=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for sais-1.6.3nb3 [ 3%] Building Retail Data File gamedata/cards.ini gamedata/fleets.ini gamedata/hulls.ini gamedata/items.ini gamedata/jobs.ini gamedata/names.ini gamedata/planets.ini gamedata/races.ini gamedata/ships.ini gamedata/strings.ini gamedata/systems.ini gamedata/weapons.ini graphics/backgrnd.pcx graphics/cheapass.pcx graphics/colormap.dat graphics/combtbg1.pcx graphics/combtbg2.pcx graphics/credits1.pcx graphics/credits2.pcx graphics/credits3.pcx graphics/digieel.pcx graphics/fnt2.pcx graphics/fnt3.pcx graphics/help.pcx graphics/helpc.pcx graphics/palette.dat graphics/starback.pcx graphics/titback.pcx graphics/title.pcx graphics/explode1.spr graphics/ifarrows.spr graphics/ifborder.spr graphics/ifbutton.spr graphics/ifdifneb.spr graphics/ifdifnmy.spr graphics/ifslider.spr graphics/ifsystem.spr graphics/iftarget.spr graphics/shield.spr graphics/ships.spr graphics/shipsilu.spr graphics/shockwav.spr graphics/smnebula.spr graphics/smplanet.spr graphics/smplnet2.spr graphics/smraces.spr graphics/smstars.spr graphics/smstars2.spr graphics/titles.spr graphics/weapons.spr sounds/alien1.wav sounds/alien2.wav sounds/alien3.wav sounds/arrive02.wav sounds/beep_accept.wav sounds/beep_decline.wav sounds/beep_deselect.wav sounds/beep_dot.wav sounds/beep_dot2.wav sounds/beep_info.wav sounds/beep_no.wav sounds/beep_select.wav sounds/beep_selectstar.wav sounds/beep_selship.wav sounds/beep_wait.wav sounds/beep_yes.wav sounds/blakhol2.wav sounds/blakhole.wav sounds/bridge_loop.wav sounds/cards/ally.wav sounds/cards/bauble.wav sounds/cards/brass.wav sounds/cards/cenotaph.wav sounds/cards/codex.wav sounds/cards/conograph_loop.wav sounds/cards/conograph_use.wav sounds/cards/cube_loop.wav sounds/cards/device.wav sounds/cards/drive_loop.wav sounds/cards/flare_loop.wav sounds/cards/gas_loop.wav sounds/cards/gong.wav sounds/cards/horloge_loop.wav sounds/cards/hulk_loop.wav sounds/cards/intruder_loop.wav sounds/cards/lifeform.wav sounds/cards/mantle.wav sounds/cards/mirror.wav sounds/cards/mirror_use.wav sounds/cards/monocle.wav sounds/cards/monolith.wav sounds/cards/mummy.wav sounds/cards/no_planet.wav sounds/cards/nova_loop.wav sounds/cards/plastic.wav sounds/cards/platinum.wav sounds/cards/sculpture.wav sounds/cards/system_loop.wav sounds/cards/titanium.wav sounds/cards/torc.wav sounds/cards/toy.wav sounds/cards/weapon.wav sounds/cards/whales.wav sounds/cards/whistle.wav sounds/cash02.wav sounds/collapse.wav sounds/combat/beam1.wav sounds/combat/beam2.wav sounds/combat/beam3.wav sounds/combat/beam4.wav sounds/combat/beam5.wav sounds/combat/beam6.wav sounds/combat/beam7.wav sounds/combat/boardship.wav sounds/combat/bulhit02.wav sounds/combat/cloak_in.wav sounds/combat/cloak_out.wav sounds/combat/explo01.wav sounds/combat/explo02.wav sounds/combat/fieryfury.wav sounds/combat/fighter.wav sounds/combat/lowboom.wav sounds/combat/misl1.wav sounds/combat/misl3.wav sounds/combat/pgun1.wav sounds/combat/pgun2.wav sounds/combat/pgun3.wav sounds/combat/pgun4.wav sounds/combat/pgun5.wav sounds/combat/pgun6.wav sounds/combat/plashit01.wav sounds/combat/shield02.wav sounds/combat/sim_end.wav sounds/combat/sys_dmg.wav sounds/combat/sys_fixed.wav sounds/combat/sys_hit.wav sounds/combat/sys_hit_2.wav sounds/combat/teleport.wav sounds/depart02.wav sounds/foldmove.wav sounds/fomax_bye.wav sounds/fomax_hi.wav sounds/fomax_wish.wav sounds/hyperdrv.wav sounds/install.wav sounds/install2.wav sounds/lock.wav sounds/logo.wav sounds/message.wav sounds/message2.wav sounds/music/combat.wav sounds/music/death.wav sounds/music/hiscore.wav sounds/music/nebula.wav sounds/music/rock.wav sounds/music/simulator.wav sounds/music/splash.wav sounds/music/start.wav sounds/music/theme.wav sounds/music/title.wav sounds/music/victory.wav sounds/opticals.wav sounds/pay_loop.wav sounds/probe_d.wav sounds/probe_l.wav sounds/races/garthan.wav sounds/races/kawangi.wav sounds/races/klakar.wav sounds/races/muktian.wav sounds/races/tanru.wav sounds/races/urluquai.wav sounds/races/zorg.wav sounds/radar1.wav sounds/scan_loop.wav sounds/swut.wav sounds/timer.wav sounds/titzap01.wav sounds/titzap02.wav sounds/trade01.wav sounds/warning.wav [ 3%] Built target retail_data bmake[2]: bmake[2]: don't know how to make Strange\. Stop bmake[2]: stopped in /Users/pbulk/build/games/sais/work/sais-1.6.3 *** [CMakeFiles/strange.dir/all] Error code 2 bmake[1]: stopped in /Users/pbulk/build/games/sais/work/sais-1.6.3 1 error bmake[1]: stopped in /Users/pbulk/build/games/sais/work/sais-1.6.3 *** [all] Error code 2 bmake: stopped in /Users/pbulk/build/games/sais/work/sais-1.6.3 1 error bmake: stopped in /Users/pbulk/build/games/sais/work/sais-1.6.3 *** Error code 2 Stop. bmake[1]: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/sais *** Error code 1 Stop. bmake: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/sais