=> Bootstrap dependency digest>=20211023: found digest-20220214 WARNING: [license.mk] Every package should define a LICENSE. ===> Building for LostPixels-0.5.3nb11 [ 1%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o [ 1%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o [ 2%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o [ 3%] Linking CXX executable bmfcompress [ 3%] Built target bmfcompress [ 3%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o [ 4%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o [ 5%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o [ 5%] Linking CXX executable bmfdecompress [ 5%] Built target bmfdecompress [ 6%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o [ 6%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o [ 7%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o [ 8%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o [ 8%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o [ 9%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o [ 10%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o [ 10%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o [ 11%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o [ 12%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o [ 12%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o [ 13%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o [ 14%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o [ 14%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o [ 15%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o [ 15%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o [ 16%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o [ 17%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o [ 17%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o [ 18%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o [ 19%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o [ 19%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o [ 20%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o [ 21%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o [ 21%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o [ 22%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o [ 22%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o [ 23%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o [ 24%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o [ 24%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o [ 25%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o [ 26%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o [ 26%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o [ 27%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o [ 28%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o [ 28%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o [ 29%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o [ 30%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o [ 30%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o [ 31%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o [ 31%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o [ 32%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o [ 33%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o [ 33%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o [ 34%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o [ 35%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o [ 35%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o [ 36%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o [ 37%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o [ 37%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o [ 38%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o [ 39%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses] od = lrint(sab*0.01) + 1; /* introduce some overdraw */ ^~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: note: place parentheses around the '+' expression to silence this warning od = lrint(sab*0.01) + 1; /* introduce some overdraw */ ^~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: note: place parentheses around the '?:' expression to evaluate it first od = lrint(sab*0.01) + 1; /* introduce some overdraw */ ^~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~^~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses] dxt = lrint((double)a2 / sab) + od; ^~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: note: place parentheses around the '+' expression to silence this warning dxt = lrint((double)a2 / sab) + od; ^~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: note: place parentheses around the '?:' expression to evaluate it first dxt = lrint((double)a2 / sab) + od; ^~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~^~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses] dyt = lrint((double)b2 / sab ) + od; ^~~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: note: place parentheses around the '+' expression to silence this warning dyt = lrint((double)b2 / sab ) + od; ^~~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: note: place parentheses around the '?:' expression to evaluate it first dyt = lrint((double)b2 / sab ) + od; ^~~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~^~~~~~~~~~~~ 3 warnings generated. [ 39%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: warning: use of logical '&&' with constant operand [-Wconstant-logical-operand] mmx_bit = (mmx_bit && 0x00800000); ^ ~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: note: use '&' for a bitwise operation mmx_bit = (mmx_bit && 0x00800000); ^~ & /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: note: remove constant to silence this warning mmx_bit = (mmx_bit && 0x00800000); ~^~~~~~~~~~~~~ 1 warning generated. [ 