===> Building for ioquake3-1.36.20200125nb25
gmake[1]: Entering directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe'
tput: No value for $TERM and no -T specified
tput: No value for $TERM and no -T specified
tput: No value for $TERM and no -T specified
tput: No value for $TERM and no -T specified
tput: No value for $TERM and no -T specified
tput: No value for $TERM and no -T specified
tput: No value for $TERM and no -T specified

Building in build/release-darwin-x86_64:
  PLATFORM: darwin
  ARCH: x86_64
  VERSION: 1.36
  COMPILE_PLATFORM: darwin
  COMPILE_ARCH: x86_64
  HAVE_VM_COMPILED: true
  PKG_CONFIG: /opt/pkg/bin/pkg-config
  CC: clang

  CFLAGS:
    -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2
    -I/opt/pkg/include/ncurses -DLDAP_DEPRECATED -mmacosx-version-min=10.7
    -DMAC_OS_X_VERSION_MIN_REQUIRED=1070 -arch x86_64 -fno-strict-aliasing
    -fno-common -pipe -D_THREAD_SAFE=1 -I/opt/pkg/include -I/opt/pkg/include
    -Qunused-arguments -DPRODUCT_VERSION="1.36" -Wformat=2
    -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral
    -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization
    -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -mfpmath=sse
    -ffast-math

  CLIENT_CFLAGS:
    -I/opt/pkg/include -I/opt/pkg/include -I/opt/pkg/include/SDL2 -D_THREAD_SAFE
    -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_OPUS -I/opt/pkg/include/opus
    -I/opt/pkg/include -DUSE_CODEC_VORBIS -I/opt/pkg/include -I/opt/pkg/include
    -DUSE_MUMBLE

  SERVER_CFLAGS:
    

  LDFLAGS:
    -L/opt/pkg/lib -mmacosx-version-min=10.7 -mmacosx-version-min=10.7

  LIBS:
    -framework Cocoa -L/opt/pkg/lib -lz

  CLIENT_LIBS:
    -framework IOKit -L/opt/pkg/lib -lSDL2 -L/opt/pkg/lib -lopusfile -lopus
    -L/opt/pkg/lib -lvorbisfile -lvorbis -L/opt/pkg/lib -logg

  AUTOUPDATER_LIBS:
    

  Output:
    ioq3ded.x86_64
    ioquake3.x86_64
    baseq3/cgamex86_64.dylib
    baseq3/qagamex86_64.dylib
    baseq3/uix86_64.dylib
    missionpack/cgamex86_64.dylib
    missionpack/qagamex86_64.dylib
    missionpack/uix86_64.dylib
    baseq3/vm/cgame.qvm
    baseq3/vm/qagame.qvm
    baseq3/vm/ui.qvm
    missionpack/vm/cgame.qvm
    missionpack/vm/qagame.qvm
    missionpack/vm/ui.qvm

gmake[2]: Entering directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe'
DED_CC code/server/sv_bot.c
DED_CC code/server/sv_client.c
DED_CC code/server/sv_ccmds.c
DED_CC code/server/sv_game.c
DED_CC code/server/sv_init.c
DED_CC code/server/sv_main.c
DED_CC code/server/sv_net_chan.c
DED_CC code/server/sv_snapshot.c
DED_CC code/server/sv_world.c
DED_CC code/qcommon/cm_load.c
DED_CC code/qcommon/cm_patch.c
DED_CC code/qcommon/cm_polylib.c
DED_CC code/qcommon/cm_test.c
DED_CC code/qcommon/cm_trace.c
DED_CC code/qcommon/cmd.c
DED_CC code/qcommon/common.c
DED_CC code/qcommon/cvar.c
DED_CC code/qcommon/files.c
DED_CC code/qcommon/md4.c
DED_CC code/qcommon/msg.c
DED_CC code/qcommon/net_chan.c
DED_CC code/qcommon/net_ip.c
DED_CC code/qcommon/huffman.c
DED_CC code/qcommon/q_math.c
DED_CC code/qcommon/q_shared.c
DED_CC code/qcommon/unzip.c
DED_CC code/qcommon/ioapi.c
DED_CC code/qcommon/vm.c
DED_CC code/qcommon/vm_interpreted.c
BOT_CC code/botlib/be_aas_bspq3.c
BOT_CC code/botlib/be_aas_cluster.c
BOT_CC code/botlib/be_aas_debug.c
BOT_CC code/botlib/be_aas_entity.c
BOT_CC code/botlib/be_aas_file.c
BOT_CC code/botlib/be_aas_main.c
BOT_CC code/botlib/be_aas_move.c
BOT_CC code/botlib/be_aas_optimize.c
BOT_CC code/botlib/be_aas_reach.c
BOT_CC code/botlib/be_aas_route.c
BOT_CC code/botlib/be_aas_routealt.c
BOT_CC code/botlib/be_aas_sample.c
BOT_CC code/botlib/be_ai_char.c
BOT_CC code/botlib/be_ai_chat.c
BOT_CC code/botlib/be_ai_gen.c
BOT_CC code/botlib/be_ai_goal.c
