=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for srb2-2.2.4nb7 [ 2%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/command.c.o [ 2%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/am_map.c.o [ 2%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/b_bot.c.o [ 2%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/comptime.c.o [ 3%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/console.c.o [ 4%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/d_clisrv.c.o [ 5%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/d_main.c.o [ 5%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/d_net.c.o [ 6%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/d_netcmd.c.o [ 7%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/d_netfil.c.o [ 7%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/dehacked.c.o [ 8%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/f_finale.c.o [ 9%] Building C object 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src/sdl/CMakeFiles/SRB2SDL2.dir/__/r_things.c.o [ 40%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/r_patch.c.o [ 41%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/r_portal.c.o [ 41%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_ceilng.c.o [ 42%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_enemy.c.o In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:29:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Fall(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:55:6: note: conflicting prototype is here void A_Fall(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:34:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Look(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:56:6: note: conflicting prototype is here void A_Look(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:35:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Chase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:57:6: note: conflicting prototype is here void A_Chase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:36:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FaceStabChase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:58:6: note: conflicting prototype is here void A_FaceStabChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:37:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FaceStabRev(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:59:6: note: conflicting prototype is here void A_FaceStabRev(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:38:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FaceStabHurl(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:60:6: note: conflicting prototype is here void A_FaceStabHurl(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:39:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FaceStabMiss(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:61:6: note: conflicting prototype is here void A_FaceStabMiss(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:40:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_StatueBurst(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:62:6: note: conflicting prototype is here void A_StatueBurst(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:101:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_JetJawRoam(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:63:6: note: conflicting prototype is here void A_JetJawRoam(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:102:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_JetJawChomp(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:64:6: note: conflicting prototype is here void A_JetJawChomp(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:103:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_PointyThink(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:65:6: note: conflicting prototype is here void A_PointyThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:104:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckBuddy(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:66:6: note: conflicting prototype is here void A_CheckBuddy(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:105:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_HoodFire(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:67:6: note: conflicting prototype is here void A_HoodFire(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:106:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_HoodThink(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:68:6: note: conflicting prototype is here void A_HoodThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:107:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_HoodFall(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:69:6: note: conflicting prototype is here void A_HoodFall(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:108:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ArrowBonks(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:70:6: note: conflicting prototype is here void A_ArrowBonks(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:109:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SnailerThink(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:71:6: note: conflicting prototype is here void A_SnailerThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:110:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SharpChase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:72:6: note: conflicting prototype is here void A_SharpChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:111:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SharpSpin(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:73:6: note: conflicting prototype is here void A_SharpSpin(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:112:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SharpDecel(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:74:6: note: conflicting prototype is here void A_SharpDecel(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:113:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CrushstaceanWalk(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:75:6: note: conflicting prototype is here void A_CrushstaceanWalk(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:114:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CrushstaceanPunch(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:76:6: note: conflicting prototype is here void A_CrushstaceanPunch(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:115:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CrushclawAim(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:77:6: note: conflicting prototype is here void A_CrushclawAim(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:116:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CrushclawLaunch(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:78:6: note: conflicting prototype is here void A_CrushclawLaunch(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:117:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_VultureVtol(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:79:6: note: conflicting prototype is here void A_VultureVtol(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:118:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_VultureCheck(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:80:6: note: conflicting prototype is here void A_VultureCheck(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:119:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_VultureHover(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:81:6: note: conflicting prototype is here void A_VultureHover(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:120:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_VultureBlast(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:82:6: note: conflicting prototype is here void A_VultureBlast(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:121:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_VultureFly(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:83:6: note: conflicting prototype is here void A_VultureFly(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:122:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SkimChase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:84:6: note: conflicting prototype is here void A_SkimChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:41:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FaceTarget(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:85:6: note: conflicting prototype is here void A_FaceTarget(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:42:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FaceTracer(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:86:6: note: conflicting prototype is here void A_FaceTracer(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:124:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_LobShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:87:6: note: conflicting prototype is here void A_LobShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:125:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FireShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:88:6: note: conflicting prototype is here void A_FireShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:126:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SuperFireShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:89:6: note: conflicting prototype is here void A_SuperFireShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:127:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BossFireShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:90:6: