===> Building for ioquake3-1.36.20200125nb25 gmake[1]: Entering directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified Building in build/release-darwin-x86_64: PLATFORM: darwin ARCH: x86_64 VERSION: 1.36 COMPILE_PLATFORM: darwin COMPILE_ARCH: x86_64 HAVE_VM_COMPILED: true PKG_CONFIG: /opt/pkg/bin/pkg-config CC: clang CFLAGS: -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -DLDAP_DEPRECATED -mmacosx-version-min=10.7 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070 -arch x86_64 -fno-strict-aliasing -fno-common -pipe -D_THREAD_SAFE=1 -I/opt/pkg/include -I/opt/pkg/include -Qunused-arguments -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -mfpmath=sse -ffast-math CLIENT_CFLAGS: -I/opt/pkg/include -I/opt/pkg/include -I/opt/pkg/include/SDL2 -D_THREAD_SAFE -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_OPUS -I/opt/pkg/include/opus -I/opt/pkg/include -DUSE_CODEC_VORBIS -I/opt/pkg/include -I/opt/pkg/include -DUSE_MUMBLE SERVER_CFLAGS: LDFLAGS: -L/opt/pkg/lib -mmacosx-version-min=10.7 -mmacosx-version-min=10.7 LIBS: -framework Cocoa -L/opt/pkg/lib -lz CLIENT_LIBS: -framework IOKit -L/opt/pkg/lib -lSDL2 -L/opt/pkg/lib -lopusfile -lopus -L/opt/pkg/lib -lvorbisfile -lvorbis -L/opt/pkg/lib -logg AUTOUPDATER_LIBS: Output: ioq3ded.x86_64 ioquake3.x86_64 baseq3/cgamex86_64.dylib baseq3/qagamex86_64.dylib baseq3/uix86_64.dylib missionpack/cgamex86_64.dylib missionpack/qagamex86_64.dylib missionpack/uix86_64.dylib baseq3/vm/cgame.qvm baseq3/vm/qagame.qvm baseq3/vm/ui.qvm missionpack/vm/cgame.qvm missionpack/vm/qagame.qvm missionpack/vm/ui.qvm gmake[2]: Entering directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' DED_CC code/server/sv_bot.c DED_CC code/server/sv_client.c DED_CC code/server/sv_ccmds.c DED_CC code/server/sv_game.c DED_CC code/server/sv_init.c DED_CC code/server/sv_main.c DED_CC code/server/sv_net_chan.c DED_CC code/server/sv_snapshot.c DED_CC code/server/sv_world.c DED_CC code/qcommon/cm_load.c DED_CC code/qcommon/cm_patch.c DED_CC code/qcommon/cm_polylib.c DED_CC code/qcommon/cm_test.c DED_CC code/qcommon/cm_trace.c DED_CC code/qcommon/cmd.c DED_CC code/qcommon/common.c DED_CC code/qcommon/cvar.c DED_CC code/qcommon/files.c DED_CC code/qcommon/md4.c DED_CC code/qcommon/msg.c DED_CC code/qcommon/net_chan.c DED_CC code/qcommon/net_ip.c DED_CC code/qcommon/huffman.c DED_CC code/qcommon/q_math.c DED_CC code/qcommon/q_shared.c DED_CC code/qcommon/unzip.c DED_CC code/qcommon/ioapi.c DED_CC code/qcommon/vm.c DED_CC code/qcommon/vm_interpreted.c BOT_CC code/botlib/be_aas_bspq3.c BOT_CC code/botlib/be_aas_cluster.c BOT_CC code/botlib/be_aas_debug.c BOT_CC code/botlib/be_aas_entity.c BOT_CC code/botlib/be_aas_file.c BOT_CC code/botlib/be_aas_main.c BOT_CC code/botlib/be_aas_move.c BOT_CC code/botlib/be_aas_optimize.c BOT_CC code/botlib/be_aas_reach.c BOT_CC code/botlib/be_aas_route.c BOT_CC code/botlib/be_aas_routealt.c BOT_CC code/botlib/be_aas_sample.c BOT_CC code/botlib/be_ai_char.c BOT_CC code/botlib/be_ai_chat.c BOT_CC code/botlib/be_ai_gen.c BOT_CC code/botlib/be_ai_goal.c BOT_CC code/botlib/be_ai_move.c BOT_CC code/botlib/be_ai_weap.c BOT_CC code/botlib/be_ai_weight.c