BOT_CC code/botlib/be_ai_move.c
BOT_CC code/botlib/be_ai_weap.c
BOT_CC code/botlib/be_ai_weight.c
BOT_CC code/botlib/be_ea.c
BOT_CC code/botlib/be_interface.c
BOT_CC code/botlib/l_crc.c
BOT_CC code/botlib/l_libvar.c
BOT_CC code/botlib/l_log.c
BOT_CC code/botlib/l_memory.c
BOT_CC code/botlib/l_precomp.c
BOT_CC code/botlib/l_script.c
BOT_CC code/botlib/l_struct.c
DED_CC code/null/null_client.c
DED_CC code/null/null_input.c
DED_CC code/null/null_snddma.c
DED_CC code/sys/con_log.c
DED_CC code/sys/sys_autoupdater.c
DED_CC code/sys/sys_main.c
CC code/asm/snapvector.c
CC code/asm/ftola.c
DED_CC code/qcommon/vm_x86.c
DED_CC code/sys/sys_unix.c
DED_CC code/sys/con_tty.c
DED_CC code/sys/sys_osx.m
LD build/release-darwin-x86_64/ioq3ded.x86_64
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libz.dylib) was built for newer macOS version (12.3) than being linked (10.7)
CC code/client/cl_cgame.c
CC code/client/cl_cin.c
CC code/client/cl_console.c
CC code/client/cl_input.c
CC code/client/cl_keys.c
CC code/client/cl_main.c
CC code/client/cl_net_chan.c
CC code/client/cl_parse.c
CC code/client/cl_scrn.c
CC code/client/cl_ui.c
CC code/client/cl_avi.c
CC code/qcommon/cm_load.c
CC code/qcommon/cm_patch.c
CC code/qcommon/cm_polylib.c
CC code/qcommon/cm_test.c
CC code/qcommon/cm_trace.c
CC code/qcommon/cmd.c
CC code/qcommon/common.c
CC code/qcommon/cvar.c
CC code/qcommon/files.c
CC code/qcommon/md4.c
CC code/qcommon/md5.c
CC code/qcommon/msg.c
CC code/qcommon/net_chan.c
CC code/qcommon/net_ip.c
CC code/qcommon/huffman.c
CC code/client/snd_altivec.c
CC code/client/snd_adpcm.c
CC code/client/snd_dma.c
CC code/client/snd_mem.c
CC code/client/snd_mix.c
CC code/client/snd_wavelet.c
CC code/client/snd_main.c
CC code/client/snd_codec.c
CC code/client/snd_codec_wav.c
CC code/client/snd_codec_ogg.c
CC code/client/snd_codec_opus.c
CC code/client/qal.c
CC code/client/snd_openal.c
CC code/client/cl_curl.c
code/client/cl_curl.c:296:43: warning: 'CURLOPT_PROGRESSFUNCTION' is deprecated: since 7.32.0. Use CURLOPT_XFERINFOFUNCTION [-Wdeprecated-declarations]
        qcurl_easy_setopt_warn(clc.downloadCURL, CURLOPT_PROGRESSFUNCTION,
                                                 ^
/Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:1303:3: note: 'CURLOPT_PROGRESSFUNCTION' has been explicitly marked deprecated here
  CURLOPTDEPRECATED(CURLOPT_PROGRESSFUNCTION, CURLOPTTYPE_FUNCTIONPOINT, 56,
  ^
/Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:1090:43: note: expanded from macro 'CURLOPTDEPRECATED'
#define CURLOPTDEPRECATED(na,t,nu,v,m) na CURL_DEPRECATED(v,m) = t + nu
                                          ^
/Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:44:18: note: expanded from macro 'CURL_DEPRECATED'
  __attribute__((deprecated("since " # version ". " message)))
                 ^
code/client/cl_curl.c:302:43: warning: 'CURLOPT_PROTOCOLS' is deprecated: since 7.85.0. Use CURLOPT_PROTOCOLS_STR [-Wdeprecated-declarations]
        qcurl_easy_setopt_warn(clc.downloadCURL, CURLOPT_PROTOCOLS,
                                                 ^
/Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:1755:3: note: 'CURLOPT_PROTOCOLS' has been explicitly marked deprecated here
  CURLOPTDEPRECATED(CURLOPT_PROTOCOLS, CURLOPTTYPE_LONG, 181,
  ^
/Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:1090:43: note: expanded from macro 'CURLOPTDEPRECATED'
#define CURLOPTDEPRECATED(na,t,nu,v,m) na CURL_DEPRECATED(v,m) = t + nu
                                          ^
/Users/pbulk/build/games/ioquake3/work/.buildlink/include/curl/curl.h:44:18: note: expanded from macro 'CURL_DEPRECATED'
  __attribute__((deprecated("since " # version ". " message)))
                 ^
2 warnings generated.
