=> Bootstrap dependency digest>=20211023: found digest-20220214
===> Building for sais-1.6.3nb3
[  3%] Building Retail Data File
{ cd /Users/pbulk/build/games/sais/work/sais-1.6.3/full-data && /opt/pkg/bin/cmake -E tar cvf /Users/pbulk/build/games/sais/work/sais-1.6.3/full-data/saisdata.zip --format=zip -- gamedata/cards.ini gamedata/fleets.ini gamedata/hulls.ini gamedata/items.ini gamedata/jobs.ini gamedata/names.ini gamedata/planets.ini gamedata/races.ini gamedata/ships.ini gamedata/strings.ini gamedata/systems.ini gamedata/weapons.ini graphics/backgrnd.pcx graphics/cheapass.pcx graphics/colormap.dat graphics/combtbg1.pcx graphics/combtbg2.pcx graphics/credits1.pcx graphics/credits2.pcx graphics/credits3.pcx graphics/digieel.pcx graphics/fnt2.pcx graphics/fnt3.pcx graphics/help.pcx graphics/helpc.pcx graphics/palette.dat graphics/starback.pcx graphics/titback.pcx graphics/title.pcx graphics/explode1.spr graphics/ifarrows.spr graphics/ifborder.spr graphics/ifbutton.spr graphics/ifdifneb.spr graphics/ifdifnmy.spr graphics/ifslider.spr graphics/ifsystem.spr graphics/iftarget.spr graphics/shield.spr graphics/ships.spr graphics/shipsilu.spr graphics/shockwav.spr graphics/smnebula.spr graphics/smplanet.spr graphics/smplnet2.spr graphics/smraces.spr graphics/smstars.spr graphics/smstars2.spr graphics/titles.spr graphics/weapons.spr sounds/alien1.wav sounds/alien2.wav sounds/alien3.wav sounds/arrive02.wav sounds/beep_accept.wav sounds/beep_decline.wav sounds/beep_deselect.wav sounds/beep_dot.wav sounds/beep_dot2.wav sounds/beep_info.wav sounds/beep_no.wav sounds/beep_select.wav sounds/beep_selectstar.wav sounds/beep_selship.wav sounds/beep_wait.wav sounds/beep_yes.wav sounds/blakhol2.wav sounds/blakhole.wav sounds/bridge_loop.wav sounds/cards/ally.wav sounds/cards/bauble.wav sounds/cards/brass.wav sounds/cards/cenotaph.wav sounds/cards/codex.wav sounds/cards/conograph_loop.wav sounds/cards/conograph_use.wav sounds/cards/cube_loop.wav sounds/cards/device.wav sounds/cards/drive_loop.wav sounds/cards/flare_loop.wav sounds/cards/gas_loop.wav sounds/cards/gong.wav sounds/cards/horloge_loop.wav sounds/cards/hulk_loop.wav sounds/cards/intruder_loop.wav sounds/cards/lifeform.wav sounds/cards/mantle.wav sounds/cards/mirror.wav sounds/cards/mirror_use.wav sounds/cards/monocle.wav sounds/cards/monolith.wav sounds/cards/mummy.wav sounds/cards/no_planet.wav sounds/cards/nova_loop.wav sounds/cards/plastic.wav sounds/cards/platinum.wav sounds/cards/sculpture.wav sounds/cards/system_loop.wav sounds/cards/titanium.wav sounds/cards/torc.wav sounds/cards/toy.wav sounds/cards/weapon.wav sounds/cards/whales.wav sounds/cards/whistle.wav sounds/cash02.wav sounds/collapse.wav sounds/combat/beam1.wav sounds/combat/beam2.wav sounds/combat/beam3.wav sounds/combat/beam4.wav sounds/combat/beam5.wav sounds/combat/beam6.wav sounds/combat/beam7.wav sounds/combat/boardship.wav sounds/combat/bulhit02.wav sounds/combat/cloak_in.wav sounds/combat/cloak_out.wav sounds/combat/explo01.wav sounds/combat/explo02.wav sounds/combat/fieryfury.wav sounds/combat/fighter.wav sounds/combat/lowboom.wav