles/devilution.dir/Source/init.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/init.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/init.cpp.o -MF CMakeFiles/devilution.dir/Source/init.cpp.o.d -o CMakeFiles/devilution.dir/Source/init.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/init.cpp } || exit $? [ 34%] Building CXX object CMakeFiles/devilution.dir/Source/interfac.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/interfac.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/interfac.cpp.o -MF CMakeFiles/devilution.dir/Source/interfac.cpp.o.d -o CMakeFiles/devilution.dir/Source/interfac.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/interfac.cpp } || exit $? [ 35%] Building CXX object CMakeFiles/devilution.dir/Source/inv.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/inv.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/inv.cpp.o -MF CMakeFiles/devilution.dir/Source/inv.cpp.o.d -o CMakeFiles/devilution.dir/Source/inv.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/inv.cpp } || exit $? [ 36%] Building CXX object CMakeFiles/devilution.dir/Source/itemdat.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/itemdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/itemdat.cpp.o -MF CMakeFiles/devilution.dir/Source/itemdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/itemdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/itemdat.cpp } || exit $? [ 36%] Building CXX object CMakeFiles/devilution.dir/Source/items.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/items.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/items.cpp.o -MF CMakeFiles/devilution.dir/Source/items.cpp.o.d -o CMakeFiles/devilution.dir/Source/items.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/items.cpp } || exit $? /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/items.cpp:1921:10: warning: 9 enumeration values not handled in switch: 'IPL_INVALID', 'IPL_SPLCOST', 'IPL_SPLDUR'... [-Wswitch] switch (power) { ^ /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/items.cpp:1921:10: note: add missing switch cases switch (power) { ^ 1 warning generated. [ 37%] Building CXX object CMakeFiles/devilution.dir/Source/lighting.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/lighting.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/lighting.cpp.o -MF CMakeFiles/devilution.dir/Source/lighting.cpp.o.d -o CMakeFiles/devilution.dir/Source/lighting.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/lighting.cpp } || exit $? [ 38%] Building CXX object CMakeFiles/devilution.dir/Source/loadsave.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/loadsave.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/loadsave.cpp.o -MF CMakeFiles/devilution.dir/Source/loadsave.cpp.o.d -o CMakeFiles/devilution.dir/Source/loadsave.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/loadsave.cpp } || exit $? [ 38%] Building CXX object CMakeFiles/devilution.dir/Source/mainmenu.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/mainmenu.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/mainmenu.cpp.o -MF CMakeFiles/devilution.dir/Source/mainmenu.cpp.o.d -o CMakeFiles/devilution.dir/Source/mainmenu.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/mainmenu.cpp } || exit $? [ 39%] Building CXX object CMakeFiles/devilution.dir/Source/minitext.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/minitext.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/minitext.cpp.o -MF CMakeFiles/devilution.dir/Source/minitext.cpp.o.d -o CMakeFiles/devilution.dir/Source/minitext.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/minitext.cpp } || exit $? [ 40%] Building CXX object CMakeFiles/devilution.dir/Source/misdat.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/misdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/misdat.cpp.o -MF CMakeFiles/devilution.dir/Source/misdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/misdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/misdat.cpp } || exit $? [ 40%] Building CXX object CMakeFiles/devilution.dir/Source/missiles.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/missiles.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/missiles.cpp.o -MF CMakeFiles/devilution.dir/Source/missiles.cpp.o.d -o CMakeFiles/devilution.dir/Source/missiles.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/missiles.cpp } || exit $? /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/missiles.cpp:2391:11: warning: 136 enumeration values not handled in switch: 'MT_INVALID', 'MT_NZOMBIE', 'MT_BZOMBIE'... [-Wswitch] switch (mon->mtype) { ^ /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/missiles.cpp:2391:11: note: add missing switch cases switch (mon->mtype) { ^ 1 warning generated. [ 41%] Building CXX object CMakeFiles/devilution.dir/Source/monstdat.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/monstdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/monstdat.cpp.o -MF CMakeFiles/devilution.dir/Source/monstdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/monstdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/monstdat.cpp } || exit $? [ 42%] Building CXX object CMakeFiles/devilution.dir/Source/monster.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/monster.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/monster.cpp.o -MF CMakeFiles/devilution.dir/Source/monster.cpp.o.d -o CMakeFiles/devilution.dir/Source/monster.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/monster.cpp } || exit $? [ 42%] Building CXX object CMakeFiles/devilution.dir/Source/movie.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/movie.