CC code/server/sv_bot.c
CC code/server/sv_ccmds.c
CC code/server/sv_client.c
CC code/server/sv_game.c
CC code/server/sv_init.c
CC code/server/sv_main.c
CC code/server/sv_net_chan.c
CC code/server/sv_snapshot.c
CC code/server/sv_world.c
CC code/qcommon/q_math.c
CC code/qcommon/q_shared.c
CC code/qcommon/unzip.c
CC code/qcommon/ioapi.c
CC code/qcommon/puff.c
CC code/qcommon/vm.c
CC code/qcommon/vm_interpreted.c
BOT_CC code/botlib/be_aas_bspq3.c
BOT_CC code/botlib/be_aas_cluster.c
BOT_CC code/botlib/be_aas_debug.c
BOT_CC code/botlib/be_aas_entity.c
BOT_CC code/botlib/be_aas_file.c
BOT_CC code/botlib/be_aas_main.c
BOT_CC code/botlib/be_aas_move.c
BOT_CC code/botlib/be_aas_optimize.c
BOT_CC code/botlib/be_aas_reach.c
BOT_CC code/botlib/be_aas_route.c
BOT_CC code/botlib/be_aas_routealt.c
BOT_CC code/botlib/be_aas_sample.c
BOT_CC code/botlib/be_ai_char.c
BOT_CC code/botlib/be_ai_chat.c
BOT_CC code/botlib/be_ai_gen.c
BOT_CC code/botlib/be_ai_goal.c
BOT_CC code/botlib/be_ai_move.c
BOT_CC code/botlib/be_ai_weap.c
BOT_CC code/botlib/be_ai_weight.c
BOT_CC code/botlib/be_ea.c
BOT_CC code/botlib/be_interface.c
BOT_CC code/botlib/l_crc.c
BOT_CC code/botlib/l_libvar.c
BOT_CC code/botlib/l_log.c
BOT_CC code/botlib/l_memory.c
BOT_CC code/botlib/l_precomp.c
BOT_CC code/botlib/l_script.c
BOT_CC code/botlib/l_struct.c
CC code/sdl/sdl_input.c
CC code/sdl/sdl_snd.c
CC code/sys/con_log.c
CC code/sys/sys_autoupdater.c
CC code/sys/sys_main.c
CC code/sys/con_tty.c
CC code/asm/snapvector.c
CC code/asm/ftola.c
CC code/qcommon/vm_x86.c
CC code/sys/sys_unix.c
CC code/sys/sys_osx.m
CC code/client/libmumblelink.c
REF_CC code/renderergl1/tr_altivec.c
REF_CC code/renderergl1/tr_animation.c
REF_CC code/renderergl1/tr_backend.c
REF_CC code/renderergl1/tr_bsp.c
REF_CC code/renderergl1/tr_cmds.c
REF_CC code/renderergl1/tr_curve.c
REF_CC code/renderergl1/tr_flares.c
REF_CC code/renderercommon/tr_font.c
REF_CC code/renderergl1/tr_image.c
REF_CC code/renderercommon/tr_image_bmp.c
REF_CC code/renderercommon/tr_image_jpg.c
REF_CC code/renderercommon/tr_image_pcx.c
REF_CC code/renderercommon/tr_image_png.c
REF_CC code/renderercommon/tr_image_tga.c
REF_CC code/renderergl1/tr_init.c
REF_CC code/renderergl1/tr_light.c
REF_CC code/renderergl1/tr_main.c
REF_CC code/renderergl1/tr_marks.c
REF_CC code/renderergl1/tr_mesh.c
REF_CC code/renderergl1/tr_model.c
REF_CC code/renderergl1/tr_model_iqm.c
REF_CC code/renderercommon/tr_noise.c
REF_CC code/renderergl1/tr_scene.c
REF_CC code/renderergl1/tr_shade.c
REF_CC code/renderergl1/tr_shade_calc.c
REF_CC code/renderergl1/tr_shader.c
REF_CC code/renderergl1/tr_shadows.c
REF_CC code/renderergl1/tr_sky.c
REF_CC code/renderergl1/tr_surface.c
REF_CC code/renderergl1/tr_world.c
REF_CC code/sdl/sdl_gamma.c
REF_CC code/sdl/sdl_glimp.c
LD build/release-darwin-x86_64/ioquake3.x86_64
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libopusfile.dylib) was built for newer macOS version (12.3) than being linked (10.7)
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libopus.dylib) was built for newer macOS version (12.3) than being linked (10.7)
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libvorbisfile.dylib) was built for newer macOS version (12.3) than being linked (10.7)