note: conflicting prototype is here void A_BossFireShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:128:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss7FireMissiles(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:91:6: note: conflicting prototype is here void A_Boss7FireMissiles(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:129:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss1Laser(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:92:6: note: conflicting prototype is here void A_Boss1Laser(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:130:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FocusTarget(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:93:6: note: conflicting prototype is here void A_FocusTarget(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:131:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss4Reverse(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:94:6: note: conflicting prototype is here void A_Boss4Reverse(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:132:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss4SpeedUp(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:95:6: note: conflicting prototype is here void A_Boss4SpeedUp(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:133:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss4Raise(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:96:6: note: conflicting prototype is here void A_Boss4Raise(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:123:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SkullAttack(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:97:6: note: conflicting prototype is here void A_SkullAttack(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:148:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BossZoom(); //Unused ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:98:6: note: conflicting prototype is here void A_BossZoom(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:92:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BossScream(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:99:6: note: conflicting prototype is here void A_BossScream(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:43:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Scream(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:100:6: note: conflicting prototype is here void A_Scream(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:28:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Pain(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:101:6: note: conflicting prototype is here void A_Pain(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:147:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_1upThinker(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:102:6: note: conflicting prototype is here void A_1upThinker(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:30:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MonitorPop(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:103:6: note: conflicting prototype is here void A_MonitorPop(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:31:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GoldMonitorPop(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:104:6: note: conflicting prototype is here void A_GoldMonitorPop(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:32:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GoldMonitorRestore(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:105:6: note: conflicting prototype is here void A_GoldMonitorRestore(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:33:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GoldMonitorSparkle(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:106:6: note: conflicting prototype is here void A_GoldMonitorSparkle(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:27:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Explode(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:107:6: note: conflicting prototype is here void A_Explode(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:44:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BossDeath(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:108:6: note: conflicting prototype is here void A_BossDeath(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:45:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CustomPower(); // Use this for a custom power ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:109:6: note: conflicting prototype is here void A_CustomPower(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:46:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GiveWeapon(); // Gives the player weapon(s) ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:110:6: note: conflicting prototype is here void A_GiveWeapon(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:47:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RingBox(); // Obtained Ring Box Tails ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:111:6: note: conflicting prototype is here void A_RingBox(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:48:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Invincibility(); // Obtained Invincibility Box ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:112:6: note: conflicting prototype is here void A_Invincibility(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:49:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SuperSneakers(); // Obtained Super Sneakers Box ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:113:6: note: conflicting prototype is here void A_SuperSneakers(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:55:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_AwardScore(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:114:6: note: conflicting prototype is here void A_AwardScore(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:56:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ExtraLife(); // Extra Life ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:115:6: note: conflicting prototype is here void A_ExtraLife(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:57:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GiveShield(); // Obtained Shield ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:116:6: note: conflicting prototype is here void A_GiveShield(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:58:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GravityBox(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:117:6: note: conflicting prototype is here void A_GravityBox(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:59:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ScoreRise(); // Rise the score logo ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:118:6: note: conflicting prototype is here void A_ScoreRise(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:50:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BunnyHop(); // have bunny hop tails ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:119:6: note: conflicting prototype is here void A_BunnyHop(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:51:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BubbleSpawn(); // Randomly spawn bubbles ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:120:6: note: conflicting prototype is here void A_BubbleSpawn(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:52:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FanBubbleSpawn(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:121:6: note: conflicting prototype is here void A_FanBubbleSpawn(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:53:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BubbleRise(); // Bubbles float to surface ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:122:6: note: conflicting prototype is here void A_BubbleRise(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:54:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BubbleCheck(); // Don't draw if not underwater ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:123:6: note: conflicting prototype is here void A_BubbleCheck(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:60:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_AttractChase(); // Ring Chase ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:124:6: note: conflicting prototype is here void A_AttractChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:61:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DropMine(); // Drop Mine from Skim or Jetty-Syn Bomber ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:125:6: note: conflicting prototype is here void A_DropMine(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:62:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FishJump(); // Fish Jump ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:126:6: note: conflicting prototype is here void A_FishJump(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:63:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ThrownRing(); // Sparkle trail for red ring ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:127:6: note: conflicting prototype is here void A_ThrownRing(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:64:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetSolidSteam(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:128:6: note: conflicting prototype is here void A_SetSolidSteam(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:65:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_UnsetSolidSteam(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:129:6: note: