=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for redeclipse-2.0.0nb9 /opt/pkg/bin/gmake -C enet clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -x c++-header -o shared/cube.tmp.h.gch shared/cube.h clang -c -o support/jsmn.o support/jsmn.c gmake[1]: Entering directory '/Users/pbulk/build/games/redeclipse/work/redeclipse-2.0.0/src/enet' Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found clang -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION -c -o support/sqlite3.o support/sqlite3.c support/sqlite3.c:17378:17: warning: 'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from instead [-Wdeprecated-declarations] success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone, ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/libkern/OSAtomicDeprecated.h:548:6: note: 'OSAtomicCompareAndSwapPtrBarrier' has been explicitly marked deprecated here bool OSAtomicCompareAndSwapPtrBarrier( void *__oldValue, void *__newValue, void * volatile *__theValue ); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. mv shared/cube.tmp.h.gch shared/cube.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/ai.o game/ai.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/client.o game/client.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o callbacks.o callbacks.c 117 warnings generated. clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o compress.o compress.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o host.o host.c clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/capture.o game/capture.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o list.o list.c Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o packet.o packet.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o peer.o peer.c 117 warnings generated. clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o protocol.o protocol.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o unix.o unix.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/defend.o game/defend.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o win32.o win32.c Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found ar rcs libenet.a callbacks.o compress.o host.o list.o packet.o peer.o protocol.o unix.o win32.o /Library/Developer/CommandLineTools/usr/bin/ranlib: file: libenet.a(win32.o) has no symbols gmake[1]: Leaving directory '/Users/pbulk/build/games/redeclipse/work/redeclipse-2.0.0/src/enet' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/bomber.o game/bomber.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found 117 warnings generated. Package 'x11', required by 'virtual:world', not found clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/entities.o game/entities.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ game/bomber.cpp:196:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/bomber.cpp:203:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/game.o game/game.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 119 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/hud.o game/hud.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/physics.o game/physics.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:6: game/compass.h:176:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:678:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blend) glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:679:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:688:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blend) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:689:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:819:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:820:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:821:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:845:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1002:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1003:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1004:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1129:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1130:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1132:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1239:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1240:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1242:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1569:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1699:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1701:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1703:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1765:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1815:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1817:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1819:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1821:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1823:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1825:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1839:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1856:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1974:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2063:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2064:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2087:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2125:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 153 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/projs.o game/projs.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/scoreboard.o game/scoreboard.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4:49:1: note: expanded from here : glVertexAttrib1f_ ^In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib1f_ glVertexAttrib1f GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here ^ glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:In file included from game/projs.cpp:1: In file included from game/game.h1: :4In file included from game/game.h:: In file included from 4: In file included from engine/engine.hengine/engine.h:5: In file included from shared/cube.h:65:5: shared/glemu.h:55: In file included from shared/cube.h::5: 65: shared/glemu.h:55:warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ 47:9:shared/glemu.h: note: expanded from macro 'GLE_INITATTRIBF' 47:9: note: GLE_INITATTRIB(name, index, f, float) \ ^ expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:43:59 GLE_INITATTRIB(name, index, f, float) \ : note: expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :note: expanded from here 55:1: note: expanded from hereglVertexAttrib2f_ ^ shared/glexts.h:410glVertexAttrib3f_ ^ :27shared/glexts.h:: note: expanded from macro 'glVertexAttrib2f_'414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/game.h:4:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ 5: In file included from shared/cube.hshared/glemu.h:47::65: shared/glemu.h:55:5: warning: 9: note: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ :shared/glemu.h:47:9: note: 44:67: note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ ::55:1: note: 45:75: note: expanded from macro 'GLE_INITATTRIB' expanded from here glVertexAttrib3f_ ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1:shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' note: expanded from here #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereglVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from game/projs.cpp:1: In file included from game/game.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ :58:1: note: expanded from here shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib4f_ ^ shared/glexts.h: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ 418:27: note: ^ expanded from macro 'glVertexAttrib4f_' shared/glexts.h:415#define glVertexAttrib4f_ glVertexAttrib4f :28: ^ note: expanded from macro 'glVertexAttrib3fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ :48shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' :49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ #define glVertexAttrib4f_ glVertexAttrib4f ^ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:555: In file included from shared/cube.h:5:65: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : shared/glemu.h:55:5 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.hshared/glemu.h:50:50: :49note: expanded from macro 'GLE_INITATTRIBF' :58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ 411: ^ 28shared/glexts.h:418:: 27:note: expanded from macro 'glVertexAttrib2fv_' note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:2889:13::13 note: : 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) In file included from game/scoreboard.cpp ^ :1shared/glemu.h:: In file included from 50:50: note: expanded from macro 'GLE_INITATTRIBF' game/game.h:4: In file included from engine/engine.h:5 static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ : In file included from ^ shared/cube.hshared/glexts.h:411::6528: : shared/glemu.hnote: expanded from macro 'glVertexAttrib2fv_':55 :5: #define glVertexAttrib2fv_ glVertexAttrib2fv warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^:2889:13: note: shared/glemu.h:51'glVertexAttrib2fv' has been explicitly marked deprecated here :50: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ In file included from game/projs.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::12909:: In file included from 13:game/game.h: note: 4: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h:65extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^: shared/glemu.h :55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28In file included from game/scoreboard.cpp:: 1: note: expanded from macro 'glVertexAttrib4fv_'In file included from game/game.h :4: In file included from engine/engine.h#define glVertexAttrib4fv_ glVertexAttrib4fv :5 ^ : In file included from shared/cube.h:65: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h:47:9 : ^ note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27:In file included from game/projs.cpp: note: 1: expanded from macro 'glVertexAttrib1f_' In file included from game/game.h:4: In file included from #define glVertexAttrib1f_ glVertexAttrib1f engine/engine.h: ^ 5: In file included from shared/cube.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::652882:: shared/glemu.h13::56 note: 'glVertexAttrib1f' has been explicitly marked deprecated here:5 : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:In file included from game/scoreboard.cpp:127: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ 13:shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59:extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'GLE_INITATTRIB' ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here In file included from game/projs.cpp:1glVertexAttrib2f_ ^ : shared/glexts.h:410In file included from game/game.h:27:4: : In file included from engine/engine.h:5: In file included from shared/cube.h:note: expanded from macro 'glVertexAttrib2f_' 65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib2f_ glVertexAttrib2f ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: GLE_INITATTRIB(name, index, f, float) \ ^ note: 'glVertexAttrib2f' has been explicitly marked deprecated here shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB'extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27:In file included from game/scoreboard.cpp: note: expanded from macro 'glVertexAttrib2f_' 1: In file included from game/game.h:4#define glVertexAttrib2f_ glVertexAttrib2f : In file included from engine/engine.h:5: In file included from ^ shared/cube.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:1365: shared/glemu.h: note: 'glVertexAttrib2f' has been explicitly marked deprecated here:56 :5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: In file included from game/projs.cpp:note: expanded from here1: In file included from game/game.h:4: In file included from glVertexAttrib3f_ ^engine/engine.h: shared/glexts.h:414:5: 27:In file included from shared/cube.h note: :65expanded from macro 'glVertexAttrib3f_' : shared/glemu.h:56#define glVertexAttrib3f_ glVertexAttrib3f ^ :5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:: 13:warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib3f' has been explicitly marked deprecated here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' In file included from game/scoreboard.cpp:1 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ : In file included from game/game.h ^ :4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :67: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ 1shared/glemu.h:47: :9note: expanded from here: note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib3f_ GLE_INITATTRIB(name, index, f, float) \ ^ ^shared/glexts.h:414 shared/glemu.h:45:27:75: : note: note: expanded from macro 'glVertexAttrib3f_' expanded from macro 'GLE_INITATTRIB' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^:13 : :note: 'glVertexAttrib3f' has been explicitly marked deprecated here 70:1: note: expanded from here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereIn file included from game/projs.cpp: 1: In file included from game/game.h:4: In file included from engine/engine.h:5extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: In file included from game/scoreboard.cpp:note: expanded from macro 'GLE_INITATTRIBF'1: In file included from game/game.h:4: GLE_INITATTRIB(name, index, f, float) \ ^ In file included from shared/glemu.h:45engine/engine.h::75:5: note: In file included from shared/cube.hexpanded from macro 'GLE_INITATTRIB' :65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1 GLE_INITATTRIBF(color, ATTRIB_COLOR) : ^ note: shared/glemu.h:48expanded from here :49: note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib4f_ ^ shared/glexts.h:418: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ 27: ^ note: shared/glexts.h:expanded from macro 'glVertexAttrib4f_' 415:28: note: #define glVertexAttrib4f_ glVertexAttrib4f ^expanded from macro 'glVertexAttrib3fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:#define glVertexAttrib3fv_ glVertexAttrib3fv 13: ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4In file included from game/scoreboard.cpp:: In file included from 1: In file included from engine/engine.h:game/game.h:5: 4: In file included from shared/cube.hIn file included from engine/engine.h:5:65: In file included from : shared/glemu.hshared/cube.h::5665: :5shared/glemu.h:: 56:warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ GLE_INITATTRIBF(color, ATTRIB_COLOR)shared/glemu.h: ^48: 49:shared/glemu.h: note: 49:expanded from macro 'GLE_INITATTRIBF' 58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ 28: ^ shared/glexts.h:418note: expanded from macro 'glVertexAttrib3fv_':27 : note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ #define glVertexAttrib4f_ glVertexAttrib4f/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2895: 13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: 'glVertexAttrib3fv' has been explicitly marked deprecated here2908: 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65In file included from game/scoreboard.cpp:1: : shared/glemu.hIn file included from game/game.h::564: :5In file included from engine/engine.h: :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from shared/cube.h :65: shared/glemu.h: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^56: 5:shared/glemu.h: warning: 49:'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58: note: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:expanded from macro 'GLE_INITATTRIBF'50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^shared/glexts.h:418:27: note: shared/glexts.h:411expanded from macro 'glVertexAttrib4f_' :28: note: expanded from macro 'glVertexAttrib2fv_'#define glVertexAttrib4f_ glVertexAttrib4f ^ #define glVertexAttrib2fv_ glVertexAttrib2fv ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2908:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:13:2889: note: 13:'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: In file included from game/projs.cpp:warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1: In file included from game/game.h: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^4: In file included from engine/engine.h:shared/glemu.h:5: 51:In file included from shared/cube.h50::65 note: : shared/glemu.h:expanded from macro 'GLE_INITATTRIBF' 56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) shared/glexts.h: ^ 419:shared/glemu.h:28:50:50 note: : expanded from macro 'glVertexAttrib4fv_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ 2909:13 ^ :shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' note: 'glVertexAttrib4fv' has been explicitly marked deprecated here #define glVertexAttrib2fv_ glVertexAttrib2fv ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here ^ extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.hIn file included from game/scoreboard.cpp:4:1: In file included from : In file included from engine/engine.h:game/game.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:4: 5:In file included from engine/engine.h warning: :5'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from shared/cube.h:65 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^: shared/glemu.h :57:shared/glemu.h:5:51: warning: 50:'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }shared/glemu.h:53 ^:86 : shared/glexts.h:note: expanded from macro 'GLE_INITATTRIBN'419: 28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::732909::1:13: note: note: expanded from here 'glVertexAttrib4fv' has been explicitly marked deprecated here glVertexAttrib4Nub_ ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h: ^429: 29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); In file included from game/projs.cpp: ^ 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: In file included from game/scoreboard.cpp:1: expanded from macro 'GLE_INITATTRIBN' In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65 static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^: shared/glemu.h ::73:58:1:66: note: warning: expanded from here 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here ^ extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.hgame/projs.cpp:1:65: : In file included from game/game.h:4: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/engine.h:5: In file included from shared/cube.h: static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^65 : shared/glemu.hshared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13::58:66: note: warning: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: In file included from game/scoreboard.cpp:1: In file included from 'glVertexAttrib4Nub' has been explicitly marked deprecated here game/game.h:4: In file included from engine/engine.h:5: In file included from extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^In file included from game/game.h :4: In file included from engine/engine.hshared/glemu.h::547:9:: In file included from note: expanded from macro 'GLE_INITATTRIBF' shared/cube.h:65: GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430 note: expanded from here :30: glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' note: #define glVertexAttrib1f_ glVertexAttrib1f expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902: 13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ In file included from game/projs.cpp:1: In file included from game/game.h::794: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:1: note: expanded from here :60glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' :#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here5 :extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hexpanded from macro 'GLE_INITATTRIBF':5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here shared/glemu.h:glVertexAttrib3f_ ^42: 51: note: expanded from macro 'GLE_INITATTRIB' shared/glexts.h:414:27 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ : :76:note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f1: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here note: expanded from here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here In file included from extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ game/scoreboard.cppIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5::1: In file included from game/game.h:4: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h:5: In file included from shared/cube.h:65 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) : shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glemu.h: ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \47:9: note: expanded from macro 'GLE_INITATTRIBF' ^ shared/glemu.h GLE_INITATTRIB(name, index, f, float) \ ^ :shared/glemu.h:43:45:75: note: expanded from macro 'GLE_INITATTRIB' 59 static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: : note: expanded from macro 'GLE_INITATTRIB' note: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ expanded from macro 'glVertexAttrib4f_' :79:1: note: expanded from here #define glVertexAttrib4f_ glVertexAttrib4f ^ glVertexAttrib2f_ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908shared/glexts.h:410:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here :extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib2f' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.hextern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ :48:49: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/projs.cpp:1: In file included from game/game.h:4: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here : warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' In file included from game/scoreboard.cpp:1: In file included from game/game.h:#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:134: In file included from engine/engine.h:5: In file included from shared/cube.h: note: :65: shared/glemu.h:'glVertexAttrib3f' has been explicitly marked deprecated here 60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: ^ note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from game/projs.cpp:1: In file included from extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75:In file included from note: game/scoreboard.cpp:1: expanded from macro 'GLE_INITATTRIB' In file included from game/game.h:4: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_In file included from ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/glexts.h: ^ 411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from :60:game/scoreboard.cpp:1: In file included from game/game.h:4: 5In file included from engine/engine.h:5: : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ : note: expanded from macro 'GLE_INITATTRIBF' ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }#define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: ^ shared/glexts.h:419:28note: 'glVertexAttrib3fv' has been explicitly marked deprecated here : note: expanded from macro 'glVertexAttrib4fv_'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from game/projs.cpp:1: In file included from game/game.h:4: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/scoreboard.cpp: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^1: In file included from game/game.h: shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 4: #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/engine.h:5extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/cube.h:65: shared/glemu.h GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) :61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here ^ glVertexAttrib1f_ shared/glemu.h:50:50: ^ note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889::4: 13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ ^shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here In file included from game/projs.cpp:1: glVertexAttrib2f_ ^ shared/glexts.h:410:In file included from game/game.h:4: In file included from engine/engine.h:27: note: expanded from macro 'glVertexAttrib2f_'5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib2f_ glVertexAttrib2f GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:28: note: expanded from macro 'glVertexAttrib4fv_' 13#define glVertexAttrib4fv_ glVertexAttrib4fv ^: note: 'glVertexAttrib2f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated hereextern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: game/game.hIn file included from :4: In file included from engine/engine.h:5: In file included from shared/cube.h:shared/cube.h65: shared/glemu.h:61:5:65: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: shared/glemu.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ 61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.hshared/glemu.h:47:47:9:9: note: expanded from macro 'GLE_INITATTRIBF' : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h: 42:51: note: expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:44: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ :88:1: note: expanded from here/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here glVertexAttrib1f_ ^ shared/glexts.h:406extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); :27 ^ : note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from game/projs.cpp:1: In file included from game/game.h:4: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ In file included from engine/engine.h:shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 5#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereIn file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47: 9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59:In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from note: expanded from macro 'GLE_INITATTRIB' shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ ^ shared/glemu.h:48:49:91: :1: note: note: expanded from here expanded from macro 'GLE_INITATTRIBF' glVertexAttrib2f_ ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:shared/glexts.h:410:415:27:28: note: note: expanded from macro 'glVertexAttrib2f_' expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib2f_ glVertexAttrib2f ^ #define glVertexAttrib3fv_ glVertexAttrib3fv /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888: ^ 13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: 'glVertexAttrib2f' has been explicitly marked deprecated here2895: 13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5In file included from game/scoreboard.cpp:: In file included from 1: shared/cube.h:In file included from game/game.h65: :4: In file included from engine/engine.hshared/glemu.h:61:5::5: In file included from shared/cube.h:65: shared/glemu.h warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :61:5: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glemu.h: ^ shared/glexts.h:418:27: note: 44:67: note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from game/scoreboard.cpp:1: In file included from game/game.h:465: shared/glemu.h:: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF'61 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) :411: ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 28: note: expanded from macro 'glVertexAttrib2fv_' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1#define glVertexAttrib2fv_ glVertexAttrib2fv ^: note: expanded from here glVertexAttrib4f_/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889: ^ 13:shared/glexts.h:418: note: 27: note: expanded from macro 'glVertexAttrib4f_' 'glVertexAttrib2fv' has been explicitly marked deprecated here#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)4: In file included from engine/engine.h ^:5 : In file included from shared/glemu.h:shared/cube.