BOT_CC code/botlib/be_ea.c BOT_CC code/botlib/be_interface.c BOT_CC code/botlib/l_crc.c BOT_CC code/botlib/l_libvar.c BOT_CC code/botlib/l_log.c BOT_CC code/botlib/l_memory.c BOT_CC code/botlib/l_precomp.c BOT_CC code/botlib/l_script.c BOT_CC code/botlib/l_struct.c DED_CC code/null/null_client.c DED_CC code/null/null_input.c DED_CC code/null/null_snddma.c DED_CC code/sys/con_log.c DED_CC code/sys/sys_autoupdater.c DED_CC code/sys/sys_main.c CC code/asm/snapvector.c CC code/asm/ftola.c DED_CC code/qcommon/vm_x86.c DED_CC code/sys/sys_unix.c DED_CC code/sys/con_tty.c DED_CC code/sys/sys_osx.m LD build/release-darwin-x86_64/ioq3ded.x86_64 ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libz.dylib) was built for newer macOS version (12.3) than being linked (10.7) CC code/client/cl_cgame.c CC code/client/cl_cin.c CC code/client/cl_console.c CC code/client/cl_input.c CC code/client/cl_keys.c CC code/client/cl_main.c CC code/client/cl_net_chan.c CC code/client/cl_parse.c CC code/client/cl_scrn.c CC code/client/cl_ui.c CC code/client/cl_avi.c CC code/qcommon/cm_load.c CC code/qcommon/cm_patch.c CC code/qcommon/cm_polylib.c CC code/qcommon/cm_test.c CC code/qcommon/cm_trace.c CC code/qcommon/cmd.c CC code/qcommon/common.c CC code/qcommon/cvar.c CC code/qcommon/files.c CC code/qcommon/md4.c CC code/qcommon/md5.c CC code/qcommon/msg.c CC code/qcommon/net_chan.c CC code/qcommon/net_ip.c CC code/qcommon/huffman.c CC code/client/snd_altivec.c CC code/client/snd_adpcm.c CC code/client/snd_dma.c CC code/client/snd_mem.c CC code/client/snd_mix.c CC code/client/snd_wavelet.c CC code/client/snd_main.c CC code/client/snd_codec.c CC code/client/snd_codec_wav.c CC code/client/snd_codec_ogg.c CC code/client/snd_codec_opus.c CC code/client/qal.c CC code/client/snd_openal.c CC code/client/cl_curl.c code/client/cl_curl.c:296:43: warning: 'CURLOPT_PROGRESSFUNCTION' is deprecated: since 7.32.0. Use CURLOPT_XFERINFOFUNCTION [-Wdeprecated-declarations] qcurl_easy_setopt_warn(clc.downloadCURL, CURLOPT_PROGRESSFUNCTION, ^ /Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:1303:3: note: 'CURLOPT_PROGRESSFUNCTION' has been explicitly marked deprecated here CURLOPTDEPRECATED(CURLOPT_PROGRESSFUNCTION, CURLOPTTYPE_FUNCTIONPOINT, 56, ^ /Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:1090:43: note: expanded from macro 'CURLOPTDEPRECATED' #define CURLOPTDEPRECATED(na,t,nu,v,m) na CURL_DEPRECATED(v,m) = t + nu ^ /Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:44:18: note: expanded from macro 'CURL_DEPRECATED' __attribute__((deprecated("since " # version ". " message))) ^ code/client/cl_curl.c:302:43: warning: 'CURLOPT_PROTOCOLS' is deprecated: since 7.85.0. Use CURLOPT_PROTOCOLS_STR [-Wdeprecated-declarations] qcurl_easy_setopt_warn(clc.downloadCURL, CURLOPT_PROTOCOLS, ^ /Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:1755:3: note: 'CURLOPT_PROTOCOLS' has been explicitly marked deprecated here CURLOPTDEPRECATED(CURLOPT_PROTOCOLS, CURLOPTTYPE_LONG, 181, ^ /Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:1090:43: note: expanded from macro 'CURLOPTDEPRECATED' #define CURLOPTDEPRECATED(na,t,nu,v,m) na