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/movie.cpp.o -MF CMakeFiles/devilution.dir/Source/movie.cpp.o.d -o CMakeFiles/devilution.dir/Source/movie.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/movie.cpp } || exit $? [ 43%] Building CXX object CMakeFiles/devilution.dir/Source/mpqapi.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/mpqapi.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/mpqapi.cpp.o -MF CMakeFiles/devilution.dir/Source/mpqapi.cpp.o.d -o CMakeFiles/devilution.dir/Source/mpqapi.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/mpqapi.cpp } || exit $? [ 44%] Building CXX object CMakeFiles/devilution.dir/Source/msg.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/msg.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/msg.cpp.o -MF CMakeFiles/devilution.dir/Source/msg.cpp.o.d -o CMakeFiles/devilution.dir/Source/msg.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/msg.cpp } || exit $? [ 44%] Building CXX object CMakeFiles/devilution.dir/Source/multi.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/multi.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/multi.cpp.o -MF CMakeFiles/devilution.dir/Source/multi.cpp.o.d -o CMakeFiles/devilution.dir/Source/multi.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/multi.cpp } || exit $? [ 45%] Building CXX object CMakeFiles/devilution.dir/Source/nthread.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/nthread.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/nthread.cpp.o -MF CMakeFiles/devilution.dir/Source/nthread.cpp.o.d -o CMakeFiles/devilution.dir/Source/nthread.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/nthread.cpp } || exit $? [ 46%] Building CXX object CMakeFiles/devilution.dir/Source/objdat.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/objdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/objdat.cpp.o -MF CMakeFiles/devilution.dir/Source/objdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/objdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/objdat.cpp } || exit $? [ 46%] Building CXX object CMakeFiles/devilution.dir/Source/objects.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/objects.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/objects.cpp.o -MF CMakeFiles/devilution.dir/Source/objects.cpp.o.d -o CMakeFiles/devilution.dir/Source/objects.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/objects.cpp } || exit $? [ 47%] Building CXX object CMakeFiles/devilution.dir/Source/pack.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/pack.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/pack.cpp.o -MF CMakeFiles/devilution.dir/Source/pack.cpp.o.d -o CMakeFiles/devilution.dir/Source/pack.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/pack.cpp } || exit $? [ 48%] Building CXX object CMakeFiles/devilution.dir/Source/palette.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/palette.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/palette.cpp.o -MF CMakeFiles/devilution.dir/Source/palette.cpp.o.d -o CMakeFiles/devilution.dir/Source/palette.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/palette.cpp } || exit $? [ 48%] Building CXX object CMakeFiles/devilution.dir/Source/path.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/path.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/path.cpp.o -MF CMakeFiles/devilution.dir/Source/path.cpp.o.d -o CMakeFiles/devilution.dir/Source/path.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/path.cpp } || exit $? [ 49%] Building CXX object CMakeFiles/devilution.dir/Source/pfile.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/pfile.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/pfile.cpp.o -MF CMakeFiles/devilution.dir/Source/pfile.cpp.o.d -o CMakeFiles/devilution.dir/Source/pfile.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/pfile.cpp } || exit $? [ 50%] Building CXX object CMakeFiles/devilution.dir/Source/player.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/player.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/player.cpp.o -MF CMakeFiles/devilution.dir/Source/player.cpp.o.d -o CMakeFiles/devilution.dir/Source/player.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/player.cpp } || exit $? [ 50%] Building CXX object CMakeFiles/devilution.dir/Source/plrmsg.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/plrmsg.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/plrmsg.cpp.o -MF CMakeFiles/devilution.dir/Source/plrmsg.cpp.o.d -o CMakeFiles/devilution.dir/Source/plrmsg.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/plrmsg.cpp } || exit $? [ 51%] Building CXX object CMakeFiles/devilution.dir/Source/portal.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/portal.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/portal.cpp.o -MF CMakeFiles/devilution.dir/Source/portal.cpp.o.d -o CMakeFiles/devilution.dir/Source/portal.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/portal.cpp } || exit $? [ 52%] Building CXX object CMakeFiles/devilution.dir/Source/quests.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/quests.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/quests.cpp.o -MF CMakeFiles/devilution.dir/Source/quests.cpp.o.d -o CMakeFiles/devilution.dir/Source/quests.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/quests.cpp } || exit $? [ 53%] Building CXX object CMakeFiles/devilution.dir/Source/render.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/render.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/render.cpp.o -MF CMakeFiles/devilution.dir/Source/render.cpp.o.d -o CMakeFiles/devilution.dir/Source/render.