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 65 static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here : shared/glemu.h:61:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/scoreboard.cpp:1: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28:In file included from game/game.h note: :4expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv : ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h:4 static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ : shared/glexts.h:In file included from engine/engine.h:5: In file included from shared/cube.h:65418: :27: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' note: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \expanded from macro 'glVertexAttrib4f_' ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: In file included from game/scoreboard.cpp:1: In file included from game/game.hnote: 'glVertexAttrib4f' has been explicitly marked deprecated here :extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'glVertexAttrib4f_' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13note: 'glVertexAttrib2fv' has been explicitly marked deprecated here : note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5In file included from game/scoreboard.cpp:1: In file included from : In file included from game/game.h:4: In file included from shared/cube.h:65: shared/glemu.h:61:5engine/engine.h: :5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4f_ glVertexAttrib4f ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here :extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 50:In file included from game/scoreboard.cpp: note: expanded from macro 'GLE_INITATTRIBF' 1: In file included from game/game.h:4: In file included from engine/engine.h static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1 static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_': In file included from game/game.h:4#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: : In file included from engine/engine.h:5: In file included from shared/cube.hnote: 'glVertexAttrib4f' has been explicitly marked deprecated here:65: shared/glemu.h:62:60 : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:In file included from game/scoreboard.cpp:113: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h: static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ 4: shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: warning: 'glVertexAttrib4fv' has been explicitly marked deprecated here 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h::13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13shared/cube.h: note: 'glVertexAttrib4f' has been explicitly marked deprecated here :65: shared/glemu.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttrib4f_ glVertexAttrib4f ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.hIn file included from :403:36game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h: note: expanded from macro 'glEnableVertexAttribArray_' :5#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hextern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hextern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' In file included from game/projs.cpp:#define glVertexAttribPointer_ glVertexAttribPointer ^1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: :51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ :79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:403 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' :36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: : In file included from engine/engine.h:shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: In file included from shared/cube.h:65: shared/glemu.h: 78:5: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h:70:46 GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: note: expanded from macro 'GLE_ATTRIBPOINTER' expanded from macro 'glDisableVertexAttribArray_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from In file included from shared/cube.h:65: game/projs.cppshared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:131: : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65note: expanded from macro 'GLE_ATTRIBPOINTER': shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ #define glVertexAttribPointer_ glVertexAttribPointershared/glexts.h:433:32: note: ^ expanded from macro 'glVertexAttribPointer_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:69:54extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/scoreboard.cpp: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 1#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/cube.h:65: shared/glemu.hextern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37#define glVertexAttribPointer_ glVertexAttribPointer : note: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from shared/cube.h:65 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36:: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) note: expanded from macro 'glEnableVertexAttribArray_' ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glEnableVertexAttribArray_ glEnableVertexAttribArray glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttribPointer_ glVertexAttribPointer ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from shared/cube.h:65: 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/projs.cpp:1: In file included from extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: In file included from shared/cube.h:65: shared/glemu.h: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: #define glVertexAttribPointer_ glVertexAttribPointer ^ 'glEnableVertexAttribArray' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/scoreboard.cpp:1: In file included from game/projs.cppIn file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54:1: In file included from game/game.h::4: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \engine/engine.h: 5: In file included from shared/cube.h: ^ 65: shared/glexts.h:403shared/glemu.h:80:5: warning: :'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]36: note: expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, )#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ shared/glemu.h:70: ^46: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'GLE_ATTRIBPOINTER' 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here static inline void disable##name() { glDisableVertexAttribArray_(index); } \extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h ^ :404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h1:73:13: note: : expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/game.h:4: In file included from engine/engine.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' :#define glVertexAttribPointer_ glVertexAttribPointer5: ^In file included from shared/cube.h:65: shared/glemu.h:82 :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^shared/glemu.h: shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray 69: ^ 54: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917note: expanded from macro 'GLE_ATTRIBPOINTER':13 : static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36 note: : 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'glEnableVertexAttribArray_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2917 GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' :13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here static inline void disable##name() { glDisableVertexAttribArray_(index); } \extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.hextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 13#define glVertexAttribPointer_ glVertexAttribPointer: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from game/scoreboard.cpp:1: In file included from shared/cube.hIn file included from game/game.h::654: In file included from engine/engine.h:5: In file included from shared/cube.h:: shared/glemu.h:82:5:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433 warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :32: note: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^expanded from macro 'glVertexAttribPointer_' shared/glemu.h:69:#define glVertexAttribPointer_ glVertexAttribPointer ^54: note: expanded from macro 'GLE_ATTRIBPOINTER' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14);#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13 : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 65 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \: shared/glemu.h: ^ shared/glexts.h:40382:5: warning: :36: note: expanded from macro 'glEnableVertexAttribArray_' 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:465: In file included from : note: expanded from macro 'GLE_ATTRIBPOINTER' shared/cube.h:65: shared/glemu.h:84:5 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h: :404:37: note: expanded from macro 'glDisableVertexAttribArray_' warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ :13: shared/glemu.h:70note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here:46 : note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/projs.cpp:1extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^In file included from game/scoreboard.cpp shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER': 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65 glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:: 433shared/glemu.h:84:32::5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:#define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:695: In file included from shared/cube.h:54: note: expanded from macro 'GLE_ATTRIBPOINTER' : static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:65: shared/glemu.h: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 85:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/projs.cpp:1: In file included from game/game.h:4 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_': note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ ^shared/glemu.h:73 :13shared/glemu.h:70: :46note: expanded from macro 'GLE_ATTRIBPOINTER': note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ note: ^ expanded from macro 'glVertexAttribPointer_'shared/glexts.h: 404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glVertexAttribPointer_ glVertexAttribPointer#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29182916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here :extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h ^ :5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \:5: In file included from shared/cube.h:65: shared/glemu.h:85:5 ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^In file included from game/projs.cpp:1: In file included from game/game.h: shared/glemu.h:73:134: note: expanded from macro 'GLE_ATTRIBPOINTER' : In file included from engine/engine.h:5: In file included from glVertexAttribPointer_(index, size, type, normalized, stride, data); \ shared/cube.h:65: shared/glemu.h:84:5: ^ shared/glexts.h:433:32warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'glVertexAttribPointer_' GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:#define glVertexAttribPointer_ glVertexAttribPointer ^ 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from game/scoreboard.cpp:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29181: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); }'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);#define glBindBuffer_ glBindBuffer ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h: static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73In file included from game/game.h:13::4: In file included from engine/engine.h note: :5expanded from macro 'GLE_ATTRIBPOINTER' : In file included from shared/cube.h:65: shared/glemu.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: 89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBufferextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867 :13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hshared/glexts.h:403:5:36:: In file included from note: expanded from macro 'glEnableVertexAttribArray_' shared/cube.h:65: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here In file included from game/projs.cpp:1: In file included from game/game.h:4extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:2949:13::122 note: : engine/texture.h:42:33: warning: 'glUniform4iv' has been explicitly marked deprecated here 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' ^#define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break;'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:398:29: case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.hnote: :387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13:expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ note: 'glUniform2fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58In file included from game/projs.cpp:1:33: In file included from : game/game.h:warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]4: In file included from engine/engine.h:122: engine/texture.h:46:33: case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:#define glUniformMatrix3fv_ glUniformMatrix3fv 388: ^ 23: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951note: expanded from macro 'glUniform3fv_':13 : note: #define glUniform3fv_ glUniform3fv ^ 'glUniformMatrix3fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/projs.cpp::1221: In file included from game/game.h: engine/texture.h:4:59: In file included from :33engine/engine.h:: 122: engine/texture.hwarning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.hextern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14);: 399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^In file included from game/projs.cpp:1: In file included from game/game.h shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' :4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glUniform1fv_ glUniform1fv case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:383:22: note: 2942:13expanded from macro 'glUniform2f_' : note: 'glUniform1fv' has been explicitly marked deprecated here #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); }#define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here ^ shared/glexts.hextern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ :388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ game/projs.cppIn file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:1: :122: engine/texture.h:In file included from game/game.h:4: 401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h:122: engine/texture.h:384 void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h::33: warning: 387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4fextern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945 :13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.hIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: :403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' In file included from game/projs.cpp:1: In file included from game/game.h:4: #define glUniform4fv_ glUniform4fv ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h:1222945:13: note: 'glUniform4fv' has been explicitly marked deprecated here : engine/texture.hextern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ In file included from shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); : ^engine/texture.h:404:87 : warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:#define glUniformMatrix2fv_ glUniformMatrix2fv ^ 33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here :extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from game/projs.cpp:1: In file included from game/game.h:4: game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from In file included from engine/engine.h:122: engine/texture.hengine/engine.h:122: engine/texture.h:439:83:401: :84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ :shared/glexts.h:389122: engine/texture.h:440::2384:: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here expanded from macro 'glUniform4fv_'extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 'glUniform4iv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/server.o game/server.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/waypoint.o game/waypoint.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/weapons.o game/weapons.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/crypto-standalone.o shared/crypto.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/geom-standalone.o shared/geom.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/stream-standalone.o shared/stream.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/tools-standalone.o shared/tools.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/zip-standalone.o shared/zip.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/cdpi-standalone.o engine/cdpi.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/command-standalone.o engine/command.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/http-standalone.o engine/http.cpp engine/command.cpp:1386:20: warning: unused function 'compilestr' [-Wunused-function] static inline void compilestr(vector &code, const char *word, bool macro = false) { compilestr(code, word, int(strlen(word)), macro); } ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/irc-standalone.o engine/irc.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/master-standalone.o engine/master.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/server-standalone.o engine/server.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o game/server-standalone.o game/server.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/genkey.o shared/genkey.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE `pkg-config --cflags zlib freetype2` -c -o shared/cube2font.o shared/cube2font.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/crypto.o shared/crypto.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/geom.o shared/geom.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/glemu.o shared/glemu.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/stream.o shared/stream.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:55:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:59:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &quadindexes); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:70:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:71:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, MAXQUADS*6*sizeof(ushort), data, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:81:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:89:13: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_QUADS, offset*4, count*4); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:97:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, offset*4, (offset + count)*4-1, count*6, GL_UNSIGNED_SHORT, (ushort *)0 + offset*6); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:159:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(a.type, a.size, a.format, GL_FALSE, vertexsize, buf); ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:165:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(a.type, a.size, a.format, GL_TRUE, vertexsize, buf); ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:170:13: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnableVertexAttribArray_(a.type); ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:177:9: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisableVertexAttribArray_(a.type); ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:225:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:226:17: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:227:17: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:230:38: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:254:17: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:354:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:266:30: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:267:21: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:268:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:271:42: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:277:21: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:354:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:279:22: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBufferSubData_(GL_ARRAY_BUFFER, vbooffset, attribbuf.length(), attribbuf.getbuf()); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:281:18: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:354:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:305:17: warning: 'glMultiDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glMultiDrawArrays_(primtype, multidrawstart.getbuf(), multidrawcount.getbuf(), multidrawstart.length()); ^ shared/glexts.h:342:28: note: expanded from macro 'glMultiDrawArrays_' #define glMultiDrawArrays_ glMultiDrawArrays ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838:13: note: 'glMultiDrawArrays' has been explicitly marked deprecated here extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:309:18: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDrawArrays(primtype, start, numvertexes); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:317:59: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] for(int i = 0; enabled; i++) if(enabled&(1<= 300) glBindBuffer_(GL_ARRAY_BUFFER, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:339:27: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(quadindexes) { glDeleteBuffers_(1, &quadindexes); quadindexes = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:341:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ 99 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/tools.o shared/tools.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/zip.o shared/zip.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -x c++-header -o engine/engine.tmp.h.gch engine/engine.h Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o genkey_native shared/genkey.o shared/crypto-standalone.o -Lenet -lenet `pkg-config --libs zlib` In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o cube2font_native shared/cube2font.o `pkg-config --libs zlib freetype2` 101 warnings generated. mv engine/engine.tmp.h.gch engine/engine.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/aa.o engine/aa.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/bih.o engine/bih.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:31:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!tqaatex[i]) glGenTextures(1, &tqaatex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:50:31: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(2) if(tqaatex[i]) { glDeleteTextures(1, &tqaatex[i]); tqaatex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:57:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(tmu); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:58:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:59:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:60:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(++tmu); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:61:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:62:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:63:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:84:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 1: glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[0]); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:85:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 2: glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[1]); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:95:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:96:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:97:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, tqaaframe ? tqaatex[1] : tqaatex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:99:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:150:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!fxaatex) glGenTextures(1, &fxaatex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:166:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fxaatex) { glDeleteTextures(1, &fxaatex); fxaatex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:181:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, fxaatex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here engine/aa.cpp:504:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); if(!smaaareatex) glGenTextures(1, &smaaareatex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13 ^ : note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:505:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!smaasearchtex) glGenTextures(1, &smaasearchtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here engine/aa.cpp:517:25:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ if(!smaatex[i]) glGenTextures(1, &smaatex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here engine/aa.cpp:531:29: extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: if(!smaatex[4]) glGenTextures(1, &smaatex[4]); ^ In file included from shared/cube.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 65: 'glGenTextures' has been explicitly marked deprecated here shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: ^ expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:535:13: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/bih.cpp :1: In file included from glDrawBuffers_(2, drawbufs); ^ engine/engine.hshared/glexts.h:435:24: note: :5: In file included from expanded from macro 'glDrawBuffers_' shared/cube.h:#define glDrawBuffers_ glDrawBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here 65: shared/glemu.h:55:5: extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cppengine/aa.cpp::1: 548:In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:23: 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ if(smaaareatex) { glDeleteTextures(1, &smaaareatex); smaaareatex = 0; } ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' engine/aa.cpp: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1:549 note: expanded from here :25: warning: glVertexAttrib2f_ ^ 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:410:27 : if(smaasearchtex) { glDeleteTextures(1, &smaasearchtex); smaasearchtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: expanded from macro 'glVertexAttrib2f_' note: 'glDeleteTextures' has been explicitly marked deprecated here#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' engine/aa.cpp:551:31: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :67:1: loopi(5) if(smaatex[i]) { glDeleteTextures(1, &smaatex[i]); smaatex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from here 2458glVertexAttrib3f_:13 : note: 'glDeleteTextures' has been explicitly marked deprecated here ^ shared/glexts.h:extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ engine/aa.cpp:574:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h:47 :9: note: expanded from macro 'GLE_INITATTRIBF' case 1: glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[0]); break; ^ GLE_INITATTRIB(name, index, f, float) \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 2386 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :13: :76note: 'glBindTexture' has been explicitly marked deprecated here :1: note: expanded from here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14);glVertexAttrib1f_ ^ shared/glexts.h: ^ 406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:575:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 2: glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[1]); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here In file included from engine/bih.cpp:1extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' engine/aa.cpp: GLE_INITATTRIB(name, index, f, float) \ ^ 576:17shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' : warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ case 3: glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[2]); break; ^ :79/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here :1: note: expanded from here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14);glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/aa.cpp:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here :577:17: warning: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 4: glBindTexture(GL_TEXTURE_RECTANGLE, smaaareatex); tw = SMAA_AREATEX_WIDTH; th = SMAA_AREATEX_HEIGHT; break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: 13: note: expanded from macro 'GLE_INITATTRIB''glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' engine/aa.cpp#define glVertexAttrib4f_ glVertexAttrib4f:578 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: :17: note: 'glVertexAttrib4f' has been explicitly marked deprecated here warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); case 5: glBindTexture(GL_TEXTURE_RECTANGLE, smaasearchtex); tw = SMAA_SEARCHTEX_WIDTH; th = SMAA_SEARCHTEX_HEIGHT; break; ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here In file included from extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14);engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from ^shared/cube.h:65: shared/glemu.h:60:5 : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' engine/aa.cpp static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :595:13: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : glClearColor(0, 0, 0, 0); ^ 88/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396::13: 1note: 'glClearColor' has been explicitly marked deprecated here : note: extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from here engine/aa.cpp:596:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: glClear(GL_COLOR_BUFFER_BIT | (!pass ? cleardepth : 0));expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2394:13: note: 'glClear' has been explicitly marked deprecated here In file included from engine/bih.cpp:extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14);1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5 ^ : warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' engine/aa.cpp:600:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h: glEnable(GL_DEPTH_TEST);43:59: note: ^ expanded from macro 'GLE_INITATTRIB'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ engine/aa.cpp:601:13::91:1 : note: expanded from here warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib2f_ ^ glDepthFunc(GL_ALWAYS); ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here #define glVertexAttrib2f_ glVertexAttrib2fextern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/aa.cpp:603:2888:13: :13: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib2f' has been explicitly marked deprecated here glDepthRange(depthval, depthval); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:607:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2472:13: note: 'glEnable' has been explicitly marked deprecated here ^ shared/glemu.hextern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ :47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ engine/aa.cpp:608:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' glStencilFunc(GL_ALWAYS, 0x10*(pass+1), ~0); ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here ^ extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:609:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ engine/aa.cpp:613:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61: glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[pass ? 