CURL_DEPRECATED(v,m) = t + nu ^ /Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:44:18: note: expanded from macro 'CURL_DEPRECATED' __attribute__((deprecated("since " # version ". " message))) ^ 2 warnings generated. CC code/server/sv_bot.c CC code/server/sv_ccmds.c CC code/server/sv_client.c CC code/server/sv_game.c CC code/server/sv_init.c CC code/server/sv_main.c CC code/server/sv_net_chan.c CC code/server/sv_snapshot.c CC code/server/sv_world.c CC code/qcommon/q_math.c CC code/qcommon/q_shared.c CC code/qcommon/unzip.c CC code/qcommon/ioapi.c CC code/qcommon/puff.c CC code/qcommon/vm.c CC code/qcommon/vm_interpreted.c BOT_CC code/botlib/be_aas_bspq3.c BOT_CC code/botlib/be_aas_cluster.c BOT_CC code/botlib/be_aas_debug.c BOT_CC code/botlib/be_aas_entity.c BOT_CC code/botlib/be_aas_file.c BOT_CC code/botlib/be_aas_main.c BOT_CC code/botlib/be_aas_move.c BOT_CC code/botlib/be_aas_optimize.c BOT_CC code/botlib/be_aas_reach.c BOT_CC code/botlib/be_aas_route.c BOT_CC code/botlib/be_aas_routealt.c BOT_CC code/botlib/be_aas_sample.c BOT_CC code/botlib/be_ai_char.c BOT_CC code/botlib/be_ai_chat.c BOT_CC code/botlib/be_ai_gen.c BOT_CC code/botlib/be_ai_goal.c BOT_CC code/botlib/be_ai_move.c BOT_CC code/botlib/be_ai_weap.c BOT_CC code/botlib/be_ai_weight.c BOT_CC code/botlib/be_ea.c BOT_CC code/botlib/be_interface.c BOT_CC code/botlib/l_crc.c BOT_CC code/botlib/l_libvar.c BOT_CC code/botlib/l_log.c BOT_CC code/botlib/l_memory.c BOT_CC code/botlib/l_precomp.c BOT_CC code/botlib/l_script.c BOT_CC code/botlib/l_struct.c CC code/sdl/sdl_input.c CC code/sdl/sdl_snd.c CC code/sys/con_log.c CC code/sys/sys_autoupdater.c CC code/sys/sys_main.c CC code/sys/con_tty.c CC code/asm/snapvector.c CC code/asm/ftola.c CC code/qcommon/vm_x86.c CC code/sys/sys_unix.c CC code/sys/sys_osx.m CC code/client/libmumblelink.c REF_CC code/renderergl1/tr_altivec.c REF_CC code/renderergl1/tr_animation.c REF_CC code/renderergl1/tr_backend.c REF_CC code/renderergl1/tr_bsp.c REF_CC code/renderergl1/tr_cmds.c REF_CC code/renderergl1/tr_curve.c REF_CC code/renderergl1/tr_flares.c REF_CC code/renderercommon/tr_font.c REF_CC code/renderergl1/tr_image.c REF_CC code/renderercommon/tr_image_bmp.c REF_CC code/renderercommon/tr_image_jpg.c REF_CC code/renderercommon/tr_image_pcx.c REF_CC code/renderercommon/tr_image_png.c REF_CC code/renderercommon/tr_image_tga.c REF_CC code/renderergl1/tr_init.c REF_CC code/renderergl1/tr_light.c REF_CC code/renderergl1/tr_main.c REF_CC code/renderergl1/tr_marks.c REF_CC code/renderergl1/tr_mesh.c REF_CC code/renderergl1/tr_model.c REF_CC code/renderergl1/tr_model_iqm.c REF_CC code/renderercommon/tr_noise.c REF_CC code/renderergl1/tr_scene.c REF_CC code/renderergl1/tr_shade.c REF_CC code/renderergl1/tr_shade_calc.c REF_CC code/renderergl1/tr_shader.c REF_CC code/renderergl1/tr_shadows.c REF_CC code/renderergl1/tr_sky.c REF_CC code/renderergl1/tr_surface.c REF_CC code/renderergl1/tr_world.c REF_CC code/sdl/sdl_gamma.c REF_CC code/sdl/sdl_glimp.c LD build/release-darwin-x86_64/ioquake3.x86_64 ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libopusfile.dylib) was built for newer macOS version (12.3) than