===> Building for py313-game-2.6.0 * Building wheel... Skipping Cython compilation WARNING, No "Setup" File Exists, Running "buildconfig/config.py" Using Darwin configuration... Hunting dependencies... SDL : found 2.30.8 FONT : found IMAGE : found MIXER : found PNG : found JPEG : found PORTMIDI: not found PORTTIME: not found FREETYPE: found 26.2.20 If you get compiler errors during install, double-check the compiler flags in the "Setup" file. src_c/_sdl2/sdl2.c:1181:59: warning: 'Py_UNICODE' is deprecated [-Wdeprecated-declarations] static CYTHON_INLINE size_t __Pyx_Py_UNICODE_strlen(const Py_UNICODE *u) ^ /Users/pbulk/build/devel/py-game/work/.buildlink/include/python3.13/cpython/unicodeobject.h:10:1: note: 'Py_UNICODE' has been explicitly marked deprecated here Py_DEPRECATED(3.13) typedef wchar_t Py_UNICODE; ^ /Users/pbulk/build/devel/py-game/work/.buildlink/include/python3.13/pyport.h:251:54: note: expanded from macro 'Py_DEPRECATED' #define Py_DEPRECATED(VERSION_UNUSED) __attribute__((__deprecated__)) ^ src_c/_sdl2/sdl2.c:1183:11: warning: 'Py_UNICODE' is deprecated [-Wdeprecated-declarations] const Py_UNICODE *u_end = u; ^ /Users/pbulk/build/devel/py-game/work/.buildlink/include/python3.13/cpython/unicodeobject.h:10:1: note: 'Py_UNICODE' has been explicitly marked deprecated here Py_DEPRECATED(3.13) typedef wchar_t Py_UNICODE; ^ /Users/pbulk/build/devel/py-game/work/.buildlink/include/python3.13/pyport.h:251:54: note: expanded from macro 'Py_DEPRECATED' #define Py_DEPRECATED(VERSION_UNUSED) __attribute__((__deprecated__)) ^ src_c/_sdl2/sdl2.c:3163:7: warning: implicit declaration of function '_PyDict_SetItem_KnownHash' is invalid in C99 [-Wimplicit-function-declaration] if (__Pyx_SetNameInClass(__pyx_t_4, __pyx_n_s_init, __pyx_t_5) < 0) __PYX_ERR(0, 6, __pyx_L1_error) ^ src_c/_sdl2/sdl2.c:1825:38: note: expanded from macro '__Pyx_SetNameInClass' (likely(PyDict_CheckExact(ns)) ? _PyDict_SetItem_KnownHash(ns, name, value, ((PyASCIIObject *) name)->hash) : PyObject_SetItem(ns, name, value)) ^ src_c/_sdl2/sdl2.c:6343:67: error: too few arguments to function call, expected 6, have 5 is_little, !is_unsigned); ^ /Users/pbulk/build/devel/py-game/work/.buildlink/include/python3.13/cpython/longobject.h:111:17: note: '_PyLong_AsByteArray' declared here PyAPI_FUNC(int) _PyLong_AsByteArray(PyLongObject* v, ^ src_c/_sdl2/sdl2.c:6669:67: error: too few arguments to function call, expected 6, have 5 is_little, !is_unsigned); ^ /Users/pbulk/build/devel/py-game/work/.buildlink/include/python3.13/cpython/longobject.h:111:17: note: '_PyLong_AsByteArray' declared here PyAPI_FUNC(int) _PyLong_AsByteArray(PyLongObject* v, ^ src_c/_sdl2/sdl2.c:6942:67: error: too few arguments to function call, expected 6, have 5 is_little, !is_unsigned); ^ /Users/pbulk/build/devel/py-game/work/.buildlink/include/python3.13/cpython/longobject.h:111:17: note: '_PyLong_AsByteArray' declared here PyAPI_FUNC(int) _PyLong_AsByteArray(PyLongObject* v, ^ 3 warnings and 3 errors generated. Continuing With "setup.py" --- For help with compilation see: https://www.pygame.org/wiki/MacCompile To contribute to pygame development see: https://www.pygame.org/contribute.html --- error: command '/Users/pbulk/build/devel/py-game/work/.cwrapper/bin/clang' failed with exit code 1 ERROR Backend subprocess exited when trying to invoke build_wheel *** Error code 1 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/devel/py-game *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/devel/py-game