4 : 0]); ^ 5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13:warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: 'glBindTexture' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIB' extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' engine/aa.cpp:619:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4f_ glVertexAttrib4f glDepthFunc(GL_EQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2459:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:620:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/bih.cpp: ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/aa.cpp:624: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:4813:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ : warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:415:28: glStencilFunc(GL_EQUAL, 0x10*(pass+1), ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672note: expanded from macro 'glVertexAttrib3fv_' :13: #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here note: 'glStencilFunc' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:625:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); In file included from shared/cube.h:65 ^ : shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF'engine/aa.cpp:627:34: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthmask || stencil) glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' :#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 'glClear' has been explicitly marked deprecated here2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: engine/aa.cpp:634:9: warning: 'glVertexAttrib4fv' has been explicitly marked deprecated here'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[1]); extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65engine/aa.cpp:635:9: shared/glemu.h:: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ glActiveTexture_(GL_TEXTURE1); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); }shared/glexts.h : ^301 :26: note: shared/glexts.h:418expanded from macro 'glActiveTexture_' :#define glActiveTexture_ glActiveTexture ^ 27/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here note: extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glVertexAttrib4f_' engine/aa.cpp:636:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4f_ glVertexAttrib4f ^ glBindTexture(GL_TEXTURE_RECTANGLE, smaaareatex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereextern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here engine/aa.cppextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);:637: ^ 9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); }extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:638:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaasearchtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here ^ extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' engine/aa.cpp:639:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glActiveTexture_ glActiveTexture ^ static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: ^'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glexts.h :403:36: note: expanded from macro 'glEnableVertexAttribArray_' engine/aa.cpp:643:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray2462 ^ :13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : note: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65engine/aa.cpp:644: shared/glemu.h:77:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14);:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray engine/aa.cpp:645:13: warning: ^'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ :engine/aa.cpp:646:13: 2918warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : glDepthRange(0, 1); ^ 13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461::13: note: 'glDepthRange' has been explicitly marked deprecated herenote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:648:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(stencil) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' engine/aa.cpp:653:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \engine/aa.cpp:654:5: ^ warning: shared/glexts.h:403:36: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glActiveTexture_(GL_TEXTURE1);extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from 2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:655:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/cube.h glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:65: shared/glemu.h:78:5: :13: note: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glBindTexture' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ :shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_'658 #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' engine/aa.cpp:659:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttribPointer_ glVertexAttribPointer ^ glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[4]); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:660:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/aa.cpp:661:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:663:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/aa.cpp:702: GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:739: :warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: expanded from macro 'GLE_ATTRIBPOINTER' glStencilOp(GL_KEEP, GL_KEEP, val ? GL_REPLACE : GL_KEEP); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ engine/aa.cppshared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_':705:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0x80, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:706:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:711:17: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(val) glStencilFunc(GL_ALWAYS, 0x80 | aamaskstencil, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:712:30: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(aamask >= 0) glStencilFunc(GL_ALWAYS, aamaskstencil, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:730:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!aamaskstencil) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttribPointer_ glVertexAttribPointer ^ engine/aa.cpp:731:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(aamask) glStencilFunc(GL_ALWAYS, aamaskstencil, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 188 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/blend.o engine/blend.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/cdpi.o engine/cdpi.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:581:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) { glDeleteTextures(1, &tex); tex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:586:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!tex) glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:594:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:595:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:597:9: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:649:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!tex) glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:664:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) { glDeleteTextures(1, &tex); tex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:785:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, bt.tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:813:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:843:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ROW_LENGTH, bt->size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:844:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, bt->tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:845:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexSubImage2D(GL_TEXTURE_2D, 0, (ux1-tx)/step, (uy1-ty)/step, (ux2-ux1)/step, (uy2-uy1)/step, bt->format, GL_UNSIGNED_BYTE, data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:848:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/client.o engine/client.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 130 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/command.o engine/command.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :143:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :146:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :149:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :152:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :155:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :158:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :161:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :164:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :167:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :170:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :173:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :176:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :179:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :182:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :185:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :188:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :191:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); }117 warning ^ shared/glexts.h:352:23:s generated note: expanded from macro 'glBindBuffer_' . #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/console.o engine/console.cpp In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/command.cpp:1386:20: warning: unused function 'compilestr' [-Wunused-function] static inline void compilestr(vector &code, const char *word, bool macro = false) { compilestr(code, word, int(strlen(word)), macro); } ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/dynlight.o engine/dynlight.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/grass.o engine/grass.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/dynlight.cpp:In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hshared/glemu.h:55:5: warning: :55:'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) shared/glemu.h: ^ 47:9:shared/glemu.h:47 :note: expanded from macro 'GLE_INITATTRIBF' 9: note: GLE_INITATTRIB(name, index, f, float) \ ^ expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:42:51 GLE_INITATTRIB(name, index, f, float) \ ^: note: expanded from macro 'GLE_INITATTRIB'shared/glemu.h:42 :51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ :1 ^ : note: expanded from here :49:1: glVertexAttrib1f_ ^note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' shared/glexts.h:406:#define glVertexAttrib1f_ glVertexAttrib1f 27: ^ note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); 'glVertexAttrib1f' has been explicitly marked deprecated here ^extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/grass.cpp::65: shared/glemu.h:1: 55:5: warning: In file included from engine/engine.h:5: In file included from shared/cube.h:65'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : shared/glemu.h:55:5: warning: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.hshared/glemu.h:47::47:99:: note: note: expanded from macro 'GLE_INITATTRIBF' expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ GLE_INITATTRIB(name, index, f, float) \ shared/glemu.h:43: ^ 59:shared/glemu.h:43: note: expanded from macro 'GLE_INITATTRIB' 59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52 :1::52:1: note: expanded from here note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:glVertexAttrib2f_ 410:27: note: expanded from macro 'glVertexAttrib2f_' ^#define glVertexAttrib2f_ glVertexAttrib2f shared/glexts.h:410:27: ^ note: expanded from macro 'glVertexAttrib2f_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13#define glVertexAttrib2f_ glVertexAttrib2f ^ : note: 'glVertexAttrib2f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated hereextern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/grass.cpp:In file included from engine/engine.h1: :5: In file included from engine/engine.hIn file included from shared/cube.h:5:65: In file included from : shared/glemu.h:shared/cube.h:55:65: 5:shared/glemu.h: warning: 55:'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: warning: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^9: note: shared/glemu.h:expanded from macro 'GLE_INITATTRIBF' 47:9: GLE_INITATTRIB(name, index, f, float) \ ^ note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:44:67 GLE_INITATTRIB(name, index, f, float) \ ^ :shared/glemu.h: note: expanded from macro 'GLE_INITATTRIB'44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ glVertexAttrib3f_ ^ shared/glexts.h::414:27:55: note: expanded from macro 'glVertexAttrib3f_' 1: #define glVertexAttrib3f_ glVertexAttrib3f ^ note: expanded from here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereglVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1In file included from engine/grass.cpp:1: : note: expanded from hereIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) glVertexAttrib4f_ ^ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' shared/glemu.h:47:9#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^In file included from engine/dynlight.cpp:1 : In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h:5: 2908:In file included from shared/cube.h:13:65: note: shared/glemu.h:'glVertexAttrib4f' has been explicitly marked deprecated here 55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' In file included from engine/grass.cpp:1: #define glVertexAttrib3fv_ glVertexAttrib3fv ^ In file included from engine/engine.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28955: In file included from :13shared/cube.h:: note: 65: 'glVertexAttrib3fv' has been explicitly marked deprecated here shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_'In file included from engine/dynlight.cpp: 1: In file included from #define glVertexAttrib3fv_ glVertexAttrib3fv ^engine/engine.h: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28955: :13:In file included from shared/cube.h note: :65'glVertexAttrib3fv' has been explicitly marked deprecated here : shared/glemu.h:55:5: warning: extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'In file included from engine/grass.cpp: 1: In file included from #define glVertexAttrib4f_ glVertexAttrib4f ^ engine/engine.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5: 2908:In file included from shared/cube.h13::65: shared/glemu.h note: :55'glVertexAttrib4f' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ In file included from engine/dynlight.cppshared/glexts.h::1: 418:In file included from engine/engine.h27::5 note: : In file included from expanded from macro 'glVertexAttrib4f_' shared/cube.h:65: shared/glemu.h:#define glVertexAttrib4f_ glVertexAttrib4f 55:5: ^ warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^note: 'glVertexAttrib4f' has been explicitly marked deprecated here shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411In file included from engine/grass.cpp:1: In file included from :28: note: expanded from macro 'glVertexAttrib2fv_'engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: 55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib2fv_ glVertexAttrib2fv ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: shared/glemu.hnote: 'glVertexAttrib2fv' has been explicitly marked deprecated here :50:50: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/dynlight.cpp:1: In file included from extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_'In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65#define glVertexAttrib4fv_ glVertexAttrib4fv : shared/glemu.h ^ :55:5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2909:13: note: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) 'glVertexAttrib4fv' has been explicitly marked deprecated here ^ shared/glemu.h:51:50extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:In file included from engine/dynlight.cpp: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here1: In file included from engine/engine.h :5: In file included from shared/cube.h:65extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); : shared/glemu.h:56 ^ :5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/grass.cpp:1 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ : In file included from engine/engine.h::5: In file included from 61:shared/cube.h:1:65: shared/glemu.h: note: expanded from here 56:5: glVertexAttrib1f_ ^ warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h: 406: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ 27:shared/glemu.h: note: expanded from macro 'glVertexAttrib1f_' 47:9#define glVertexAttrib1f_ glVertexAttrib1f ^ : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ ^note: 'glVertexAttrib1f' has been explicitly marked deprecated here shared/glemu.h:42:51extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here In file included from glVertexAttrib1f_ ^ engine/dynlight.cpp:1shared/glexts.h:: In file included from 406:27: note: engine/engine.h:5: In file included from shared/cube.hexpanded from macro 'glVertexAttrib1f_':65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ #define glVertexAttrib1f_ glVertexAttrib1f ^ shared/glemu.h:47:9/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:: note: 13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here expanded from macro 'GLE_INITATTRIBF'extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: In file included from note: expanded from here engine/grass.cpp:1: In file included from glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated hereengine/engine.h:5 : In file included from shared/cube.h:65: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); shared/glemu.h:56:5: ^ warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :In file included from engine/dynlight.cpp:1: 64:1:In file included from engine/engine.h note: :5: In file included from expanded from here shared/cube.h:65: shared/glemu.hglVertexAttrib2f_ ^:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:410 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ :shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 27 GLE_INITATTRIB(name, index, f, float) \: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ ^ shared/glemu.h:44:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:67:2888: note: 13: note: 'glVertexAttrib2f' has been explicitly marked deprecated hereexpanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: In file included from engine/grass.cpp:1note: expanded from macro 'glVertexAttrib3f_': In file included from engine/engine.h:5: In file included from shared/cube.h :65: shared/glemu.h:#define glVertexAttrib3f_ glVertexAttrib3f ^56: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:135:: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib3f' has been explicitly marked deprecated here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: In file included from engine/dynlight.cppexpanded from macro 'GLE_INITATTRIB' :1: In file included from engine/engine.h:5 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1:: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'expanded from here glVertexAttrib3f_ ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ shared/glexts.h^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' :#define glVertexAttrib4f_ glVertexAttrib4f ^ 414/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908::13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 27: note: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from engine/grass.cpp:In file included from shared/cube.h:65: shared/glemu.h1: :56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/engine.h :5: In file included from shared/cube.h:65 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ : shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ : note: expanded from macro 'GLE_INITATTRIBF' ^ GLE_INITATTRIB(name, index, f, float) \ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:#define glVertexAttrib4f_ glVertexAttrib4f ^ 48/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::49: note: expanded from macro 'GLE_INITATTRIBF' 2908:13: note: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ 'glVertexAttrib4f' has been explicitly marked deprecated here ^ shared/glexts.h:415:28: note: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from engine/dynlight.cppextern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR)In file included from engine/grass.cpp ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' :1: In file included from engine/engine.h:5 static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ : In file included from ^ shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ #define glVertexAttrib2fv_ glVertexAttrib2fv ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :27: note: expanded from macro 'glVertexAttrib4f_' ^ #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/glemu.h:56:5: ^ warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) shared/glexts.h: ^ 419:28: note: expanded from macro 'glVertexAttrib4fv_' shared/glemu.h:50:50: #define glVertexAttrib4fv_ glVertexAttrib4fv ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'GLE_INITATTRIBF' 2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'glVertexAttrib2fv_' ^ #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/grass.cppshared/cube.h::1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:565: : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ ^shared/glemu.h: shared/glemu.h:53:51:50:86: note: note: expanded from macro 'GLE_INITATTRIBN' expanded from macro 'GLE_INITATTRIBF' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } :73:1: note: ^ shared/glexts.h:expanded from here419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: glVertexAttrib4Nub_ ^ shared/glexts.h:429:'glVertexAttrib4fv' has been explicitly marked deprecated here29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:In file included from engine/grass.cpp:5: 1: In file included from In file included from shared/cube.hengine/engine.h::65: 5: shared/glemu.h:58In file included from shared/cube.h:66:65: warning: : shared/glemu.h'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) shared/glexts.h: ^ 429:29shared/glemu.h:: 53:note: expanded from macro 'glVertexAttrib4Nub_'86: note: expanded from macro 'GLE_INITATTRIBN' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ 'glVertexAttrib4Nub' has been explicitly marked deprecated here :73:1: note: expanded from here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/dynlight.cpp:1: 2901:In file included from engine/engine.h:13:5: note: In file included from shared/cube.h'glVertexAttrib4Nub' has been explicitly marked deprecated here :65: shared/glemu.h:59:48: warning: extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13In file included from engine/grass.cpp:: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 1: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^:65 : shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429In file included from engine/dynlight.cpp:1:29: note: : In file included from engine/engine.h:5expanded from macro 'glVertexAttrib4Nub_': In file included from shared/cube.h:65: shared/glemu.h:#define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ 60/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5: warning: :2901:'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: glVertexAttrib1f_ shared/glemu.h:59:48: ^warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h:430:30::2882 note: :13expanded from macro 'glVertexAttrib4Nubv_' : note: 'glVertexAttrib1f' has been explicitly marked deprecated here #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from shared/cube.h::65: shared/glemu.h:6065: shared/glemu.h::5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h GLE_INITATTRIB(name, index, f, float) \ ^ :47:9:shared/glemu.h:43:59 note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ ^ note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here :79:1: glVertexAttrib1f_note: expanded from here ^ shared/glexts.h:glVertexAttrib2f_ ^ shared/glexts.h:410:27: 406note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: :27: note: expanded from macro 'glVertexAttrib1f_' 'glVertexAttrib2f' has been explicitly marked deprecated here#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from engine/grass.cpp:1: In file included from engine/engine.h:In file included from shared/cube.h:655: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from shared/cube.h: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 65: shared/glemu.h:60: GLE_INITATTRIB(name, index, f, float) \ ^ 5:shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ ^ :82:1: note: expanded from here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib3f_ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: ^note: shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here :13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' In file included from engine/dynlight.cpp#define glVertexAttrib3f_ glVertexAttrib3f ^ :1: In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2894:13: note: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0)'glVertexAttrib3f' has been explicitly marked deprecated here ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h1: note: expanded from here :60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]glVertexAttrib4f_ ^ shared/glexts.h: 418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: glVertexAttrib4f_ ^ warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49::418 note: expanded from macro 'GLE_INITATTRIBF' : static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 27: #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895note: :13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.hIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60::49:58: note: expanded from macro 'GLE_INITATTRIBF' 5 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418:27: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48note: :49: note: expanded from macro 'GLE_INITATTRIBF'expanded from macro 'glVertexAttrib4f_' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib4f_ glVertexAttrib4f #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ^extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \engine/dynlight.cpp:1: ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/engine.h:5: In file included from #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 5extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: In file included from engine/dynlight.cpp:1: expanded from macro 'GLE_INITATTRIBF' In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5 static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 28: note: expanded from macro 'glVertexAttrib2fv_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h#define glVertexAttrib2fv_ glVertexAttrib2fv ^ :51/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::502889:: note: expanded from macro 'GLE_INITATTRIBF' 13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 28: ^ note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61shared/glemu.h::560:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0)warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h: ^ shared/glemu.h:5147:9: note: expanded from macro 'GLE_INITATTRIBF':50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: ^ note: expanded from macro 'GLE_INITATTRIB'shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^#define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here:88:1 : note: expanded from here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9In file included from engine/dynlight.cpp:1: note: expanded from macro 'GLE_INITATTRIBF': In file included from engine/engine.h:5: In file included from shared/cube.h: GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 65: shared/glemu.h:61: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) :88:1: note: ^ shared/glemu.h:47expanded from here :9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:glVertexAttrib1f_ ^ 59shared/glexts.h: note: expanded from macro 'GLE_INITATTRIB' :406:27 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: :note: note: expanded from macro 'glVertexAttrib1f_'expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib1f_ glVertexAttrib1f ^#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: :13'glVertexAttrib2f' has been explicitly marked deprecated here : note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/grass.cpp GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:1: In file included from engine/engine.h:5: :67:In file included from shared/cube.h:65: shared/glemu.h:61: 5: warning: note: expanded from macro 'GLE_INITATTRIB''glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ 47:9 ^ : note: expanded from macro 'GLE_INITATTRIBF' :94:1: note: GLE_INITATTRIB(name, index, f, float) \ expanded from here ^ shared/glemu.h:glVertexAttrib3f_ 43:^ 59:shared/glexts.h:414 note: :27:expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2894::9113::1 note: : note: 'glVertexAttrib3f' has been explicitly marked deprecated here expanded from here glVertexAttrib2f_ ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h:410: ^ 27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/grass.cpp:1: In file included from engine/engine.h: GLE_INITATTRIB(name, index, f, float) \ 5: ^ In file included from shared/glemu.h:45shared/cube.h::7565: : note: shared/glemu.h:expanded from macro 'GLE_INITATTRIB' 61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) :97 ^ :shared/glemu.h:471: note: expanded from here:9 : note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib4f_ ^ shared/glexts.h: GLE_INITATTRIB(name, index, f, float) \ 418: ^ 27shared/glemu.h:: 44:note: expanded from macro 'glVertexAttrib4f_'67: #define glVertexAttrib4f_ glVertexAttrib4f note: expanded from macro 'GLE_INITATTRIB' ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 note: expanded from here: note: 'glVertexAttrib4f' has been explicitly marked deprecated here glVertexAttrib3f_ ^ shared/glexts.h:414:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); 27: ^ note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ In file included from engine/grass.cpp:shared/glemu.h:1: In file included from 48:engine/engine.h:49:5: In file included from note: shared/cube.h:expanded from macro 'GLE_INITATTRIBF' 65: shared/glemu.h:61:5: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ warning: ^ 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:415: 28: note: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ expanded from macro 'glVertexAttrib3fv_' shared/glemu.h:47:9: #define glVertexAttrib3fv_ glVertexAttrib3fv ^ note: expanded from macro 'GLE_INITATTRIBF' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895: GLE_INITATTRIB(name, index, f, float) \ ^ 13: shared/glemu.h:45note: 'glVertexAttrib3fv' has been explicitly marked deprecated here :75: note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:In file included from engine/dynlight.cpp:418:1: In file included from 27:engine/engine.h:5 note: : In file included from expanded from macro 'glVertexAttrib4f_' shared/cube.h:65: #define glVertexAttrib4f_ glVertexAttrib4f ^shared/glemu.h: 61:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5:2908: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : note: expanded from macro 'GLE_INITATTRIBF' ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: In file included from engine/grass.cpp:note: 'glVertexAttrib4f' has been explicitly marked deprecated here1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \:61:5 ^ shared/glexts.h:415: :28:warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttrib3fv_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ In file included from engine/grass.cpp:1shared/glexts.h:411:: In file included from 28: note: expanded from macro 'glVertexAttrib2fv_'engine/engine.h: 5: #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from shared/cube.h:65: shared/glemu.h:61:5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib2fv' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.hextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5 static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ : warning: shared/glexts.h:'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419:28: note: expanded from macro 'glVertexAttrib4fv_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' In file included from #define glVertexAttrib2fv_ glVertexAttrib2fvengine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: shared/glemu.h:622889::6013: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^In file included from engine/grass.cpp :1shared/glexts.h:418:27:: In file included from note: engine/engine.h:expanded from macro 'glVertexAttrib4f_' 5: In file included from shared/cube.h:#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 2908:13 static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^: note: 'glVertexAttrib4f' has been explicitly marked deprecated here shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);#define glVertexAttrib4fv_ glVertexAttrib4fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1: In file included from static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.hengine/engine.h:5: :In file included from shared/cube.h:65: shared/glemu.h418:27: note: expanded from macro 'glVertexAttrib4f_' :62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^: 2908:13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:: 13:note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: 5: In file included from shared/cube.hIn file included from shared/cube.h:65: :65shared/glemu.h:64: shared/glemu.h:77::63 warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:47 : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^shared/glexts.h: 418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ shared/glexts.h:418:27:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1: In file included from static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:engine/engine.h:5: 418:In file included from shared/cube.h:27:65: note: shared/glemu.h:expanded from macro 'glVertexAttrib4f_' 64:77: warning: #define glVertexAttrib4f_ glVertexAttrib4f ^'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); note: ^ expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : In file included from shared/cube.h: ^ 65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from engine/grass.cpp#define glVertexAttrib4fv_ glVertexAttrib4fv ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:1: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f In file included from engine/dynlight.cpp ^ :1: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:In file included from engine/engine.h13::5 note: : In file included from 'glVertexAttrib4f' has been explicitly marked deprecated here shared/cube.h:65: shared/glemu.h:76:61:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419In file included from engine/dynlight.cpp:1:28: In file included from engine/engine.h:: 5: In file included from note: expanded from macro 'glVertexAttrib4fv_'shared/cube.h:65 : shared/glemu.h:#define glVertexAttrib4fv_ glVertexAttrib4fv ^ 77:51/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909: :13warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); shared/glexts.h: ^ 404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5 static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ : shared/glexts.h:403:36: In file included from shared/cube.hnote: expanded from macro 'glEnableVertexAttribArray_' :65: shared/glemu.h:78#define glEnableVertexAttribArray_ glEnableVertexAttribArray :5 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: warning: 2917:'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.hextern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :69 ^ :54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36:In file included from engine/grass.cpp note: :1expanded from macro 'glEnableVertexAttribArray_' : In file included from engine/engine.h:5: #define glEnableVertexAttribArray_ glEnableVertexAttribArray In file included from shared/cube.h ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:65: 2917:shared/glemu.h:13:77: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2918:shared/glemu.h:13:70: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/dynlight.cpp:1shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h:5 GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:: In file included from shared/cube.h:65: shared/glemu.h:54:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ 13: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:403shared/glexts.h::36433:: 32:note: expanded from macro 'glEnableVertexAttribArray_' note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: ^ note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36:In file included from engine/grass.cpp:1 note: expanded from macro 'glEnableVertexAttribArray_' : #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ 404:37: note: expanded from macro 'glDisableVertexAttribArray_' shared/glemu.h:73:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h13:2918:13: : note: note: expanded from macro 'GLE_ATTRIBPOINTER' 'glDisableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.hIn file included from engine/engine.h:5: In file included from shared/cube.h::73:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:#define glEnableVertexAttribArray_ glEnableVertexAttribArray 32: note: expanded from macro 'glVertexAttribPointer_' ^ #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916'glEnableVertexAttribArray' has been explicitly marked deprecated here :13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:In file included from engine/grass.cpp:1: In file included from engine/engine.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5 GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' : static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404::1337: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here :extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79In file included from engine/dynlight.cpp:1:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^In file included from engine/engine.h:5: In file included from shared/glemu.h:73:13: shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ 2916/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:13: : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, )shared/cube.h:65: shared/glemu.h:81:5: warning: ^ shared/glemu.h'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ expanded from macro 'GLE_ATTRIBPOINTER'shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) : ^ shared/glemu.h:7065: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :46 GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ : note: expanded from macro 'GLE_ATTRIBPOINTER'shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: 'glVertexAttribPointer' has been explicitly marked deprecated here note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/dynlight.cpp:1#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :2917In file included from engine/engine.h:13:5: In file included from shared/cube.h:65: shared/glemu.h:: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65#define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916: :shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:shared/glexts.h5: In file included from :shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h::6937: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray :54: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/grass.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, )engine/dynlight.cpp:1: In file included from engine/engine.h ^ shared/glemu.h:73::5: 13In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ note: expanded from macro 'GLE_ATTRIBPOINTER' ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433 :32shared/glexts.h:: note: expanded from macro 'glVertexAttribPointer_' 404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glVertexAttribPointer_ glVertexAttribPointer#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:engine/dynlight.cpp:1: 54:In file included from engine/engine.h note: :5: In file included from shared/cube.h:65: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13#define glEnableVertexAttribArray_ glEnableVertexAttribArray : note: expanded from macro 'GLE_ATTRIBPOINTER' ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:433: :32note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : note: expanded from macro 'glVertexAttribPointer_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);#define glVertexAttribPointer_ glVertexAttribPointer ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ In file included from engine/dynlight.cppshared/glemu.h::1: In file included from 70:engine/engine.h:46:5: In file included from note: shared/cube.h:expanded from macro 'GLE_ATTRIBPOINTER' 65: shared/glemu.h:83:5: warning: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:404 :37: note: expanded from macro 'glDisableVertexAttribArray_' GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'GLE_ATTRIBPOINTER' 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from engine/dynlight.cpp::182:: In file included from engine/engine.h:55:: In file included from warning: shared/cube.h:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65: shared/glemu.h:83:5 GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) : ^ warning: shared/glemu.h:73'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ shared/glexts.hextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ In file included from shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/cube.h static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h::40365: shared/glemu.h:83:5: warning: :36: note: expanded from macro 'glEnableVertexAttribArray_' 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:2917:73:1313:: note: note: expanded from macro 'GLE_ATTRIBPOINTER' 'glEnableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: In file included from engine/grass.cpp:note: 'glVertexAttribPointer' has been explicitly marked deprecated here 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/dynlight.cpp:1 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ : shared/glexts.h:404:In file included from engine/engine.h:537:: In file included from note: shared/cube.h:65: shared/glemu.hexpanded from macro 'glDisableVertexAttribArray_' :84:5: #define glDisableVertexAttribArray_ glDisableVertexAttribArray warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/grass.cpp:1: In file included from #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:5: : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from shared/cube.h:65: shared/glemu.h:83extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^:5 : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ In file included from engine/dynlight.cpp:1shared/glemu.h:: In file included from engine/engine.h73::513: note: expanded from macro 'GLE_ATTRIBPOINTER' : In file included from shared/cube.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:65: :433:32: note: expanded from macro 'glVertexAttribPointer_' shared/glemu.h:84:5#define glVertexAttribPointer_ glVertexAttribPointer : ^ warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/grass.cpp:1: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ In file included from shared/glexts.h:404engine/engine.h::375: : In file included from shared/cube.hnote: expanded from macro 'glDisableVertexAttribArray_':65 : shared/glemu.h:84:5:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :54 ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36In file included from engine/dynlight.cpp:1: note: expanded from macro 'glEnableVertexAttribArray_' : In file included from engine/engine.h:5: In file included from #define glEnableVertexAttribArray_ glEnableVertexAttribArray shared/cube.h: ^ 65: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:84:5:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32:In file included from engine/grass.cpp: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84 :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^In file included from engine/dynlight.cpp shared/glexts.h:404:1: In file included from :37engine/engine.h:5: In file included from : shared/cube.hnote: expanded from macro 'glDisableVertexAttribArray_' :65: shared/glemu.h#define glDisableVertexAttribArray_ glDisableVertexAttribArray:85:5: ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/grass.cppshared/glemu.h:85:5::1 warning: : In file included from engine/engine.h'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: In file included from shared/cube.h:65: shared/glemu.h:84: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^5: shared/glemu.h:70:46: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) note: ^ shared/glemu.h:73:13:expanded from macro 'glDisableVertexAttribArray_' note: expanded from macro 'GLE_ATTRIBPOINTER' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:In file included from engine/grass.cpp13::1: note: In file included from engine/engine.hexpanded from macro 'GLE_ATTRIBPOINTER' :5: In file included from shared/cube.h:65: shared/glemu.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ 85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:433:32: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403: 36:note: expanded from macro 'glVertexAttribPointer_' note: expanded from macro 'glEnableVertexAttribArray_' #define glVertexAttribPointer_ glVertexAttribPointer#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:2917:13: 13:note: 'glVertexAttribPointer' has been explicitly marked deprecated here note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: In file included from engine/dynlight.cpp'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1: In file included from engine/engine.h:5: In file included from shared/cube.h GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) :65 ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: shared/glemu.h:: 87:57: note: expanded from macro 'glDisableVertexAttribArray_'warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918shared/glexts.h:352:13:23: : note: expanded from macro 'glBindBuffer_'note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glBindBuffer_ glBindBuffer ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867 ^ :13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from In file included from engine/dynlight.cppengine/engine.h::1: In file included from engine/engine.h:5: 5: In file included from shared/cube.hIn file included from shared/cube.h:65: :65shared/glemu.h:88: shared/glemu.h:37:85:5: : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ ^shared/glexts.h :352shared/glemu.h::2373:: 13: note: expanded from macro 'glBindBuffer_'note: expanded from macro 'GLE_ATTRIBPOINTER' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^2867: shared/glexts.h:433:13: note: 'glBindBuffer' has been explicitly marked deprecated here 32: note: expanded from macro 'glVertexAttribPointer_'extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/grass.cpp:2867:1: 13: note: 'glBindBuffer' has been explicitly marked deprecated here In file included from engine/engine.h:5extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here In file included from engine/dynlight.cpp:1: extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23:'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ :2942:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943 :13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1: In file included from engine/engine.h:122 case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13:: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.h:50:33: In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ note: shared/glexts.h:395expanded from macro 'glUniform2iv_':23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_'#define glUniform2iv_ glUniform2iv #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here ^extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2947:13: case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13note: 'glUniform2iv' has been explicitly marked deprecated here : note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here In file included from extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' engine/grass.cpp#define glUniform3iv_ glUniform3iv : ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glUniform3iv' has been explicitly marked deprecated here case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here ^ extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here In file included from extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952::33: warning: 13:'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glUniformMatrix4fv' has been explicitly marked deprecated here case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h: 58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:264:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!grassvbo) glGenBuffers_(1, &grassvbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:268:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, grassvbosize, size == grassvbosize ? grassverts.getbuf() : NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:269:30: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(size != grassvbosize) glBufferSubData_(GL_ARRAY_BUFFER, 0, size, grassverts.getbuf()); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:301:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:323:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, g.tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:331:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:333:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:351:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:356:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(grassvbo) { glDeleteBuffers_(1, &grassvbo); grassvbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/http.o engine/http.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 126 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/irc.o engine/irc.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 118 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/light.o engine/light.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/main.o engine/main.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generatedIn file included from engine/light.cpp:1: . In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/master.o engine/master.cpp In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:Package 'x11', required by 'virtual:world', not found 122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/material.o engine/material.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:178:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:179:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, renderw, renderh, GL_RGB, GL_UNSIGNED_BYTE, image.data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:1155:29: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(screenw/2, screenh/2, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel.v[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 120 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/menus.o engine/menus.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:485:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:505:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:662:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:667:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:713:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:714:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:715:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:734:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(m.envmap)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:745:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:751:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:756:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:760:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:772:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:778:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:779:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:802:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:808:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:813:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:818:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/movie.o engine/movie.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 136 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/normal.o engine/normal.cpp In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_'Package 'x11', required by 'virtual:world', not found #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octa.o engine/octa.