being linked (10.7) ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libopus.dylib) was built for newer macOS version (12.3) than being linked (10.7) ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libvorbisfile.dylib) was built for newer macOS version (12.3) than being linked (10.7) ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libSDL2.dylib) was built for newer macOS version (12.3) than being linked (10.7) ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libvorbis.dylib) was built for newer macOS version (12.3) than being linked (10.7) ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libogg.dylib) was built for newer macOS version (12.3) than being linked (10.7) ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libjpeg.dylib) was built for newer macOS version (12.3) than being linked (10.7) ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libz.dylib) was built for newer macOS version (12.3) than being linked (10.7) CGAME_CC code/cgame/cg_main.c CGAME_CC code/game/bg_misc.c CGAME_CC code/game/bg_pmove.c CGAME_CC code/game/bg_slidemove.c CGAME_CC code/game/bg_lib.c CGAME_CC code/cgame/cg_consolecmds.c CGAME_CC code/cgame/cg_draw.c CGAME_CC code/cgame/cg_drawtools.c CGAME_CC code/cgame/cg_effects.c CGAME_CC code/cgame/cg_ents.c CGAME_CC code/cgame/cg_event.c CGAME_CC code/cgame/cg_info.c CGAME_CC code/cgame/cg_localents.c CGAME_CC code/cgame/cg_marks.c CGAME_CC code/cgame/cg_particles.c CGAME_CC code/cgame/cg_players.c CGAME_CC code/cgame/cg_playerstate.c CGAME_CC code/cgame/cg_predict.c CGAME_CC code/cgame/cg_scoreboard.c CGAME_CC code/cgame/cg_servercmds.c CGAME_CC code/cgame/cg_snapshot.c CGAME_CC code/cgame/cg_view.c CGAME_CC code/cgame/cg_weapons.c SHLIB_CC code/qcommon/q_math.c SHLIB_CC code/qcommon/q_shared.c CGAME_CC code/cgame/cg_syscalls.c LD build/release-darwin-x86_64/baseq3/cgamex86_64.dylib GAME_CC code/game/g_main.c GAME_CC code/game/ai_chat.c GAME_CC code/game/ai_cmd.c GAME_CC code/game/ai_dmnet.c GAME_CC code/game/ai_dmq3.c GAME_CC code/game/ai_main.c GAME_CC code/game/ai_team.c GAME_CC code/game/ai_vcmd.c GAME_CC code/game/bg_misc.c GAME_CC code/game/bg_pmove.c GAME_CC code/game/bg_slidemove.c GAME_CC code/game/bg_lib.c GAME_CC code/game/g_active.c GAME_CC code/game/g_arenas.c GAME_CC code/game/g_bot.c GAME_CC code/game/g_client.c GAME_CC code/game/g_cmds.c GAME_CC code/game/g_combat.c GAME_CC code/game/g_items.c GAME_CC code/game/g_mem.c GAME_CC code/game/g_misc.c GAME_CC code/game/g_missile.c GAME_CC code/game/g_mover.c GAME_CC code/game/g_session.c GAME_CC code/game/g_spawn.c GAME_CC code/game/g_svcmds.c GAME_CC code/game/g_target.c GAME_CC code/game/g_team.c GAME_CC code/game/g_trigger.c GAME_CC code/game/g_utils.c GAME_CC code/game/g_weapon.c GAME_CC code/game/g_syscalls.c LD build/release-darwin-x86_64/baseq3/qagamex86_64.dylib UI_CC code/q3_ui/ui_main.c UI_CC code/game/bg_misc.c UI_CC code/game/bg_lib.c UI_CC code/q3_ui/ui_addbots.c UI_CC code/q3_ui/ui_atoms.c UI_CC code/q3_ui/ui_cdkey.c UI_CC code/q3_ui/ui_cinematics.c UI_CC code/q3_ui/ui_confirm.c UI_CC code/q3_ui/ui_connect.c UI_CC code/q3_ui/ui_controls2.c UI_CC code/q3_ui/ui_credits.c UI_CC