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/render.cpp } || exit $? [ 53%] Building CXX object CMakeFiles/devilution.dir/Source/restrict.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/restrict.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/restrict.cpp.o -MF CMakeFiles/devilution.dir/Source/restrict.cpp.o.d -o CMakeFiles/devilution.dir/Source/restrict.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/restrict.cpp } || exit $? [ 54%] Building CXX object CMakeFiles/devilution.dir/Source/scrollrt.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/scrollrt.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/scrollrt.cpp.o -MF CMakeFiles/devilution.dir/Source/scrollrt.cpp.o.d -o CMakeFiles/devilution.dir/Source/scrollrt.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/scrollrt.cpp } || exit $? [ 55%] Building CXX object CMakeFiles/devilution.dir/Source/setmaps.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/setmaps.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/setmaps.cpp.o -MF CMakeFiles/devilution.dir/Source/setmaps.cpp.o.d -o CMakeFiles/devilution.dir/Source/setmaps.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/setmaps.cpp } || exit $? [ 55%] Building CXX object CMakeFiles/devilution.dir/Source/sha.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/sha.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/sha.cpp.o -MF CMakeFiles/devilution.dir/Source/sha.cpp.o.d -o CMakeFiles/devilution.dir/Source/sha.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/sha.cpp } || exit $? [ 56%] Building CXX object CMakeFiles/devilution.dir/Source/spelldat.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/spelldat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/spelldat.cpp.o -MF CMakeFiles/devilution.dir/Source/spelldat.cpp.o.d -o CMakeFiles/devilution.dir/Source/spelldat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/spelldat.cpp } || exit $? [ 57%] Building CXX object CMakeFiles/devilution.dir/Source/spells.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/spells.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/spells.cpp.o -MF CMakeFiles/devilution.dir/Source/spells.cpp.o.d -o CMakeFiles/devilution.dir/Source/spells.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/spells.cpp } || exit $? [ 57%] Building CXX object CMakeFiles/devilution.dir/Source/stores.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/stores.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/stores.cpp.o -MF CMakeFiles/devilution.dir/Source/stores.cpp.o.d -o CMakeFiles/devilution.dir/Source/stores.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/stores.cpp } || exit $? [ 58%] Building CXX object CMakeFiles/devilution.dir/Source/sync.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/sync.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/sync.cpp.o -MF CMakeFiles/devilution.dir/Source/sync.cpp.o.d -o CMakeFiles/devilution.dir/Source/sync.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/sync.cpp } || exit $? [ 59%] Building CXX object CMakeFiles/devilution.dir/Source/textdat.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/textdat.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/textdat.cpp.o -MF CMakeFiles/devilution.dir/Source/textdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/textdat.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/textdat.cpp } || exit $? [ 59%] Building CXX object CMakeFiles/devilution.dir/Source/themes.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/themes.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/themes.cpp.o -MF CMakeFiles/devilution.dir/Source/themes.cpp.o.d -o CMakeFiles/devilution.dir/Source/themes.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/themes.cpp } || exit $? [ 60%] Building CXX object CMakeFiles/devilution.dir/Source/tmsg.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/tmsg.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/tmsg.cpp.o -MF CMakeFiles/devilution.dir/Source/tmsg.cpp.o.d -o CMakeFiles/devilution.dir/Source/tmsg.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/tmsg.cpp } || exit $? [ 61%] Building CXX object CMakeFiles/devilution.dir/Source/town.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/town.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/town.cpp.o -MF CMakeFiles/devilution.dir/Source/town.cpp.o.d -o CMakeFiles/devilution.dir/Source/town.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/town.cpp } || exit $? [ 61%] Building CXX object CMakeFiles/devilution.dir/Source/towners.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/towners.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/towners.cpp.o -MF CMakeFiles/devilution.dir/Source/towners.cpp.o.d -o CMakeFiles/devilution.dir/Source/towners.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/towners.cpp } || exit $? [ 62%] Building CXX object CMakeFiles/devilution.dir/Source/track.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/track.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/track.cpp.o -MF CMakeFiles/devilution.dir/Source/track.cpp.o.d -o CMakeFiles/devilution.dir/Source/track.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/track.cpp } || exit $? [ 63%] Building CXX object CMakeFiles/devilution.dir/Source/trigs.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -D__FILE__=\"Source/trigs.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -fsigned-char -MD -MT CMakeFiles/devilution.dir/Source/trigs.cpp.o -MF CMakeFiles/devilution.dir/Source/trigs.cpp.o.d -o CMakeFiles/devilution.dir/Source/trigs.