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libSDL2.dylib) was built for newer macOS version (12.3) than being linked (10.7)
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libvorbis.dylib) was built for newer macOS version (12.3) than being linked (10.7)
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libogg.dylib) was built for newer macOS version (12.3) than being linked (10.7)
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libjpeg.dylib) was built for newer macOS version (12.3) than being linked (10.7)
ld: warning: dylib (/Users/pbulk/build/games/ioquake3/work/.buildlink/lib/libz.dylib) was built for newer macOS version (12.3) than being linked (10.7)
CGAME_CC code/cgame/cg_main.c
CGAME_CC code/game/bg_misc.c
CGAME_CC code/game/bg_pmove.c
CGAME_CC code/game/bg_slidemove.c
CGAME_CC code/game/bg_lib.c
CGAME_CC code/cgame/cg_consolecmds.c
CGAME_CC code/cgame/cg_draw.c
CGAME_CC code/cgame/cg_drawtools.c
CGAME_CC code/cgame/cg_effects.c
CGAME_CC code/cgame/cg_ents.c
CGAME_CC code/cgame/cg_event.c
CGAME_CC code/cgame/cg_info.c
CGAME_CC code/cgame/cg_localents.c
CGAME_CC code/cgame/cg_marks.c
CGAME_CC code/cgame/cg_particles.c
CGAME_CC code/cgame/cg_players.c
CGAME_CC code/cgame/cg_playerstate.c
CGAME_CC code/cgame/cg_predict.c
CGAME_CC code/cgame/cg_scoreboard.c
CGAME_CC code/cgame/cg_servercmds.c
CGAME_CC code/cgame/cg_snapshot.c
CGAME_CC code/cgame/cg_view.c
CGAME_CC code/cgame/cg_weapons.c
SHLIB_CC code/qcommon/q_math.c
SHLIB_CC code/qcommon/q_shared.c
CGAME_CC code/cgame/cg_syscalls.c
LD build/release-darwin-x86_64/baseq3/cgamex86_64.dylib
GAME_CC code/game/g_main.c
GAME_CC code/game/ai_chat.c
GAME_CC code/game/ai_cmd.c
GAME_CC code/game/ai_dmnet.c
GAME_CC code/game/ai_dmq3.c
GAME_CC code/game/ai_main.c
GAME_CC code/game/ai_team.c
GAME_CC code/game/ai_vcmd.c
GAME_CC code/game/bg_misc.c
GAME_CC code/game/bg_pmove.c
GAME_CC code/game/bg_slidemove.c
GAME_CC code/game/bg_lib.c
GAME_CC code/game/g_active.c
GAME_CC code/game/g_arenas.c
GAME_CC code/game/g_bot.c
GAME_CC code/game/g_client.c
GAME_CC code/game/g_cmds.c
GAME_CC code/game/g_combat.c
GAME_CC code/game/g_items.c
GAME_CC code/game/g_mem.c
GAME_CC code/game/g_misc.c
GAME_CC code/game/g_missile.c
GAME_CC code/game/g_mover.c
GAME_CC code/game/g_session.c
GAME_CC code/game/g_spawn.c
GAME_CC code/game/g_svcmds.c
GAME_CC code/game/g_target.c
GAME_CC code/game/g_team.c
GAME_CC code/game/g_trigger.c
GAME_CC code/game/g_utils.c
GAME_CC code/game/g_weapon.c
GAME_CC code/game/g_syscalls.c
LD build/release-darwin-x86_64/baseq3/qagamex86_64.dylib
UI_CC code/q3_ui/ui_main.c
UI_CC code/game/bg_misc.c
UI_CC code/game/bg_lib.c
UI_CC code/q3_ui/ui_addbots.c
UI_CC code/q3_ui/ui_atoms.c
UI_CC code/q3_ui/ui_cdkey.c
UI_CC code/q3_ui/ui_cinematics.c
UI_CC code/q3_ui/ui_confirm.c
UI_CC code/q3_ui/ui_connect.c
UI_CC code/q3_ui/ui_controls2.c
UI_CC code/q3_ui/ui_credits.c
UI_CC code/q3_ui/ui_demo2.c
UI_CC code/q3_ui/ui_display.c
UI_CC code/q3_ui/ui_gameinfo.c
UI_CC code/q3_ui/ui_ingame.c
UI_CC code/q3_ui/ui_loadconfig.c
UI_CC code/q3_ui/ui_menu.c
UI_CC code/q3_ui/ui_mfield.c