code/q3_ui/ui_demo2.c UI_CC code/q3_ui/ui_display.c UI_CC code/q3_ui/ui_gameinfo.c UI_CC code/q3_ui/ui_ingame.c UI_CC code/q3_ui/ui_loadconfig.c UI_CC code/q3_ui/ui_menu.c UI_CC code/q3_ui/ui_mfield.c UI_CC code/q3_ui/ui_mods.c UI_CC code/q3_ui/ui_network.c UI_CC code/q3_ui/ui_options.c UI_CC code/q3_ui/ui_playermodel.c UI_CC code/q3_ui/ui_players.c UI_CC code/q3_ui/ui_playersettings.c UI_CC code/q3_ui/ui_preferences.c UI_CC code/q3_ui/ui_qmenu.c UI_CC code/q3_ui/ui_removebots.c UI_CC code/q3_ui/ui_saveconfig.c UI_CC code/q3_ui/ui_serverinfo.c UI_CC code/q3_ui/ui_servers2.c UI_CC code/q3_ui/ui_setup.c UI_CC code/q3_ui/ui_sound.c UI_CC code/q3_ui/ui_sparena.c UI_CC code/q3_ui/ui_specifyserver.c UI_CC code/q3_ui/ui_splevel.c UI_CC code/q3_ui/ui_sppostgame.c UI_CC code/q3_ui/ui_spskill.c UI_CC code/q3_ui/ui_startserver.c UI_CC code/q3_ui/ui_team.c UI_CC code/q3_ui/ui_teamorders.c UI_CC code/q3_ui/ui_video.c UI_CC_MISSIONPACK code/ui/ui_syscalls.c LD build/release-darwin-x86_64/baseq3/uix86_64.dylib CGAME_CC_MISSIONPACK code/cgame/cg_main.c CGAME_CC_MISSIONPACK code/game/bg_misc.c CGAME_CC_MISSIONPACK code/game/bg_pmove.c CGAME_CC_MISSIONPACK code/game/bg_slidemove.c CGAME_CC_MISSIONPACK code/game/bg_lib.c CGAME_CC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_CC_MISSIONPACK code/cgame/cg_newdraw.c CGAME_CC_MISSIONPACK code/cgame/cg_draw.c CGAME_CC_MISSIONPACK code/cgame/cg_drawtools.c CGAME_CC_MISSIONPACK code/cgame/cg_effects.c CGAME_CC_MISSIONPACK code/cgame/cg_ents.c CGAME_CC_MISSIONPACK code/cgame/cg_event.c CGAME_CC_MISSIONPACK code/cgame/cg_info.c CGAME_CC_MISSIONPACK code/cgame/cg_localents.c CGAME_CC_MISSIONPACK code/cgame/cg_marks.c CGAME_CC_MISSIONPACK code/cgame/cg_particles.c CGAME_CC_MISSIONPACK code/cgame/cg_players.c CGAME_CC_MISSIONPACK code/cgame/cg_playerstate.c CGAME_CC_MISSIONPACK code/cgame/cg_predict.c CGAME_CC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_CC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_CC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_CC_MISSIONPACK code/cgame/cg_view.c CGAME_CC_MISSIONPACK code/cgame/cg_weapons.c UI_CC_MISSIONPACK code/ui/ui_shared.c SHLIB_CC_MISSIONPACK code/qcommon/q_math.c SHLIB_CC_MISSIONPACK code/qcommon/q_shared.c CGAME_CC_MISSIONPACK code/cgame/cg_syscalls.c LD build/release-darwin-x86_64/missionpack/cgamex86_64.dylib GAME_CC_MISSIONPACK code/game/g_main.c GAME_CC_MISSIONPACK code/game/ai_chat.c GAME_CC_MISSIONPACK code/game/ai_cmd.c GAME_CC_MISSIONPACK code/game/ai_dmnet.c GAME_CC_MISSIONPACK code/game/ai_dmq3.c GAME_CC_MISSIONPACK code/game/ai_main.c GAME_CC_MISSIONPACK code/game/ai_team.c GAME_CC_MISSIONPACK code/game/ai_vcmd.c GAME_CC_MISSIONPACK code/game/bg_misc.c GAME_CC_MISSIONPACK code/game/bg_pmove.c GAME_CC_MISSIONPACK code/game/bg_slidemove.c GAME_CC_MISSIONPACK code/game/bg_lib.c GAME_CC_MISSIONPACK code/game/g_active.c GAME_CC_MISSIONPACK code/game/g_arenas.c GAME_CC_MISSIONPACK code/game/g_bot.c GAME_CC_MISSIONPACK code/game/g_client.c GAME_CC_MISSIONPACK code/game/g_cmds.c GAME_CC_MISSIONPACK code/game/g_combat.c GAME_CC_MISSIONPACK code/game/g_items.c GAME_CC_MISSIONPACK code/game/g_mem.c