sounds/combat/misl1.wav sounds/combat/misl3.wav sounds/combat/pgun1.wav sounds/combat/pgun2.wav sounds/combat/pgun3.wav sounds/combat/pgun4.wav sounds/combat/pgun5.wav sounds/combat/pgun6.wav sounds/combat/plashit01.wav sounds/combat/shield02.wav sounds/combat/sim_end.wav sounds/combat/sys_dmg.wav sounds/combat/sys_fixed.wav sounds/combat/sys_hit.wav sounds/combat/sys_hit_2.wav sounds/combat/teleport.wav sounds/depart02.wav sounds/foldmove.wav sounds/fomax_bye.wav sounds/fomax_hi.wav sounds/fomax_wish.wav sounds/hyperdrv.wav sounds/install.wav sounds/install2.wav sounds/lock.wav sounds/logo.wav sounds/message.wav sounds/message2.wav sounds/music/combat.wav sounds/music/death.wav sounds/music/hiscore.wav sounds/music/nebula.wav sounds/music/rock.wav sounds/music/simulator.wav sounds/music/splash.wav sounds/music/start.wav sounds/music/theme.wav sounds/music/title.wav sounds/music/victory.wav sounds/opticals.wav sounds/pay_loop.wav sounds/probe_d.wav sounds/probe_l.wav sounds/races/garthan.wav sounds/races/kawangi.wav sounds/races/klakar.wav sounds/races/muktian.wav sounds/races/tanru.wav sounds/races/urluquai.wav sounds/races/zorg.wav sounds/radar1.wav sounds/scan_loop.wav sounds/swut.wav sounds/timer.wav sounds/titzap01.wav sounds/titzap02.wav sounds/trade01.wav sounds/warning.wav 
} || exit $?
gamedata/cards.ini
gamedata/fleets.ini
gamedata/hulls.ini
gamedata/items.ini
gamedata/jobs.ini
gamedata/names.ini
gamedata/planets.ini
gamedata/races.ini
gamedata/ships.ini
gamedata/strings.ini
gamedata/systems.ini
gamedata/weapons.ini
graphics/backgrnd.pcx
graphics/cheapass.pcx
graphics/colormap.dat
graphics/combtbg1.pcx
graphics/combtbg2.pcx
graphics/credits1.pcx
graphics/credits2.pcx
graphics/credits3.pcx
graphics/digieel.pcx
graphics/fnt2.pcx
graphics/fnt3.pcx
graphics/help.pcx
graphics/helpc.pcx
graphics/palette.dat
graphics/starback.pcx
graphics/titback.pcx
graphics/title.pcx
graphics/explode1.spr
graphics/ifarrows.spr
graphics/ifborder.spr
graphics/ifbutton.spr
graphics/ifdifneb.spr
graphics/ifdifnmy.spr
graphics/ifslider.spr
graphics/ifsystem.spr
graphics/iftarget.spr
graphics/shield.spr
graphics/ships.spr
graphics/shipsilu.spr
graphics/shockwav.spr
graphics/smnebula.spr
graphics/smplanet.spr
graphics/smplnet2.spr
graphics/smraces.spr
graphics/smstars.spr
graphics/smstars2.spr
graphics/titles.spr
graphics/weapons.spr
sounds/alien1.wav
sounds/alien2.wav
sounds/alien3.wav
sounds/arrive02.wav
sounds/beep_accept.wav
sounds/beep_decline.wav
sounds/beep_deselect.wav
sounds/beep_dot.wav
sounds/beep_dot2.wav
sounds/beep_info.wav
sounds/beep_no.wav
sounds/beep_select.wav
sounds/beep_selectstar.wav
sounds/beep_selship.wav
sounds/beep_wait.wav
sounds/beep_yes.wav
sounds/blakhol2.wav
sounds/blakhole.wav
sounds/bridge_loop.wav
sounds/cards/ally.wav
sounds/cards/bauble.wav
sounds/cards/brass.wav
sounds/cards/cenotaph.wav
sounds/cards/codex.wav
sounds/cards/conograph_loop.wav
sounds/cards/conograph_use.wav
sounds/cards/cube_loop.wav
sounds/cards/device.wav
sounds/cards/drive_loop.wav
sounds/cards/flare_loop.wav
sounds/cards/gas_loop.wav
sounds/cards/gong.wav