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source/trigs.cpp } || exit $? [ 63%] Linking CXX static library libdevilution.a { /opt/pkg/bin/cmake -P CMakeFiles/devilution.dir/cmake_clean_target.cmake } || exit $? { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/devilution.dir/link.txt --verbose= } || exit $? [ 63%] Built target devilution [ 64%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/qol.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/qol.cpp } || exit $? [ 65%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dx.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dx.cpp } || exit $? [ 65%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/devices/game_controller.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/devices/game_controller.cpp } || exit $? [ 66%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/devices/joystick.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/devices/joystick.cpp } || exit $? [ 67%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/devices/kbcontroller.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/devices/kbcontroller.cpp } || exit $? [ 67%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/axis_direction.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/axis_direction.cpp } || exit $? [ 68%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/controller.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/controller.cpp } || exit $? [ 69%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/controller_motion.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/controller_motion.cpp } || exit $? [ 69%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/game_controls.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/game_controls.cpp } || exit $? [ 70%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/menu_controls.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/menu_controls.cpp } || exit $? [ 71%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/modifier_hints.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/modifier_hints.cpp } || exit $? [ 71%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/plrctrls.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/plrctrls.cpp } || exit $? [ 72%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/controls/touch.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/controls/touch.cpp } || exit $? [ 73%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/display.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/display.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/display.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/display.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/display.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/display.cpp } || exit $? [ 73%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/miniwin/misc_msg.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/miniwin/misc_msg.cpp } || exit $? [ 74%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/thread.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/thread.cpp } || exit $? [ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/sound.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/sound.cpp } || exit $? [ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/soundsample.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/soundsample.cpp } || exit $? [ 76%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/storm_sdl_rw.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/storm_sdl_rw.cpp } || exit $? [ 77%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/storm/storm.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/storm/storm.cpp } || exit $? [ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/storm/storm_net.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/storm/storm_net.cpp } || exit $? [ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/abstract_net.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/abstract_net.cpp } || exit $? [ 79%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/loopback.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/loopback.cpp } || exit $? [ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/packet.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/packet.cpp } || exit $? [ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/base.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/base.cpp } || exit $? [ 81%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/frame_queue.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/frame_queue.cpp } || exit $? [ 82%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/cdwrap.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/cdwrap.cpp } || exit $? [ 82%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/art_draw.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/art_draw.cpp } || exit $? [ 83%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/errorart.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/errorart.cpp } || exit $? [ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/art.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/art.cpp } || exit $? [ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/button.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/button.cpp } || exit $? [ 85%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/credits.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/credits.cpp } || exit $? [ 86%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/credits_lines.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/credits_lines.cpp } || exit $? [ 86%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/support_lines.