GAME_CC_MISSIONPACK code/game/g_misc.c GAME_CC_MISSIONPACK code/game/g_missile.c GAME_CC_MISSIONPACK code/game/g_mover.c GAME_CC_MISSIONPACK code/game/g_session.c GAME_CC_MISSIONPACK code/game/g_spawn.c GAME_CC_MISSIONPACK code/game/g_svcmds.c GAME_CC_MISSIONPACK code/game/g_target.c GAME_CC_MISSIONPACK code/game/g_team.c GAME_CC_MISSIONPACK code/game/g_trigger.c GAME_CC_MISSIONPACK code/game/g_utils.c GAME_CC_MISSIONPACK code/game/g_weapon.c GAME_CC_MISSIONPACK code/game/g_syscalls.c LD build/release-darwin-x86_64/missionpack/qagamex86_64.dylib UI_CC_MISSIONPACK code/ui/ui_main.c UI_CC_MISSIONPACK code/ui/ui_atoms.c UI_CC_MISSIONPACK code/ui/ui_gameinfo.c UI_CC_MISSIONPACK code/ui/ui_players.c UI_CC_MISSIONPACK code/game/bg_misc.c UI_CC_MISSIONPACK code/game/bg_lib.c LD build/release-darwin-x86_64/missionpack/uix86_64.dylib TOOLS_CC code/tools/lcc/etc/lcc.c TOOLS_CC code/tools/lcc/etc/bytecode.c TOOLS_CC code/tools/lcc/src/alloc.c TOOLS_CC code/tools/lcc/src/bind.c TOOLS_CC code/tools/lcc/src/bytecode.c TOOLS_CC code/tools/lcc/src/dag.c TOOLS_CC code/tools/lcc/lburg/lburg.c TOOLS_CC code/tools/lcc/lburg/gram.c LD build/release-darwin-x86_64/tools/lburg/lburg LBURG code/tools/lcc/src/dagcheck.md TOOLS_CC_DAGCHECK build/release-darwin-x86_64/tools/rcc/dagcheck.c TOOLS_CC code/tools/lcc/src/decl.c TOOLS_CC code/tools/lcc/src/enode.c TOOLS_CC code/tools/lcc/src/error.c TOOLS_CC code/tools/lcc/src/event.c TOOLS_CC code/tools/lcc/src/expr.c TOOLS_CC code/tools/lcc/src/gen.c TOOLS_CC code/tools/lcc/src/init.c TOOLS_CC code/tools/lcc/src/inits.c TOOLS_CC code/tools/lcc/src/input.c TOOLS_CC code/tools/lcc/src/lex.c TOOLS_CC code/tools/lcc/src/list.c TOOLS_CC code/tools/lcc/src/main.c TOOLS_CC code/tools/lcc/src/null.c TOOLS_CC code/tools/lcc/src/output.c TOOLS_CC code/tools/lcc/src/prof.c TOOLS_CC code/tools/lcc/src/profio.c TOOLS_CC code/tools/lcc/src/simp.c TOOLS_CC code/tools/lcc/src/stmt.c TOOLS_CC code/tools/lcc/src/string.c TOOLS_CC code/tools/lcc/src/sym.c TOOLS_CC code/tools/lcc/src/symbolic.c TOOLS_CC code/tools/lcc/src/trace.c TOOLS_CC code/tools/lcc/src/tree.c TOOLS_CC code/tools/lcc/src/types.c LD build/release-darwin-x86_64/tools/q3rcc TOOLS_CC code/tools/lcc/cpp/cpp.c TOOLS_CC code/tools/lcc/cpp/lex.c TOOLS_CC code/tools/lcc/cpp/nlist.c TOOLS_CC code/tools/lcc/cpp/tokens.c TOOLS_CC code/tools/lcc/cpp/macro.c TOOLS_CC code/tools/lcc/cpp/eval.c TOOLS_CC code/tools/lcc/cpp/include.c TOOLS_CC code/tools/lcc/cpp/hideset.c TOOLS_CC code/tools/lcc/cpp/getopt.c TOOLS_CC code/tools/lcc/cpp/unix.c LD build/release-darwin-x86_64/tools/q3cpp LD build/release-darwin-x86_64/tools/q3lcc CGAME_Q3LCC code/cgame/cg_main.c CGAME_Q3LCC code/game/bg_misc.c CGAME_Q3LCC code/game/bg_pmove.c CGAME_Q3LCC code/game/bg_slidemove.c CGAME_Q3LCC code/game/bg_lib.c CGAME_Q3LCC code/cgame/cg_consolecmds.c CGAME_Q3LCC code/cgame/cg_draw.c CGAME_Q3LCC code/cgame/cg_drawtools.c CGAME_Q3LCC code/cgame/cg_effects.c CGAME_Q3LCC code/cgame/cg_ents.c CGAME_Q3LCC code/cgame/cg_event.c CGAME_Q3LCC code/cgame/cg_info.c CGAME_Q3LCC code/cgame/cg_localents.c CGAME_Q3LCC code/cgame/cg_marks.c CGAME_Q3LCC code/cgame/cg_particles.c CGAME_Q3LCC