UI_CC code/q3_ui/ui_mods.c
UI_CC code/q3_ui/ui_network.c
UI_CC code/q3_ui/ui_options.c
UI_CC code/q3_ui/ui_playermodel.c
UI_CC code/q3_ui/ui_players.c
UI_CC code/q3_ui/ui_playersettings.c
UI_CC code/q3_ui/ui_preferences.c
UI_CC code/q3_ui/ui_qmenu.c
UI_CC code/q3_ui/ui_removebots.c
UI_CC code/q3_ui/ui_saveconfig.c
UI_CC code/q3_ui/ui_serverinfo.c
UI_CC code/q3_ui/ui_servers2.c
UI_CC code/q3_ui/ui_setup.c
UI_CC code/q3_ui/ui_sound.c
UI_CC code/q3_ui/ui_sparena.c
UI_CC code/q3_ui/ui_specifyserver.c
UI_CC code/q3_ui/ui_splevel.c
UI_CC code/q3_ui/ui_sppostgame.c
UI_CC code/q3_ui/ui_spskill.c
UI_CC code/q3_ui/ui_startserver.c
UI_CC code/q3_ui/ui_team.c
UI_CC code/q3_ui/ui_teamorders.c
UI_CC code/q3_ui/ui_video.c
UI_CC_MISSIONPACK code/ui/ui_syscalls.c
LD build/release-darwin-x86_64/baseq3/uix86_64.dylib
CGAME_CC_MISSIONPACK code/cgame/cg_main.c
CGAME_CC_MISSIONPACK code/game/bg_misc.c
CGAME_CC_MISSIONPACK code/game/bg_pmove.c
CGAME_CC_MISSIONPACK code/game/bg_slidemove.c
CGAME_CC_MISSIONPACK code/game/bg_lib.c
CGAME_CC_MISSIONPACK code/cgame/cg_consolecmds.c
CGAME_CC_MISSIONPACK code/cgame/cg_newdraw.c
CGAME_CC_MISSIONPACK code/cgame/cg_draw.c
CGAME_CC_MISSIONPACK code/cgame/cg_drawtools.c
CGAME_CC_MISSIONPACK code/cgame/cg_effects.c
CGAME_CC_MISSIONPACK code/cgame/cg_ents.c
CGAME_CC_MISSIONPACK code/cgame/cg_event.c
CGAME_CC_MISSIONPACK code/cgame/cg_info.c
CGAME_CC_MISSIONPACK code/cgame/cg_localents.c
CGAME_CC_MISSIONPACK code/cgame/cg_marks.c
CGAME_CC_MISSIONPACK code/cgame/cg_particles.c
CGAME_CC_MISSIONPACK code/cgame/cg_players.c
CGAME_CC_MISSIONPACK code/cgame/cg_playerstate.c
CGAME_CC_MISSIONPACK code/cgame/cg_predict.c
CGAME_CC_MISSIONPACK code/cgame/cg_scoreboard.c
CGAME_CC_MISSIONPACK code/cgame/cg_servercmds.c
CGAME_CC_MISSIONPACK code/cgame/cg_snapshot.c
CGAME_CC_MISSIONPACK code/cgame/cg_view.c
CGAME_CC_MISSIONPACK code/cgame/cg_weapons.c
UI_CC_MISSIONPACK code/ui/ui_shared.c
SHLIB_CC_MISSIONPACK code/qcommon/q_math.c
SHLIB_CC_MISSIONPACK code/qcommon/q_shared.c
CGAME_CC_MISSIONPACK code/cgame/cg_syscalls.c
LD build/release-darwin-x86_64/missionpack/cgamex86_64.dylib
GAME_CC_MISSIONPACK code/game/g_main.c
GAME_CC_MISSIONPACK code/game/ai_chat.c
GAME_CC_MISSIONPACK code/game/ai_cmd.c
GAME_CC_MISSIONPACK code/game/ai_dmnet.c
GAME_CC_MISSIONPACK code/game/ai_dmq3.c
GAME_CC_MISSIONPACK code/game/ai_main.c
GAME_CC_MISSIONPACK code/game/ai_team.c
GAME_CC_MISSIONPACK code/game/ai_vcmd.c
GAME_CC_MISSIONPACK code/game/bg_misc.c
GAME_CC_MISSIONPACK code/game/bg_pmove.c
GAME_CC_MISSIONPACK code/game/bg_slidemove.c
GAME_CC_MISSIONPACK code/game/bg_lib.c
GAME_CC_MISSIONPACK code/game/g_active.c
GAME_CC_MISSIONPACK code/game/g_arenas.c
GAME_CC_MISSIONPACK code/game/g_bot.c
GAME_CC_MISSIONPACK code/game/g_client.c
GAME_CC_MISSIONPACK code/game/g_cmds.c
GAME_CC_MISSIONPACK code/game/g_combat.c
GAME_CC_MISSIONPACK code/game/g_items.c
GAME_CC_MISSIONPACK code/game/g_mem.c
GAME_CC_MISSIONPACK code/game/g_misc.c
GAME_CC_MISSIONPACK code/game/g_missile.c
GAME_CC_MISSIONPACK code/game/g_mover.c
GAME_CC_MISSIONPACK code/game/g_session.c
GAME_CC_MISSIONPACK code/game/g_spawn.c
GAME_CC_MISSIONPACK code/game/g_svcmds.c