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:962:42: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scaletex[0] || scaletex[1]) { glDeleteTextures(2, scaletex); memset(scaletex, 0, sizeof(scaletex)); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1011:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1021:38: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!scaletex[i]) glGenTextures(1, &scaletex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1049:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1050:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage2D(GL_TEXTURE_RECTANGLE, 0, 0, 0, 0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1060:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, dw, dh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1061:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1073:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1074:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, m.w/4, m.h); SETSHADER(moviey); screenquadflipped(m.w, m.h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1075:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(m.w/4, 0, m.w/8, m.h/2); SETSHADER(movieu); screenquadflipped(m.w, m.h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1076:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(m.w/4, m.h/2, m.w/8, m.h/2); SETSHADER(moviev); screenquadflipped(m.w, m.h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1078:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w/4, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1079:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, m.w/4, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1080:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize], m.w/8, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1081:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(m.w/4, 0, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1082:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize + planesize/4], m.w/8, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1083:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(m.w/4, m.h/2, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize + planesize/4]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1089:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1092:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1095:14: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1133:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1143:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 139 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octaedit.o engine/octaedit.cpp In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octarender.o engine/octarender.cpp In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:97:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:98:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:99:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:112:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:113:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:550:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:551:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:552:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:588:35: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selgridwidth != 1) glLineWidth(selgridwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:590:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:600:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(selectionwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:602:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:617:34: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selboxgridwidth != 1) glLineWidth(selboxgridwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:619:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:629:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selboxgridrefwidth != 1) glLineWidth(selboxgridrefwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:631:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selboxgridrefwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:647:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selbox2dwidth != 1) glLineWidth(selbox2dwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:649:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:659:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selbox3dwidth != 1) glLineWidth(selbox3dwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:661:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selbox3dwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:680:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:681:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1362:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1363:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1515:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!p.vbo) glGenBuffers_(1, &p.vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1517:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, verts.length()*sizeof(vertex), verts.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1521:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!p.ebo) glGenBuffers_(1, &p.ebo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1523:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, tris.length()*sizeof(ushort), tris.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1639:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1641:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1648:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1651:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33engine/octaedit.cpp:3292:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ 399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.hengine/octaedit.cpp:3299:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:59 :33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, glowtex->id); ^ case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fvextern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3300:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3312:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, detailtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3324:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, layertex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3338:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(j == 2) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:38:9: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteBuffers_(1, &vbo); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:49:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:51:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(target, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:52:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(target, len, buf, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:53:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(target, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/physics.o engine/physics.cpp In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 122 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/pvs.o engine/pvs.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 155 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendergl.o engine/rendergl.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/renderlights.o engine/renderlights.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:313:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_NUM_EXTENSIONS, &numexts); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:322:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] const char *exts = (const char *)glGetString(GL_EXTENSIONS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:347:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &depthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:349:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:363:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &depthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:375:40: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxvendor", (const char *)glGetString(GL_VENDOR)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:376:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxrenderer", (const char *)glGetString(GL_RENDERER)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:377:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxversion", (const char *)glGetString(GL_VERSION)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:528:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] const char *glslstr = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:539:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:543:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &texunits); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:547:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &vtexunits); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:551:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &cubetexsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:553:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_DRAW_BUFFERS, &drawbufs); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:875:8: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:929:13: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, &dualbufs); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1097:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gpu) glGenQueries_(timer::MAXQUERY, t.query); ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' #define glGenQueries_ glGenQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1112:9: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBeginQuery_(GL_TIME_ELAPSED_EXT, t->query[timercycle]); ^ shared/glexts.h:362:23: note: expanded from macro 'glBeginQuery_' #define glBeginQuery_ glBeginQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1124:9: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEndQuery_(GL_TIME_ELAPSED_EXT); ^ shared/glexts.h:363:21: note: expanded from macro 'glEndQuery_' #define glEndQuery_ glEndQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1141:17: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetQueryObjectiv_(t.query[timercycle], GL_QUERY_RESULT_AVAILABLE, &available); ^ shared/glexts.h:365:29: note: expanded from macro 'glGetQueryObjectiv_' #define glGetQueryObjectiv_ glGetQueryObjectiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1156:19: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t.gpu) glDeleteQueries_(timer::MAXQUERY, t.query); ^ shared/glexts.h:361:26: note: expanded from macro 'glDeleteQueries_' #define glDeleteQueries_ glDeleteQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1221:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1226:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1228:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1229:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1230:5: warning: 'glClearStencil' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearStencil(0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2399:13: note: 'glClearStencil' has been explicitly marked deprecated here extern void glClearStencil (GLint s) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1231:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1232:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1233:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1234:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1235:5: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1237:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_LINE_SMOOTH); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1240:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace(GL_CW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1241:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1242:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1249:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1474:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonOffset(polygonoffsetfactor, polygonoffsetunits); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1475:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(type); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1489:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(type); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1685:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &screenquadvbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1688:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1695:25: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(screenquadvbo) { glDeleteBuffers_(1, &screenquadvbo); screenquadvbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1704:5: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1956:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1957:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1965:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1975:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(minimaptex) { glDeleteTextures(1, &minimaptex); minimaptex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1986:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, minimaptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2007:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2012:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2017:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!minimaptex) glGenTextures(1, &minimaptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2065:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2066:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2091:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2092:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2104:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2105:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2107:5: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2108:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2118:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2151:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2152:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2165:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2168:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2173:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2176:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2179:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2182:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2194:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2197:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2198:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2273:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2274:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2283:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2284:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2329:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2330:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2337:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2341:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2345:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2351:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2357:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2359:5: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2362:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2365:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2368:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2380:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2386:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2391:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2393:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2395:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2397:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2400:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2404:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2406:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2409:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2410:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2504:9: warning: 'glFinish' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFinish(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2489:13: note: 'glFinish' has been explicitly marked deprecated here extern void glFinish (void) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendermodel.o engine/rendermodel.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:45:31: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(5) if(!bloomtex[i]) glGenTextures(1, &bloomtex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:56:26: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!bloomtex[5]) glGenTextures(1, &bloomtex[5]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:63:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &bloompbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:64:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_PIXEL_PACK_BUFFER, bloompbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:65:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_PIXEL_PACK_BUFFER, 4*(hasTF ? sizeof(GLfloat) : sizeof(GLushort))*(hasTRG ? 1 : 3), NULL, GL_DYNAMIC_COPY); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:66:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_PIXEL_PACK_BUFFER, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:87:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(bloompbo) { glDeleteBuffers_(1, &bloompbo); bloompbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:89:32: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(6) if(bloomtex[i]) { glDeleteTextures(1, &bloomtex[i]); bloomtex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:180:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!aonoisetex) glGenTextures(1, &aonoisetex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:192:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!aotex[i]) glGenTextures(1, &aotex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:201:13: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:202:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:208:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!aotex[3]) glGenTextures(1, &aotex[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:226:29: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(4) if(aotex[i]) { glDeleteTextures(1, &aotex[i]); aotex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:227:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(aonoisetex) { glDeleteTextures(1, &aonoisetex); aonoisetex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:289:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[2] ? aotex[2] : aotex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:300:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:301:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:308:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, aow, aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:315:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:321:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, aow, aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:322:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:325:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:326:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:330:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:331:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:334:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:335:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, aonoisetex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:336:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:350:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, i ? viewh : aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:351:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:352:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:353:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:354:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:355:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:362:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, aow, aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:363:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i%2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:364:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:365:24: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(linear) glBindTexture(GL_TEXTURE_RECTANGLE, aotex[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:366:34: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:367:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:368:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:379:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, aow, aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:381:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i%2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:387:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:395:32: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(2) if(scaletex[i]) { glDeleteTextures(1, &scaletex[i]); scaletex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:408:26: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!scaletex[i]) glGenTextures(1, &scaletex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:445:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, gw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:446:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:450:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:451:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[1]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:458:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:459:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:490:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:491:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:495:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_TEXTURE_SAMPLES, &samples); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:498:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:509:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_SAMPLES, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:511:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:513:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:567:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffers_(numbufs, drawbufs); ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' #define glDrawBuffers_ glDrawBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:575:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msdepthtex) { glDeleteTextures(1, &msdepthtex); msdepthtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:576:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(mscolortex) { glDeleteTextures(1, &mscolortex); mscolortex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:577:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msnormaltex) { glDeleteTextures(1, &msnormaltex); msnormaltex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:578:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msglowtex) { glDeleteTextures(1, &msglowtex); msglowtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:582:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(mshdrtex) { glDeleteTextures(1, &mshdrtex); mshdrtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:584:24: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msrefracttex) { glDeleteTextures(1, &msrefracttex); msrefracttex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:626:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!msdepthtex) glGenTextures(1, &msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:627:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!mscolortex) glGenTextures(1, &mscolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:628:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!msnormaltex) glGenTextures(1, &msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:634:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:637:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:639:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:643:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!msglowtex) glGenTextures(1, &msglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:644:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:658:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:667:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:668:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (ghasstencil ? GL_STENCIL_BUFFER_BIT : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:680:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!mshdrtex) glGenTextures(1, &mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:691:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:692:13: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetError(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:694:16: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(glGetError() == GL_NO_ERROR) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:708:27: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!msrefracttex) glGenTextures(1, &msrefracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:713:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msrefracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:800:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!gdepthtex) glGenTextures(1, &gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:801:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!gcolortex) glGenTextures(1, &gcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:802:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!gnormaltex) glGenTextures(1, &gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:803:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!gglowtex) glGenTextures(1, &gglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:836:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:837:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (ghasstencil ? GL_STENCIL_BUFFER_BIT : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:840:17: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!hdrtex) glGenTextures(1, &hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:855:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!refracttex) glGenTextures(1, &refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:877:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gdepthtex) { glDeleteTextures(1, &gdepthtex); gdepthtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:878:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gcolortex) { glDeleteTextures(1, &gcolortex); gcolortex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:879:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gnormaltex) { glDeleteTextures(1, &gnormaltex); gnormaltex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:880:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gglowtex) { glDeleteTextures(1, &gglowtex); gglowtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:884:18: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(hdrtex) { glDeleteTextures(1, &hdrtex); hdrtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:886:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(refracttex) { glDeleteTextures(1, &refracttex); refracttex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:905:25: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glClear(GL_STENCIL_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:911:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, w, h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:917:17: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:918:17: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:919:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:921:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_ALWAYS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:926:14: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:929:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:934:29: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:935:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:937:14: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:992:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:995:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, dw, dh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1005:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1007:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1079:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, pw, ph); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1084:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, pw, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1090:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1093:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1115:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, cw, ch); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1116:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, ptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1148:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, cw, ch); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1149:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, ltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1162:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, bloompbo ? 