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/support_lines.cpp } || exit $? [ 87%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/diabloui.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/diabloui.cpp } || exit $? /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/diabloui.cpp:227:6: warning: unused function 'selhero_SetName' [-Wunused-function] void selhero_SetName(char *in_buf, char *out_buf, int cnt) ^ 1 warning generated. [ 88%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/dialogs.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/dialogs.cpp } || exit $? [ 88%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/fonts.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/fonts.cpp } || exit $? [ 89%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/mainmenu.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/mainmenu.cpp } || exit $? [ 90%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/progress.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/progress.cpp } || exit $? [ 90%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/scrollbar.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/scrollbar.cpp } || exit $? [ 91%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selconn.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selconn.cpp } || exit $? [ 92%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selgame.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selgame.cpp } || exit $? [ 92%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selhero.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selhero.cpp } || exit $? [ 93%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selyesno.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selyesno.cpp } || exit $? [ 94%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/selok.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/selok.cpp } || exit $? [ 94%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/text_draw.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/text_draw.cpp } || exit $? [ 95%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/text.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/text.cpp } || exit $? [ 96%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/title.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/title.cpp } || exit $? [ 96%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/DiabloUI/ttf_render_wrapped.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/DiabloUI/ttf_render_wrapped.cpp } || exit $? [ 97%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/main.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/main.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/main.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/main.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/main.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/main.cpp } || exit $? [ 98%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/tcp_client.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/tcp_client.cpp } || exit $? [ 98%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/tcp_server.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/tcp_server.cpp } || exit $? [ 99%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o { /Users/pbulk/build/games/devilutionx/work/.cwrapper/bin/clang++ -DASIO_STANDALONE -D__FILE__=\"SourceX/dvlnet/udp_p2p.cpp\" -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceS -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/asio/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/3rdParty/libsmacker -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Source -I/Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/build -isystem /opt/pkg/include/SDL2 -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -I/opt/pkg/include/sodium -Wno-builtin-macro-redefined -DNDEBUG -std=c++11 -flto=thin -arch x86_64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.12.0 -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -MD -MT CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o -c /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/SourceX/dvlnet/udp_p2p.cpp } || exit $? Copying OS X content devilutionx.app/Contents/Resources/AppIcon.icns { /opt/pkg/bin/cmake -E copy /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Packaging/macOS/AppIcon.icns devilutionx.app/Contents/Resources/AppIcon.icns } || exit $? Copying OS X content devilutionx.app/Contents/Resources/CharisSILB.ttf { /opt/pkg/bin/cmake -E copy /Users/pbulk/build/games/devilutionx/work/devilutionX-1.2.1/Packaging/resources/CharisSILB.ttf devilutionx.app/Contents/Resources/CharisSILB.ttf } || exit $? [100%] Linking CXX executable devilutionx.app/Contents/MacOS/devilutionx { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/devilutionx.dir/link.txt --verbose= } || exit $? ld: warning: dylib (/Users/pbulk/build/games/devilutionx/work/.buildlink/lib/libsodium.dylib) was built for newer macOS version (12.3) than being linked (10.12) ld: warning: dylib (/Users/pbulk/build/games/devilutionx/work/.buildlink/lib/libSDL2.dylib) was built for newer macOS version (12.3) than being linked (10.12) ld: warning: dylib (/Users/pbulk/build/games/devilutionx/work/.buildlink/lib/libSDL2_ttf.dylib) was built for newer macOS version (12.3) than being linked (10.12) ld: warning: dylib (/Users/pbulk/build/games/devilutionx/work/.buildlink/lib/libSDL2_mixer.dylib) was built for newer macOS version (12.3) than being linked (10.12) [100%] Built target devilutionx *** Please use pkgtools/verifypc to sanity check dependencies.