GAME_CC_MISSIONPACK code/game/g_target.c
GAME_CC_MISSIONPACK code/game/g_team.c
GAME_CC_MISSIONPACK code/game/g_trigger.c
GAME_CC_MISSIONPACK code/game/g_utils.c
GAME_CC_MISSIONPACK code/game/g_weapon.c
GAME_CC_MISSIONPACK code/game/g_syscalls.c
LD build/release-darwin-x86_64/missionpack/qagamex86_64.dylib
UI_CC_MISSIONPACK code/ui/ui_main.c
UI_CC_MISSIONPACK code/ui/ui_atoms.c
UI_CC_MISSIONPACK code/ui/ui_gameinfo.c
UI_CC_MISSIONPACK code/ui/ui_players.c
UI_CC_MISSIONPACK code/game/bg_misc.c
UI_CC_MISSIONPACK code/game/bg_lib.c
LD build/release-darwin-x86_64/missionpack/uix86_64.dylib
TOOLS_CC code/tools/lcc/etc/lcc.c
TOOLS_CC code/tools/lcc/etc/bytecode.c
TOOLS_CC code/tools/lcc/src/alloc.c
TOOLS_CC code/tools/lcc/src/bind.c
TOOLS_CC code/tools/lcc/src/bytecode.c
TOOLS_CC code/tools/lcc/src/dag.c
TOOLS_CC code/tools/lcc/lburg/lburg.c
TOOLS_CC code/tools/lcc/lburg/gram.c
LD build/release-darwin-x86_64/tools/lburg/lburg
LBURG code/tools/lcc/src/dagcheck.md
TOOLS_CC_DAGCHECK build/release-darwin-x86_64/tools/rcc/dagcheck.c
TOOLS_CC code/tools/lcc/src/decl.c
TOOLS_CC code/tools/lcc/src/enode.c
TOOLS_CC code/tools/lcc/src/error.c
TOOLS_CC code/tools/lcc/src/event.c
TOOLS_CC code/tools/lcc/src/expr.c
TOOLS_CC code/tools/lcc/src/gen.c
TOOLS_CC code/tools/lcc/src/init.c
TOOLS_CC code/tools/lcc/src/inits.c
TOOLS_CC code/tools/lcc/src/input.c
TOOLS_CC code/tools/lcc/src/lex.c
TOOLS_CC code/tools/lcc/src/list.c
TOOLS_CC code/tools/lcc/src/main.c
TOOLS_CC code/tools/lcc/src/null.c
TOOLS_CC code/tools/lcc/src/output.c
TOOLS_CC code/tools/lcc/src/prof.c
TOOLS_CC code/tools/lcc/src/profio.c
TOOLS_CC code/tools/lcc/src/simp.c
TOOLS_CC code/tools/lcc/src/stmt.c
TOOLS_CC code/tools/lcc/src/string.c
TOOLS_CC code/tools/lcc/src/sym.c
TOOLS_CC code/tools/lcc/src/symbolic.c
TOOLS_CC code/tools/lcc/src/trace.c
TOOLS_CC code/tools/lcc/src/tree.c
TOOLS_CC code/tools/lcc/src/types.c
LD build/release-darwin-x86_64/tools/q3rcc
TOOLS_CC code/tools/lcc/cpp/cpp.c
TOOLS_CC code/tools/lcc/cpp/lex.c
TOOLS_CC code/tools/lcc/cpp/nlist.c
TOOLS_CC code/tools/lcc/cpp/tokens.c
TOOLS_CC code/tools/lcc/cpp/macro.c
TOOLS_CC code/tools/lcc/cpp/eval.c
TOOLS_CC code/tools/lcc/cpp/include.c
TOOLS_CC code/tools/lcc/cpp/hideset.c
TOOLS_CC code/tools/lcc/cpp/getopt.c
TOOLS_CC code/tools/lcc/cpp/unix.c
LD build/release-darwin-x86_64/tools/q3cpp
LD build/release-darwin-x86_64/tools/q3lcc
CGAME_Q3LCC code/cgame/cg_main.c
CGAME_Q3LCC code/game/bg_misc.c
CGAME_Q3LCC code/game/bg_pmove.c
CGAME_Q3LCC code/game/bg_slidemove.c
CGAME_Q3LCC code/game/bg_lib.c
CGAME_Q3LCC code/cgame/cg_consolecmds.c
CGAME_Q3LCC code/cgame/cg_draw.c
CGAME_Q3LCC code/cgame/cg_drawtools.c
CGAME_Q3LCC code/cgame/cg_effects.c
CGAME_Q3LCC code/cgame/cg_ents.c
CGAME_Q3LCC code/cgame/cg_event.c
CGAME_Q3LCC code/cgame/cg_info.c
CGAME_Q3LCC code/cgame/cg_localents.c
CGAME_Q3LCC code/cgame/cg_marks.c
CGAME_Q3LCC code/cgame/cg_particles.c
CGAME_Q3LCC code/cgame/cg_players.c
CGAME_Q3LCC code/cgame/cg_playerstate.c
CGAME_Q3LCC code/cgame/cg_predict.c
CGAME_Q3LCC code/cgame/cg_scoreboard.c
CGAME_Q3LCC code/cgame/cg_servercmds.c
CGAME_Q3LCC code/cgame/cg_snapshot.c
CGAME_Q3LCC code/cgame/cg_view.c