4 : 1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1163:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1164:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1166:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1169:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1173:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_PIXEL_PACK_BUFFER, bloompbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1174:13: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1175:13: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, 4, 1, hasTRG ? GL_RED : GL_RGB, hasTF ? GL_FLOAT : GL_UNSIGNED_SHORT, NULL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1176:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_PIXEL_PACK_BUFFER, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1197:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1198:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, bloomtex[4]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1199:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1202:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, b0w, b0h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1204:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, ptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1214:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, b1w, b1h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1216:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1228:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1229:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1230:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1231:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1232:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1247:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1248:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1249:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1250:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1251:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1258:21: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1259:21: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, 0, 0x80); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1260:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1264:21: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, 0x80, 0x80); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1267:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1282:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1283:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1284:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1285:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1286:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1309:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1320:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1339:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1349:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, gw, gh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1351:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1352:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1354:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_NOTEQUAL, 0, debugstencil); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1355:5: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1356:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1360:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1363:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1368:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1379:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1423:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rhtex[i]) glGenTextures(1, &rhtex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1427:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1428:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1429:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1431:13: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, border); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1449:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffers_(4, drawbufs); ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' #define glDrawBuffers_ glDrawBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1454:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rsmdepthtex) glGenTextures(1, &rsmdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1455:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rsmcolortex) glGenTextures(1, &rsmcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1456:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rsmnormaltex) glGenTextures(1, &rsmnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1472:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffers_(2, drawbufs); ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' #define glDrawBuffers_ glDrawBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1488:29: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(8) if(rhtex[i]) { glDeleteTextures(1, &rhtex[i]); rhtex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1491:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rsmdepthtex) { glDeleteTextures(1, &rsmdepthtex); rsmdepthtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1492:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rsmcolortex) { glDeleteTextures(1, &rsmcolortex); rsmcolortex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1493:24: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rsmnormaltex) { glDeleteTextures(1, &rsmnormaltex); rsmnormaltex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1545:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, debugrsm == 2 ? rsmnormaltex : rsmcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1557:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, rhtex[5]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1571:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[1]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1736:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1737:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1738:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1743:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1744:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1745:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1764:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(shadowatlastarget, shadowatlastex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1778:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!shadowatlastex) glGenTextures(1, &shadowatlastex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1782:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1783:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1789:5: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1790:5: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1802:26: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(shadowatlastex) { glDeleteTextures(1, &shadowatlastex); shadowatlastex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ 215 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/renderparticles.o engine/renderparticles.cpp engine/renderlights.cpp:2414:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, avatarmask, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2415:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2416:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2425:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2482:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!voltex[i]) glGenTextures(1, &voltex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2503:30: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(2) if(voltex[i]) { glDeleteTextures(1, &voltex[i]); voltex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2728:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbuf) glGenBuffers_(1, &vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2730:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vec), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2733:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebuf) glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2735:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2741:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2742:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2756:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2832:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2833:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2834:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2835:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2836:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2839:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2840:22: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2841:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2843:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2844:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2845:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2846:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2847:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(shadowatlastarget, shadowatlastex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2851:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE5); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2852:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[2] ? aotex[2] : aotex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2856:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE6 + i); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2857:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2859:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2967:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, (on ? 0x40 : 0) | stencilref, !(stencilref&0x08) && msaalight==2 ? 0x47 : 0x4F); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2996:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3020:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(tx1, ty1, tx2-tx1, ty2-ty1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3029:21: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_GEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3030:21: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3036:17: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3037:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3051:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3052:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3055:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3157:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtestlights) { glDisable(GL_DEPTH_TEST); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3158:10: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3171:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3172:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(stencilmask) glStencilFunc(GL_EQUAL, stencilmask|0x08, 0x07); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3175:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0x08, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3176:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3178:20: warning: 'glStencilMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(avatar) glStencilMask(~0x40); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2673:13: note: 'glStencilMask' has been explicitly marked deprecated here extern void glStencilMask (GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3179:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights && depth) { glDisable(GL_DEPTH_TEST); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3180:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3183:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3184:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, stencilref = stencilmask, (avatar ? 0x40 : 0) | (msaalight==2 ? 0x07 : 0x0F)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3185:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3186:20: warning: 'glStencilMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(avatar) glStencilMask(~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2673:13: note: 'glStencilMask' has been explicitly marked deprecated here extern void glStencilMask (GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3187:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(msaalight==2 && !stencilmask) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3191:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glStencilFunc(GL_EQUAL, stencilref = stencilmask|0x08, avatar ? 0x4F : 0x0F); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3192:50: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight==2) { glSampleMaski_(0, 2); glEnable(GL_SAMPLE_MASK); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3196:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!stencilmask) glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3197:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, stencilref = stencilmask, avatar ? 0x4F : 0x0F); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3198:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3203:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3204:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3206:39: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(hasDBT && depthtestlights > 1) glEnable(GL_DEPTH_BOUNDS_TEST_EXT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3211:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights && depth) { glDisable(GL_DEPTH_TEST); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3215:37: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights && !depth) { glEnable(GL_DEPTH_TEST); depth = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3228:53: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight==2 && !stencilmask && !avatar) glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3232:41: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil && !stencilmask) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3233:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight==2) glDisable(GL_SAMPLE_MASK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3235:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(avatar && !stencilmask) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3237:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3239:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtestlights) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3242:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3243:43: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(hasDBT && depthtestlights > 1) glDisable(GL_DEPTH_BOUNDS_TEST_EXT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3266:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, volw, volh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3268:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3269:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3271:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3272:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3273:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3274:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3275:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(shadowatlastarget, shadowatlastex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3277:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3285:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3286:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3288:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtestlights) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3289:10: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3293:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3345:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(tx1, ty1, tx2-tx1, ty2-ty1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3352:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3353:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3359:33: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3360:13: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3369:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3376:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3378:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3392:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(cx1, cy1, cx2-cx1, cy2-cy1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3394:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3399:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, volw, volh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3402:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, voltex[i%2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3412:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, volw, volh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3414:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, voltex[i%2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3419:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3423:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3430:5: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(cx1, cy1, cx2-cx1, cy2-cy1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3435:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, 0, 0x40); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3436:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3437:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3441:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, voltex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3450:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(avatar) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3452:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3454:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3456:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3573:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3898:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, sw, sh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3926:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, rsmdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3927:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3928:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, rsmcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3929:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3930:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, rsmnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3933:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3 + i); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3934:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3938:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE7 + i); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3939:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[rhrect ? i : 4+i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3941:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3943:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0.5f, 0.5f, 0.5f, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3944:16: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rhrect) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4065:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' glViewport(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4065:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' glScissor(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4066:29: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipped) glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4080:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' glViewport(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4080:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' glScissor(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4081:21: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4108:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' glViewport(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4108:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' glScissor(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4109:64: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipped || (rhborder && i + 1 >= rhsplits)) glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4181:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sx + rhborder, sy + rhborder, sw - 2*rhborder, sh - 2*rhborder); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4182:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rhrect) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4187:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rhborder && !rhrect) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4193:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadBuffer(GL_COLOR_ATTACHMENT0+k); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4194:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[k]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4199:69: warning: 'glCopyTexSubImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!(rhclearmasks[0][i][j/32] & (1 << (j%32)))) glCopyTexSubImage3D_(GL_TEXTURE_3D, 0, 0, 0, sy+j, cx, cy, sw, sh); ^ shared/glexts.h:308:30: note: expanded from macro 'glCopyTexSubImage3D_' #define glCopyTexSubImage3D_ glCopyTexSubImage3D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2455:13: note: 'glCopyTexSubImage3D' has been explicitly marked deprecated here extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4202:17: warning: 'glCopyTexSubImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage3D_(GL_TEXTURE_3D, 0, 0, 0, sy+j, j*sw, sy, sw, sh); ^ shared/glexts.h:308:30: note: expanded from macro 'glCopyTexSubImage3D_' #define glCopyTexSubImage3D_ glCopyTexSubImage3D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2455:13: note: 'glCopyTexSubImage3D' has been explicitly marked deprecated here extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4208:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rhrect) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found engine/renderlights.cpp:4246:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4247:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4256:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, rsmsize, rsmsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4257:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4258:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4268:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4270:13: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4290:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4305:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonOffset(polyfactor, polyoffset); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4306:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]Package 'x11', required by 'virtual:world', not found glEnable(GL_POLYGON_OFFSET_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4309:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4324:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(sm.x, sm.y, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4325:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sm.x, sm.y, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4326:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4336:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4338:34: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(polyfactor || polyoffset) glDisable(GL_POLYGON_OFFSET_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4345:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4347:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4399:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4406:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonOffset(polyfactor, polyoffset); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4407:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_POLYGON_OFFSET_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4410:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4476:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(sm.x, sm.y, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4477:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sm.x, sm.y, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4478:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4486:13: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace((l.dir.z >= 0) == (smcullside != 0) ? GL_BACK : GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4501:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sm.x + cx1, sm.y + cy1, cx2 - cx1, cy2 - cy1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4502:17: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4507:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(sm.x + sidex, sm.y + sidey, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4508:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sm.x + sidex, sm.y + sidey, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4509:31: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cachemask) glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4517:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace((side & 1) ^ (side >> 2) ^ smcullside ? GL_FRONT : GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4529:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4530:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4532:34: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(polyfactor || polyoffset) glDisable(GL_POLYGON_OFFSET_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4539:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4541:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4551:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4555:9: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4556:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4557:9: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4570:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4620:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4621:23: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4622:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4632:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4633:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x1, y1, x2 - x1, y2 - y1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4635:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4636:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4637:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4643:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4646:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE7); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4647:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msrefracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4648:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4649:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE8); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4650:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4651:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4652:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE9); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4653:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4654:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4655:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4657:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4715:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, layer+1, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4716:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4725:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4726:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x1, y1, x2 - x1, y2 - y1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4730:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4731:13: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4732:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4733:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4734:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4738:35: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4758:35: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4782:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4795:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4796:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x1, y1, x2 - x1, y2 - y1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4798:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_NOTEQUAL, 0, 0x07); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4799:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4800:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4802:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4803:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4816:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4820:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4821:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4826:31: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gdepthformat == 1) glClearColor(1, 1, 1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4827:14: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glClearColor(-farplane, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4828:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4832:21: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gcolorclear) glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4833:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear((depthclear ? GL_DEPTH_BUFFER_BIT : 0)|(gcolorclear ? GL_COLOR_BUFFER_BIT : 0)|(depthclear && ghasstencil && (!msaasamples || msaalight || ghasstencil > 1) ? GL_STENCIL_BUFFER_BIT : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4835:31: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(drawtex && gdepthinit) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4883:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4900:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4903:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4905:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4907:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4913:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4918:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4921:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4932:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4935:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4939:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(color.x, color.y, color.z, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4940:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4944:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4949:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4952:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4954:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4955:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4956:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4957:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4958:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4959:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4960:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4961:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4962:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4973:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4980:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4982:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4988:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4996:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:5009:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:5023:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:5033:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2774:20: warning: unused function 'lightquad' [-Wunused-function] static inline void lightquad(float z = -1, float sx1 = -1, float sy1 = -1, float sx2 = 1, float sy2 = 1) ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:279:39: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!enablecullface) { glEnable(GL_CULL_FACE); enablecullface = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:281:39: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(enablecullface) { glDisable(GL_CULL_FACE); enablecullface = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:289:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:305:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:310:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:312:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, normalmap->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:317:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:319:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, decal->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:324:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:326:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, masks->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:337:25: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE5); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:339:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, state->mixer->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:352:25: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE6); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:354:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, state->pattern->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:365:21: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:367:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:371:32: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(activetmu != 0) glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1890:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!enablecullface) glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:182:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((vertmeshgroup *)group)->edata[eoffset]); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:219:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) glDeleteBuffers_(1, &ebuf); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:222:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:293:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:328:30: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(usecolor) GENVBO(vvertgc); ^ engine/vertmodel.h:320:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:329:22: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBO(vvertg); ^ engine/vertmodel.h:320:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:335:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:337:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:379:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:382:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:423:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:383:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((skelmeshgroup *)group)->edata[eoffset]); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1078:26: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] offset = glGetUniformLocation_(Shader::lastshader->program, offsetname); ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1086:13: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUniform4fv_(u.loc, 2*numgpubones, sc.bdata[0].real.v); ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1090:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(offset >= 0) glUniform4fv_(offset, 2*count, bc.bdata[0].real.v); ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1145:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) glDeleteBuffers_(1, &ebuf); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1152:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1190:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1248:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(usecolor) GENVBOANIM(vvertgwc); ^ engine/skelmodel.h:1244:42: note: expanded from macro 'GENVBOANIM' #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1249:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBOANIM(vvertgw); ^ engine/skelmodel.h:1244:42: note: expanded from macro 'GENVBOANIM' #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1259:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(usecolor) GENVBOSTAT(vvertgc); ^ engine/skelmodel.h:1245:42: note: expanded from macro 'GENVBOSTAT' #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1260:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBOSTAT(vvertg); ^ engine/skelmodel.h:1245:42: note: expanded from macro 'GENVBOSTAT' #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1269:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1271:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1410:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1413:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1521:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:348:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:433:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:443:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:504:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, p->tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:880:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:58:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbuf) glGenBuffers_(1, &vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:60:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:63:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebuf) glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:65:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:71:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:72:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:89:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:188:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(i) glDepthFunc(GL_GEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:190:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(i) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:144:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:145:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:206:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:908: engine/lightning.h:107:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:908: engine/lightning.h:115:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:931:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:940:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:945:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:979:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:988:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:993:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1039:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1045:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1050:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1104:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1110:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1115:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1286:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1287:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1288:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1290:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1291:27: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1292:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1293:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1302:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(flags&PT_LERP) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1303:39: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(flags&PT_MOD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1304:22: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1327:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(flags&PT_ONTOP) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1328:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1337:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lastflags&(PT_LERP|PT_MOD)) glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1339:32: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lastflags&PT_ONTOP) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1340:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1341:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:869:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ engine/renderparticles.cpp:878:9: note: in instantiation of member function 'varenderer<1>::genvbo' requested here genvbo(); ^ engine/renderparticles.cpp:677:5: note: in instantiation of member function 'varenderer<1>::render' requested here varenderer(const char *texname, int type, int texclamp = 3) ^ engine/renderparticles.cpp:1160:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here new taperenderer("particles/sflare", PT_TAPE|PT_BRIGHT|PT_FEW), ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:871:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:872:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:689:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ engine/renderparticles.cpp:677:5: note: in instantiation of member function 'varenderer<1>::cleanup' requested here varenderer(const char *texname, int type, int texclamp = 3) ^ engine/renderparticles.cpp:1160:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here new taperenderer("particles/sflare", PT_TAPE|PT_BRIGHT|PT_FEW), ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:869:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ engine/renderparticles.cpp:878:9: note: in instantiation of member function 'varenderer<0>::genvbo' requested here genvbo(); ^ engine/renderparticles.cpp:912:5: note: in instantiation of member function 'varenderer<0>::render' requested here softquadrenderer(const char *texname, int type) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:871:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:872:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:689:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ engine/renderparticles.cpp:912:5: note: in instantiation of member function 'varenderer<0>::cleanup' requested here softquadrenderer(const char *texname, int type) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:601:13: warning: unused function 'genpos<2>' [-Wunused-function] inline void genpos(const vec &o, const vec &d, float size, float gravity, int ts, partvert *vs) ^ engine/renderparticles.cpp:661:13: warning: unused function 'seedpos<2>' [-Wunused-function] inline void seedpos(particleemitter &pe, const vec &o, const vec &d, int fade, float size, float gravity) ^ 583 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendersky.o engine/rendersky.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 174 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendertext.o engine/rendertext.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:198:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, (tex ? tex : notexture)->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:287:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, (overlay ? overlay : notexture)->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:427:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbuf) glGenBuffers_(1, &vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:429:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:432:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebuf) glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:434:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, (numindices + capindices)*sizeof(GLushort), indices, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:441:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:442:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:467:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices + getfogdomecap()*capindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:483:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:484:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:494:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:506:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:507:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:554:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(getatmoblend() < 1) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:582:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:586:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:587:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:590:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clampsky) glDepthRange(1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:597:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(color.x, color.y, color.z, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:598:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:619:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:620:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:640:22: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blendsky) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:652:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:653:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:665:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:673:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:675:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:676:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:686:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:688:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:696:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:698:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:699:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:709:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:711:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:716:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clampsky) glDepthRange(0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:720:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:724:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:725:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:233:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:357:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:779:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:793:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:809:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:862:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:863:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 158 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/renderva.o engine/renderva.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:7:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, numindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:277:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenQueries_(1, &queries[max++].id); ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' #define glGenQueries_ glGenQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:292:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenQueries_(1, &queries[max++].id); ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' #define glGenQueries_ glGenQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:306:13: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteQueries_(1, &queries[i].id); ^ shared/glexts.h:361:26: note: expanded from macro 'glDeleteQueries_' #define glDeleteQueries_ glDeleteQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:353:5: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBeginQuery_(querytarget(), query->id); ^ shared/glexts.h:362:23: note: expanded from macro 'glBeginQuery_' #define glBeginQuery_ glBeginQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:358:5: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEndQuery_(querytarget()); ^ shared/glexts.h:363:21: note: expanded from macro 'glEndQuery_' #define glEndQuery_ glEndQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:368:13: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetQueryObjectiv_(query->id, GL_QUERY_RESULT_AVAILABLE, &avail); ^ shared/glexts.h:365:29: note: expanded from macro 'glGetQueryObjectiv_' #define glGetQueryObjectiv_ glGetQueryObjectiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:373:9: warning: 'glGetQueryObjectuiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetQueryObjectuiv_(query->id, GL_QUERY_RESULT, &fragments); ^ shared/glexts.h:366:30: note: expanded from macro 'glGetQueryObjectuiv_' #define glGetQueryObjectuiv_ glGetQueryObjectuiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865:13: note: 'glGetQueryObjectuiv' has been explicitly marked deprecated here extern void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:385:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &bbvbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:389:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:394:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &bbebo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:410:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, sizeof(tris), tris, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:417:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(bbvbo) { glDeleteBuffers_(1, &bbvbo); bbvbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:418:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(bbebo) { glDeleteBuffers_(1, &bbebo); bbebo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:431:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:432:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:443:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:444:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:452:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, 8-1, 3*2*6, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:707:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:712:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!dtoutline) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:741:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!dtoutline) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:745:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:760:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:762:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:763:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:765:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:790:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:792:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1228:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1229:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1432:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0 + TEX_ENVMAP); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1433:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[TEX_ENVMAP] = emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1448:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE7); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1463:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1474:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0 + type); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1476:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(target, cur.textures[type] = tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1576:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1672:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1673:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1714:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1715:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1717:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] int firsttex = 0, numtris = va->tris, offset = 0; ^ engine/renderva.cpp:1805:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1865:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1866:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1867:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1869:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1870:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1872:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1882:76: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(geombatches.length()) { renderbatches(cur, RENDERPASS_GBUFFER); glFlush(); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1921:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1922:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1923:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1924:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1936:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1937:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1940:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(multipassing) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1946:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1947:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1948:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1950:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1951:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2014:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2015:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2016:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2017:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2027:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2028:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2031:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(multipassing) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2130:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2133:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2157:21: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2159:21: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2169:21: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2184:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2186:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2194:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2343:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0 + TEX_ENVMAP); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2344:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[TEX_ENVMAP] = emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2350:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2361:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0 + type); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2363:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(target, cur.textures[type] = tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2412:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2485:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2486:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2495:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2496:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2497:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2498:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2525:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC1_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2536:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2537:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2539:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC1_ALPHA, GL_ONE_MINUS_SRC1_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2551:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2552:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2630:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2631:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2657:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindexes*sizeof(ushort), indexes, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2662:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, shadowverts.verts.length()*sizeof(vec), shadowverts.verts.