=> Bootstrap dependency digest>=20211023: found digest-20220214
===> Building for fallingtime-1.0.2nb13
[  1%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/chipmunk.c.o
[  3%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpArbiter.c.o
[  5%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpArray.c.o
[  7%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpBBTree.c.o
[  9%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpBody.c.o
[ 11%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpCollision.c.o
[ 13%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpConstraint.c.o
[ 15%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpDampedRotarySpring.c.o
[ 17%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpDampedSpring.c.o
[ 19%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpGearJoint.c.o
[ 21%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpGrooveJoint.c.o
[ 23%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpHashSet.c.o
[ 25%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpMarch.c.o
[ 27%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPinJoint.c.o
[ 29%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPivotJoint.c.o
[ 31%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPolyShape.c.o
[ 33%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpRatchetJoint.c.o
[ 35%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpRotaryLimitJoint.c.o
[ 37%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpShape.c.o
[ 39%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSimpleMotor.c.o
[ 41%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSlideJoint.c.o
[ 43%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpace.c.o
[ 45%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceComponent.c.o
[ 47%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceDebug.c.o
[ 49%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceHash.c.o
[ 50%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceQuery.c.o
[ 52%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceStep.c.o
[ 54%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpatialIndex.c.o
[ 56%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSweep1D.c.o
[ 58%] Linking C static library libchipmunk.a
[ 58%] Built target chipmunk_static
[ 60%] Building C object CMakeFiles/falling_time.dir/animation.c.o
[ 62%] Building C object CMakeFiles/falling_time.dir/bg.c.o
[ 64%] Building C object CMakeFiles/falling_time.dir/box.c.o
[ 66%] Building C object CMakeFiles/falling_time.dir/c_array.c.o
[ 68%] Building C object CMakeFiles/falling_time.dir/camera.c.o
[ 70%] Building C object CMakeFiles/falling_time.dir/draw.c.o
[ 72%] Building C object CMakeFiles/falling_time.dir/game.c.o
[ 74%] Building C object CMakeFiles/falling_time.dir/gap.c.o
[ 76%] Building C object CMakeFiles/falling_time.dir/high_score.c.o
In file included from /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:30:
/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/./cfgpath.h:150:2: warning: 'FSFindFolder' is deprecated: first deprecated in macOS 10.8 [-Wdeprecated-declarations]
        FSFindFolder(kUserDomain, kApplicationSupportFolderType, kCreateFolder, &ref);
        ^
/Library/Developer/CommandLineTools/SDKs/MacOSX12.3.sdk/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Headers/Folders.h:286:1: note: 'FSFindFolder' has been explicitly marked deprecated here
FSFindFolder(
^
In file included from /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:30:
/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/./cfgpath.h:152:2: warning: 'FSRefMakePath' is deprecated: first deprecated in macOS 10.8 [-Wdeprecated-declarations]
        FSRefMakePath(&ref, (UInt8 *)&home, MAX_PATH);
        ^
/Library/Developer/CommandLineTools/SDKs/MacOSX12.3.sdk/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Headers/Files.h:4086:18: note: 'FSRefMakePath' has been explicitly marked deprecated here
extern OSStatus  FSRefMakePath(const FSRef *ref, UInt8 *path, UInt32 pathBufferSize)     __OSX_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_8, __IPHONE_NA, __IPHONE_NA);
                 ^
In file included from /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:30:
/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/./cfgpath.h:261:2: warning: 'FSFindFolder' is deprecated: first deprecated in macOS 10.8 [-Wdeprecated-declarations]
        FSFindFolder(kUserDomain, kApplicationSupportFolderType, kCreateFolder, &ref);
        ^
/Library/Developer/CommandLineTools/SDKs/MacOSX12.3.sdk/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Headers/Folders.h:286:1: note: 'FSFindFolder' has been explicitly marked deprecated here
FSFindFolder(
^
In file included from /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/high_score.c:30:
/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/./cfgpath.h:263:2: warning: 'FSRefMakePath' is deprecated: first deprecated in macOS 10.8 [-Wdeprecated-declarations]
        FSRefMakePath(&ref, (UInt8 *)&home, MAX_PATH);
        ^
/Library/Developer/CommandLineTools/SDKs/MacOSX12.3.sdk/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Headers/Files.h:4086:18: note: 'FSRefMakePath' has been explicitly marked deprecated here
extern OSStatus  FSRefMakePath(const FSRef *ref, UInt8 *path, UInt32 pathBufferSize)     __OSX_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_8, __IPHONE_NA, __IPHONE_NA);
                 ^
4 warnings generated.
[ 78%] Building C object CMakeFiles/falling_time.dir/init.c.o
[ 80%] Building C object CMakeFiles/falling_time.dir/input.c.o
[ 82%] Building C object CMakeFiles/falling_time.dir/main.c.o
[ 84%] Building C object CMakeFiles/falling_time.dir/particle.c.o
[ 86%] Building C object CMakeFiles/falling_time.dir/pickup.c.o
[ 88%] Building C object CMakeFiles/falling_time.dir/player.c.o
[ 90%] Building C object CMakeFiles/falling_time.dir/sound.c.o
[ 92%] Building C object CMakeFiles/falling_time.dir/space.c.o
[ 94%] Building C object CMakeFiles/falling_time.dir/text.c.o
[ 96%] Building C object CMakeFiles/falling_time.dir/title.c.o
[ 98%] Building C object CMakeFiles/falling_time.dir/platform/general.c.o
Copying OS X content falling_time.app/Contents/Resources/icon.icns
[100%] Linking C executable falling_time.app/Contents/MacOS/falling_time
[100%] Built target falling_time