code/cgame/cg_players.c CGAME_Q3LCC code/cgame/cg_playerstate.c CGAME_Q3LCC code/cgame/cg_predict.c CGAME_Q3LCC code/cgame/cg_scoreboard.c CGAME_Q3LCC code/cgame/cg_servercmds.c CGAME_Q3LCC code/cgame/cg_snapshot.c CGAME_Q3LCC code/cgame/cg_view.c CGAME_Q3LCC code/cgame/cg_weapons.c Q3LCC code/qcommon/q_math.c Q3LCC code/qcommon/q_shared.c TOOLS_CC code/tools/asm/q3asm.c TOOLS_CC code/tools/asm/cmdlib.c LD build/release-darwin-x86_64/tools/q3asm Q3ASM build/release-darwin-x86_64/baseq3/vm/cgame.qvm GAME_Q3LCC code/game/g_main.c GAME_Q3LCC code/game/ai_chat.c GAME_Q3LCC code/game/ai_cmd.c GAME_Q3LCC code/game/ai_dmnet.c GAME_Q3LCC code/game/ai_dmq3.c GAME_Q3LCC code/game/ai_main.c GAME_Q3LCC code/game/ai_team.c GAME_Q3LCC code/game/ai_vcmd.c GAME_Q3LCC code/game/bg_misc.c GAME_Q3LCC code/game/bg_pmove.c GAME_Q3LCC code/game/bg_slidemove.c GAME_Q3LCC code/game/bg_lib.c GAME_Q3LCC code/game/g_active.c GAME_Q3LCC code/game/g_arenas.c GAME_Q3LCC code/game/g_bot.c GAME_Q3LCC code/game/g_client.c GAME_Q3LCC code/game/g_cmds.c GAME_Q3LCC code/game/g_combat.c GAME_Q3LCC code/game/g_items.c GAME_Q3LCC code/game/g_mem.c GAME_Q3LCC code/game/g_misc.c GAME_Q3LCC code/game/g_missile.c GAME_Q3LCC code/game/g_mover.c GAME_Q3LCC code/game/g_session.c GAME_Q3LCC code/game/g_spawn.c GAME_Q3LCC code/game/g_svcmds.c GAME_Q3LCC code/game/g_target.c GAME_Q3LCC code/game/g_team.c GAME_Q3LCC code/game/g_trigger.c GAME_Q3LCC code/game/g_utils.c GAME_Q3LCC code/game/g_weapon.c Q3ASM build/release-darwin-x86_64/baseq3/vm/qagame.qvm UI_Q3LCC code/q3_ui/ui_main.c UI_Q3LCC code/game/bg_misc.c UI_Q3LCC code/game/bg_lib.c UI_Q3LCC code/q3_ui/ui_addbots.c UI_Q3LCC code/q3_ui/ui_atoms.c UI_Q3LCC code/q3_ui/ui_cdkey.c UI_Q3LCC code/q3_ui/ui_cinematics.c UI_Q3LCC code/q3_ui/ui_confirm.c UI_Q3LCC code/q3_ui/ui_connect.c UI_Q3LCC code/q3_ui/ui_controls2.c UI_Q3LCC code/q3_ui/ui_credits.c UI_Q3LCC code/q3_ui/ui_demo2.c UI_Q3LCC code/q3_ui/ui_display.c UI_Q3LCC code/q3_ui/ui_gameinfo.c UI_Q3LCC code/q3_ui/ui_ingame.c UI_Q3LCC code/q3_ui/ui_loadconfig.c UI_Q3LCC code/q3_ui/ui_menu.c UI_Q3LCC code/q3_ui/ui_mfield.c UI_Q3LCC code/q3_ui/ui_mods.c UI_Q3LCC code/q3_ui/ui_network.c UI_Q3LCC code/q3_ui/ui_options.c UI_Q3LCC code/q3_ui/ui_playermodel.c UI_Q3LCC code/q3_ui/ui_players.c UI_Q3LCC code/q3_ui/ui_playersettings.c UI_Q3LCC code/q3_ui/ui_preferences.c UI_Q3LCC code/q3_ui/ui_qmenu.c UI_Q3LCC code/q3_ui/ui_removebots.c UI_Q3LCC code/q3_ui/ui_saveconfig.c UI_Q3LCC code/q3_ui/ui_serverinfo.c UI_Q3LCC code/q3_ui/ui_servers2.c UI_Q3LCC code/q3_ui/ui_setup.c UI_Q3LCC code/q3_ui/ui_sound.c UI_Q3LCC code/q3_ui/ui_sparena.c UI_Q3LCC code/q3_ui/ui_specifyserver.c UI_Q3LCC code/q3_ui/ui_splevel.c UI_Q3LCC code/q3_ui/ui_sppostgame.c UI_Q3LCC code/q3_ui/ui_spskill.c UI_Q3LCC code/q3_ui/ui_startserver.c UI_Q3LCC code/q3_ui/ui_team.c UI_Q3LCC code/q3_ui/ui_teamorders.c UI_Q3LCC code/q3_ui/ui_video.c Q3ASM build/release-darwin-x86_64/baseq3/vm/ui.qvm CGAME_Q3LCC_MISSIONPACK code/cgame/cg_main.c CGAME_Q3LCC_MISSIONPACK code/game/bg_misc.c CGAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c CGAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c CGAME_Q3LCC_MISSIONPACK code/game/bg_lib.