conflicting prototype is here void A_UnsetSolidSteam(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:66:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SignSpin(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:130:6: note: conflicting prototype is here void A_SignSpin(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:67:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SignPlayer(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:131:6: note: conflicting prototype is here void A_SignPlayer(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:68:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_OverlayThink(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:132:6: note: conflicting prototype is here void A_OverlayThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:69:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_JetChase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:133:6: note: conflicting prototype is here void A_JetChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:70:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_JetbThink(); // Jetty-Syn Bomber Thinker ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:134:6: note: conflicting prototype is here void A_JetbThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:72:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_JetgShoot(); // Jetty-Syn Shoot Function ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:135:6: note: conflicting prototype is here void A_JetgShoot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:71:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_JetgThink(); // Jetty-Syn Gunner Thinker ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:136:6: note: conflicting prototype is here void A_JetgThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:73:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ShootBullet(); // JetgShoot without reactiontime setting ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:137:6: note: conflicting prototype is here void A_ShootBullet(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:74:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MinusDigging(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:138:6: note: conflicting prototype is here void A_MinusDigging(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:75:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MinusPopup(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:139:6: note: conflicting prototype is here void A_MinusPopup(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:76:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MinusCheck(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:140:6: note: conflicting prototype is here void A_MinusCheck(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:77:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ChickenCheck(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:141:6: note: conflicting prototype is here void A_ChickenCheck(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:78:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MouseThink(); // Mouse Thinker ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:142:6: note: conflicting prototype is here void A_MouseThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:79:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DetonChase(); // Deton Chaser ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:143:6: note: conflicting prototype is here void A_DetonChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:80:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CapeChase(); // Fake little Super Sonic cape ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:144:6: note: conflicting prototype is here void A_CapeChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:81:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RotateSpikeBall(); // Spike ball rotation ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:145:6: note: conflicting prototype is here void A_RotateSpikeBall(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:82:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SlingAppear(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:146:6: note: conflicting prototype is here void A_SlingAppear(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:83:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_UnidusBall(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:147:6: note: conflicting prototype is here void A_UnidusBall(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:84:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RockSpawn(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:148:6: note: conflicting prototype is here void A_RockSpawn(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:85:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetFuse(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:149:6: note: conflicting prototype is here void A_SetFuse(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:86:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CrawlaCommanderThink(); // Crawla Commander ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:150:6: note: conflicting prototype is here void A_CrawlaCommanderThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:88:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RingExplode(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:151:6: note: conflicting prototype is here void A_RingExplode(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:89:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_OldRingExplode(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:152:6: note: conflicting prototype is here void A_OldRingExplode(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:90:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MixUp(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:153:6: note: conflicting prototype is here void A_MixUp(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:91:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RecyclePowers(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:154:6: note: conflicting prototype is here void A_RecyclePowers(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:93:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss2TakeDamage(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:155:6: note: conflicting prototype is here void A_Boss2TakeDamage(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:152:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss7Chase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:156:6: note: conflicting prototype is here void A_Boss7Chase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:94:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GoopSplat(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:157:6: note: conflicting prototype is here void A_GoopSplat(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:95:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss2PogoSFX(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:158:6: note: conflicting prototype is here void A_Boss2PogoSFX(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:96:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss2PogoTarget(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:159:6: note: conflicting prototype is here void A_Boss2PogoTarget(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:97:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_EggmanBox(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:160:6: note: conflicting prototype is here void A_EggmanBox(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:98:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_TurretFire(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:161:6: note: conflicting prototype is here void A_TurretFire(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:99:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SuperTurretFire(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:162:6: note: conflicting prototype is here void A_SuperTurretFire(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:100:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_TurretStop(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:163:6: note: conflicting prototype is here void A_TurretStop(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:134:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SparkFollow(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:164:6: note: conflicting prototype is here void A_SparkFollow(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:135:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BuzzFly(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:165:6: note: conflicting prototype is here void A_BuzzFly(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:136:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GuardChase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:166:6: note: conflicting prototype is here void A_GuardChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:137:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_EggShield(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:167:6: note: conflicting prototype is here void A_EggShield(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:138:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetReactionTime(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:168:6: note: conflicting prototype is here void A_SetReactionTime(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:139:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss1Spikeballs(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:169:6: note: conflicting prototype is here void A_Boss1Spikeballs(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:140:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss3TakeDamage(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:170:6: note: conflicting prototype is here void A_Boss3TakeDamage(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:141:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss3Path(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:171:6: note: conflicting prototype is here void A_Boss3Path(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:142:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss3ShockThink(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:172:6: note: conflicting prototype is here void A_Boss3ShockThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:143:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_LinedefExecute(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:173:6: note: conflicting prototype is here void A_LinedefExecute(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:144:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_PlaySeeSound(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:174:6: note: conflicting prototype is here void A_PlaySeeSound(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:145:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_PlayAttackSound(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:175:6: note: conflicting prototype is here void A_PlayAttackSound(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:146:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_PlayActiveSound(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:176:6: note: conflicting prototype is here void A_PlayActiveSound(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:87:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SmokeTrailer(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:177:6: note: conflicting prototype is here void A_SmokeTrailer(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:154:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SpawnObjectAbsolute(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:178:6: note: conflicting prototype is here void A_SpawnObjectAbsolute(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:155:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SpawnObjectRelative(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:179:6: note: conflicting prototype is here void A_SpawnObjectRelative(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:156:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ChangeAngleRelative(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:180:6: note: conflicting prototype is here void A_ChangeAngleRelative(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:157:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ChangeAngleAbsolute(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:181:6: note: conflicting prototype is here void A_ChangeAngleAbsolute(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:158:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RollAngle(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:182:6: note: conflicting prototype is here void A_RollAngle(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:159:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ChangeRollAngleRelative(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:183:6: note: conflicting prototype is here void A_ChangeRollAngleRelative(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:160:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ChangeRollAngleAbsolute(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:184:6: note: conflicting prototype is here void A_ChangeRollAngleAbsolute(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:161:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_PlaySound(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:185:6: note: conflicting prototype is here void A_PlaySound(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:162:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FindTarget(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:186:6: note: conflicting prototype is here void A_FindTarget(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:163:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FindTracer(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:187:6: note: conflicting prototype is here void A_FindTracer(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:164:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetTics(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:188:6: note: conflicting prototype is here void A_SetTics(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:165:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetRandomTics(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:189:6: note: conflicting prototype is here void A_SetRandomTics(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:166:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ChangeColorRelative(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:190:6: note: conflicting prototype is here void A_ChangeColorRelative(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:167:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ChangeColorAbsolute(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:191:6: note: conflicting prototype is here void A_ChangeColorAbsolute(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:168:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Dye(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:192:6: note: conflicting prototype is here void A_Dye(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:169:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MoveRelative(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:193:6: note: conflicting prototype is here void A_MoveRelative(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:170:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MoveAbsolute(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:194:6: note: conflicting prototype is here void A_MoveAbsolute(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:171:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Thrust(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:195:6: note: conflicting prototype is here void A_Thrust(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:172:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ZThrust(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:196:6: note: conflicting prototype is here void A_ZThrust(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:173:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetTargetsTarget(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:197:6: note: conflicting prototype is here void A_SetTargetsTarget(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:174:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetObjectFlags(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:198:6: note: conflicting prototype is here void A_SetObjectFlags(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:175:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetObjectFlags2(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:199:6: note: conflicting prototype is here void A_SetObjectFlags2(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:176:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RandomState(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:200:6: note: conflicting prototype is here void A_RandomState(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:177:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RandomStateRange(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:201:6: note: conflicting prototype is here void A_RandomStateRange(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:178:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DualAction(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:202:6: note: conflicting prototype is here void A_DualAction(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:179:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RemoteAction(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:203:6: note: conflicting prototype is here void A_RemoteAction(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:180:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ToggleFlameJet(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:204:6: note: conflicting prototype is here void A_ToggleFlameJet(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:181:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_OrbitNights(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:205:6: note: conflicting prototype is here void A_OrbitNights(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:182:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_GhostMe(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:206:6: note: conflicting prototype is here void A_GhostMe(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:183:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetObjectState(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:207:6: note: conflicting prototype is here void A_SetObjectState(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:184:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetObjectTypeState(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:208:6: note: conflicting prototype is here void A_SetObjectTypeState(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:185:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_KnockBack(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:209:6: note: conflicting prototype is here void A_KnockBack(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:186:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_PushAway(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:210:6: note: conflicting prototype is here void A_PushAway(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:187:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RingDrain(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:211:6: note: conflicting prototype is here void A_RingDrain(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:188:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SplitShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:212:6: note: conflicting prototype is here void A_SplitShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:189:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MissileSplit(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:213:6: note: conflicting prototype is here void A_MissileSplit(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:190:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MultiShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:214:6: note: conflicting prototype is here void A_MultiShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:191:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_InstaLoop(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:215:6: note: conflicting prototype is here void A_InstaLoop(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:192:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Custom3DRotate(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:216:6: note: conflicting prototype is here void A_Custom3DRotate(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:193:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SearchForPlayers(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:217:6: note: conflicting prototype is here void A_SearchForPlayers(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:194:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckRandom(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:218:6: note: conflicting prototype is here void A_CheckRandom(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:195:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckTargetRings(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:219:6: note: conflicting prototype is here void A_CheckTargetRings(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:196:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckRings(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:220:6: note: conflicting prototype is here void A_CheckRings(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:197:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckTotalRings(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:221:6: note: conflicting prototype is here void A_CheckTotalRings(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:198:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckHealth(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:222:6: note: conflicting prototype is here void A_CheckHealth(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:199:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckRange(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:223:6: note: conflicting prototype is here void A_CheckRange(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:200:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckHeight(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:224:6: note: conflicting prototype is here void A_CheckHeight(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:201:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckTrueRange(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:225:6: note: conflicting prototype is here void A_CheckTrueRange(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:202:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckThingCount(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:226:6: note: conflicting prototype is here void A_CheckThingCount(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:203:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckAmbush(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:227:6: note: conflicting prototype is here void A_CheckAmbush(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:204:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckCustomValue(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:228:6: note: conflicting prototype is here void A_CheckCustomValue(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:205:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckCusValMemo(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:229:6: note: conflicting prototype is here void A_CheckCusValMemo(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:206:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetCustomValue(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:230:6: note: conflicting prototype is here void A_SetCustomValue(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:207:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_UseCusValMemo(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:231:6: note: conflicting prototype is here void A_UseCusValMemo(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:208:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RelayCustomValue(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:232:6: note: conflicting prototype is here void A_RelayCustomValue(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:209:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CusValAction(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:233:6: note: conflicting prototype is here void A_CusValAction(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:210:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ForceStop(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:234:6: note: conflicting prototype is here void A_ForceStop(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:211:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ForceWin(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:235:6: note: conflicting prototype is here void A_ForceWin(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:212:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SpikeRetract(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:236:6: note: conflicting prototype is here void A_SpikeRetract(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:213:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_InfoState(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:237:6: note: conflicting prototype is here void A_InfoState(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:214:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Repeat(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:238:6: note: conflicting prototype is here void A_Repeat(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:215:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SetScale(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:239:6: note: conflicting prototype is here void A_SetScale(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:216:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RemoteDamage(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:240:6: note: conflicting prototype is here void A_RemoteDamage(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:217:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_HomingChase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:241:6: note: conflicting prototype is here void A_HomingChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:218:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_TrapShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:242:6: note: conflicting prototype is here void A_TrapShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:149:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss1Chase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:243:6: note: conflicting prototype is here void A_Boss1Chase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:150:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss2Chase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:244:6: note: conflicting prototype is here void A_Boss2Chase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:151:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss2Pogo(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:245:6: note: conflicting prototype is here void A_Boss2Pogo(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:153:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BossJetFume(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:246:6: note: conflicting prototype is here void A_BossJetFume(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:219:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_VileTarget(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:247:6: note: conflicting prototype is here void A_VileTarget(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:220:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_VileAttack(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:248:6: note: conflicting prototype is here void A_VileAttack(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:221:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_VileFire(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:249:6: note: conflicting prototype is here void A_VileFire(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:222:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BrakChase(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:250:6: note: conflicting prototype is here void A_BrakChase(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:223:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BrakFireShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:251:6: note: conflicting prototype is here void A_BrakFireShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:224:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BrakLobShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:252:6: note: conflicting prototype is here void A_BrakLobShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:225:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_NapalmScatter(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:253:6: note: conflicting prototype is here void A_NapalmScatter(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:226:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SpawnFreshCopy(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:254:6: note: conflicting prototype is here void A_SpawnFreshCopy(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:227:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickySpawn(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:255:6: note: conflicting prototype is here void A_FlickySpawn(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:228:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyCenter(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:256:6: note: conflicting prototype is here void A_FlickyCenter(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:229:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyAim(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:257:6: note: conflicting prototype is here void A_FlickyAim(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:230:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyFly(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:258:6: note: conflicting prototype is here void A_FlickyFly(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:231:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickySoar(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:259:6: note: conflicting prototype is here void A_FlickySoar(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:232:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyCoast(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:260:6: note: conflicting prototype is here void A_FlickyCoast(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:233:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyHop(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:261:6: note: conflicting prototype is here void A_FlickyHop(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:234:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyFlounder(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:262:6: note: conflicting prototype is here void A_FlickyFlounder(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:235:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyCheck(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:263:6: note: conflicting prototype is here void A_FlickyCheck(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:236:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyHeightCheck(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:264:6: note: conflicting prototype is here void A_FlickyHeightCheck(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:237:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlickyFlutter(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:265:6: note: conflicting prototype is here void A_FlickyFlutter(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:238:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FlameParticle(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:266:6: note: conflicting prototype is here void A_FlameParticle(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:239:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FadeOverlay(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:267:6: note: conflicting prototype is here void A_FadeOverlay(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:240:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5Jump(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:268:6: note: conflicting prototype is here void A_Boss5Jump(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:241:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_LightBeamReset(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:269:6: note: conflicting prototype is here void A_LightBeamReset(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:242:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MineExplode(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:270:6: note: conflicting prototype is here void A_MineExplode(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:243:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MineRange(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:271:6: note: conflicting prototype is here void A_MineRange(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:244:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ConnectToGround(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:272:6: note: conflicting prototype is here void A_ConnectToGround(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:245:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SpawnParticleRelative(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:273:6: note: conflicting prototype is here void A_SpawnParticleRelative(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:246:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MultiShotDist(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:274:6: note: conflicting prototype is here void A_MultiShotDist(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:247:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_WhoCaresIfYourSonIsABee(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:275:6: note: conflicting prototype is here void A_WhoCaresIfYourSonIsABee(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:248:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ParentTriesToSleep(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:276:6: note: conflicting prototype is here void A_ParentTriesToSleep(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:249:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CryingToMomma(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:277:6: note: conflicting prototype is here void A_CryingToMomma(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:250:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CheckFlags2(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:278:6: note: conflicting prototype is here void A_CheckFlags2(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:251:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5FindWaypoint(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:279:6: note: conflicting prototype is here void A_Boss5FindWaypoint(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:252:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DoNPCSkid(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:280:6: note: conflicting prototype is here void A_DoNPCSkid(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:253:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DoNPCPain(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:281:6: note: conflicting prototype is here void A_DoNPCPain(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:254:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_PrepareRepeat(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:282:6: note: conflicting prototype is here void A_PrepareRepeat(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:255:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5ExtraRepeat(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:283:6: note: conflicting prototype is here void A_Boss5ExtraRepeat(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:256:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5Calm(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:284:6: note: conflicting prototype is here void A_Boss5Calm(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:257:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5CheckOnGround(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:285:6: note: conflicting prototype is here void A_Boss5CheckOnGround(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:258:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5CheckFalling(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:286:6: note: conflicting prototype is here void A_Boss5CheckFalling(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:259:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5PinchShot(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:287:6: note: conflicting prototype is here void A_Boss5PinchShot(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:260:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5MakeItRain(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:288:6: note: conflicting prototype is here void A_Boss5MakeItRain(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:261:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5MakeJunk(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:289:6: note: conflicting prototype is here void A_Boss5MakeJunk(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:262:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_LookForBetter(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:290:6: note: conflicting prototype is here void