CGAME_Q3LCC code/cgame/cg_weapons.c
Q3LCC code/qcommon/q_math.c
Q3LCC code/qcommon/q_shared.c
TOOLS_CC code/tools/asm/q3asm.c
TOOLS_CC code/tools/asm/cmdlib.c
LD build/release-darwin-x86_64/tools/q3asm
Q3ASM build/release-darwin-x86_64/baseq3/vm/cgame.qvm
GAME_Q3LCC code/game/g_main.c
GAME_Q3LCC code/game/ai_chat.c
GAME_Q3LCC code/game/ai_cmd.c
GAME_Q3LCC code/game/ai_dmnet.c
GAME_Q3LCC code/game/ai_dmq3.c
GAME_Q3LCC code/game/ai_main.c
GAME_Q3LCC code/game/ai_team.c
GAME_Q3LCC code/game/ai_vcmd.c
GAME_Q3LCC code/game/bg_misc.c
GAME_Q3LCC code/game/bg_pmove.c
GAME_Q3LCC code/game/bg_slidemove.c
GAME_Q3LCC code/game/bg_lib.c
GAME_Q3LCC code/game/g_active.c
GAME_Q3LCC code/game/g_arenas.c
GAME_Q3LCC code/game/g_bot.c
GAME_Q3LCC code/game/g_client.c
GAME_Q3LCC code/game/g_cmds.c
GAME_Q3LCC code/game/g_combat.c
GAME_Q3LCC code/game/g_items.c
GAME_Q3LCC code/game/g_mem.c
GAME_Q3LCC code/game/g_misc.c
GAME_Q3LCC code/game/g_missile.c
GAME_Q3LCC code/game/g_mover.c
GAME_Q3LCC code/game/g_session.c
GAME_Q3LCC code/game/g_spawn.c
GAME_Q3LCC code/game/g_svcmds.c
GAME_Q3LCC code/game/g_target.c
GAME_Q3LCC code/game/g_team.c
GAME_Q3LCC code/game/g_trigger.c
GAME_Q3LCC code/game/g_utils.c
GAME_Q3LCC code/game/g_weapon.c
Q3ASM build/release-darwin-x86_64/baseq3/vm/qagame.qvm
UI_Q3LCC code/q3_ui/ui_main.c
UI_Q3LCC code/game/bg_misc.c
UI_Q3LCC code/game/bg_lib.c
UI_Q3LCC code/q3_ui/ui_addbots.c
UI_Q3LCC code/q3_ui/ui_atoms.c
UI_Q3LCC code/q3_ui/ui_cdkey.c
UI_Q3LCC code/q3_ui/ui_cinematics.c
UI_Q3LCC code/q3_ui/ui_confirm.c
UI_Q3LCC code/q3_ui/ui_connect.c
UI_Q3LCC code/q3_ui/ui_controls2.c
UI_Q3LCC code/q3_ui/ui_credits.c
UI_Q3LCC code/q3_ui/ui_demo2.c
UI_Q3LCC code/q3_ui/ui_display.c
UI_Q3LCC code/q3_ui/ui_gameinfo.c
UI_Q3LCC code/q3_ui/ui_ingame.c
UI_Q3LCC code/q3_ui/ui_loadconfig.c
UI_Q3LCC code/q3_ui/ui_menu.c
UI_Q3LCC code/q3_ui/ui_mfield.c
UI_Q3LCC code/q3_ui/ui_mods.c
UI_Q3LCC code/q3_ui/ui_network.c
UI_Q3LCC code/q3_ui/ui_options.c
UI_Q3LCC code/q3_ui/ui_playermodel.c
UI_Q3LCC code/q3_ui/ui_players.c
UI_Q3LCC code/q3_ui/ui_playersettings.c
UI_Q3LCC code/q3_ui/ui_preferences.c
UI_Q3LCC code/q3_ui/ui_qmenu.c
UI_Q3LCC code/q3_ui/ui_removebots.c
UI_Q3LCC code/q3_ui/ui_saveconfig.c
UI_Q3LCC code/q3_ui/ui_serverinfo.c
UI_Q3LCC code/q3_ui/ui_servers2.c
UI_Q3LCC code/q3_ui/ui_setup.c
UI_Q3LCC code/q3_ui/ui_sound.c
UI_Q3LCC code/q3_ui/ui_sparena.c
UI_Q3LCC code/q3_ui/ui_specifyserver.c
UI_Q3LCC code/q3_ui/ui_splevel.c
UI_Q3LCC code/q3_ui/ui_sppostgame.c
UI_Q3LCC code/q3_ui/ui_spskill.c
UI_Q3LCC code/q3_ui/ui_startserver.c
UI_Q3LCC code/q3_ui/ui_team.c
UI_Q3LCC code/q3_ui/ui_teamorders.c
UI_Q3LCC code/q3_ui/ui_video.c
Q3ASM build/release-darwin-x86_64/baseq3/vm/ui.qvm
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_main.c
CGAME_Q3LCC_MISSIONPACK code/game/bg_misc.c
CGAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c
CGAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c