sounds/cards/horloge_loop.wav
sounds/cards/hulk_loop.wav
sounds/cards/intruder_loop.wav
sounds/cards/lifeform.wav
sounds/cards/mantle.wav
sounds/cards/mirror.wav
sounds/cards/mirror_use.wav
sounds/cards/monocle.wav
sounds/cards/monolith.wav
sounds/cards/mummy.wav
sounds/cards/no_planet.wav
sounds/cards/nova_loop.wav
sounds/cards/plastic.wav
sounds/cards/platinum.wav
sounds/cards/sculpture.wav
sounds/cards/system_loop.wav
sounds/cards/titanium.wav
sounds/cards/torc.wav
sounds/cards/toy.wav
sounds/cards/weapon.wav
sounds/cards/whales.wav
sounds/cards/whistle.wav
sounds/cash02.wav
sounds/collapse.wav
sounds/combat/beam1.wav
sounds/combat/beam2.wav
sounds/combat/beam3.wav
sounds/combat/beam4.wav
sounds/combat/beam5.wav
sounds/combat/beam6.wav
sounds/combat/beam7.wav
sounds/combat/boardship.wav
sounds/combat/bulhit02.wav
sounds/combat/cloak_in.wav
sounds/combat/cloak_out.wav
sounds/combat/explo01.wav
sounds/combat/explo02.wav
sounds/combat/fieryfury.wav
sounds/combat/fighter.wav
sounds/combat/lowboom.wav
sounds/combat/misl1.wav
sounds/combat/misl3.wav
sounds/combat/pgun1.wav
sounds/combat/pgun2.wav
sounds/combat/pgun3.wav
sounds/combat/pgun4.wav
sounds/combat/pgun5.wav
sounds/combat/pgun6.wav
sounds/combat/plashit01.wav
sounds/combat/shield02.wav
sounds/combat/sim_end.wav
sounds/combat/sys_dmg.wav
sounds/combat/sys_fixed.wav
sounds/combat/sys_hit.wav
sounds/combat/sys_hit_2.wav
sounds/combat/teleport.wav
sounds/depart02.wav
sounds/foldmove.wav
sounds/fomax_bye.wav
sounds/fomax_hi.wav
sounds/fomax_wish.wav
sounds/hyperdrv.wav
sounds/install.wav
sounds/install2.wav
sounds/lock.wav
sounds/logo.wav
sounds/message.wav
sounds/message2.wav
sounds/music/combat.wav
sounds/music/death.wav
sounds/music/hiscore.wav
sounds/music/nebula.wav
sounds/music/rock.wav
sounds/music/simulator.wav
sounds/music/splash.wav
sounds/music/start.wav
sounds/music/theme.wav
sounds/music/title.wav
sounds/music/victory.wav
sounds/opticals.wav
sounds/pay_loop.wav
sounds/probe_d.wav
sounds/probe_l.wav
sounds/races/garthan.wav
sounds/races/kawangi.wav
sounds/races/klakar.wav
sounds/races/muktian.wav
sounds/races/tanru.wav
sounds/races/urluquai.wav
sounds/races/zorg.wav
sounds/radar1.wav
sounds/scan_loop.wav
sounds/swut.wav
sounds/timer.wav
sounds/titzap01.wav
sounds/titzap02.wav
sounds/trade01.wav
sounds/warning.wav
[  3%] Built target retail_data
bmake[2]: don't know how to make Strange\. Stop

bmake[2]: stopped making "CMakeFiles/strange.dir/build" in /Users/pbulk/build/games/sais/work/sais-1.6.3
*** [CMakeFiles/strange.dir/all] Error code 2

bmake[1]: stopped making "all" in /Users/pbulk/build/games/sais/work/sais-1.6.3
bmake[1]: 1 error

bmake[1]: stopped making "all" in /Users/pbulk/build/games/sais/work/sais-1.6.3
*** [all] Error code 2

bmake: stopped making "all" in /Users/pbulk/build/games/sais/work/sais-1.6.3
bmake: 1 error

bmake: stopped making "all" in /Users/pbulk/build/games/sais/work/sais-1.6.3
*** Error code 2

Stop.
bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/sais
*** Error code 1

Stop.
bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/sais