A_LookForBetter(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:263:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_Boss5BombExplode(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:291:6: note: conflicting prototype is here void A_Boss5BombExplode(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:264:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DustDevilThink(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:292:6: note: conflicting prototype is here void A_DustDevilThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:265:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_TNTExplode(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:293:6: note: conflicting prototype is here void A_TNTExplode(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:266:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DebrisRandom(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:294:6: note: conflicting prototype is here void A_DebrisRandom(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:267:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_TrainCameo(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:295:6: note: conflicting prototype is here void A_TrainCameo(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:268:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_TrainCameo2(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:296:6: note: conflicting prototype is here void A_TrainCameo2(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:269:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_CanarivoreGas(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:297:6: note: conflicting prototype is here void A_CanarivoreGas(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:270:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_KillSegments(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:298:6: note: conflicting prototype is here void A_KillSegments(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:271:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SnapperSpawn(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:299:6: note: conflicting prototype is here void A_SnapperSpawn(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:272:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SnapperThinker(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:300:6: note: conflicting prototype is here void A_SnapperThinker(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:273:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SaloonDoorSpawn(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:301:6: note: conflicting prototype is here void A_SaloonDoorSpawn(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:274:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_MinecartSparkThink(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:302:6: note: conflicting prototype is here void A_MinecartSparkThink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:275:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ModuloToState(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:303:6: note: conflicting prototype is here void A_ModuloToState(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:276:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_LavafallRocks(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:304:6: note: conflicting prototype is here void A_LavafallRocks(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:277:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_LavafallLava(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:305:6: note: conflicting prototype is here void A_LavafallLava(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:278:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FallingLavaCheck(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:306:6: note: conflicting prototype is here void A_FallingLavaCheck(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:279:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_FireShrink(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:307:6: note: conflicting prototype is here void A_FireShrink(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:280:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_SpawnPterabytes(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:308:6: note: conflicting prototype is here void A_SpawnPterabytes(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:281:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_PterabyteHover(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:309:6: note: conflicting prototype is here void A_PterabyteHover(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:282:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RolloutSpawn(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:310:6: note: conflicting prototype is here void A_RolloutSpawn(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:283:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_RolloutRock(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:311:6: note: conflicting prototype is here void A_RolloutRock(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:284:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DragonbomberSpawn(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:312:6: note: conflicting prototype is here void A_DragonbomberSpawn(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:285:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DragonWing(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:313:6: note: conflicting prototype is here void A_DragonWing(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:286:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_DragonSegment(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:314:6: note: conflicting prototype is here void A_DragonSegment(mobj_t *actor); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:16: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:287:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_ChangeHeight(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_enemy.c:315:6: note: conflicting prototype is here void A_ChangeHeight(mobj_t *actor); ^ [ 43%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_floor.c.o [ 43%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_inter.c.o /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_inter.c:445:26: warning: passing arguments to 'A_Boss5ExtraRepeat' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_Boss5ExtraRepeat(special); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_inter.c:2776:12: warning: passing arguments to 'A_Scream' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_Scream(target); ^ [ 44%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_lights.c.o [ 45%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_map.c.o /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_map.c:670:10: warning: passing arguments to 'A_Scream' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_Scream(pole->tracer->tracer); ^ 2 warnings generated. [ 46%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_maputl.c.o 261 warnings generated. [ 46%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_mobj.c.o /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:4248:16: warning: passing arguments to 'A_BossJetFume' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossJetFume(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:4299:16: warning: passing arguments to 'A_BossJetFume' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossJetFume(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:4315:15: warning: passing arguments to 'A_Boss2Chase' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_Boss2Chase(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:4319:14: warning: passing arguments to 'A_Boss2Pogo' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_Boss2Pogo(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:4991:18: warning: passing arguments to 'A_BossJetFume' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossJetFume(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5028:16: warning: passing arguments to 'A_BossJetFume' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossJetFume(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5035:14: warning: passing arguments to 'A_FaceTarget' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_FaceTarget(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5089:15: warning: passing arguments to 'A_DoNPCPain' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_DoNPCPain(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5130:14: warning: passing arguments to 'A_BossDeath' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossDeath(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5133:15: warning: passing arguments to 'A_Boss7Chase' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_Boss7Chase(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5221:13: warning: passing arguments to 'A_LobShot' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_LobShot(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5236:15: warning: passing arguments to 'A_FaceTarget' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_FaceTarget(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5470:16: warning: passing arguments to 'A_BossJetFume' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossJetFume(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5751:18: warning: passing arguments to 'A_FaceTarget' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_FaceTarget(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5911:16: warning: passing arguments to 