=> Checksum BLAKE2s OK for ioquake3-1.36.20200125-daae32ddfdab2172a628072ed3ff7dd1fc1563fe.tar.gz => Checksum SHA512 OK for ioquake3-1.36.20200125-daae32ddfdab2172a628072ed3ff7dd1fc1563fe.tar.gz ===> Installing dependencies for ioquake3-1.36.20200125nb25 ========================================================================== The following variables will affect the build process of this package, ioquake3-1.36.20200125nb25. Their current value is shown below: * CURSES_DEFAULT = ncurses * JPEG_DEFAULT = jpeg * SSLBASE (defined) * SSLCERTBUNDLE (not defined) * SSLCERTS = /opt/pkg/etc/openssl/certs * SSLDIR = /opt/pkg/etc/openssl * SSLKEYS = /opt/pkg/etc/openssl/private Based on these variables, the following variables have been set: * CURSES_TYPE = ncurses * JPEGBASE (defined, but empty) * JPEG_TYPE = jpeg * TERMCAP_TYPE = curses You may want to abort the process now with CTRL-C and change the value of variables in the first group before continuing. Be sure to run `/opt/pkg/bin/bmake clean' after the changes. ========================================================================== => Tool dependency gmake>=3.81: found gmake-4.4.1 => Tool dependency nbpatch-[0-9]*: found nbpatch-20151107 => Tool dependency pkgconf-[0-9]*: found pkgconf-2.3.0 => Tool dependency cwrappers>=20150314: found cwrappers-20220403 => Tool dependency checkperms>=1.1: found checkperms-1.12 => Full dependency SDL2>=2.30.2nb1: found SDL2-2.30.9nb1 => Full dependency curl>=8.10.1nb2: found curl-8.11.0nb1 => Full dependency jpeg>=9: found jpeg-9f => Full dependency libogg>=1.1.2nb1: found libogg-1.3.5nb1 => Full dependency libvorbis>=1.1.0nb1: found libvorbis-1.3.7 => Full dependency opusfile>=0.12nb2: found opusfile-0.12nb3 => Full dependency zlib>=1.2.3: found zlib-1.3.1 => Full dependency cyrus-sasl>=2.1.12: found cyrus-sasl-2.1.28nb1 => Full dependency flac>=1.1.0nb1: found flac-1.4.3 => Full dependency gettext-lib>=0.22: found gettext-lib-0.22.5 => Full dependency libiconv>=1.9.1: found libiconv-1.17 => Full dependency jack>=1.9.19: found jack-1.9.21nb3 => Full dependency lame>=3.93.1nb2: found lame-3.100nb6 => Full dependency libidn2>=2.0.0: found libidn2-2.3.7 => Full dependency libopus>=1.1: found libopus-1.5.2 => Full dependency libsamplerate>=0.0.13nb1: found libsamplerate-0.2.2nb4 => Full dependency libsndfile>=1.0.0: found libsndfile-1.2.2nb1 => Full dependency libssh2>=0.18: found libssh2-1.11.1 => Full dependency libunistring>=0.9.3: found libunistring-1.2 => Full dependency libxml2>=2.6.2: found libxml2-2.12.9nb2 => Full dependency mpg123>=1.0.0: found mpg123-1.32.9 => Full dependency ncurses>=5.3nb1: found ncurses-6.5 => Full dependency nghttp2>=1.0.0: found nghttp2-1.64.0nb2 => Full dependency openldap-client>=2.4.6: found openldap-client-2.6.8nb1 => Full dependency openssl>=1.1.1: found openssl-3.3.2 => Full dependency xz>=5.0.0: found xz-5.6.3 ===> Overriding tools for ioquake3-1.36.20200125nb25 ===> Extracting for ioquake3-1.36.20200125nb25 ===> Patching for ioquake3-1.36.20200125nb25 => Applying pkgsrc patches for ioquake3-1.36.20200125nb25 => Verifying /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-Makefile => Applying pkgsrc patch /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-Makefile Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-Makefile,v 1.3 2024/05/11 10:05:15 nia Exp $ | |- Add support for NetBSD-style uname. |- Build client on NetBSD. |- Pass ARCH_STRING on *BSD so multi-arch support works. | |https://github.com/ioquake/ioq3/pull/466 | |- Add -lrt on NetBSD that binutils 2.39 wants. | |--- Makefile.orig 2019-12-07 13:16:15.000000000 +0000 |+++ Makefile -------------------------- Patching file Makefile using Plan A... Hunk #1 succeeded at 6. Hunk #2 succeeded at 65. Hunk #3 succeeded at 342. Hunk #4 succeeded at 535. Hunk #5 succeeded at 716. Hunk #6 succeeded at 770. Hunk #7 succeeded at 852. done => Verifying /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-code_qcommon_q__platform.h => Applying pkgsrc patch /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-code_qcommon_q__platform.h Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-code_qcommon_q__platform.h,v 1.1 2021/05/21 15:01:52 nia Exp $ | |Remove hardcoded list of BSD archs - implement multi-arch generically | |https://github.com/ioquake/ioq3/pull/466 | |--- code/qcommon/q_platform.h.orig 2019-12-07 13:16:15.000000000 +0000 |+++ code/qcommon/q_platform.h -------------------------- Patching file code/qcommon/q_platform.h using Plan A... Hunk #1 succeeded at 221. done => Verifying /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-code_renderergl1_tr__init.c => Applying pkgsrc patch /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-code_renderergl1_tr__init.c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-code_renderergl1_tr__init.c,v 1.1 2021/05/21 15:01:52 nia Exp $ | |Debian Games Team policy seems to be to default to windowed to avoid |resetting screen geometry, breaking multi-head, etc. r_fullscreen |is "archived" (saved to the user configuration), so this doesn't |affect current players. | |Most people will want to configure a higher resolution than 640x480 |anyway, at which point it's easy to switch fullscreen on too. | |Also set default r_mode to 3 (640x480) in renderergl2, matching |renderergl1. | |--- code/renderergl1/tr_init.c.orig 2019-12-07 13:16:15.000000000 +0000 |+++ code/renderergl1/tr_init.c -------------------------- Patching file code/renderergl1/tr_init.c using Plan A... Hunk #1 succeeded at 1040. done => Verifying /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-code_renderergl2_tr__init.c => Applying pkgsrc patch /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-code_renderergl2_tr__init.c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-code_renderergl2_tr__init.c,v 1.1 2021/05/21 15:01:52 nia Exp $ | |Debian Games Team policy seems to be to default to windowed to avoid |resetting screen geometry, breaking multi-head, etc. r_fullscreen |is "archived" (saved to the user configuration), so this doesn't |affect current players. | |Most people will want to configure a higher resolution than 640x480 |anyway, at which point it's easy to switch fullscreen on too. | |Also set default r_mode to 3 (640x480) in renderergl2, matching |renderergl1. | |--- code/renderergl2/tr_init.c.orig 2019-12-07 13:16:15.000000000 +0000 |+++ code/renderergl2/tr_init.c -------------------------- Patching file code/renderergl2/tr_init.c using Plan A... Hunk #1 succeeded at 1203. done => Verifying /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-code_tools_lcc_cpp_unix.c => Applying pkgsrc patch /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-x86_64/games/ioquake3/patches/patch-code_tools_lcc_cpp_unix.c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-code_tools_lcc_cpp_unix.c,v 1.2 2020/01/25 20:13:50 jmcneill Exp $ | |Use built-in memmove on NetBSD. | |--- code/tools/lcc/cpp/unix.c.orig 2020-01-25 19:19:26.823146950 +0000 |+++ code/tools/lcc/cpp/unix.c -------------------------- Patching file code/tools/lcc/cpp/unix.c using Plan A... Hunk #1 succeeded at 106. done ===> Creating toolchain wrappers for ioquake3-1.36.20200125nb25 ===> Configuring for ioquake3-1.36.20200125nb25