CGAME_Q3LCC_MISSIONPACK code/game/bg_lib.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_consolecmds.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_newdraw.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_draw.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_drawtools.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_effects.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_ents.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_event.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_info.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_localents.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_marks.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_particles.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_players.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_playerstate.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_predict.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_scoreboard.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_servercmds.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_snapshot.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_view.c
CGAME_Q3LCC_MISSIONPACK code/cgame/cg_weapons.c
UI_Q3LCC_MISSIONPACK code/ui/ui_shared.c
Q3LCC_MISSIONPACK code/qcommon/q_math.c
Q3LCC_MISSIONPACK code/qcommon/q_shared.c
Q3ASM build/release-darwin-x86_64/missionpack/vm/cgame.qvm
GAME_Q3LCC_MISSIONPACK code/game/g_main.c
GAME_Q3LCC_MISSIONPACK code/game/ai_chat.c
GAME_Q3LCC_MISSIONPACK code/game/ai_cmd.c
GAME_Q3LCC_MISSIONPACK code/game/ai_dmnet.c
GAME_Q3LCC_MISSIONPACK code/game/ai_dmq3.c
GAME_Q3LCC_MISSIONPACK code/game/ai_main.c
GAME_Q3LCC_MISSIONPACK code/game/ai_team.c
GAME_Q3LCC_MISSIONPACK code/game/ai_vcmd.c
GAME_Q3LCC_MISSIONPACK code/game/bg_misc.c
GAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c
GAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c
GAME_Q3LCC_MISSIONPACK code/game/bg_lib.c
GAME_Q3LCC_MISSIONPACK code/game/g_active.c
GAME_Q3LCC_MISSIONPACK code/game/g_arenas.c
GAME_Q3LCC_MISSIONPACK code/game/g_bot.c
GAME_Q3LCC_MISSIONPACK code/game/g_client.c
GAME_Q3LCC_MISSIONPACK code/game/g_cmds.c
GAME_Q3LCC_MISSIONPACK code/game/g_combat.c
GAME_Q3LCC_MISSIONPACK code/game/g_items.c
GAME_Q3LCC_MISSIONPACK code/game/g_mem.c
GAME_Q3LCC_MISSIONPACK code/game/g_misc.c
GAME_Q3LCC_MISSIONPACK code/game/g_missile.c
GAME_Q3LCC_MISSIONPACK code/game/g_mover.c
GAME_Q3LCC_MISSIONPACK code/game/g_session.c
GAME_Q3LCC_MISSIONPACK code/game/g_spawn.c
GAME_Q3LCC_MISSIONPACK code/game/g_svcmds.c
GAME_Q3LCC_MISSIONPACK code/game/g_target.c
GAME_Q3LCC_MISSIONPACK code/game/g_team.c
GAME_Q3LCC_MISSIONPACK code/game/g_trigger.c
GAME_Q3LCC_MISSIONPACK code/game/g_utils.c
GAME_Q3LCC_MISSIONPACK code/game/g_weapon.c
Q3ASM build/release-darwin-x86_64/missionpack/vm/qagame.qvm
UI_Q3LCC_MISSIONPACK code/ui/ui_main.c
UI_Q3LCC_MISSIONPACK code/ui/ui_atoms.c
UI_Q3LCC_MISSIONPACK code/ui/ui_gameinfo.c
UI_Q3LCC_MISSIONPACK code/ui/ui_players.c
UI_Q3LCC_MISSIONPACK code/game/bg_misc.c
UI_Q3LCC_MISSIONPACK code/game/bg_lib.c
Q3ASM build/release-darwin-x86_64/missionpack/vm/ui.qvm
gmake[2]: Nothing to be done for 'build/release-darwin-x86_64.zip'.
gmake[2]: Leaving directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe'
gmake[1]: Leaving directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe'
*** Please use pkgtools/verifypc to sanity check dependencies.