40%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o [ 40%] Building CXX object CMakeFiles/LostPixels.dir/actioncapture.o [ 41%] Building CXX object CMakeFiles/LostPixels.dir/background.o [ 42%] Building CXX object CMakeFiles/LostPixels.dir/background2.o [ 42%] Building CXX object CMakeFiles/LostPixels.dir/blending.o [ 43%] Building CXX object CMakeFiles/LostPixels.dir/blpstream.o [ 44%] Building CXX object CMakeFiles/LostPixels.dir/bsgui.o [ 44%] Building CXX object CMakeFiles/LostPixels.dir/bsscreen.o [ 45%] Building CXX object CMakeFiles/LostPixels.dir/cmdopts.o [ 46%] Building CXX object CMakeFiles/LostPixels.dir/colission.o [ 46%] Building CXX object CMakeFiles/LostPixels.dir/config.o [ 47%] Building CXX object CMakeFiles/LostPixels.dir/convert.o [ 47%] Building CXX object CMakeFiles/LostPixels.dir/debug.o [ 48%] Building CXX object CMakeFiles/LostPixels.dir/drawprimitives.o [ 49%] Building CXX object CMakeFiles/LostPixels.dir/engine.o [ 49%] Building CXX object CMakeFiles/LostPixels.dir/errorhandler.o [ 50%] Building CXX object CMakeFiles/LostPixels.dir/extractmetabmf.o [ 51%] Building CXX object CMakeFiles/LostPixels.dir/fginlay.o [ 51%] Building CXX object CMakeFiles/LostPixels.dir/fgobjects.o [ 52%] Building CXX object CMakeFiles/LostPixels.dir/fonthandler.o [ 53%] Building CXX object CMakeFiles/LostPixels.dir/gameengine.o /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/gameengine.cpp:50:27: warning: format string is not a string literal (potentially insecure) [-Wformat-security] sprintf(fullfname_conf, configGetPath(tmpfname)); ^~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/gameengine.cpp:50:27: note: treat the string as an argument to avoid this sprintf(fullfname_conf, configGetPath(tmpfname)); ^ "%s", 1 warning generated. [ 53%] Building CXX object CMakeFiles/LostPixels.dir/highscore.o [ 54%] Building CXX object CMakeFiles/LostPixels.dir/httpclient.o /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/httpclient.cpp:27:95: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] m_debug(debug), m_ip(0), m_sd(0), oldpercent(0), downloadbg(0), progressbar(0), m_extbuffer(""), m_size(0) ^ 1 warning generated. [ 55%] Building CXX object CMakeFiles/LostPixels.dir/intro.o [ 55%] Building CXX object CMakeFiles/LostPixels.dir/joystick.o [ 56%] Building CXX object CMakeFiles/LostPixels.dir/levelhandler.o [ 56%] Building CXX object CMakeFiles/LostPixels.dir/main.o [ 57%] Building CXX object CMakeFiles/LostPixels.dir/mcufstream.o [ 58%] Building CXX object CMakeFiles/LostPixels.dir/memops.o [ 58%] Building CXX object CMakeFiles/LostPixels.dir/menu.o [ 59%] Building CXX object CMakeFiles/LostPixels.dir/monstersprites.o [ 60%] Building CXX object CMakeFiles/LostPixels.dir/oggplayer.o [ 60%] Building CXX object CMakeFiles/LostPixels.dir/osdef.o [ 61%] Building CXX object CMakeFiles/LostPixels.dir/outputfilter.o [ 62%] Building CXX object CMakeFiles/LostPixels.dir/playersprite.o [ 62%] Building CXX object CMakeFiles/LostPixels.dir/showloading.o [ 63%] Building CXX object CMakeFiles/LostPixels.dir/showpicture.o [ 64%] Building CXX object CMakeFiles/LostPixels.dir/showtext.o [ 64%] Building CXX object CMakeFiles/LostPixels.dir/showvideo.o [ 65%] Building CXX object CMakeFiles/LostPixels.dir/sound.o [ 65%] Building CXX object CMakeFiles/LostPixels.dir/splash.o [ 66%] Building CXX object CMakeFiles/LostPixels.dir/tiles.o [ 67%] Building CXX object CMakeFiles/LostPixels.dir/triggers.o [ 67%] Building C object CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:156:35: warning: parameter 'argv' was not declared, defaults to 'int'; ISO C99 and later do not support implicit int [-Wimplicit-int] void CustomApplicationMain (argc, argv) ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:156:29: warning: parameter 'argc' was not declared, defaults to 'int'; ISO C99 and later do not support implicit int [-Wimplicit-int] void CustomApplicationMain (argc, argv) ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:171:24: warning: sending 'SDLMain *' to parameter of incompatible type 'id _Nullable' [NSApp setDelegate:sdlMain]; ^~~~~~~ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/AppKit.framework/Headers/NSApplication.h:142:54: note: passing argument to parameter 'delegate' here @property (nullable, weak) id delegate; ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:156:6: warning: a function definition without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] void CustomApplicationMain (argc, argv) ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:275:34: warning: incompatible pointer to integer conversion passing 'char **' to parameter of type 'int' [-Wint-conversion] CustomApplicationMain (argc, argv); ^~~~ 5 warnings generated. [ 68%] Linking CXX executable LostPixels ld: Undefined symbols: _OBJC_CLASS_$_NSAppleMenuController, referenced from: in SDLMain.o clang: error: linker command failed with exit code 1 (use -v to see invocation) *** [LostPixels] Error code 1 bmake[2]: stopped in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software 1 error bmake[2]: stopped in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software *** [CMakeFiles/LostPixels.dir/all] Error code 2 bmake[1]: stopped in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software 1 error bmake[1]: stopped in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software *** [all] Error code 2 bmake: stopped in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software 1 error bmake: stopped in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software *** Error code 2 Stop. bmake[1]: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos11-trunk-arm64/games/LostPixels *** Error code 1 Stop. bmake: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos11-trunk-arm64/games/LostPixels