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_newdraw.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_draw.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_drawtools.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_effects.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_ents.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_event.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_info.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_localents.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_marks.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_particles.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_players.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_playerstate.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_predict.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_view.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_weapons.c UI_Q3LCC_MISSIONPACK code/ui/ui_shared.c Q3LCC_MISSIONPACK code/qcommon/q_math.c Q3LCC_MISSIONPACK code/qcommon/q_shared.c Q3ASM build/release-darwin-x86_64/missionpack/vm/cgame.qvm GAME_Q3LCC_MISSIONPACK code/game/g_main.c GAME_Q3LCC_MISSIONPACK code/game/ai_chat.c GAME_Q3LCC_MISSIONPACK code/game/ai_cmd.c GAME_Q3LCC_MISSIONPACK code/game/ai_dmnet.c GAME_Q3LCC_MISSIONPACK code/game/ai_dmq3.c GAME_Q3LCC_MISSIONPACK code/game/ai_main.c GAME_Q3LCC_MISSIONPACK code/game/ai_team.c GAME_Q3LCC_MISSIONPACK code/game/ai_vcmd.c GAME_Q3LCC_MISSIONPACK code/game/bg_misc.c GAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c GAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c GAME_Q3LCC_MISSIONPACK code/game/bg_lib.c GAME_Q3LCC_MISSIONPACK code/game/g_active.c GAME_Q3LCC_MISSIONPACK code/game/g_arenas.c GAME_Q3LCC_MISSIONPACK code/game/g_bot.c GAME_Q3LCC_MISSIONPACK code/game/g_client.c GAME_Q3LCC_MISSIONPACK code/game/g_cmds.c GAME_Q3LCC_MISSIONPACK code/game/g_combat.c GAME_Q3LCC_MISSIONPACK code/game/g_items.c GAME_Q3LCC_MISSIONPACK code/game/g_mem.c GAME_Q3LCC_MISSIONPACK code/game/g_misc.c GAME_Q3LCC_MISSIONPACK code/game/g_missile.c GAME_Q3LCC_MISSIONPACK code/game/g_mover.c GAME_Q3LCC_MISSIONPACK code/game/g_session.c GAME_Q3LCC_MISSIONPACK code/game/g_spawn.c GAME_Q3LCC_MISSIONPACK code/game/g_svcmds.c GAME_Q3LCC_MISSIONPACK code/game/g_target.c GAME_Q3LCC_MISSIONPACK code/game/g_team.c GAME_Q3LCC_MISSIONPACK code/game/g_trigger.c GAME_Q3LCC_MISSIONPACK code/game/g_utils.c GAME_Q3LCC_MISSIONPACK code/game/g_weapon.c Q3ASM build/release-darwin-x86_64/missionpack/vm/qagame.qvm UI_Q3LCC_MISSIONPACK code/ui/ui_main.c UI_Q3LCC_MISSIONPACK code/ui/ui_atoms.c UI_Q3LCC_MISSIONPACK code/ui/ui_gameinfo.c UI_Q3LCC_MISSIONPACK code/ui/ui_players.c UI_Q3LCC_MISSIONPACK code/game/bg_misc.c UI_Q3LCC_MISSIONPACK code/game/bg_lib.c Q3ASM build/release-darwin-x86_64/missionpack/vm/ui.qvm gmake[2]: Nothing to be done for 'build/release-darwin-x86_64.zip'. gmake[2]: Leaving directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' gmake[1]: Leaving directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' *** Please use pkgtools/verifypc to sanity check dependencies.