'A_BossScream' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossScream(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:5996:17: warning: passing arguments to 'A_FaceTarget' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_FaceTarget(mobj); ^ In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:15: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/g_game.h:18: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/doomstat.h:26: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/d_player.h:21: In file included from /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_pspr.h:32: /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/info.h:44:6: warning: a function declaration without a prototype is deprecated in all versions of C and is treated as a zero-parameter prototype in C2x, conflicting with a subsequent declaration [-Wdeprecated-non-prototype] void A_BossDeath(); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:6926:6: note: conflicting prototype is here void A_BossDeath(mobj_t *mo); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:7476:16: warning: passing arguments to 'A_DoNPCPain' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_DoNPCPain(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:8094:16: warning: passing arguments to 'A_BossScream' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossScream(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:8405:15: warning: passing arguments to 'A_FaceTarget' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_FaceTarget(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:8534:16: warning: passing arguments to 'A_BossJetFume' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_BossJetFume(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:9071:14: warning: passing arguments to 'A_CapeChase' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_CapeChase(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:9139:16: warning: passing arguments to 'A_HomingChase' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_HomingChase(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:9288:18: warning: passing arguments to 'A_HomingChase' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_HomingChase(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:9562:18: warning: passing arguments to 'A_AttractChase' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_AttractChase(mobj); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_mobj.c:9576:18: warning: passing arguments to 'A_AttractChase' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_AttractChase(mobj); ^ [ 47%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_polyobj.c.o 1 warning generated. [ 48%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_saveg.c.o [ 48%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_setup.c.o [ 49%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_sight.c.o 26 warnings generated. [ 50%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_slopes.c.o [ 51%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_spec.c.o /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_spec.c:3089:18: warning: passing arguments to 'A_CustomPower' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_CustomPower(dummy); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_spec.c:3093:19: warning: passing arguments to 'A_CustomPower' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_CustomPower(dummy); ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_spec.c:3968:11: warning: passing arguments to 'A_Dye' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_Dye(mo); ^ [ 51%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_telept.c.o [ 52%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_tick.c.o [ 53%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/p_user.c.o /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/p_user.c:12880:18: warning: passing arguments to 'A_CapeChase' without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype] A_CapeChase(player->followmobj); ^ [ 53%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_baselib.c.o 3 warnings generated. [ 54%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_blockmaplib.c.o [ 55%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_consolelib.c.o [ 56%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_hooklib.c.o [ 56%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_hudlib.c.o [ 57%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_infolib.c.o 1 warning generated. [ 58%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_maplib.c.o [ 58%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_mathlib.c.o [ 59%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_mobjlib.c.o [ 60%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_playerlib.c.o [ 61%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_script.c.o [ 61%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_skinlib.c.o [ 62%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/lua_thinkerlib.c.o [ 63%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lapi.c.o [ 64%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lauxlib.c.o [ 64%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lbaselib.c.o [ 65%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lcode.c.o [ 66%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/ldebug.c.o [ 66%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/ldo.c.o [ 67%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/ldump.c.o [ 68%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lfunc.c.o [ 69%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lgc.c.o [ 69%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/linit.c.o [ 70%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/liolib.c.o [ 71%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/llex.c.o [ 71%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lmem.c.o [ 72%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lobject.c.o [ 73%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lopcodes.c.o [ 74%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lparser.c.o [ 74%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lstate.c.o [ 75%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lstring.c.o [ 76%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lstrlib.c.o [ 76%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/ltable.c.o [ 77%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/ltablib.c.o [ 78%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/ltm.c.o [ 79%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lundump.c.o [ 79%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lvm.c.o [ 80%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/blua/lzio.c.o [ 81%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/dosstr.c.o [ 82%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/endtxt.c.o [ 82%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/hwsym_sdl.c.o [ 83%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/i_cdmus.c.o [ 84%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/i_main.c.o [ 84%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/i_net.c.o [ 85%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/i_system.c.o [ 86%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/i_ttf.c.o [ 87%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/i_video.c.o [ 87%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/ogl_sdl.c.o [ 88%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/mixer_sound.c.o [ 89%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_bsp.c.o [ 89%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_cache.c.o [ 90%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_clip.c.o [ 91%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_draw.c.o [ 92%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_light.c.o [ 92%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_main.c.o [ 93%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_md2.c.o /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/hardware/hw_md2.c:517:38: warning: 'fscanf' may overflow; destination buffer in argument 3 has size 24, but the corresponding specifier may require size 26 [-Wfortify-source] while (fscanf(f, "%25s %31s %f %f", name, filename, &scale, &offset) == 4) ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/hardware/hw_md2.c:594:38: warning: 'fscanf' may overflow; destination buffer in argument 3 has size 24, but the corresponding specifier may require size 26 [-Wfortify-source] while (fscanf(f, "%25s %31s %f %f", name, filename, &scale, &offset) == 4) ^ /Users/pbulk/build/games/srb2/work/SRB2-SRB2_release_2.2.4/src/hardware/hw_md2.c:646:38: warning: 'fscanf' may overflow; destination buffer in argument 3 has size 24, but the corresponding specifier may require size 26 [-Wfortify-source] while (fscanf(f, "%25s %31s %f %f", name, filename, &scale, &offset) == 4) ^ [ 94%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_md2load.c.o [ 94%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_md3load.c.o 3 warnings generated. [ 95%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_model.c.o [ 96%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/hw_trick.c.o [ 97%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/u_list.c.o [ 97%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/__/hardware/r_opengl/r_opengl.c.o [ 98%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/macosx/mac_alert.c.o [ 99%] Building C object src/sdl/CMakeFiles/SRB2SDL2.dir/macosx/mac_resources.c.o Copying OS X content bin/SRB2SDL2.app/Contents/Resources/Srb2mac.icns [100%] Linking C executable ../../bin/SRB2SDL2.app/Contents/MacOS/SRB2SDL2 [100%] Built target SRB2SDL2 *** Please use pkgtools/verifypc to sanity check dependencies.