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2778:31: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(shadowvbos.length()) { glDeleteBuffers_(shadowvbos.length(), shadowvbos.getbuf()); shadowvbos.setsize(0); } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:55:19: warning: unused function 'ishiddencube' [-Wunused-function] static inline int ishiddencube(const ivec &o, int size) ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/server.o engine/server.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 162 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/serverbrowser.o engine/serverbrowser.cpp 219 warnings generated. Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/shader.o engine/shader.cpp In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ Package 'x11', required by 'virtual:world', not found In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/sound.o engine/sound.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:74:14: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(type) glGetShaderiv_(obj, GL_INFO_LOG_LENGTH, &length); ^ shared/glexts.h:375:24: note: expanded from macro 'glGetShaderiv_' #define glGetShaderiv_ glGetShaderiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:75:10: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glGetProgramiv_(obj, GL_INFO_LOG_LENGTH, &length); ^ shared/glexts.h:376:25: note: expanded from macro 'glGetProgramiv_' #define glGetProgramiv_ glGetProgramiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:83:22: warning: 'glGetShaderInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(type) glGetShaderInfoLog_(obj, length, &length, log); ^ shared/glexts.h:379:29: note: expanded from macro 'glGetShaderInfoLog_' #define glGetShaderInfoLog_ glGetShaderInfoLog ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958:13: note: 'glGetShaderInfoLog' has been explicitly marked deprecated here extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:84:18: warning: 'glGetProgramInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glGetProgramInfoLog_(obj, length, &length, log); ^ shared/glexts.h:378:30: note: expanded from macro 'glGetProgramInfoLog_' #define glGetProgramInfoLog_ glGetProgramInfoLog ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2959:13: note: 'glGetProgramInfoLog' has been explicitly marked deprecated here extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:284:11: warning: 'glCreateShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] obj = glCreateShader_(type); ^ shared/glexts.h:371:25: note: expanded from macro 'glCreateShader_' #define glCreateShader_ glCreateShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2925:15: note: 'glCreateShader' has been explicitly marked deprecated here extern GLuint glCreateShader (GLenum type) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:285:5: warning: 'glShaderSource' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glShaderSource_(obj, numparts, (const GLchar **)parts, NULL); ^ shared/glexts.h:373:25: note: expanded from macro 'glShaderSource_' #define glShaderSource_ glShaderSource ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2926:13: note: 'glShaderSource' has been explicitly marked deprecated here extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:286:5: warning: 'glCompileShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCompileShader_(obj); ^ shared/glexts.h:374:26: note: expanded from macro 'glCompileShader_' #define glCompileShader_ glCompileShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2927:13: note: 'glCompileShader' has been explicitly marked deprecated here extern void glCompileShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:288:5: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetShaderiv_(obj, GL_COMPILE_STATUS, &success); ^ shared/glexts.h:375:24: note: expanded from macro 'glGetShaderiv_' #define glGetShaderiv_ glGetShaderiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:292:9: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteShader_(obj); ^ shared/glexts.h:372:25: note: expanded from macro 'glDeleteShader_' #define glDeleteShader_ glDeleteShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:304:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] u.loc = glGetUniformLocation_(s.program, u.name); ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:334:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("diffusemap", TEX_DIFFUSE); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:334:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("diffusemap", TEX_DIFFUSE); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:335:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("normalmap", TEX_NORMAL); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:335:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("normalmap", TEX_NORMAL); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:336:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("glowmap", TEX_GLOW); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:336:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("glowmap", TEX_GLOW); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:337:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("envmap", TEX_ENVMAP); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:337:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("envmap", TEX_ENVMAP); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:338:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("detaildiffusemap", TEX_DETAIL+TEX_DIFFUSE); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:338:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("detaildiffusemap", TEX_DETAIL+TEX_DIFFUSE); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:339:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("detailnormalmap", TEX_DETAIL+TEX_NORMAL); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:339:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("detailnormalmap", TEX_DETAIL+TEX_NORMAL); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:340:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("blendmap", 7); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:340:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("blendmap", 7); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:341:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("refractmask", 7); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:341:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("refractmask", 7); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:342:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("refractlight", 8); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:342:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("refractlight", 8); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:347:38: warning: 'glCreateProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s.program = s.vsobj && s.psobj ? glCreateProgram_() : 0; ^ shared/glexts.h:368:26: note: expanded from macro 'glCreateProgram_' #define glCreateProgram_ glCreateProgram ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2928:15: note: 'glCreateProgram' has been explicitly marked deprecated here extern GLuint glCreateProgram (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:351:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glAttachShader_(s.program, s.vsobj); ^ shared/glexts.h:377:25: note: expanded from macro 'glAttachShader_' #define glAttachShader_ glAttachShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:352:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glAttachShader_(s.program, s.psobj); ^ shared/glexts.h:377:25: note: expanded from macro 'glAttachShader_' #define glAttachShader_ glAttachShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:357:13: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindAttribLocation_(s.program, a.loc, a.name); ^ shared/glexts.h:401:31: note: expanded from macro 'glBindAttribLocation_' #define glBindAttribLocation_ glBindAttribLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2965:13: note: 'glBindAttribLocation' has been explicitly marked deprecated here extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:360:54: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(gle::MAXATTRIBS) if(!(attribs&(1<loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/stain.o engine/stain.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/sound.cpp:778:19: warning: unused function 'mumblevec' [-Wunused-function] static inline vec mumblevec(const vec &v, bool pos = false) ^ 186 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/texture.o engine/texture.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 118 warnings generated. In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/ui.o engine/ui.cpp #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:64:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:118:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) { glGenBuffers_(1, &vbo); dirty = true; } ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:124:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(stainvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:125:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, count*sizeof(stainvert), &verts[startvert]); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:128:17: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, count*sizeof(stainvert), endvert*sizeof(stainvert), verts); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:140:9: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_TRIANGLES, 0, count); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:331:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, layer, 0x07); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:332:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:335:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:339:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable engine/stain.cpp:340:9: warning: Package 'gl', required by 'virtual:world', not found 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:355:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:356:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:360:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:376:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:381:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:389:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:395:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:402:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ Package 'x11', required by 'virtual:world', not found In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 136 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/water.o engine/water.cpp In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. In file included from Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from Package 'gl', required by 'virtual:world', not found shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ Package 'x11', required by 'virtual:world', not found In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:726:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glHint(GL_TEXTURE_COMPRESSION_HINT, hint); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:825:31: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(align != srcalign) glPixelStorei(GL_UNPACK_ALIGNMENT, align = srcalign); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:826:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:827:35: warning: 'glTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target==GL_TEXTURE_1D) glTexImage1D(target, level, internal, tw, 0, format, type, src); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2718:13: note: 'glTexImage1D' has been explicitly marked deprecated here extern void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:828:14: warning: 'glTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glTexImage2D(target, level, internal, tw, th, 0, format, type, src); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719:13: note: 'glTexImage2D' has been explicitly marked deprecated here extern void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:829:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row = 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:853:39: warning: 'glCompressedTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target==GL_TEXTURE_1D) glCompressedTexImage1D_(subtarget, level, format, w, 0, size, data); ^ shared/glexts.h:312:33: note: expanded from macro 'glCompressedTexImage1D_' #define glCompressedTexImage1D_ glCompressedTexImage1D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2766:13: note: 'glCompressedTexImage1D' has been explicitly marked deprecated here extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:854:18: warning: 'glCompressedTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glCompressedTexImage2D_(subtarget, level, format, w, h, 0, size, data); ^ shared/glexts.h:311:33: note: expanded from macro 'glCompressedTexImage2D_' #define glCompressedTexImage2D_ glCompressedTexImage2D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2765:13: note: 'glCompressedTexImage2D' has been explicitly marked deprecated here extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:924:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(target, tnum); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:925:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(target, GL_TEXTURE_WRAP_S, clamp&0x001 ? GL_CLAMP_TO_EDGE : (clamp&0x1000 ? GL_CLAMP_TO_BORDER : (clamp&0x100 ? GL_MIRRORED_REPEAT : GL_REPEAT))); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:926:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target!=GL_TEXTURE_1D) glTexParameteri(target, GL_TEXTURE_WRAP_T, clamp&0x002 ? GL_CLAMP_TO_EDGE : (clamp&0x2000 ? GL_CLAMP_TO_BORDER : (clamp&0x200 ? GL_MIRRORED_REPEAT : GL_REPEAT))); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:927:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target==GL_TEXTURE_3D) glTexParameteri(target, GL_TEXTURE_WRAP_R, clamp&0x004 ? GL_CLAMP_TO_EDGE : (clamp&0x4000 ? GL_CLAMP_TO_BORDER : (clamp&0x400 ? GL_MIRRORED_REPEAT : GL_REPEAT))); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:928:84: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target==GL_TEXTURE_2D && hasAF && min(aniso, hwmaxaniso) > 0 && filter > 1) glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, min(aniso, hwmaxaniso)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:929:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(target, GL_TEXTURE_MAG_FILTER, !(clamp&0x8000) && filter && bilinear ? GL_LINEAR : GL_NEAREST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:930:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(target, GL_TEXTURE_MIN_FILTER, ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:939:18: warning: 'glTexParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(mask) glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, mask); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2724:13: note: 'glTexParameteriv' has been explicitly marked deprecated here extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1106:5: warning: 'glTexImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexImage3D_(target, 0, component, w, h, d, 0, format, type, pixels); ^ shared/glexts.h:306:23: note: expanded from macro 'glTexImage3D_' #define glTexImage3D_ glTexImage3D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2720:13: note: 'glTexImage3D' has been explicitly marked deprecated here extern void glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1247:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1278:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1758:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3033:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3081:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) { glDeleteTextures(1, &tex); tex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3099:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(emtex[0]) { glDeleteTextures(2, emtex); memset(emtex, 0, sizeof(emtex)); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3110:19: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!emtex[0]) glGenTextures(2, emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3125:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3157:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, texsize, texsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3159:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, emtex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3177:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3178:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage2D(side.target, level, 0, 0, 0, 0, lsize, lsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3191:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, emtex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3192:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, dsize, dsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3202:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3320:13: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &t->frames[k]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3382:43: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopv(t->frames) if(t->frames[i]) glDeleteTextures(1, &t->frames[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3687:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3697:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->frames[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3699:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &compressed); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3700:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3701:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3702:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3738:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, level++, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3761:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, d.dwMipMapCount, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3762:9: warning: 'glGetCompressedTexImage' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetCompressedTexImage_(GL_TEXTURE_2D, d.dwMipMapCount++, dst); ^ shared/glexts.h:316:34: note: expanded from macro 'glGetCompressedTexImage_' #define glGetCompressedTexImage_ glGetCompressedTexImage ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2770:13: note: 'glGetCompressedTexImage' has been explicitly marked deprecated here extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:86:31: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipstack.empty()) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:95:31: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipstack.empty()) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:183:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(src, dst); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:711:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:713:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:723:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:923:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sx1, sy1, sx2-sx1, sy2-sy1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1845:85: warning: variable 'ts' set but not used [-Wunused-but-set-variable] float vr = 1/float(cols-1), vcx1 = 0, vcx2 = 0, vcy1 = 0, vcy2 = 0, ts = 0, ^ engine/ui.cpp:2067:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:2092:45: warning: variable 'vs' set but not used [-Wunused-but-set-variable] float vr = 1/float(cols-1), vs = 0, vcx1 = 0, vcx2 = 0, vcy1 = 0, vcy2 = 0, ^ engine/ui.cpp:3831:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:3833:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipstack.length()) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:3838:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:3840:36: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipstack.length()) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4046:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4053:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, detailtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4058:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4059:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, glowtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4063:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4068:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, layertex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4164:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:41:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0+tmu+i); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:42:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, caustictex[(tex+i)%NUMCAUSTICS]->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:44:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:69:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:83:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_NOTEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:84:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:85:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthRange(1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:87:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:89:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE9); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:90:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:91:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:92:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:127:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:138:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:140:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:141:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:142:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthRange(0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:511:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:512:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:513:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, lslot.sts.inrange(1) ? lslot.sts[1].t->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:514:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:534:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:535:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:536:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, lslot.sts.inrange(2) ? (lslot.sts.inrange(3) ? lslot.sts[3].t->id : notexture->id) : (lslot.sts.inrange(1) ? lslot.sts[1].t->id : notexture->id)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:537:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:581:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:582:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:583:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, wslot.sts.inrange(2) ? (wslot.sts.inrange(3) ? wslot.sts[3].t->id : notexture->id) : (wslot.sts.inrange(1) ? wslot.sts[1].t->id : notexture->id)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:586:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:587:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(wslot)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:589:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:614:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:615:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:616:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, wslot.sts.inrange(1) ? wslot.sts[1].t->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:620:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:621:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(wslot)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:623:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 154 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/world.o engine/world.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 160 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/worldio.o engine/worldio.cpp Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/world.cpp:249:20: warning: unused function 'addentity' [-Wunused-function] static inline void addentity(int id) { modifyoctaent(MODOE_ADD|MODOE_UPDATEBB, id); } ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 138 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/wind.o engine/wind.cpp engine/worldio.cpp:695:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:696:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:702:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, vieww, viewh, GL_RGB, GL_UNSIGNED_BYTE, image.data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:711:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ Package gl was not found in the pkg-config search path. Perhaps you should add the directory containing `gl.pc' to the PKG_CONFIG_PATH environment variable Package 'gl', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found 118 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o redeclipse_server_native shared/crypto-standalone.o shared/geom-standalone.o shared/stream-standalone.o shared/tools-standalone.o shared/zip-standalone.o support/jsmn.o support/sqlite3.o engine/cdpi-standalone.o engine/command-standalone.o engine/http-standalone.o engine/irc-standalone.o engine/master-standalone.o engine/server-standalone.o game/server-standalone.o -Lenet -lenet `pkg-config --libs zlib` Undefined symbols for architecture x86_64: "mac_personaldir()", referenced from: setlocations(char const*) in server-standalone.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:300: redeclipse_server_native] Error 1 gmake: *** Waiting for unfinished jobs.... In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :49:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :52:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :55:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :58:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :61:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :64:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :67:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :70:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :73:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :76:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :79:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :82:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :85:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :88:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :91:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :94:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :97:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 121 warnings generated. 117 warnings generated. *** Error code 2 Stop. bmake[1]: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos11-trunk-x86_64/games/redeclipse *** Error code 1 Stop. bmake: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos11-trunk-x86_64/games/redeclipse